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  1. Replies
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    no,...there is no jump count variable in the...

    no,...there is no jump count variable in the built-in platform engine (as far I know it). That's the problem with the built-in engines - you are limited in some customization. :(

    Maybe you can...
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    uh - sorry. Had a bug in the code. Here's the...

    uh - sorry.
    Had a bug in the code. Here's the working one :)
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    this one should do the trick. :) Try it out...

    this one should do the trick. :)

    Try it out and tell me if it solves your problem ;)
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    I still had an other idea - check this one out...

    I still had an other idea - check this one out (attached)

    It works without the additional obstacles. :)
    The code is a bit dirty, but maybe it helps you. ;)
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    you have to use fast-loops. Here I've got a...

    you have to use fast-loops.
    Here I've got a small example I did some time ago to explain how it works...

    Of course this is just a workaround.
    If you really like to make you movement perfect,...
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    maybe you could do something like creating an...

    maybe you could do something like creating an obstacle on the "spring object's" side's...

    something like this (see attachment)
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