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    Ah, duh! I was hoping it'd be something simple,...

    Ah, duh! I was hoping it'd be something simple, thanks a ton. I had thought it was rendering in wireframe because the textures weren't loading, but turning off debug data made them appear. Awesome.
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    Problems with importing FBX and X models

    I have been trying to get FBX and X models to load into Firefly and I've run into a few issues:

    1. Mixamo FBX files don't seem to load at all. You can download these for free with an account here...
  3. Yeah storing the images in the image bank and...

    Yeah storing the images in the image bank and using EnumElts ended up being better way to go since the images are stored in the produced app. I'm still a little puzzled why the external PNG load...
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    This looks cool, hows it coming?

    This looks cool, hows it coming?
  5. Ah and I just found some code in the help file...

    Ah and I just found some code in the help file that does actually do something like what I want, so I have something showing up in the child window now.

    Now just to figure out why it can't load...
  6. Ah, yes of course, that was the problem with the...

    Ah, yes of course, that was the problem with the basic SDK example. I got something appearing on the screen finally.

    So the next issue is if it's possible to do something like WinGetSurface with a...
  7. Replacing my draw code in Runtime with the...

    Replacing my draw code in Runtime with the example from the help file doesn't even seem to work (I moved the child window so it wouldn't cover anything up):



    // Runtime
    short WINAPI DLLExport...
  8. The white rectangle seems to come from the child...

    The white rectangle seems to come from the child window I created in CreateRunObject(), so I guess the real question is -- how can I get a valid Surface for this child window so I can render to it...
  9. Rendering a custom owner-drawn button in Runtime

    Hey there,

    So I am working on a custom owner-drawn button in the Win32 runtime. I have a RenderTo() function that I created which renders the button the way I want it to appear.

    The RenderTo...
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