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    Thanks :) I don't really understand the maths...

    Thanks :)
    I don't really understand the maths behind it myself, but I eventually found a couple of code examples online that could be combined easily enough in a shader.

    I've also made a slightly...
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    Convex Quadrilateral pixel shader

    This is a pixel shader I made for Schrodinger, which deforms a texture to the shape of any convex quadrilateral.
    It's similar to Werbad's 3D shader, but doesn't require that any two edges be...
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