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  1. Replies
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    Use the distance expression to calculate the...

    Use the distance expression to calculate the scale or just do a simple Subtraction between the top frame and the y position of the object to calculate the scale of the object

    Hope this helps :)
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    15,717

    Sticky: Yeah it would be also amazing if we could...

    Yeah it would be also amazing if we could transition to different frames via there names too
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    Sticky: Flipping Actives

    In the Active Picture object you can flip the image by scaling it to -1 or 1 ( and also it has actions for flipping )
    But for the Active object it doesn't have a one when for example scaling the X...
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    15,717

    Sticky: Groups for expression editor

    I think it would be really useful if groups could be implemented in the expression editor
    for example relaying on the groups that could be placed in the event editor and using them as to show these...
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    261
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    15,717

    Sticky: Yep that happens to me too

    Yep that happens to me too
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    261
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    15,717

    Sticky: Setting Physics collision manually

    When using physics movement, Fusion automatically sets Physics collision points for the objects but the problem it's not always accurate as documented:
    30004
    And even if it was accurate sometimes I...
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    15,717

    Sticky: Yeah I know that already but thanks for informing...

    Yeah I know that already but thanks for informing me :)

    I just want this to be fixed ( if possible ) because it can be annoying sometimes
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    15,717

    Sticky: I don't know why the image I attached before...

    I don't know why the image I attached before doesn't show up anymore but here it is again...
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    Sticky: The zoom selector sometimes gets like this: 29979...

    The zoom selector sometimes gets like this: 29979

    This problem has no fix other than resetting the toolbar, but that will reset all the customization I done to it, and the worst part that it...
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    Sticky: There is a bug in the Sub-Application object: ...

    There is a bug in the Sub-Application object:

    Basically when there is a Sub-Application object ( with the " Display as sprite " option ticked on ) and the frame that contains that sub app and the...
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