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  1. Replies
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    Zip2kx - You were absolutly right. It was hot...

    Zip2kx - You were absolutly right. It was hot spot.
    I centered it on all frames and now is ok.
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    PMO is that a glitch?

    Hi! I'm working on adventure platform game with PMO. To make this game I followed tutorials by allmightyzentaco and
    after making test level I noticed a Glitch in PMO.

    I made a video...
  3. Zip object is not unzipping mp3 files in archive

    My projects is using zip objects to unpack all required game data and configs to temp dir.
    Zip objects unpacks all files except mp3 files, what is going on? Is zip archive incorrectly packed?
    Does...
  4. In Short... I want to modify THIS...

    In Short... I want to modify THIS with That
  5. Physics - Changin Thrust Power with Event editor.

    Hi! In the begining I'd like to say it's good to be back after so long break, but let's get to the point.

    I'm messing with Physics Spaceship movement and my project requires to edit thrust power...
  6. hmmm... I googled for some info about this dll...

    hmmm... I googled for some info about this dll and I managed to fix problem, but I'm curious, why Clickteam doesn't provide it together with fusion.
    I was thaught : If you use third party tool to...
  7. Cannot run Fusion 2.5 - missing Normalize.dll

    I'm after critical HDD formating and OS reinstall. As usual I installed Windows XP with SP3 and Now I installed Fusion 2.5 Developer, but I cannot run it, because Fusion needs Normaliz.dll file.

    I...
  8. Have you tried to put your MultiTouch object on...

    Have you tried to put your MultiTouch object on layer with fixed position? (x and y coefficient set to 0)?
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    Platform is physics, `1UP` no.

    Platform is physics, `1UP` no.
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    Platform Movement Object Bug(?)

    I think I found a bug with PMO... When I set my active (1UP) on Frame Start to PMO this active (1UP) is immersing (gets in) into platform.

    It should look like this...
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    Much Appreciated, Fernando :)

    Much Appreciated, Fernando :)
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    In my phone this not working Fernando, but I made...

    In my phone this not working Fernando, but I made small override of my limitations. :)
    I wrote simple Pascal application, which automaticly copy on my SD card builded APK.

    I love quote ( I don't...
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    I'm happy owner of Sony Xperia "tipo" (ST21i). I...

    I'm happy owner of Sony Xperia "tipo" (ST21i). I don't think there is driver allowing what you say, Jeff.
    My current driver allows me to use my phone as external disk.
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    If we stick to the android topic, did you manage...

    If we stick to the android topic, did you manage to add an emulator to CF? Because I can't and it's pretty annoing continous build app and copy it on my phone.
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    Unbelieveable, changing 1 simple number fixes...

    Unbelieveable, changing 1 simple number fixes problem... Thanks.
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    Error on APK build

    I'm trying to build simple apk file with CF 2.5 dev and I keep getting error:


    Buildfile: C:\DOCUME~1\Kamil\USTAWI~1\Temp\AndD00.tmp\build.xml

    -set-mode-check:

    -set-debug-files:
    ...
  17. Jump over obstacle like in TNMT Manhattan Projects

    I'm near to finnish my game, one technical issue left.
    I'd like to make my character jump over obstacle like in NES Teenage Mutant Ninja Turtles III - Manhattan Project...
  18. Replies
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    I didn't play diablo at all so only what gets to...

    I didn't play diablo at all so only what gets to my mind is use alterable values for objects.

    #1 Create Active wich represents icons of ability
    #2 Add to it Alterable Values named whatever you...
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    Thanks, that helps a lot, now only left to do is...

    Thanks, that helps a lot, now only left to do is some graphics... Most difficult thing for me.
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    Destroy object after given time

    I used to use Construct 2 to make experimental games and I'm wondering about something.

    Construct 2 has an object wich allows to fade out object and destroy it when it is completly invisible.
    Is...
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    Ok, nevermind. I found solution, crappy way, but...

    Ok, nevermind. I found solution, crappy way, but now works.
    But good advices would be appreciated
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    Limit angle for weapon

    Im using this formula to calculate angle of players gun:

    ATan2(Y( "minigun" ) - YMouse, XMouse - X( "minigun" ) )

    And angle of minigun is set exacly what I wanted, but... I need to limit this...
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    Well their a very simple functions, calculating...

    Well their a very simple functions, calculating player values such as HP, MP etc.
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    Ok, another question but I bet what you tell...

    Ok, another question but I bet what you tell me...

    xLua -> Call Lua function ("xLua", "function_name")

    Which one will be more safe to eun this on Event?

    a) Timer -> Periodic Event ( val )...
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    Which leads to conclusion... Best option is using...

    Which leads to conclusion... Best option is using "LUA function -> Push /type of var/ parameter"
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    Thanks, but I think you misunderstod my question,...

    Thanks, but I think you misunderstod my question, let me refrase question:

    Is there a way to put global value of any object inside xLua function without pushing variable as functions argument?
    (I...
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    Import variable value to xLua function

    I need to use a custom function with xLua object wich needs some elements from other objects.
    O course, I would use "Push variable into lua function" but in this case will not help me.

    What I...
  28. Oh yes, I get it... Sorry it's too early for me...

    Oh yes, I get it... Sorry it's too early for me to think rationally. (Hard night)
  29. It is possible to Make layer visible/invisible with events?

    I need to create a flexible panel in my game so I thought it would be better looking if
    I make some elements of GUI with layers and control their visibility via events, but
    I didn't find anything...
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    Thanks to you all, solved.

    Thanks to you all, solved.
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    It's in the same location where exe is, but even...

    It's in the same location where exe is, but even after proper set, I still get empty string
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    Why the INI object doesn't load strings?

    My problem now is with INI object... I don't know what I'm doing wrong, but I think this should work but no...
    http://screenshu.com/static/uploads/temporary/s7/mp/1z/cpfibi.jpg

    How to properly...
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    My ini looks almost the same, but returned string...

    My ini looks almost the same, but returned string is empty though I don't have any special characters in string.
  34. Ok, I found way out. #Close request

    Ok, I found way out.

    #Close request
  35. How to Get result of function embedded in xLua?

    I decided to use xLua as storage for my initial values as functions
    e.g.


    function GetPlayerBasicLifeCount()
    return 3
    end


    And what I want achieve is to set string with result of this...
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    cca, lib and gam file extensions

    I noticed that Event Editor is able to load samples (sound/music) from .cca; .lib; .gam; and .mfa files
    However mfa files are well known to MMF2 users I have question about the other extensions.
    ...
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    @Gustav. It looks like THAT'S IT what I',...

    @Gustav.

    It looks like THAT'S IT what I', looking for. :]
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    @lh37 No it's not what I need, You mean simple...

    @lh37

    No it's not what I need, You mean simple frame resizing wich changes playable dimensions, sure, it will change XY scale with Frame->Set X scale, but it won't change game res.
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    Ohhh, So that's why by default frame size is set...

    Ohhh, So that's why by default frame size is set to 640x480 and there is no control of game dimensions via Event Editor... Thanks for explanation, so It looks like my game for now will have fixed...
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    @ducknet79 Thanks for the tip, I already made...

    @ducknet79

    Thanks for the tip, I already made it :)
    But there is slight difference between Frame W and H, I needed to change with game application W and H itself, you know like in all game...
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    Frame to control game resolution

    Basicly I got all I need to continue develop my game, but I need one more thing to "Make it Right".

    I know, I can control Frame width and height, but Can I control application W & H with...
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    @nivram And simply check which animation is...

    @nivram

    And simply check which animation is playing and do stuff whatever I want... Why I didn't think of it earlier.
    Either way, collision is set to first non-transparent pixel, so I don't have...
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    Oh, too bad, I thought It would be like in...

    Oh, too bad, I thought It would be like in Scirra's Construct 2, but thank you for your effords anyway, to you all :]
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    Thanks, but I think It can be done more simpler,...

    Thanks, but I think It can be done more simpler, but Im using it so far, I saw an example in app directory wich is most likely I need, but I don't know why game doesn't ignore sinewave movement...
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    I tried with Path movement, but it's kinda buggy....

    I tried with Path movement, but it's kinda buggy.

    After 3 - 4 moves both up and down, object on frame drops a few pixels in Y axis, e.g
    Object is on Frame with X and Y X:500, Y:300, so when...
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    [HowTo] Floating object Up and Down

    is there any kind of movement for objects making them floating up and down?
    I mean, movement exacly the same as the Evil Flower from Super Mario Bros....
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    Got it, thank you :]

    Got it, thank you :]
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    Global sprites for all frames

    Is there a way to set My Sprites of game as global for all frames? Not only for specific frame without cloning them (I'm thinking about file library like in Macromedia Flash +5) I'm a little bit...
  49. I need it only for Windows for now, other formats...

    I need it only for Windows for now, other formats maybe in future, it depends how my game be liked by players. Anyway, Yes, I have DirectShow. I try WMV format. I really wasn't in this format (I...
  50. [Fusion 2.5] Playing AVI file issue on Frame

    Hi, I'm new on this community. So hello everyone :]

    I'm learning Fusion 2.5 for 1 week so far and I met now a problem, problem with playing avi in app frame.

    Basicly ... Playing my AVI in...
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