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    Sticky: Ah me stupid, I tested only the developer version...

    Ah me stupid, I tested only the developer version of strdrtd. Not sure why the change didn't fix the issue. I'll try to do something else.

    Virustotal doesn't show anything for stdrtdex.exe...
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    Sticky: Hmm, weird, I noticed it on Virustotal after I...

    Hmm, weird, I noticed it on Virustotal after I uploaded the first version of the build 292.20 (before posting it here) so I modified the runtime files so that they aren't detected as false positive...
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    Sticky: It's now on Steam too (beta).

    It's now on Steam too (beta).
  4. Yes it's probably the same issue, had no time to...

    Yes it's probably the same issue, had no time to take a better look yet... :-|
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    Sticky: Update: the build 292.20 has been uploaded,...

    Update: the build 292.20 has been uploaded, hopefully final version this time. It reduces the quantity of memory used when you build Android applications, and removes a recent optimization (build...
  6. Files listed in the Binary Data tab of the Data...

    Files listed in the Binary Data tab of the Data Elements editor are not included in the MFA. They are included in the APK when you build it. You need to post it too so that we can build your Android...
  7. Hmm, could you attach the .data file too? We...

    Hmm, could you attach the .data file too? We can't build the application without the MFA.

    Also you say "In "Frame 2, "I read the data file saved in the previous Frame to Array". But your example...
  8. You need to post a simple MFA in which you can...

    You need to post a simple MFA in which you can reproduce the problem, or at the minimum the actions and expressions you use to load and save the array.
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    Sticky: This one is already in the huge wish list. ...

    This one is already in the huge wish list.

    I'll check the code but I think dragging an icon to a Create Object action is not easy to do because it's not a simple operation, unlike the icons in...
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    Sorry this is taking a bit more time than...

    Sorry this is taking a bit more time than planned...
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    Sticky: Medium difficulty. Yes, it's all about evaluating...

    Medium difficulty. Yes, it's all about evaluating the interest / difficulty ratio of each request in the list.
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    On publie de nouvelles versions quand il y a des...

    On publie de nouvelles versions quand il y a des corrections. ;)

    PS: il y a eu une ou deux corrections (ajout version .Net et une autre correction mineure) qui n'ont pas encore été publiées à...
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    Sticky: I'll add it to the wish list. Not sure this will...

    I'll add it to the wish list. Not sure this will be done in 2.x though.
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    Sticky: If you edit several apps and sub-apps at the same...

    If you edit several apps and sub-apps at the same time, better make a project, the editor will detect the sub-app is in the project.



    You're right, it seems it's a DX11 bug when the sub-app is...
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    Sticky: Could you post an example so that we see what you...

    Could you post an example so that we see what you mean exactly?
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    Sticky: The runtime cannot load the MFA file and compile...

    The runtime cannot load the MFA file and compile it as CCN file, which is the only format it supports. Only the editor can do that. You can enter a MFA filename in the settings of the object because...
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    Cool, thanks for this. :) A couple of comments: ...

    Cool, thanks for this. :) A couple of comments:



    Isn't ADB installed when you install Android Studio? It's in the Android SDK that Android Studio installed on my machine, in the platform-tools...
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    Just for info, I've spend a part of the day on...

    Just for info, I've spend a part of the day on it, it's apparently an old issue that is revealed by the same optimization that was mentioned above (this problem can be recreated without the...
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    Windows doesn't include the external files in the...

    Windows doesn't include the external files in the EXE, unless you select the "Include external files" option (in the Windows tab in the app properties). Files that are included with this option are...
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    Sticky: Interesting. A large part of the images is not...

    Interesting. A large part of the images is not used. If you reduce the image size to the object size (height for horizontal quick backdrops), the frame rate is much higher. I'll try to see what...
  21. Thank you for the file! The building process uses...

    Thank you for the file! The building process uses more memory than it needs, it's a mistake. You don't see it in normal applications but your app is very big. This will be fixed in the next update,...
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    Works fine here with a simple Android app. What...

    Works fine here with a simple Android app. What extensions do you use in your application?
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    Do you build or run Android apps from Fusion? ...

    Do you build or run Android apps from Fusion?

    Some processes are left running in the background after the Android SDK build tools build an APK. It's either ADB or Open JDK or both (it depends on...
  24. Hmm, in theory you should be able to send me a PM...

    Hmm, in theory you should be able to send me a PM as I've added you to my contact list... Maybe try to add me to your contact list? I'll send you my email address by PM anyway.
  25. Note: you can also generate a log with adb. Open...

    Note: you can also generate a log with adb. Open a command prompt window in the platform-tools subdirectory of the Android SDK, and enter this command:

    adb logcat

    If you want to save the log to...
  26. Not sure what you mean by "discovered", AFAIK...

    Not sure what you mean by "discovered", AFAIK this is explained in the CF 2.5 documentation.

    Generating log files didn't change for a long time. Open your Android SDK directory, go to the Tools...
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    Sticky: Maybe because there is more to display? What's...

    Maybe because there is more to display? What's the size of the image? Do you have an example?
  28. The 2+5+ DLC contains a "Base Frame" option in...

    The 2+5+ DLC contains a "Base Frame" option in the properties of the application. This option allows you to define a frame from which the global event editor takes the names of the values.
  29. The next official (non-beta) version is not...

    The next official (non-beta) version is not released yet, the official version is still 292.14 that doesn't contain the fix. The current beta (292.19) is probably stable enough just continue using it...
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    Sticky: Is the debugger open? If so, what happens if you...

    Is the debugger open? If so, what happens if you unselect the "Show debugger" option in the app properties?
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    Sticky: Do you mean compared with the build 292.18? There...

    Do you mean compared with the build 292.18? There is no change in the runtime, except in the Send Text to Debugger Output and Clear Debugger Output actions.

    BTW, you are talking about Run from...
  32. Could you send me a link to the MFA by PM so that...

    Could you send me a link to the MFA by PM so that I can see what is causing the Out of Memory error with a debugger? No idea otherwise...
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    Sticky: Now also on Steam.

    Now also on Steam.
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    Sticky: Update: the build 292.19 is available as...

    Update: the build 292.19 is available as pre-release version in the Product Owner's Lounge forum. Not yet on Steam.
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    IIRC the Transparency option had no effect in DX9...

    IIRC the Transparency option had no effect in DX9 because of the routines we used. It's back in DX11 though this option has no huge interest in DirectX modes.



    This is perhaps the case in the...
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    Sticky: It's by design for obscure reasons I don't...

    It's by design for obscure reasons I don't remember, String objects created in the frame editor are hidden instead of being destroyed. If you create the objects via an action in the event editor they...
  37. It's available in the build 292.15 and above,...

    It's available in the build 292.15 and above, available as beta version. If you want you can install the beta version on Steam...
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    We're working on an updated version of this...

    We're working on an updated version of this runtime, but didn't reach a point where we can give news yet.
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    Sticky: Cool, thank you for testing :)

    Cool, thank you for testing :)
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    Sticky: Yes I was working on it as I suspect the crash...

    Yes I was working on it as I suspect the crash could be related to this issue. It's fixed, I'll send you a new EXE for you to check if the crash is fixed too. Fingers crossed. EDIT: sent.
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    Thank you for posting the MFA,it's due to an...

    Thank you for posting the MFA,it's due to an optimization we've done to reduce the memory used by the runtime, we'll fix it in the build 292.19.

    EDIT: for the record this problem happens when you...
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    Moved to new thread, please open new threads for...

    Moved to new thread, please open new threads for separate topics.
  43. Yes, apparently it works fine.

    Yes, apparently it works fine.
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    Could you attach a simple MFA that shows the...

    Could you attach a simple MFA that shows the problem please?
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    Sticky: Or it works as intended in Windows and not in...

    Or it works as intended in Windows and not in Android. Maybe the original developer thought it could be useful to be able to add several file, directory and/or drive lists in a single list.

    Just...
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    Sticky: I don't think this is the reason as it also...

    I don't think this is the reason as it also crashes on one of SirEatAlot's machines and I don't think it's Japanese. Plus the Fusion editor is Unicode and there is no reason a specific language can...
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    The question is, how exactly do you create the...

    The question is, how exactly do you create the shortcut? Could you explain precisely what you do, step by step?
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    Objects are not destroyed immediately, they are...

    Objects are not destroyed immediately, they are destroyed at the end of the event loop and this expression returns the total number of objects (which is not updated until the object is really...
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    Yes, it's the Display Mode option in the Runtime...

    Yes, it's the Display Mode option in the Runtime Options tab in the properties.
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    Sticky: Thank you but no need, I don't think it's an...

    Thank you but no need, I don't think it's an installation issue.
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    2.5+ only embeds the fonts in DirectX 11 mode. If...

    2.5+ only embeds the fonts in DirectX 11 mode. If your app is in DirectX 9 mode, then the fonts aren't embedded.
  52. No ETA for mobile/html5 versions of Firefly for...

    No ETA for mobile/html5 versions of Firefly for the moment.
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    FXC files are compiled effects for the DX11 mode,...

    FXC files are compiled effects for the DX11 mode, you need the .XML and .FX files for the effect to be displayed in the effect list.
  54. It is and I can't tell you why it freezes unless...

    It is and I can't tell you why it freezes unless you give me the steps to reproduce the crash or show me the log in the console in the browser when it crashes.

    I'll discuss about the other issues...
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    The white window is not normal. Does this happen...

    The white window is not normal. Does this happen even with a fresh app with a single Active object?No need to change any HTML5 option, create a new app, insert an active object, click Build & Run,...
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    Sticky: Or some different display setting on your second...

    Or some different display setting on your second machine, different version of Windows, etc. A possibility is that the crash might be due to the display of the qualifier property.
  57. 1. Sound issue: it's due to MP3 files that are...

    1. Sound issue: it's due to MP3 files that are created from very small WAV files, like OptionIN. When Fusion builds an HTML5 app, it converts all sounds to MP3/OGG (if the "Build MP3 sounds" option...
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    Sticky: Hmm, OK thanks.

    Hmm, OK thanks.
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    Did you select the "Run over Wifi" option in the...

    Did you select the "Run over Wifi" option in the HTML5 properties of the application? This option allows you to run your application on another device connected to your network. If you want to run...
  60. It fails in Chrome and Opera, it works with...

    It fails in Chrome and Opera, it works with Firefox and Edge. With the MFA I could see what sound is causing the issue perhaps.

    Also apparently I see the seams in the background unlike the other...
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    I've moved this post to a new thread, you...

    I've moved this post to a new thread, you shouldn't post new issues in an existing thread that talks about something totally different. ;)
  62. For some reason it stops in the middle of the...

    For some reason it stops in the middle of the progress bar, the console displays an error message: "DOMException: Unable to decode audio data".

    Could you send me the MFA? I'll try to see what...
  63. Build & Run.

    Build & Run.
  64. Oh, I see. It's not a "forced logo", it's just...

    Oh, I see. It's not a "forced logo", it's just the default template of the HTML page. Of course you can change everything in this HTML page or simply copy the code that runs the application to your...
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    Sticky: Thank you Marv.

    Thank you Marv.
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    Could be the problem here, the version to use is...

    Could be the problem here, the version to use is JDK 1.8.

    Though in theory with the build 292 you shouldn't have to install JDK anymore. Android Studio installs its own version of Java, usually in...
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    If it's a Steam app, probably Steam creates the...

    If it's a Steam app, probably Steam creates the shortcut from the name that is defined in the app admin on partner.steamgames.com.
  68. I can't reproduce the problem here with your...

    I can't reproduce the problem here with your example. Maybe it's also due to the screen ratio. What's your monitor resolution?
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    Sticky: We are unable to reproduce this crash on our...

    We are unable to reproduce this crash on our machines. Does this happen for anyone else?

    And does this happen with the previous builds? Because there has been zero change in this part of the...
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    Ah, sure :) EDIT: Straky04 the Webview2 object...

    Ah, sure :) EDIT: Straky04 the Webview2 object is available on Mac in the build 292.15 or greater only, provided as beta in the Product Owner's Lounge / Fusion 2.5 / Download Links thread. The final...
  71. I've sent you the fix. I'll check the other...

    I've sent you the fix. I'll check the other issue.



    Are you using the built-in free version of the HTML5 exporter or the full HTML5 exporter? Because there is no forced Clickteam logo in the...
  72. PS: if you need a quick fix I can send it to you.

    PS: if you need a quick fix I can send it to you.
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    It depends on what kind of file you want to...

    It depends on what kind of file you want to download, probably simple text files can be downloaded with the Get extension.

    I'll check if we can quickly port the Download extension.
  74. I can't make it crash, but clearly this action is...

    I can't make it crash, but clearly this action is broken, it loads the scores only if the file is defined in the settings. This will be fixed in the build 292.19.
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    Sticky: Thanks, fixed in next update.

    Thanks, fixed in next update.
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    Sticky: I saw it recently and I forgot to add it to the...

    I saw it recently and I forgot to add it to the list of bugs, I'll do it. There is no reason, it's a bug.
  77. 1. I'm sorry I can't reproduce it with your...

    1. I'm sorry I can't reproduce it with your example (and I don't see what could cause this).

    2. Correct, key detection in sub-apps was broken, this will be fixed in the build 292.19.
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    Sticky: Thanks! I'm still unable to reproduce it... ...

    Thanks! I'm still unable to reproduce it...

    Have you installed anything else after installing the build 292.18?
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    Sticky: Could you attach or send me the small MFA you...

    Could you attach or send me the small MFA you load in the second part of the video please? Maybe I can reproduce it with this MFA.
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    Sticky: Weird, I can't reproduce this at all...

    Weird, I can't reproduce this at all...
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    Yes, it should work everywhere.

    Yes, it should work everywhere.
  82. Sorry I don't know if there is an official...

    Sorry I don't know if there is an official solution, I'm not an expert in this runtime. We're improving it, I'll check the mentioned thread to see if anything else needs to be done in the next...
  83. Unfortunately the current version of DX11 won't...

    Unfortunately the current version of DX11 won't support them, I need to change something in the DX11 engine. I forgot about it, it was in the depths of the wish list.
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    Sticky: Not a "never event", "Never" events are not built...

    Not a "never event", "Never" events are not built :) For example put the Play actions in a Group that is deactivated when the frame starts.
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    Sticky: Oh, hmm... Sounds must be referenced at least...

    Oh, hmm... Sounds must be referenced at least with one direct action/condition in the frame (this can be done in a group that is deactivated when the frame starts) so that they are loaded when the...
  86. Do you mean the fix that was done in the build...

    Do you mean the fix that was done in the build 292.17? The "non-beta" version will be released this week in theory.
  87. Seems to work fine here, I don't remember anyone...

    Seems to work fine here, I don't remember anyone reporting this issue. Do you have a simple example to show?
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    It doesn't seem to work this way in HTML5, not...

    It doesn't seem to work this way in HTML5, not sure why, I'll check what's wrong in my test or in the code when I've more time (unless Fernando or anyone else knows if there is something to do to...
  89. Congratulations for reaching your Kickstarter...

    Congratulations for reaching your Kickstarter goal :)
  90. I see. We might have to fix it then.

    I see. We might have to fix it then.
  91. Replies
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    Ah, sorry, me stupid.

    Ah, sorry, me stupid.
  92. Replies
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    Could you indicate: - the build number of your...

    Could you indicate:

    - the build number of your version of Fusion
    - the Build API in your app properties
    - the JDK pathname in your Fusion preferences
    - the size of your MFA

    This may help.
  93. I think this screen is always displayed when you...

    I think this screen is always displayed when you download an EXE that is not signed. Have you tried to sign your EXE?
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    Sticky: Update: the build 292.18 is available....

    Update: the build 292.18 is available. Pre-release version, in theory this is the next official version.
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    Sticky: I confirm preloaded sound files are deleted when...

    I confirm preloaded sound files are deleted when a frame ends, this is by design to free memory (you don't always need to re-use the same sounds in next frames). You have to preload the ones you use...
  96. 1. This will be fixed in the build 292.18, the...

    1. This will be fixed in the build 292.18, the "Anti-aliasing when resizing" option is now taken into account for resized sub-apps.
  97. Replies
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    Sticky: Thanks! This will be fixed in the build 292.18.

    Thanks! This will be fixed in the build 292.18.
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    Sticky: O_o Can't reproduce it...

    O_o Can't reproduce it...
  99. A bit difficult to see what you mean. If you...

    A bit difficult to see what you mean. If you modify the font at runtime, then yes it's normal if it's not restored.



    I think the "event was executed" flag is saved, so when you load the frame...
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    You have to put the Javascript function in the...

    You have to put the Javascript function in the HTML file and just put the function name here. :) And do not forget to unselect the "Generate HTML file" option in the HTML5 properties of your...
  101. What I mean is that if you modify the font name...

    What I mean is that if you modify the font name or size at runtime, when you load a frame position it will restore the font that the object has when the frame starts.



    Yeah I can: yesterday. :)...
  102. You chose the wrong build type. In the build 292...

    You chose the wrong build type. In the build 292 you can now build a .aab file (see change logs for more info). Just change the build type to build a .apk file.
  103. What is weird is this line: Usually...

    What is weird is this line:



    Usually Android Studio installs the Android SDK in C:\Users\YourUserName\AppData\Local\Android\Sdk

    Hmm, did you change the Android SDK directory in the...
  104. And do you get any error message? Is the APK file...

    And do you get any error message? Is the APK file built?
  105. Ah, you have to select the HTML5 build type in...

    Ah, you have to select the HTML5 build type in the properties of the application.
  106. Do you get an error log when you right click on...

    Do you get an error log when you right click on the application in the Workspace window and click Build?
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    Sticky: Now on Steam too (beta).

    Now on Steam too (beta).
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    Sticky: Update: the build 292.17 is available (not on...

    Update: the build 292.17 is available (not on Steam yet).
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    The best solution for this is to create an...

    The best solution for this is to create an extension.

    For this you need:

    - a Windows SDK that allows you to create the Windows version of the extension, for the editor. The 2 main ones are the...
  110. In theory you have nothing to do, the HTML5...

    In theory you have nothing to do, the HTML5 exporter will automatically install. Right click on Clickteam Fusion 2.5 in the product list in Steam, and then click the DLC tab, you should see the HTML5...
  111. 1. I'll check it. 2. In theory the Hide/Show...

    1. I'll check it.

    2. In theory the Hide/Show Mouse Pointer actions should be enabled in the build 292.17. They're being verified.
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    The second issue could be a pre-multiplied alpha...

    The second issue could be a pre-multiplied alpha issue. Does the image contain an alpha channel? To make it faster, the Replace Color action doesn't de/pre-multiply images, this might be a problem...
  113. Yes I saw the problem that happens when you save...

    Yes I saw the problem that happens when you save a frame where fonts have been modified. We're on it, not sure how we can fix it yet. What we can do quickly is restoring the original text font and...
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    Sticky: Yes a problem with OR conditions was reported...

    Yes a problem with OR conditions was reported here. It's fixed in the next update.
  115. The current version is a beta version, that means...

    The current version is a beta version, that means that the next updates will be released very soon until an official build is released.
  116. Yes we're trying to fix it for the next update.

    Yes we're trying to fix it for the next update.
  117. Replies
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    It's due to the new version of Gradle, they...

    It's due to the new version of Gradle, they changed the output filename, this will be fixed in the build 292.17.
  118. Interesting... Note: this happens only in layers...

    Interesting... Note: this happens only in layers greater than 1. We'll fix it.
  119. Replies
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    Sticky: Correct. Even if a Break in those actions doesn't...

    Correct. Even if a Break in those actions doesn't make sense, the child events shouldn't be executed in this case. This will be fixed in the build 292.17.




    OK.
  120. Replies
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    Sticky: Not sure if I understand what you mean. "Always"...

    Not sure if I understand what you mean. "Always" is not a green event, it will be always executed after a Start of Frame event. And Start of Frame events are always executed first, before any event....
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    Sticky: Thanks! It's a bug in the OR conditions due to...

    Thanks! It's a bug in the OR conditions due to other changes. We'll release the build 292.17 asap.
  122. Replies
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    Sticky: In DirectX mode, the Active Picture object loads...

    In DirectX mode, the Active Picture object loads the image directly in the video RAM, it doesn't keep a buffer in system memory, unless you select "Software mode" in the properties of the object....
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    Sticky: View Post

    Comme d'habitude un peu plus de précision et un MFA exemple sont indispensables quand vous rapportez un problème, "Ca ne marche pas" ça peut vouloir dire beaucoup de choses. Quand je lance en HTML5...
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    This is normal, those 20 colors are the Windows...

    This is normal, those 20 colors are the Windows system color and must be present in the palette. IIRC it was when Windows had 256 color modes, those colors are forced by the system as they were used...
  125. Replies
    177
    Views
    8,432

    Sticky: It's now on Steam too (if you suscribed to beta...

    It's now on Steam too (if you suscribed to beta versions).
  126. Replies
    177
    Views
    8,432

    Sticky: OK, the build 292.16 is now available, it fixes...

    OK, the build 292.16 is now available, it fixes this issue and a couple of others. I didn't make a new thread for it.
  127. Replies
    177
    Views
    8,432

    Sticky: Yes, you need to duplicate the "if" every time...

    Yes, you need to duplicate the "if" every time you need the condition to be evaluated.

    You could replace the content of the "if" by a call to a function, but you would need to call this function...
  128. Replies
    219
    Views
    21,557

    Sticky: Aucun crash ici. Comme je disais, peux-tu...

    Aucun crash ici. Comme je disais, peux-tu confirmer que le patch de mise à jour de 2.5 (build 292.14 ou 292.15) a été installé APRES l'installation du module 2.5+? Je dis bien APRES et pas avant. Une...
  129. Replies
    177
    Views
    8,432

    Sticky: I've discussed with Anders to check if I missed...

    I've discussed with Anders to check if I missed something positive about what you want, we both have the same opinion about this, this is a really weird idea, we won't do it. Child events work and...
  130. Just a comment about this, this is correct, it...

    Just a comment about this, this is correct, it crashes, however in the editor you cannot get the "Alterable Value AA" expression if the value isn't defined in the object, as only the first 26 values...
  131. Replies
    177
    Views
    8,432

    Sticky: Well, I just tried the MFA you posted, that's...

    Well, I just tried the MFA you posted, that's where I saw the problem with the quick backdrop object, as the problem is still the same if you remove the Active Picture object.
  132. Yes stretching 1px objects can be a problem as...

    Yes stretching 1px objects can be a problem as the renderer can anti-alias with pixels around it.

    The other issues (flags and Advanced Direction) will be will be fixed in the next update (later...
  133. Replies
    177
    Views
    8,432

    Sticky: From what I see the Active Picture object is not...

    From what I see the Active Picture object is not the problem here, apparently it's the Quick Backdrop object, it doesn't seem to render the correct color. Probably due to the changes Fernando made in...
  134. Replies
    177
    Views
    8,432

    Sticky: Something I forgot to mention in the change log,...

    Something I forgot to mention in the change log, this version has a hidden feature that allows you to replace the name of a MFX file by another one in a MFA, for the case a developer has made a new...
  135. Replies
    61
    Views
    26,790

    The build 292.15 is released (as beta). I'll add...

    The build 292.15 is released (as beta). I'll add the .mfacfg tip to the change log.
  136. I can't reproduce the problem in a simple...

    I can't reproduce the problem in a simple application. I tried this:


    * Physics - Rope and Chain: An element collides with Fish
    Fish : Destroy

    And only the colliding Fish object is deleted,...
  137. Replies
    177
    Views
    8,432

    Sticky: Correct. When you do "Is Object 1 overlapping...

    Correct.

    When you do "Is Object 1 overlapping Group.SomeQualifier", everything works fine, only the Group.SomeQualifier objects that collide with Object 1 are selected. But if instead of this...
  138. Replies
    177
    Views
    8,432

    Sticky: Ah sorry, the change log is wrong, it's now...

    Ah sorry, the change log is wrong, it's now 30,000. I'll update it.
  139. Replies
    177
    Views
    8,432

    Sticky: Build 292.20 - Release candidate

    Hello,

    EDIT: the build 292.20 replaces the build 292.19.

    The build 292.20 is available as release candidate in the Product Owners Lounge if you own the stand-alone version (and on Steam if you...
  140. Note: I'm not sure your problem is an "embedded...

    Note: I'm not sure your problem is an "embedded font" issue. It could be ''Save frame position''/''Load frame position'' that don't save/restore the font settings if they haven been modified at...
  141. In 2.5+ fonts are embeded into the EXE only if...

    In 2.5+ fonts are embeded into the EXE only if you use the DirectX 11 mode (and this mode only supports TTF fonts). In DirectX9 you have to use the FontEmbed object.

    This doesn't work on mobile...
  142. Replies
    219
    Views
    21,557

    Sticky: Pour savoir ce qui se passe exactement il me...

    Pour savoir ce qui se passe exactement il me faudrait le MFA et des instructions pour reproduire le crash.

    Mais d'abord, est-ce que le module 2.5+ a été installé récemment? Si oui, est-ce que le...
  143. I'll check these issues asap.

    I'll check these issues asap.
  144. Replies
    11
    Views
    1,008

    No news yet, and unfortunately I think there...

    No news yet, and unfortunately I think there won't be any news before several months... sorry...
  145. Replies
    211
    Views
    14,348

    Sticky: Maybe a download error, you should download the...

    Maybe a download error, you should download the patch again and retry.
  146. Replies
    7
    Views
    289

    In DX11 mode all fonts must exist in object...

    In DX11 mode all fonts must exist in object settings, you cannot (yet) set a font that is not already used in an existing object. Check in the Data Elements editor to see if the font is in the list...
  147. Replies
    211
    Views
    14,348

    Sticky: There are several function objects (Advanced...

    There are several function objects (Advanced Function, Fast Function, etc), they already work like fast loops, they are a bit more useful but still not like true functions. True functions are already...
  148. Yes it is, Chris confirmed it.

    Yes it is, Chris confirmed it.
  149. Replies
    211
    Views
    14,348

    Sticky: You would get the same problem, this thread would...

    You would get the same problem, this thread would quickly become huge. Unless we clean it up and on a regular basis delete all the new posts and report the requests in the top post. Can't wait for...
  150. No, it's only for Windows for the moment, sorry...

    No, it's only for Windows for the moment, sorry...
  151. It's an old option from the time where was only...

    It's an old option from the time where was only the Standard display mode. It doesn't work in DirectX mode.
  152. Replies
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    Views
    120

    It's in Looki's shader pack. I was pretty sure it...

    It's in Looki's shader pack. I was pretty sure it was in clickstore but apparently I'm wrong, weird. You can find a version here:...
  153. Not yet, sorry. We're trying to release it this...

    Not yet, sorry. We're trying to release it this week.
  154. Replies
    3
    Views
    118

    For example with the Cursor object: - add a...

    For example with the Cursor object:

    - add a Cursor object to your frame
    - in the event editor, when the user clicks the Color Picker Tool button, use the Set Cursor Shape / Color Picker action...
  155. Replies
    211
    Views
    14,348

    Sticky: Yeah, but it's partially due to the fact that...

    Yeah, but it's partially due to the fact that with alterable values the runtime has to evaluate the expression that gives the value, and a Set Flag by Expression action would have to do it too. ;)
  156. Replies
    7
    Views
    300

    Yes it is, don't do that.

    Yes it is, don't do that.
  157. Replies
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    Views
    300

    OK. I've double-checked, apparently only the...

    OK. I've double-checked, apparently only the Windows runtime supports collision masks for extension objects. I can add this to the wish list but I don't know when we'll have time to do it.
  158. Replies
    7
    Views
    300

    This feature doesn't seem to be implemented in...

    This feature doesn't seem to be implemented in the HTML5 runtime. What kind of extension do you need to do?
  159. Replies
    3
    Views
    118

    I think the Draw object doesn't display any...

    I think the Draw object doesn't display any specific tool cursor, you have to draw one yourself (for example with the Cursor object or with an active object that you move at the mouse position).
  160. View Post

    Il faut toujours installer la dernière mise à jour de Fusion après avoir installé un module d'exportation.
  161. Replies
    211
    Views
    14,348

    Sticky: Thanks. :) I can't reproduce this problem, do...

    Thanks. :)

    I can't reproduce this problem, do you have a simple example?
  162. Replies
    211
    Views
    14,348

    Sticky: >> Happy birthday Yves, and thank you for...

    >> Happy birthday Yves, and thank you for creating this incredible software.

    Thank you :) And I was not alone to create this software, I send half those thanks to Francois, who is not at Clickteam...
  163. Sorry we don't know yet, we depend on a 3rd party...

    Sorry we don't know yet, we depend on a 3rd party system we use. I would say not before several months at least.
  164. Replies
    4
    Views
    211

    The post you mention is an old post and things...

    The post you mention is an old post and things have been fixed in the List object for all this time.

    Why do you use the List Line Dir$ function in your event? The Drive / Directory functions are...
  165. Replies
    211
    Views
    14,348

    Sticky: Thank you guys :)

    Thank you guys :)
  166. Replies
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    Views
    14,348

    Sticky: https://community.clickteam.com/threads/89513-Some...

    https://community.clickteam.com/threads/89513-Some-useful-hidden-shortcuts
  167. Replies
    6
    Views
    232

    If you use it on a group it will be slower than...

    If you use it on a group it will be slower than for a single object as it will need to list all the concerned objects, maybe sort them (I don't remember exactly) and check if the group is already in...
  168. Replies
    6
    Views
    232

    If it's a single object it will be fast. If it...

    If it's a single object it will be fast.

    If it moves several objects in a single Move to Front action, this can be a bit slow, even if performance in this case has been dramatically improved in...
  169. Replies
    211
    Views
    14,348

    Sticky: The String object is an internal object, not made...

    The String object is an internal object, not made with the SDK, it requires more work and I don't know very well what is possible yet. But it's in the wish list anyway. I'll take a look asap, but I'm...
  170. Replies
    1
    Views
    163

    To build an iOS app you can use either the...

    To build an iOS app you can use either the standard version of Fusion or the Developer version, with the iOS exporter. The Developer version will give you features that don't exist in the standard...
  171. Replies
    10
    Views
    463

    #1 will be done in the next update, I've added a...

    #1 will be done in the next update, I've added a Paint Mode entry to the Edit menu and a default keyboard shortcut that you can modify in the toolbar settings.

    Not sure about #4, #1 seems enough...
  172. Quick update: the next beta won't be released...

    Quick update: the next beta won't be released this week, still a couple of things to do. Hopefully middle of next week.
  173. Replies
    7
    Views
    437

    The libraries we currently use only support TTF...

    The libraries we currently use only support TTF fonts. We could use other libraries that support OTF fonts too but we'll need to re-test everything, compare performances, etc and as far as I remember...
  174. Replies
    7
    Views
    437

    Could you try to reproduce the problem in a...

    Could you try to reproduce the problem in a simple MFA and post it here please? (with the font you use) I can't reproduce it.
  175. Yes, but you need to install the 2.5+ DLC for the...

    Yes, but you need to install the 2.5+ DLC for the stand-alone version (= non-Steam) of Fusion...



    Correct. You can generate the Mac application (or project) on PC with your Steam version if you...
  176. Replies
    3
    Views
    270

    There is an Open URL action in the HTML5 object.

    There is an Open URL action in the HTML5 object.
  177. Replies
    213
    Views
    25,942

    Sticky: No, you don't. Android Studio installs its own...

    No, you don't. Android Studio installs its own version in C:\Program Files\Android\Android Studio\jre. Just use this directory as "Java SDK directory" in the preferences of Fusion (General Tab,...
  178. It's already in all versions of the build 292.

    It's already in all versions of the build 292.
  179. Do you have a simple MFA where this problem can...

    Do you have a simple MFA where this problem can be reproduced?
  180. It's in the wish list but I think it's too much...

    It's in the wish list but I think it's too much work in the current version of Fusion.
  181. Yes, it's a limitation of Fusion. Actually layers...

    Yes, it's a limitation of Fusion. Actually layers are for graphical objects like active objects, counters, texts, etc. Objects displayed in their own sub-window like all controls have their own layer...
  182. >> Does Fusion trigger "Last [object] has been...

    >> Does Fusion trigger "Last [object] has been destroyed" after it's destroyed animation has played or as the animation begins?

    I think it's when the animation ends.
  183. When it destroys an object, Fusion runs its...

    When it destroys an object, Fusion runs its "Disappear" animation. Does this animation end or does it loop forever? Though you say it's the same object in the working frame, so probably it's not the...
  184. Extensions marked as "Fusion" are installed with...

    Extensions marked as "Fusion" are installed with the installer of Fusion or the update patches. You don't need to install them or update them, they are automatically updated when you install the...
  185. This thread was about the memory used by the...

    This thread was about the memory used by the object list in the event editor, not at runtime. A 64-bit runtime wouldn't help for this. And anyway I've double-checked I think I could set the maximum...
  186. Answered. I've fixed the crash but I'm not sure...

    Answered. I've fixed the crash but I'm not sure why it doesn't crash in the other versions. Let me know if anything seems wrong in the game.
  187. This will be fixed in the next update (next week...

    This will be fixed in the next update (next week in theory).
  188. >> How about setting the limit to be 30000? I...

    >> How about setting the limit to be 30000?

    I don't know very well this code and I want to make sure changing this limitation is safe and doesn't explode the used memory. This limit shouldn't...
  189. Replies
    2
    Views
    296

    IIRC the bandwidth of the download object depends...

    IIRC the bandwidth of the download object depends on the frame rate. Have you tried to set the frame rate to 1000 (and turn vsync off) when you download data?
  190. Replies
    219
    Views
    21,557

    Sticky: It's the time taken to send everything to the...

    It's the time taken to send everything to the video card after the events have been processed.
  191. Is 5000 enough?

    Is 5000 enough?
  192. I've just checked the source code and yes there...

    I've just checked the source code and yes there is a limit, around 2000.

    We'll increase it in the next update (making it unlimited would be possible but would be a risk given the number of...
  193. Replies
    211
    Views
    14,348

    Sticky: More a limitation than a bug, probably because...

    More a limitation than a bug, probably because the Action editor only works on the current event and has no knowledge of the frame events. I'll check to see if this can be improved.
  194. Yes Set Layer X/Y Position seems broken in HTML5....

    Yes Set Layer X/Y Position seems broken in HTML5. I failed fixing it yesterday, I'll retry today.
  195. Replies
    24
    Views
    1,569

    More info about this 3.5 Gb app, it contains tons...

    More info about this 3.5 Gb app, it contains tons of huge images that can be cropped. Empty space is lost space! Actually you might not even need the 2.5+ DLC if you crop all images...
  196. Replies
    24
    Views
    1,569

    Not the same issue, sorry, I was talking about...

    Not the same issue, sorry, I was talking about the 3.7 Gb memory issue, which is a different issue.
  197. Replies
    24
    Views
    1,569

    Looks like the 2.5+ DLC solves the problem (the...

    Looks like the 2.5+ DLC solves the problem (the problem comes from the fact the old versions of Fusion don't compress very well images with alpha channel, the "Optimize Image Size in RAM" option of...
  198. Replies
    24
    Views
    1,569

    If you can send me (a link to) your MFA by PM...

    If you can send me (a link to) your MFA by PM I'll take a look.
  199. Replies
    24
    Views
    1,569

    I've just sent you a PM.

    I've just sent you a PM.
  200. Replies
    24
    Views
    1,569

    3.7 Gb is huge... I guess you don't own the 2.5+...

    3.7 Gb is huge... I guess you don't own the 2.5+ DLC? If so you could use the "Optimize image size in RAM" option. Well, it depends on what is taking memory, this could be also sounds, specific...
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