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    Damn... With the code, instances of the same...

    Damn... With the code, instances of the same object can attack each other like I hoped. Thank you once more for that. ...but it's killing me to get them divided into opponent armies.

    Since...
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    Thank you! Sorry for yelling, but the...

    Thank you!

    Sorry for yelling, but the collision detection for instances works like a charm. I was kinda inside the right area code with the problem, but I kept ending up in the wrong house. I...
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    One more thing worries me, thou. Is there any way...

    One more thing worries me, thou. Is there any way to have two... lets say "Type 1"- minion instances to collide and cause different results to each other? I kinda am under the impression that bad...
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    Thank you for all the replies! They really have...

    Thank you for all the replies! They really have good information to be used. I already began to test some of them.
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    And also thank you nivram. I will visit the store...

    And also thank you nivram. I will visit the store and see it. It may help open my eyes as to how many units I actually need to make it look like a war.
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    Thank you for a fast and a large reply. Lets...

    Thank you for a fast and a large reply. Lets see...

    For the movement, yes and no. I was planning, that you could choose a mass from the horde of minions, select an attack point and then the mass...
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    Active object amount limit?

    I was hoping to make a really simplistic strategy game, from directly above- point of view to avoid any real 3D needs. It would use really simple minion units and have buildings, nothing too fancy. I...
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