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  1. Replies
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    Can I use OpenCV in Fusion ?

    Hi,
    Is there a way to use OpenCV in fusion?
    Thanks!
  2. Replies
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    453

    Send and receive MMS ?

    Is there a way to send and receive MMS ?
    Or get MMS that was received and stored on the phone somewhere?
    Thanks.
  3. Replies
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    497

    What permissions for 'Quick Save' Object?

    Hi, does anybody knows what permissions are needed for this object?
  4. Found a way to make the maps darker, so they...

    Found a way to make the maps darker, so they would not glow at night:
    The maps have a circles entities type, that can be added in defined latitude/longitude locations. I add one very big circle...
  5. Ok, thanks!

    Ok, thanks!
  6. Google maps - is it possible to show other objects on top of it?

    I would like to make the Google map darker, so it would not glue so much at night, so wanted to put other objects on top and use alfa.
    When I put any objects on top, they just don't show up at all....
  7. Replies
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    First, thanks for your prompt reply. I managed...

    First, thanks for your prompt reply.
    I managed to solve it according to your instructions in another thread. I was using the last stable build - 286.6 with an old map object, the one installed with...
  8. Replies
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    2,007

    Fernanado, I see that in the sample app compiled...

    Fernanado, I see that in the sample app compiled by me, the maps object does not seem to appear at all. In your screen shot there is a gray rectangle for the map object.
    I suspect that the current...
  9. Replies
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    Latitude and Longitude not shown

    Fernando, thanks for your reply. In the example app I don't see the Latitude and Longitude. The text fields show the word 'Text'.
    See pic attached. Any idea? thanks.


    21668
  10. Replies
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    Do I need to publish the app as Alfa/Beta on...

    Do I need to publish the app as Alfa/Beta on google store to have the google maps service operational?
    Or just copying the APK to the phone and then installing it should work?
  11. Replies
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    Does the example runs ok for others?

    Does the example runs ok for others?
  12. Replies
    12
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    2,007

    Yes, the api key is correct.

    Yes, the api key is correct.
  13. Replies
    12
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    2,007

    Yes I did try the example. I changed all that is...

    Yes I did try the example. I changed all that is needed in the 'Release mode' section of the example.
    The example compiled OK, and the example app run on my phone, but the maps would not show.
    I've...
  14. Replies
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    2,007

    Google maps does not show up

    Hi,
    I compile the app and run it on my Android 4.4 phone, but the maps does not show up at all.
    It does not seem to be account password or keys issue, as the app compiles and runs ok, apart from...
  15. Replies
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    69,138

    I got to try it today and switched to API 19, and...

    I got to try it today and switched to API 19, and it solved the issue.
    At the moment everything runs smoothly.
    Thanks for the advice!!
  16. Replies
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    The phone is running Android 4.4.3. I use API 14...

    The phone is running Android 4.4.3. I use API 14 for the build.
    Minimum version and also target is: 2.3/2.3.1/2.3.2
    I will try higher API, as suggested, thanks.
  17. Replies
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    Cannot run my app on my android device. When I...

    Cannot run my app on my android device. When I try, either with 'Build and Run, or by copying and installing the APK, I get a message on the device: 'Unfortunately, Balloon has stopped' with OK...
  18. Replies
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    Well, the picture seems to shrink to the point...

    Well, the picture seems to shrink to the point its hard to see anything...
    Hope this one will be somewhat clearer.

    14640
  19. Replies
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    Hi Anders, Attached is a screen shot with the...

    Hi Anders,
    Attached is a screen shot with the error I get when trying to compile.
    Thanks a lot.

    14639
  20. Replies
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    GameController Error - can it be bypassed?

    Hi,
    I'm using Xcode 4.6.2 (my Mac is old and OS cannot be further upgraded, so I cannot use latest Xcode).
    I can no longer compile games due to GameController error.
    Is there a way to bypass this...
  21. Replies
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    31,671

    Hi Anders, This is the error: ld: framework...

    Hi Anders,
    This is the error:

    ld: framework not found GameController
    clang: error: linker command failed with exit code 1 (use -v to see invocation)
  22. Replies
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    31,671

    Thanks Olivier for this update. :-)

    Thanks Olivier for this update. :-)
  23. Replies
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    31,671

    Well, I'm still having this GameConroller issue...

    Well, I'm still having this GameConroller issue and cannot compile. I use Xcode 4.6.2 as my Mac will not go beyond that. :-(
    Is there a way to fix that for Xcode below version 5?
  24. Replies
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    31,671

    GameController Error

    I've got the same error, and Xcode will not compile.
  25. Replies
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    21,773

    Thanks Danny, that's good news! I reported all...

    Thanks Danny, that's good news!
    I reported all the bugs I encountered in the bug tracker, and also sent sample application showing some of the issues.
    The main issue that prevents any further...
  26. Replies
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    Simon, just to support what Crian have said. I...

    Simon, just to support what Crian have said. I completely stopped development with MMF or Fusion for a couple of months now. I invested a lot of time in developing games that I cannot release due to...
  27. Replies
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    Hi Anders, is there a new file? If so where can I...

    Hi Anders, is there a new file? If so where can I download it?
    Thanks a lot! :)
  28. Take a look at:...

    Take a look at:
    C:\Users\YOUR_NAME\AppData\Roaming\MMFApplications
  29. Replies
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    Well?... any news about an update? There are...

    Well?... any news about an update? There are critical issues to be fixed, and looking at the bug tracker it seem as if progress is very limited since February.
  30. Replies
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    Here it is:...

    Here it is:
    http://community.clickteam.com/threads/70953-iOS-Get-Device?highlight=iOSGetDevice
  31. Replies
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    I think you will have to copy the files manually...

    I think you will have to copy the files manually to the extensions directory.
    I've looked at it in Fusion 2.5, and the devices in the list are from older devices and up to iPad 3, iPhone 4s and 4th...
  32. Replies
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    I left you the same message in another thread: ...

    I left you the same message in another thread:

    mr_mercury06uk, did you take a look at the 'iOS Get Device' object?
    I used it in MMF2 with some success. I don't know when and if it was updated, as...
  33. Replies
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    mr_mercury06uk, did you take a look at the 'iOS...

    mr_mercury06uk, did you take a look at the 'iOS Get Device' object?
    I used it in MMF2 with some success. I don't know when and if it was updated, as it had a few issues back then.
    I would certainly...
  34. Replies
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    Thanks for the information. I would rather use...

    Thanks for the information. I would rather use Fusion 2.5 as it is much more friendly to work with, just need to be sure.
  35. Replies
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    Releasing games with Fusion 2.5 on iOS?

    I was developing a game for iOS and had all kind of issues (which I reported).
    The game constantly crashes, and I think this is due to the use of physics.
    I know ClickTeam are working hard to fix...
  36. Replies
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    Hi Anders, is it possible to get a new beta...

    Hi Anders, is it possible to get a new beta version ASAP? Shouldn't take a lot of time to fix this specific issue:
    I tried to build a new application but it will not compile. It show linker errors,...
  37. Replies
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    Thanks for the update Anders. I've checked my...

    Thanks for the update Anders. I've checked my game with it, but I still get frequent crushes when running on iPad (although somewhat less frequent than before).
    I think it is related to the Rope and...
  38. Thread: .net Script object

    by Yos
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    I tried to use it in F2.5 - I have no previous...

    I tried to use it in F2.5 - I have no previous experience with it. When I close Fusion 2.5 it crushes.
    It seems that this extension is not fully compatible and needs an update.
    Does anyone else...
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    Changing individual pixels color???

    Is there a way to change individual pixels colors in Active objects (or any other picture type object), that can be used on iOS/Android game?
    I see that effects are only for Windows, they become...
  40. Thread: Update soon?

    by Yos
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    Me too. My game made with Fusion 2.5 crushes a...

    Me too. My game made with Fusion 2.5 crushes a lot on iOS. I stopped development of it for several weeks now.
    I hope things will be fixed soon, so I can continue.
  41. Replies
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    I would be happy to know too, when the next...

    I would be happy to know too, when the next update coming?.. Any news?
  42. Thread: Build 281.0 (beta)

    by Yos
    Replies
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    Several issues and problems I had in my app seems...

    Several issues and problems I had in my app seems OK now.
    Version 281.0 seems a big improvement.
    CT, Thanks a lot!
  43. Parent\child relation is automatic, and is really...

    Parent\child relation is automatic, and is really helpful.
    But I learned that for some actions like Destroy, the parent child relation will not be sufficient to identify the child.
    You will have to...
  44. Thanks Danny, I follow the sample and it does...

    Thanks Danny,
    I follow the sample and it does the job - this really saves a lot of time and headache.
    However, there is still something that I'm probably doing wrong, or it might be a bug:
    When I...
  45. How do I refer one created object to another during runtime?

    I have object A and object B. During the game I randomly create duplicates of object A, and with code inside this newly object A1, I create a new object B1.
    I control the movement and animation of...
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    Bugs with ScreenZoom object

    I don't know if this issue is iOS related or Fusion 2.5, as zooming does not work on PC, so I report the issue here:

    1) My frame is 2048 pixels wide. On iPad, when I zoom out (e.g 0.5) some active...
  47. Game crash when scrolling the screen while animation playing in 2.5

    I'm using Fusion developer 2.5. 280.32.
    The frame width is 2048 and scrolling left right works OK.

    On PC no problems at all, but On iPad there are issues:

    When I run an animation (active...
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    iOS game crashes a lot with version 2.5

    While developing with version 2.0 the game was rock solid, exporting the game now from Fusion 2.5 is not (I'm using 280.30)
    The game, which is quite simple at this stage, crushes every few screen...
  49. Thread: Builds are broken

    by Yos
    Replies
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    Hi Kieth, I had the same issue, but now it seems...

    Hi Kieth,
    I had the same issue, but now it seems OK.
    1) I deleted my project history in Xcode.
    2) I created new 'Final iOS project' and deleted the old one.
    Now things work. I use 280.30 which...
  50. Ok, I'll tell it to ignore it. Thanks.

    Ok, I'll tell it to ignore it. Thanks.
  51. Norton treats box2dstatic.mvx and all other box2dxxx.mvx as virus

    During installation all the box2d related files, like box2dstatic.mvx, were marked as virus and quarantined by Norton. It identifies it as Suspricious.Cloud.7.F.
    Anyone encountered this issue?
  52. I also have a lot of crushes, once every few...

    I also have a lot of crushes, once every few minutes. Mainly happen when I try to edit existing conditions in the event list editor.
    When I select edit in the popup menu, the expression editor will...
  53. Replies
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    Where can I download Fusion 2.5 release 280.28 ?

    I see version 280.28 in the bug tracker list, but can't seem to find where to download it.
    I looked in the owners lounge of MMF 2 and the exporters forums.
    Is there owners lounge for Fusion 2.5?
  54. Replies
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    Another vote for number 3. It would defiantly...

    Another vote for number 3.
    It would defiantly make life much easier.
  55. Thread: About MMF 2.5 :)

    by Yos
    Replies
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    180,455

    Hmmm... thanks Gustav for the info. I will buy it...

    Hmmm... thanks Gustav for the info. I will buy it on ClickTeam web site.
  56. Thread: About MMF 2.5 :)

    by Yos
    Replies
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    180,455

    Should I have to be registered on Steam to buy it...

    Should I have to be registered on Steam to buy it through steam?
    Will it be possible to buy the upgrade on ClickTeam web site and not through steam?
  57. Thread: About MMF 2.5 :)

    by Yos
    Replies
    668
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    180,455

    Thanks greenfrog, I'm very happy to hear that,...

    Thanks greenfrog, I'm very happy to hear that, and surely many other community members.
    Nowadays people come to expect this feature in their games, so this is great news!! :)
  58. Thread: About MMF 2.5 :)

    by Yos
    Replies
    668
    Views
    180,455

    Does anybody know if MMF2.5 will have screen...

    Does anybody know if MMF2.5 will have screen zooming?
    I saw the list in the thread but, is it confirmed?
    I'm starting to develop a new game and this will influence the game design greatly.
  59. Thread: About MMF 2.5 :)

    by Yos
    Replies
    668
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    180,455

    Very nice promo! Waiting anxiously!

    Very nice promo! Waiting anxiously!
  60. Crush Shop was released on the App store today

    Hi Everyone,
    Crush Shop was released today on the App store after a long development. It is an action\arcade game that consists of hundreds of short animations (close to 400 I think...). Programming...
  61. Thread: About MMF 2.5 :)

    by Yos
    Replies
    668
    Views
    180,455

    Ok, thanks for the explanation. I guess they will...

    Ok, thanks for the explanation. I guess they will fix it in Fusion 3 which is a code overall.
  62. Thread: About MMF 2.5 :)

    by Yos
    Replies
    668
    Views
    180,455

    The main issue that I encounter is not that they...

    The main issue that I encounter is not that they are not working well or that they are full of bugs. The main issue is the naming.
    If you read an object's variable from within the main event editor,...
  63. Thread: About MMF 2.5 :)

    by Yos
    Replies
    668
    Views
    180,455

    In MMF 2, when you refer from within one object...

    In MMF 2, when you refer from within one object to variables of another object, the names of the variables are not the name you set but rather A,B,C etc. This is very annoying and the cause of many...
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    Where to announce a new iOS game?

    Apart to TouchArchade which I know about, where do you recommend to announce a new iOS game?
    Thanks for any direction about this. :)
  65. Replies
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    Thanks Popcorn for this info.

    Thanks Popcorn for this info.
  66. Replies
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    Was the icon size of iPhone apps changed?

    I've uploaded the iPhone version of my game to Apple for review.
    Although it was accepted, I've got a notification about a non critical issue:

    "Missing recommended icon file - The bundle does not...
  67. Replies
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    I tried it again and I could install Ad-hoc beta...

    I tried it again and I could install Ad-hoc beta on my iOS7 devices, using I tunes, without any problems.
    It appears that I have made a mistake earlier by selecting the wrong distribution...
  68. Replies
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    I have the same issue that the game runs VERY...

    I have the same issue that the game runs VERY slow on iPhone 4, while on 4S it runs good.
    I thought that it might be the hardware until I found this thread.
    If it can be fixed it would be great,...
  69. Thread: Bugs iOS7 report

    by Yos
    Replies
    12
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    2,067

    This is a very valuable info, thanks for sharing...

    This is a very valuable info, thanks for sharing this.
    I intend to release my iOS games on Android too, so I think you just saved me a few red bumps on my forehead. :-)
  70. Thread: Bugs iOS7 report

    by Yos
    Replies
    12
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    2,067

    Koji, I have tested my game on iOS7, and there is...

    Koji, I have tested my game on iOS7, and there is no problem that I can detect with the Date & Time object.
    I also use Chrono > X in my code, as you do, and it works OK.
  71. Replies
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    StingRay, thanks a lot for letting me know about...

    StingRay, thanks a lot for letting me know about TestFlight! its a joy to use and really makes life easier.
    Cheers :-)
  72. Thread: Bugs iOS7 report

    by Yos
    Replies
    12
    Views
    2,067

    Hopefully I'll manage to test my app on iOS7 this...

    Hopefully I'll manage to test my app on iOS7 this week. It uses date and time heavily, I'll let you know.
  73. Replies
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    Sound something I would defenetly try. I have a...

    Sound something I would defenetly try. I have a lot of headaches with Apple procedures, especially testing.
  74. Replies
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    991

    Thanks for this info about test flight, never...

    Thanks for this info about test flight, never heard of testflight before. Is it free? I could not see any info about pricing.
  75. Replies
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    Problem installing beta (Ad-hoc) on iOS7

    I created ad hoc instillation file, which passed all Apple's verification on my Mac.
    Then I tried to install it on my iPhone 4s running iOS7.
    Connected it to iTunes on my Windows PC, (apple says...
  76. Replies
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    Ok, thanks very much!

    Ok, thanks very much!
  77. Replies
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    iPhone and iPad version of a game - how to?

    I would like to have 2 versions of my single game - one for iPhone and one for iPad.
    This way I can take advantage of the iPad's stronger hardware, and enable some features on the iPad which will be...
  78. Thread: Bug with colors

    by Yos
    Replies
    0
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    612

    Bug with colors

    It seems to be a bug with colors when copying with code one object color to another.
    Also when setting RGB values directly through code, I get the same issue, as if iOS interprets the values...
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    Date & Time object too far from frame

    I spent a couple of hours trying to figure out why one of the Date & Time object does not work.
    After a long search I found that it was positioned too far out of the frame, just a little further...
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    That would be helpful, thanks a lot!

    That would be helpful, thanks a lot!
  81. Replies
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    A couple remarks: If the INI object (or other...

    A couple remarks:
    If the INI object (or other extension) was added to the project AFTER the version you currently have installed on the iOS device, you will have to create 'iOS Xcode project' or...
  82. Replies
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    You are so right! We do tend to forget that this...

    You are so right! We do tend to forget that this is actually a miniature computer.
    Re-booting is the first thing I'll do on my PC, but for some reason was the last thing I did on my iPhone - go...
  83. Replies
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    I found a cure but not the low level cause: ...

    I found a cure but not the low level cause:

    After a few weeks I had the same problems and I was not able to load the game again, for no apparent reason.
    I tried everything: installing previous...
  84. You can't directly expose the time the app was...

    You can't directly expose the time the app was minimized, but you can calculate it yourself if you have the last saved time and now time. If the user changed the device time, I don't think you have a...
  85. Thread: E-Mail Extension

    by Yos
    Replies
    14
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    20,267

    I had the same issue, but after exporting as...

    I had the same issue, but after exporting as final project the issue was gone, so it seems to work ok.
  86. Crush Shop - new action game, campaign on IndieGoGo

    Crush shop is a game I'm working on for more than a year.
    It is not finished yet, but it's getting closer every day.
    I've started an IndieGoGo campaign today which also contain a trailer.
    If you...
  87. Replies
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    754

    Thanks a lot! :-)

    Thanks a lot! :-)
  88. Replies
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    754

    Are the music and sounds free to use?

    There are music files that come with MMF installation and music files in the bonus packs.
    Are they completely free to use in the games I make with MMF? :o
    Can someone at Clickteam answer?
    Thanks...
  89. Replies
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    I've created a new thread for the above post.

    I've created a new thread for the above post.
  90. Replies
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    Performance improvement

    Good things!

    I installed version 257.14 and updated my OS from 6.1.2 to 6.1.3 on my iPhone 4s.
    Everything works very good now. Before, the app would not run if more than 1 or 2 other apps were in...
  91. Replies
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    Good things! :) I installed version 257.14 and...

    Good things! :)
    I installed version 257.14 and updated my OS from 6.1.2 to 6.1.3 on my iPhone 4s.
    Everything works very good now. Before, the app would not run if more than 1 or 2 other apps were...
  92. From my experience with it, yes. It was supposed...

    From my experience with it, yes.
    It was supposed to be fixed but was not.
  93. The notifications object seems to work as long as...

    The notifications object seems to work as long as you don't leave the frame to another frame. Whenever I did, my app would crush.
    If you build your app so everything is done within one frame the...
  94. Replies
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    I noticed that a game that was running on iPone...

    I noticed that a game that was running on iPone 4s before, was not able to load any more. I had to invest many hours to try and solve it by managing memory consumption. Only after creating and...
  95. Replies
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    Thanks, this helps a lot with this PITA issue. ;)

    Thanks, this helps a lot with this PITA issue. ;)
  96. Replies
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    1,716

    Sorry for the double post, fat fingers... :-)

    Sorry for the double post, fat fingers... :-)
  97. Replies
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    1,716

    I've read today on the internet that Android...

    I've read today on the internet that Android applications in the background (and iOS too) will be closed by the operating system when it needs the memory. I've also found that you can declare an...
  98. Replies
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    1,716

    I've read today on the internet that applications...

    I've read today on the internet that applications in the background will be closed by the operating system when it needs the memory. I've also found that you can declare an app to run as a service,...
  99. Replies
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    Notifications and sound

    1) Is it possible to create and show notifications with the Android exporter?
    If so, is it possible to play specific sound with the notification?

    2) I see that the option 'Run when minimized' is...
  100. Replies
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    Active system box bug

    Active system box will react to user left clicks on it, even if it is not visible (set to 'Make invisible').
    Only when adding the condition 'Is visible' to the event, it will stop reacting to...
  101. Thanks a lot for the update. At least I now know...

    Thanks a lot for the update. At least I now know it's not something I did wrong.
  102. iOS Edit box text size changed after installing beta

    I've noticed that after installing the last beta 257.9, the text inside iOS edit box was doubled in size on the iPhone. On the PC it stayed the same.
    To make it fit in again I had to set the size...
  103. Replies
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    Reading contact list?

    Hi,
    Is there a way to read the iPhone contact list and retrieve the info?
  104. Replies
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    1,288

    Sure :)

    Sure :)
  105. Replies
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    1,288

    Thanks Jeff :)

    Thanks Jeff :)
  106. Replies
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    New application release: Water Bodyguard

    Hi Everyone,

    Here is an iPhone application that I've just released. This is a water drinking reminder.
    I wrote it for the PC some years ago and now made an iPhone version using MMF.

    Link to...
  107. Thread: INI save issue

    by Yos
    Replies
    3
    Views
    830

    Thanks for the reply. I've checked but it was not...

    Thanks for the reply. I've checked but it was not it.
    I've gone back to older app versions which did work and after some investigation (and frustration) found the cause.

    I have added INI object...
  108. Thread: INI save issue

    by Yos
    Replies
    3
    Views
    830

    INI save issue

    Hi,

    I have an app that runs fine on my PC and also on the iPhone simulator, saving INI data correctly.
    It runs on iPhone 4s too (iOS 6), but will not save data to the INI file.
    When it is...
  109. Thread: xcode 4.5.2 update

    by Yos
    Replies
    8
    Views
    1,254

    4.5.2 seems to work OK. I had to upgrade, I...

    4.5.2 seems to work OK.
    I had to upgrade, I could not renew developer certificates and provisioning without a recent XCode version.
  110. Replies
    45
    Views
    14,323

    Hi Tim, Whats up? Possible update in the...

    Hi Tim,

    Whats up? Possible update in the coming weeks?

    Thanks, ;)
    Yos
  111. Replies
    4
    Views
    1,278

    Ok. I've tested about 160 fonts.. 150 fonts were...

    Ok. I've tested about 160 fonts..
    150 fonts were converted to Arial when ported to iOS.

    The attached picture show the 10 fonts that convert to iOS correctly.
    (Well, more or less, there are...
  112. Replies
    4
    Views
    1,278

    Thanks DTownTony. I've already read it but I...

    Thanks DTownTony. I've already read it but I can't find what I need.
    It seems that no such list is available on the forum. I will prepare one and upload it.
  113. Replies
    4
    Views
    1,278

    Fonts that work on iOS ??

    I've selected several fonts in MMF, but all will display as Arial on iPhone/iPad.
    I would like to use fonts and not techniques like converting to backdrops.

    Are there fonts that will convert...
  114. Some more info about graphics conversion and...

    Some more info about graphics conversion and memory conservation:

    Files converted using 'Nearest Color' tend to be smaller by 10%-%30 compared to 'Error Diffusion' ones, depending on the...
  115. Thread: App advertising

    by Yos
    Replies
    22
    Views
    3,081

    Did anyone had any results with Crazy Mike?

    Did anyone had any results with Crazy Mike?
  116. All kind of software was used to create it, 2d...

    All kind of software was used to create it, 2d and 3d.
    I'll drop a note when it is on the app store, hope people will like it.
  117. Thanks. :) This is an actual screen grab from...

    Thanks. :) This is an actual screen grab from the game (section of it).
    I find it very hard to squeeze the game into the iPhone memory (iPad is easier).
    Managed to squeeze it in so far, but there...
  118. Well yes. I have used this technique too,...

    Well yes. I have used this technique too, separating animations of one character into several active objects.
    Handling life like animations in a tight memory can be tricky. The alligator below is...
  119. Yes, the original item that contains the...

    Yes, the original item that contains the animation is hidden. I concluded from my tests that even if an animated object is not playing (= showing only one image from the entire animation), the entire...
  120. Running graphic intensive games on iOS devices - my experience

    I would like to share a few things that I learned about running graphic intensive games on iOS devices.

    I develop a game that contains many active objects, each containing quite a lot of...
  121. Replies
    2
    Views
    638

    I understand, I didn't know its a paid add-on....

    I understand, I didn't know its a paid add-on.
    Thanks.
  122. Replies
    2
    Views
    638

    Can't install UNICODE version - need CT help.

    Hi,
    I was trying to install the unicode version, but it will not accept my license code and I cannot complete the installation.
    I tried the codes for MMF and the ones for the iOS exporter but none...
  123. Replies
    45
    Views
    14,323

    Hi Andos, Can you take a look at it? Do you want...

    Hi Andos,
    Can you take a look at it? Do you want me to prepare a sample app and send it to you?
  124. Replies
    45
    Views
    14,323

    Ok, I've prepared screen grabs of Xcode screen....

    Ok, I've prepared screen grabs of Xcode screen.
    I attach a few of them. I can send you the rest by email if you send me your address via PM.

    7831783278337834
  125. Replies
    45
    Views
    14,323

    Thanks for the info, it helps. About the...

    Thanks for the info, it helps.

    About the current bug: the app will load and work fine as long as you don't try to jump to another frame (in the previous bug the app freeze while loading).
    Now,...
  126. Replies
    45
    Views
    14,323

    Hi Tim, I've made a small check: I've added the...

    Hi Tim,
    I've made a small check:
    I've added the extension to the other frame (the one that I try to jump to), but it does not make any difference, it still crushes.
    I hope this bit of information...
  127. Replies
    45
    Views
    14,323

    Hi Tim, I'm still having problem with the...

    Hi Tim,
    I'm still having problem with the extension.
    Before the last version, the App was frozen during start-up.
    Now the App will load, however, when trying to switch from a fame that has the...
  128. Replies
    45
    Views
    14,323

    Questions about the extension: 1) I've set...

    Questions about the extension:
    1) I've set several notifications. How can I later clear them, if I don't want them to appear?
    How do I clear a specific notification? How do I clear the entire...
  129. Replies
    45
    Views
    14,323

    Hi Tim, I can confirm that it works fine now....

    Hi Tim,

    I can confirm that it works fine now.
    Thanks a lot for this wonderful extension!!

    Cheers, Yos
  130. Thread: iOS Get Device

    by Yos
    Replies
    31
    Views
    32,000

    Hi Tim, As of Beta 5 (I think) Get Device...

    Hi Tim,
    As of Beta 5 (I think) Get Device extension will no longer react to general the general inquiries "Is device iPhone" or "Is device iPad".
    It will react only to specific models inquiries,...
  131. Replies
    45
    Views
    14,323

    Hi Andos, I've sent you by email sample Xcode...

    Hi Andos,
    I've sent you by email sample Xcode app showing the issue.
    If you have not received it please let me know.
    Thanks. :)
  132. It helps, however this is not a decent solution....

    It helps, however this is not a decent solution.
    I hope ClickTeam will add a proper search in MMF3.
  133. Finding specific strings or actions in the code - is there an easy way?

    Hi,

    I've got a lot of code and somewhere in it there is "Open Debugger" instruction (In know its there somewhere).
    How can I find it without scanning the code line by line?
    In traditional coding...
  134. Replies
    45
    Views
    14,323

    Hi Tim, I attach a screen garb of the error...

    Hi Tim,
    I attach a screen garb of the error shown in XCode.
    Hope it can help.

    7701Yos
  135. Replies
    45
    Views
    14,323

    Hi, I've done as you said and made a little...

    Hi,

    I've done as you said and made a little App with one button.
    I works like a charm, showing notifications, great! :D
    To see the notification I need to close the App to the background -...
  136. Replies
    45
    Views
    14,323

    Hi Tim, I've spent a few hours trying to...

    Hi Tim,
    I've spent a few hours trying to pin-point what is the cause of the problem.
    I tried to delete items from my App or modify them (INI calls, timers and others) to see if there is any change....
  137. Replies
    45
    Views
    14,323

    Hi Tim, I've tried to use the extension....

    Hi Tim,
    I've tried to use the extension. Whenever I add the extension object to the App, it will not run on the iPhone. :(
    The App freeze in the first displayed screen and will not react to any...
  138. Replies
    45
    Views
    14,323

    wow! this fix was quick. I'll try it and report...

    wow! this fix was quick.
    I'll try it and report any bugs if found.
    Thanks a lot Tim! :)
  139. Replies
    2
    Views
    541

    I can confirm that the above issue is now solved...

    I can confirm that the above issue is now solved in Beta 5.
    Thanks very much for the quick beta 5 update!
  140. Thread: Simple Question

    by Yos
    Replies
    6
    Views
    884

    I had a similar situation, just that I wanted the...

    I had a similar situation, just that I wanted the back active...
    I assigned a variable to every active and kept track of its status along the game - front or back.
    When clicked, I initiated action...
  141. Replies
    19
    Views
    3,070

    Great news! This plugin can be so useful. I'll...

    Great news! This plugin can be so useful.
    I'll be happy to try it again when done.
    Thanks much.
  142. Replies
    2
    Views
    541

    An update: When I set to 'Fit inside' it runs Ok...

    An update: When I set to 'Fit inside' it runs Ok on iPad 3 too. It seems that the issue is with the 'Fit Outside'.
  143. Replies
    2
    Views
    541

    Screen bug in Beta 4 - still exist

    Hi,

    I'm using Beta 4 and I still have problems with the screen display.

    The application window size is 1024x768 pixels (which is iPad 2 screen resolution).
    The size of the main frame is bigger...
  144. Replies
    19
    Views
    3,070

    Hi Tim, A question about the Plugin: If I...

    Hi Tim,
    A question about the Plugin:
    If I ignore the message that I attached in the post above, will it work on the device, or is it not compatible?
    I also tried to use it with Build 256 Beta one...
  145. Replies
    19
    Views
    3,070

    I attach the warning message, it can probab7630ly...

    I attach the warning message, it can probab7630ly help.
  146. Replies
    19
    Views
    3,070

    Hi Tim, I tried to use the extension but it...

    Hi Tim,

    I tried to use the extension but it does not seems to show up in the list of extensions.
    When I try to use the example that you attached to the download I get a warning, basically saying...
  147. Replies
    6
    Views
    872

    Additional information about this issue: Checked...

    Additional information about this issue:
    Checked on iPad 3 and iPad 2, both with iOS version 5.xx
    It is not only iOS 6 issue.
  148. Replies
    6
    Views
    872

    Bug in screen orientation in beta 2

    First, thanks a lot for the new update!

    I would like to report the following issue:

    I've selected Landscape (Right) and Fit outside.
    Built a new xCode project.

    The result I get:
    The frame...
  149. Replies
    3
    Views
    543

    Thanks! :-)

    Thanks! :-)
  150. Replies
    3
    Views
    543

    Checking which device the app runs on?

    I would like to change the size and position of of buttons during runtime, depending if it is iPhone or iPad.
    How can I check if the app is currently running on iPhone or iPad?
  151. Replies
    4
    Views
    1,023

    Thanks. the number you quote represents the total...

    Thanks. the number you quote represents the total size of game, but not all of it is loaded into memory at one time.
    I'm interested in the maximum amount of memory per one frame. A number that if...
  152. Replies
    4
    Views
    1,023

    Maximum size of an iPhone and iPad game?

    What is the largest game in MB that iPhone 4 and above can handle? What about iPad 2 ?
    Especially when the game consists of one main frame.
    Does anyone have an experience or a clue?
    Thanks.
  153. Replies
    2
    Views
    543

    Ok, thanks.

    Ok, thanks.
  154. Replies
    1
    Views
    481

    Does this oprion work in the iOS exporter?

    There is an option under: View--->Data elements--->Sounds tab, which is 'Play from disk' .

    1) Does it apply to the iOS exporter?
    2) If it does, can it help preserve memory when running iOS app?...
  155. Replies
    2
    Views
    543

    Sounds - Play from disk, is it active?

    Hi,

    There is an option 'Play from disk' under View--->Data elements--->Sounds tab.
    If I select 'Play from disk' for all my app sounds, will that help to save memory?
    Is this option relevant...
  156. Replies
    19
    Views
    3,070

    Hi Cray_Ivan, A couple of...

    Hi Cray_Ivan,

    A couple of questions\suggestions:

    1) Add specific sound to a notification, it this technically possible? (even for local notofications only).
    I would like the user to hear the...
  157. Replies
    19
    Views
    3,070

    Thanks a lot!

    Thanks a lot!
  158. Thread: A couple of bugs

    by Yos
    Replies
    0
    Views
    330

    A couple of bugs

    1. Text on IOS buttons always appears small. Setting the size does not have effect.
    2. Bitmap push buttons do not become disabled on IOS (on PC they are OK).
  159. Replies
    4
    Views
    756

    If you reduce the pic colors to 32k it might help...

    If you reduce the pic colors to 32k it might help (I assume that it is currently 24bit). Better do it with Photoshop or alike, and use error diffusion. You will hardly see any quality reduction.
  160. Replies
    2
    Views
    575

    Great idea, thanks!

    Great idea, thanks!
  161. Replies
    2
    Views
    575

    Can I define "collision with any objet"?

    I would like to detect when a specific object collides with any other object, without having to define an event for every possible collision.
    Something like: "When object X collides with any other...
  162. Thread: Push Notifications

    by Yos
    Replies
    33
    Views
    3,774

    Hi Crazy Ivan, that would be great. :) Thanks a...

    Hi Crazy Ivan, that would be great. :)
    Thanks a lot for all your efforts so far.
  163. Thread: Push Notifications

    by Yos
    Replies
    33
    Views
    3,774

    I guess that a full notifications version will...

    I guess that a full notifications version will take longer to complete.
    Is it possible to have a smaller beta version for local notifications only?
  164. Replies
    3
    Views
    735

    Thanks a lot for the advice guys. I'll probably...

    Thanks a lot for the advice guys. I'll probably go with the 480x320 size.
    It can also let me add new features in future versions, without going into memory problems.
    Thanks again.
  165. Replies
    3
    Views
    735

    Selecting lower app resolution - any advice?

    I would like my app to work on iPhone 4 and above with 960x640 resolution (the app is in landscape). My app have a lot of graphics and will not fit into the iPhone memory. I think of changing the...
  166. I encountered the same issue too.

    I encountered the same issue too.
  167. Replies
    2
    Views
    2,621

    Thanks a lot for the tip. I will try to use it...

    Thanks a lot for the tip. I will try to use it and see how it works for me.
    :)
  168. Replies
    2
    Views
    2,621

    Changing the size of active object animation

    Hi,
    Is there a way to change the SIZE of animation frames of an Active object, without doing it one by one?
    (Something similar to the command for changing all the animation frame's hot spot).
    The...
  169. Thread: Push Notifications

    by Yos
    Replies
    33
    Views
    3,774

    Thanks for the update. :-)

    Thanks for the update. :-)
  170. Thread: Push Notifications

    by Yos
    Replies
    33
    Views
    3,774

    Any news when this plugin will be available? I...

    Any news when this plugin will be available?
    I really have good use for this one..
  171. Thread: Push Notifications

    by Yos
    Replies
    33
    Views
    3,774

    This is great news!

    This is great news!
  172. Replies
    1
    Views
    659

    Amazing piece of software!

    What can I say... the more I use Multimedia Fusion Developer the more I like it.
    Wonderful software!
    Looking forward to version 3.

    ClickTeam, Cheers and thanks!
  173. Replies
    6
    Views
    1,993

    Thanks for the info. I now will follow your...

    Thanks for the info. I now will follow your advice.
  174. Replies
    6
    Views
    1,993

    In the 'main' event editor there is no problem...

    In the 'main' event editor there is no problem doing it, and user animations for the same active object appear on then lists, as well as all the active object movements.
    Can't see why it does not...
  175. Replies
    6
    Views
    1,993

    Active object behaviors - editing issues

    I have encountered the following issues\bugs when working on active object behaviors:

    1) In the active object animation window I added new animations and gave the animations names. However when I...
  176. Replies
    15
    Views
    1,637

    Hi ClickTeam, Do you think you could fix the...

    Hi ClickTeam,

    Do you think you could fix the sound problem soon?
    Reproducing the bug is fairly easy:
    Run the app on the iPhone and then make a call to that iPhone.
    When the call is finished and...
  177. Replies
    15
    Views
    1,637

    Today I was playing on my iPhone with a simple...

    Today I was playing on my iPhone with a simple app that I've created. Its a simple 'pop the bubbles' app which I sell on the app store.
    In the middle of the game I received a phone call. When I...
  178. Jeff, just a thought as I'm not familiar with...

    Jeff, just a thought as I'm not familiar with iPhone internals:
    If several application have the same name on the iPhone (but different bundle identifier), can it cause an issue like the 'sound goes...
  179. Replies
    7
    Views
    1,302

    Important note: On iOS device that is... (PC and...

    Important note: On iOS device that is... (PC and simulator works ok).
  180. Replies
    7
    Views
    1,302

    I can also confirm that fastloops have stopped...

    I can also confirm that fastloops have stopped working.
  181. Thread: Text bug in beta 4

    by Yos
    Replies
    3
    Views
    398

    Yes I can send a demo of it. What is Andos's...

    Yes I can send a demo of it.
    What is Andos's email?
  182. On the Mac I deleted the directory of the app...

    On the Mac I deleted the directory of the app completely. I tried CCI and also exported a whole new Xcode Zip and transferred it to the Mac.
    Is there anything else that I should do to clean Xcode?...
  183. Compiling error when changing 'Build filename'

    When I try to give an application a build filename other than 'Application' (either CCI or xCode project), the project will not compile in xCode giving the following error (twice):

    "File......
  184. Thread: Text bug in beta 4

    by Yos
    Replies
    3
    Views
    398

    Text bug in beta 4

    Thanks for the new beta 4. I would like o report the following issue:
    I have a string with a lot of text that contains the End User License Agreement.
    When the frame loads, I copy the text from the...
  185. Replies
    15
    Views
    1,637

    Hi, About the sound problem, I would like to add...

    Hi,
    About the sound problem, I would like to add some information that might be helpful and also correct a couple of things:
    1) Removing an app from memory and then launching it again will regain...
  186. Replies
    6
    Views
    1,037

    Notification Center

    Hello,
    Is there a way to create 'Local Notifications' or 'Push Notifications' via iOS Notification Center? Notification Center allows showing scheduled messages to the user while the application is...
  187. Replies
    15
    Views
    1,637

    Jeff, I've tried the 'sample is not playing...

    Jeff,
    I've tried the 'sample is not playing condition' and it does not help.
    I tried all kind of solutions to this issue but nothing helps. I really don't have a clue how to overcome this issue.
    I...
  188. Replies
    1
    Views
    513

    Small bug: changing text color of a clock

    A small clock bug I encountered:
    Setting the text color of a clock at run time is OK on the PC, but does not work on the iPhone.
    The text remains in its initial color and will not change.
  189. Replies
    15
    Views
    1,637

    Hi Jeff, Haven't tried the 'sample is not...

    Hi Jeff,

    Haven't tried the 'sample is not playing condition'. I will, but I doubt it will solve it.

    To reproduce the issue:
    Install on the iPhone two or more apps that have sounds. In my apps...
  190. Replies
    15
    Views
    1,637

    Hi Captain_Harris, Thanks for the detailed...

    Hi Captain_Harris,

    Thanks for the detailed instructions. I have tried the solution but it did not work for me. :(
    I would appreciate it if someone from ClickTeam could address the issue, thanks....
  191. Replies
    15
    Views
    1,637

    Hi Captain_Harris, Thanks for the reply. :) Can...

    Hi Captain_Harris,
    Thanks for the reply. :)
    Can you explain more about your workaround? I did not fully understand it.
    Yos
  192. Replies
    15
    Views
    1,637

    Can anyone help with this issue? I need urgent...

    Can anyone help with this issue? I need urgent help. In every application that I make the sound goes away on the iPhone after a short time.
    After a couple of times of opening and closing the...
  193. Replies
    15
    Views
    1,637

    Problem: Sound goes away

    Hello,
    I have 2 applications which I test on the iPhone. The first one works without a problem and will always play sounds. The second one will work ok for sometime, but suddenly at one of the times...
  194. Replies
    2
    Views
    647

    I know, however using 'regular' buttons makes it...

    I know, however using 'regular' buttons makes it more easy to convert the application to other OS.
    I could run the app as a standalone on the PC, but when adding iOS buttons it is not possible...
  195. Replies
    2
    Views
    647

    Bug: Disabled buttons are active on iOS

    Hi,
    I've encountered the following issue:
    On iOS 'regular' buttons (not iOS buttons) remains active, and does not become disabled when instructed.
    (I did not check the iOS buttons to check how...
  196. Replies
    3
    Views
    595

    Hi, I have sent you a sample application a few...

    Hi,

    I have sent you a sample application a few weeks ago and Andos already reported that he fixed it, a day after my post.
    You can see my post in the iOS forum (not the owners lounge).
    I'm stuck...
  197. Replies
    12
    Views
    1,290

    Hi, When do you estimate that you will have a...

    Hi,

    When do you estimate that you will have a beta release with a fix for this problem.
    At the moment I can't even test my app on the iPhone, as it would not operate without this fix.

    Thanks,...
  198. Replies
    12
    Views
    1,290

    Update availability

    Hi,
    When will it be possible to download an update with bug fixes?
    Can it be downloaded with the 'Help\Check for update' ?
    Thanks.
  199. Replies
    2
    Views
    444

    Sample application attached

    Here is a sample application that shows the issues with the buttons.
    (Note: the background image was chopped on the left and right, so the file size would be ok for upload).

    Thanks,
    Yos
  200. Replies
    2
    Views
    444

    Issues with buttons on iOS

    Hi,
    I found the following issues:

    1) I have bitmap push buttons in my application that have transparent background (to clarify: not iOS buttons) .
    When exporting to iOS the background of the...
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