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  1. Tisnart, thanks you for this example. It is...

    Tisnart, thanks you for this example. It is worked , but i can see a little lag between click and destroy. Moreover, imagine that we need to do this inside some loop with 10 or 20 objects...
    So...
  2. uh oh... this sounds threatening))))) a 5 min...

    uh oh... this sounds threatening)))))

    a 5 min later... Well.. a Sad story bro :(
  3. Destroy every overlapped duplicates after its creation...

    Hello. It is me again ))
    In my game i create some objects clicking mouse button. Click > create object.

    My question is simple .. How to create object, and then immediately check for overlapping...
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