It's true. The other testers are doing a great job. I've only experienced what has already been found. Honestly, I'm very happy with this. It's incredible transparency too, which I really appreciate....
Type: Posts; User: geothefaust; Keyword(s):
It's true. The other testers are doing a great job. I've only experienced what has already been found. Honestly, I'm very happy with this. It's incredible transparency too, which I really appreciate....
Thank you @Kisgui I have signed up. :) I'm looking forward to seeing what the patreon stuff will be like.
Just checking for a status update on this - What's the word on the beta?
Also a question, I'm unclear which tiers on Patreon get physical access the beta builds. Could this be clarified? Thanks. :)
I agree! This would be most useful.
You're getting offended based on your pure speculation. Wait and see what happens first, before being offended.
It's pretty awesome! Thanks SolarB for putting this all together. :) I'm looking forward to using this in a game.
It's cool, thank you for you taking the time to help Gustav! I very much appreciate it. :)
For what it's worth, I am willing to pay for someone to figure out how to pass clicks through a transparent/semi-transparent MMF2 application. :)
Thank you for taking the time! I really appreciate it.
I tried your idea about making the other applications transparent, unfortunately with little success in the performance area....
Thanks for your help. So, would the Shared Data object work with an application that wasn't made in MMF?
The idea is that I want to basically have an overlaying image with my...
I have figured out some information, but I really need help with one thing: How can I input a number into the Expression editor that has alpha characters? For example these numbers:
For what it's worth I solved this issue, if others have it here's how to remedy.
Uninstall CF2.5, delete any remaining directories in the installation directories (backup anything important...
I've got Fusion 2.5 on two machines, with this update, on my laptop (which is a bit older) 283.0, when I run an application everything is perfectly fine. On my brand spanking new workstation I build...
Roger that, thanks Gustav! I guess it means it's time for me to hit the sack. I can't find a link that's kind of obvious. Wew... :o
Erm, I just tried to find a thread in the Owner's Lounge to download build 283.0, unfortunately there is no thread I can see there for it. The latest thread there is much older than a month. Any idea...
Very fine work, as always. Thank you for this update!
I found this thread:
Though trying what LB says, isn't working in the calculator... Any help is...
So I found 0x00000020L for WS_EX_TRANSPARENT. I tried inputting the number into Win Message Pro as a message, and of course it doesn't like it because it views it as a mixed string/value, I also...
Thank you Simon! That is incredibly helpful. I really appreciate it. :) If I need any more help, I'll be sure to post in this thread. Thanks again. :)
Hi Simon! Thanks for responding.
The application is an overlay with images to be used as reference while painting or sculpting, and I want it to simply be used as reference over my work in...
I'm trying to make an application that sits over other applications, which I've got working mostly. However I can't yet figure how to make sure clicks are not registered on the application...
Where can one get the Kernel Object that works with CF2.5? Thanks!
I would be willing to pay $30 for this as well.
Hey, thanks for sharing! :-) Glad to meet another 3D artist here! I will send you a private message about 3DC, so I don't clutter up this thread with off topic stuff. Don't want to distract from...
Cool, can you share the link for the example file you found? Much appreciated!
Sounds good Francois. Thanks for the update. :)
Hey KliK-iT, Nice example!
I hope you don't mind, I changed it ever so slightly so that there is only one counter, and uses a fastloop to create new counters. It is attached.
Hi Francois, thanks for the reply.
I eventually did figure out that I needed to use a Stop action on both objects. That said, it wasn't desired because I only really wanted to stop one of the...
I think having support for at least a few of the major consoles is a must, the Wii U included. There are so many reasons to include support for it, even if it's just through the Nintendo Web...
Hi, quick question about this extension: When you say graphics tablets and tablet PCs, do you mean Wacom tablets (and other similar tablets) and penabled tablet PCs? If so, what kind of features does...
I have a game I am working on that uses the new physics, where the physics are not working correctly.
I've got some static physics objects (Object "A") that fall, and another object that...
I agree! Thanks for asking me to be a part of the beta, and for such a great discount. I very much appreciate it. And special thanks to Jeff for taking the time to help me with various things...
Sounds good. :)
Thanks for the link Villy. :)
Is there any chance that Lacewing (and other extensions) can be added to the new extension manager?
That sounds great Francois. Thanks. :)
Yep yep, that's me. Thanks happygreenfrog. :)
I'm glad to have been a part of this beta. Personally, on the topic of "mistakes", I don't think any word made, just a few workflow improvements to...
I posted a report for it a while ago, here it is if you'd like to add your voice to the choir:
Link as mentioned above, for reference:
Wow. Seriously? I'll hunt the source and post it here for reference, if I can find it.
IMHO, that's a bit nuts! Good, but totally nuts.
Try 7Zip, it's a great open source utility for zip files and other types of compressed files and compression methods (.7z is super). Worth checking out.
MMF2 Humble edition is not eligible to be upgrade to F2.5 at all. It's locked at 2.0 and can never be upgraded.
That's what I remember being mentioned, that they are somewhat slower than the extension. With a small amount of smaller amount of foreach function calls, and if I recall correctly, when there are...
I would sure love to see #3. Good idea. :) Posted it as an FR yet?
Down on the N.A. side as well. I'm sure it'll be back up asap, they're getting inundated with many customers at the moment!
Are you using lots of foreach loops? If I recall correctly, I believe that there was something up with the foreach object vs the new foreach integrated loops. But don't hold me to that?
Depends on the game. But one that I'm working on at the moment, I've got a couple styles optional to the player. One is a stationary HUD and when the player nears the area the HUD covers,...
I've a number of resources for such materials that I use for dynamics in 3D applications (primarily using Bullet Dynamics), which I've had some success translation to Box2D and now the...
If fusion had a simple parenting system, this would be very easy.
FWIW uninstalling and reinstalling 280.23 allows me to open the file.
I'm not sure why, but when I try to open the file I am getting an "unknown format" error, as if I was using a build that doesn't support the new feature. But I am using 280.23. Why would this happen?
I was playing around with my own sand example a few weeks ago, I found it starts drop framerate around 1000 items, and gets very slow around 1800, and even worse 2500+. Still, pretty...
Thanks Francois. That would be great.
I haven't tried, but how about this:
Repeat while LMB pressed:
>Set ItemB to XMouse,YMouse
>Set AltValA of ItemB to Angle of ItemA & ItemB
>Set AltValB of ItemB to Distance...
This is why in 3D particle sims you must cache the sim to disk, although there is substantially more data per vertex and the sim can require a large amount of disk space. The point is, you lose the...
You're the man Marv. :)
Ok, cool. That's what I was thinking too. That way we don't have to change any additional settings, just one to change and go.
A lot of my projects have been top down too, and I've been messing with all of the options to see if there is a way to control this type of overhead physics. It appears we have come to the same...
I see, so it wont be web based as well? I was under the assumption one could purchase items through a browser and have it load up when you start Fusion.
Maybe not the best place for this thread, but I'm thinking it might have some F2.5 specific answers. So here it goes.
For ClickStore, will the release date coincide with F2.5?
+1, but maybe a Bugbox FR would be better? If you don't have time to post it, let me know and I'll get it up there.
I wasn't sure if that was a bug either, but it sure seems like one to me. I was just searching the forum for a post like this to see if it was brought up.
So, I'm calling it a bug. Because even if...
No one is stupid, it's a very valid point. Not everyone is going to understand these things, and nor should they unless they must. My thinking is, if something isn't obvious, ergonomic or easy to...
Hey Marv, this is an OS issue. If the extension is .MFA, regardless of whether or not it was created or is for a different program, it will always have the same icon.
You may be right ColdFire,...
I wouldn't want that to happen. Though would it be possible to have some kind of meta-data that each application scans for? Some kind of tag that says "open with version X.x". Of course MMF2...
Right. And to add one extra bit, if you're using Windows 8, it's possible to have a "list" of applications that can open a particular file, but whatever the default application ("There can be only...
Sounds great! Thanks Yves.
Sorry, I disagree with you Danjo. I think it's a great addition, when I'm using a mouse.
I personally use a tablet for most everything art related, even the frame editor (for the event editor I...
Francois, you're doing an excellent job. Don't stress too much about it. I think you've been very responsive, and I'm really enjoying the new level of interaction from you all at Clickteam, as well...
Thanks for the info Pixelthief.
I would assume that a nested foreach loop would run like a nested fast loop.
Maybe Clickteam can answer this, is this a bug or simply functions differently in...
Are you by chance using any applications like Stardock's Multiplicity? When I have Multiplicity running, Fusion runtime is dog slow. Shut off Multiplicity and Fusion runtime is perfectly fine.
Oh yes, I could record tutorials for some of the things you want (physics I assume?). I do it as part of my day job. Here are just some of my videos:
I'd be happy to test a few things out. Point me at what you want to focus on.
I think we might be able to pay a programmer to develop an extension for F2.5, and if not F2.5, most likely F3 should be able to handle it. I think the way outlined would be really great. Of course...
One thing I'm hoping that makes it into F2.5 (I'm sure it will be in F3), is auto completion of objects, variables, user specified functions (oh yes please) and things like that.
A few quick...
From what I'm understanding of the new framework of F3, it should be able to do this without any problems, and should even be editable at runtime. That is my hope, too.
I wonder if F2.5 can do...
Hey Marc! Good to see you so active and trying to push awesome ideas for Fusion. :)
As a fellow 3D artist/developer, what do you think about a 3D mesh object in Fusion? Personally I think it...
This all sounds very good to me. There are a few things I'd love to have input on, for F3 (specifically workflow), if there is to be a beta.
All in all, F2.5 is really shaping up. Looking forward...
Maybe it is a CPU issue? I know, in 3D applications at least, sometimes procedural textures can and will be generated different based on the CPU (ie. AMD vs Intel vs IBM).
I have an intel on...
FWIW, I was able to reproduce this result. If you continually tap on the Z key, the objects are eventually out of sync.
I'm in agreement, in general. I've been using these products a long time, and since I started my professional career, I've found that having an easy, intuitive workflow really helps. Part of that...
Hi Socknic. I would be interested in hearing the specifics of your solution. :)
Hi Marv. Thanks for the information. Are they any plans to implement WebGL at some point after the release?
I'd love to read your blog post, unfortunately though I'm getting this forum error.
PixelatedPict, you do not have permission to access this page. This could be due to one of several...
I agree, of course this would be ideal. I'd love to have a formal way to get this extension once greenlit.
Thank you! That worked like a charm.
I'm having a hard time with my application. I want it to continue running when it doesn't have focus, specifically key strokes. I want the application to keep recognizing key strokes even when...
My pleasure. :)
Here's an example file, it does use two extensions to get the job done. It also requires MMF2 Developer.
Hope that helps.
Thanks for the replies, guys.
Danny, I will try that. Glad to know that should solve to issue.
happygreenfrog, I think it is SkyNet. ;)
Yesterday (and again today) Avast is reporting the file scrrt.exe is infected with Win32:Evo-gen. I'm guessing this is probably a false positive on the part of Avast. Has anyone else been...
I've also had it do one or the other, at various times. But it has been impossible to reproduce (for me at least), so I haven't submitted a bug about it. UltraHammer, if you could maybe record a...
There is no need to be draconian about it. Both an event editor and a nodal schematic view can easily coexist. Schematics are often easier to view in most cases. The data can be the same "under the...
Yep exactly. Some kind of group node. :) I might record a little demo video if I have time to demonstrate how it works in other programs.
An expression node. :)
I pressed for this also with some examples (XSI, er, now simply called SoftImage). Many applications use a nodal workflow (Houdini, Modo, etc.), while it can sometimes...
Hmm. I've got a platform engine (based off DavidN's) that works well, except for the fire buttons.
Actually happygreenfrog's thread may have the answer, relating to the resizing of the...
Are layer/ink effects going to be supported for the Android exporter? Thanks!
Cool, thanks for the info. Unfortunately though that didn't solve this issue. So, stack another +1 on top of this bug. :) I've tried all sorts of things to get it to work with the limited options to...
I searched to find this thread also confirming the issue (albeit in an older build).
The fire buttons do nothing. I...
Excellently written and easily understandable. :) Thanks! It makes total sense - I was thinking about comparing angles, but hadn't tried it yet (too busy, hence my slow reply). It would make a great...
Hi Simon! So sorry for the slow reply. Busy bee here.
Thanks for the info. :) I can fully appreciate how difficult it is to coordinate this type of thing, especially for it being new. I wish you...
You could get a LG Optimus V for pretty cheap from virgin mobile (no contract), for $129 new. You can sometimes find used ones for under $100. It's pretty low spec'd. Though maybe a little too low...
Hi King Cool. Is this something you've already typed up somewhere, or is it something you would need to type?
Absolutely agree. When someone says this:
That's the reply they get. Contextual. :)
I would love to hear about it. :)
Thanks for starting these mini-events. I think it's really cool. Unfortunately though I don't see a West coast one, but rather two East coast ones. Err.
Anyway, for the next time one of these is...
Would it help if folks perhaps, donated funds to you to get it ported sooner? Just a thought for those out there that really need it. Don't be afraid to send this man some dough!
There's no "looking" to be had. You would request work to be done with your concepts and I make would make it, based on we funds and contractual agreements. If you are interested you can contact me...
Simply waiting for the next beta to see if reported bugs have been fixed.
I believe it is having an animated image, depending also on size of the image(s) and especially how much of the image is transparent (via the alpha). I prefer to do rotations overall, just to avoid...
Are you looking for free generic stuff, or paid original stuff? No idea on the free stuff, but paid stuff I can help you with. :)
RMB click on the event in questions and you'll find NEGATE. This will do exactly what you're looking for. :)
Anything in the Pacific NW? Portland, Seattle?
Yes thank you, a very good example (and I like that it is not iOS specific. :) ).
I'd like to voice my support for in app purchases, as well.
Hi guys, thanks for the responses! I really appreciate it.
Thanks Jacob! This really helped out, the only problem I'm seeing now is that sometimes the player controlled object will continue...
Thanks Jacob! That returns a usable value. I'm only having to find out where to use it at now. Thoughts on that?
No worries, thanks anyway. :)
Hi thanks! Good to know those are still around. I poke around a bit, but, I found more information in one of your posts. :) This here:
"Player" is overlapping "Obstacle"
Repeat while "W" is...
I'm creating a custom movement engine, and am having a hard time trying to code the bounce section of it. I've searched the forums already but have found limited resources (Probably due...
Very cool! Thanks for attempting this, and especially sharing it with everyone. :) I will check it out soon!
PS - I (briefly) checked out the paper on boids, interesting read. Thanks.
Glad you got it figured out. It's really just basic maths when you look at it. I didn't have any trouble setting it up when I was testing it. The dir calc works too of course. :)
Thanks for the info Jeff! Cheers!
FWIW, the product budge for XNA is not showing up after updating my profile. I've already purchased my license, tried it input it into the serial code field, it updates... But doesn't update...
Huge congratulations to all involved. I was glad to be a part of it, thanks for the awesome exporter! (Already plunked down on my copy yesterday!)
More or less finished with my contracts (previously mentioned). Back at work on my games and testing. :)
This is one cool extension! Thank you Stephen!
I got a few really big contracts a few weeks ago, and haven't been able to test much (but still progressing with the game I am working on slowly). I should be done with them all in a few more weeks.
Found the source of the scrolling bug! Details at post below.
Thanks Fernando! I appreciate it. :)
I have successfully updated to JDK6u30 with no problems, too. Before that, and for curiosities sake, I tried JDK7... No luck, again.
Hi Andos! I don't remember specifically what the problems were, I just remember a thread or two and some posts (as mentioned by Kevin, above).
Which version of Xcode are you using, by chance?...
Without ruining my (seemingly) perfect run with the Android exporter, I want to update to a newer version of Java. JDK 6 update 29 is causing all sorts of other problems for me. That said, what...
I'm using iOS 4 SDK, only because I saw there were some bugs with MMF2 iOS exporter with Lion, so I have stuck with Snow Leopard. Are there still show stopper bugs with the exporter with Lion?
Nasty image gradation problem has been fixed, thanks!
Scrolling performance, as from the quoted post (with content), is still quite bad. Tested again in build 18.
I've got some pretty nasty gradation on my animated actives in build 18, that I'm pretty certain were not in previous builds.
I've downloaded a few games that have been around 150MB+ over the last few weeks FWIW.
I'm just wondering if there will be eventual support for widgets in applications? I haven't seen any other posts regarding this, so thought I would.
The way I was thinking they...
Try using Camtasia, they have a fully featured 30 day demo.
LG Optimus V
w/ Stock rom Android 2.2.1
LG Optimus V
w/ unofficial CyanogenMod7.2 "ICS" Android 2.3.7
I actually do think that trackballs are treated as mice, it just seems that whatever hooks are available for such devices on Android are not yet connected in the Android exporter.
Since ICS has direct support for Xbox 360, PS3 and some PC gamepads, will this exporter eventually support gamepads as well, when targeting Android 4.0+, or perhaps have a gamepad object that we...
Thanks for the fix to scrolling! Very awesome.
A few new bugs:
Alpha channels/transparency in active, quick backdrop and backdrop objects are not displaying correctly in beta 15.
Confirmed, no idea what is causing this. Wasn't so in previous builds.
LG Optimus V
Not really sure, but it doesn't really matter since you get the same functionality and you can get various states from the triggers (from 0-100).
Good tips, thanks!
Well, I'm not entirely sure on the technicalities of using FastLoops, I can only attest to my experience thus far. That said, I have a game I am working on with a lot of FastLoops that seems to run...
I've been working on a game for iOS and Android, I reported a bug that was happening in Android that was stopping all Android development of the game. Once beta 14 is released I can check if the bug...
I dig it, excellent idea. :)
I've been having this happen forever, but never reported it.
Deleting the bugged object and creating a new one is what I've done in the past. It would be nice of course to have a fix for it in a...
This was made clear the other 2 or 3 times you asked, in which I personally answered at least twice. Use semi-transparency. The others do not work, and will not work.
Try telling that to autodesk.
Have you tried the debug function by chance? This might help.
EDIT: It's under the same location as the unknown sources, just a but further down the list.
Ahh, thanks Yves. I guess I'm still using the older CD. That explains that.
Sorry for the misinformation!
My workstation is also offline (until registering something that needs it). better that way IMHO..
Anyway, MMF2 hasn't given me any quip while being offline while installing and inputting the...
Follow the instructions from this post:
It'll force you to update to R15 the first time, but then you'll...
I did try that, but no luck. I'll attempt again at my next session.
Yes it seems that way. :)
I hope you have many many downloads! It looks like such a fun game. I'll have to pick it up asap!
I hear you, so many projects... So little time! I've also...
Bug persists in build 8. Cannot run a stack trace. See this post as:
I have the same bug.
LG Optimus V
(cannot run a stack race atm, see your original thread about that)
I'm trying to use ddms.bat and traceview.bat, but it says that I do not have Java installed, however it is installed, and I am able to export apk files as well as build and run directly to my phone....
I could be wrong, but, I think it's calling the devices IMEI? If so, then it should work on tablets as well.
Hey Marc! I didn't know you were involved with this game. Very cool. Seems you and I keep meeting up in the various places of the web. Such a small world really. :)
Congratulations on the...
Multi-touch object in the frame still causes a crash when you tap the screen.
Android APK build 2.1
LG Optimus V
Oh yes, I would love this ability. Hope to see it soon. :)
FWIW, I've got an Android game ready to publish, this above bug (with infinite scrolling) is the only bug holding it back. :D
Here's a pretty mean bug:
Setting any kind of scrolling with virtual width or height to -1 (for infinite scrolling), and having scrolling (to follow an object you control, for example) causes...
Ok! Some reporting!
First, for anyone having issues getting the exporter to actually export. Try this (thanks to help from Stephen and FVivolo!):
Thank you sir!
Ok. I got it to work. With only API 6 & 7 installed, I thought for S's & giggles I would try what FVivolo said in this post:...
OK. Only API 6 & 7 are now installed, attempted to build. Same error.
On it! Reporting back soon.
Yes indeed. I tried that. No luck. Same error.
Alright, here's an update (not a good one).
I've spent a ton of hours trying to troubleshoot this issue, to no avail.
I've uninstalled everything, JDK, JRE, Android SDK (and all APIs, also...
Err, I see I am not the only one. I've recently had to uninstall everything (MMF2, Android exporter, XNA exporter and flash exporter) due to a conflict between the flash exporter and both the android...
I also had to reinstall recently, because of the bug that causes the SWF exporter to malfunction when using the Android exporter (and another beta exporter), and am now receiving this error. I've...
I'm having this issue with another beta exporter (shall remain unnamed in this section). The fix is to uninstall the android exporter, try exporting again, if that doesn't work then uninstall and...
Congrats! It's quite good, reminds me of the old days.
BTW How many folks are on your team? I'm just curious.
As a note, the XBox Gamepad object definitely works under windows. My XB/Win game works pretty well with it, and am programming it with the gamepad in mind.
I too am getting this same error. What is the word on this? I really need to export to Flash for a finished project, but cannot.
After a few days of testing and attempts to reproduce, I am unable to reproduce the Combo Box bug previously mentioned, fresh MFA or even in my existing game. It doesn't seem to...
+1 for all four of these as well. :)
Sure thing! Let me see if I can put together a free standing example, if that doesn't work I'll send you the frame with the problem from my game.
I've done a ton of searching, but could not find anything to show this is possible. So, is it possible to set the semi-transparency of a sub-app or change the background of a sub-app to...
I assume it's expected of developers to use the simulated analog stick, however I could be wrong.
Really cool. Thanks Fano and MuddyMole!
I would recommend using ExtensionView, it will download and install (or prompt you to run an installer if one is downloaded). It makes the process pretty simple.
Is there a reason why? I guess I'm missing something here. It makes a lot of sense to me to have qualifiers globally. Personally I'd like to see qualifiers overhauled a bit, so we can have custom...
hajimema****e ASHIDA-san. genki desu ka? ^_^
Here is the proofed text, and also uploaded with proofed text. Thanks again for this most excellent work flow! arigatou gozai masu!
Here's a bug -
Win7 64bit & Xbox360
Having a Combo Box in the frame at runtime (PC & XBox), causes the frame background color to be white, when it is not set to white.
(Look for "Demo" in Help.)
I guess the recorded demo should be put in a subapp and overlaid with the buttons you want to put on top of it. Haven't tried it myself.[/quote]
I've tried this...
Sorry for the slow reply! I had some trouble with it at first, too. It's a weird work around that seems to, in a way, overwrite the group you're trying to insert this in for. The easiest way I found,...
Actually there is a way, user ASD just posted a great example on how to make qualifiers available in global and behavioral events. :) It's really quite easy, and well worth looking at the example...
Really awesome example! I rewrote some of the comments a little, if you want I can upload it?
I think the most important part that I didn't think was clear, is that you must CUT then PASTE the...
While having multiple objects with their own hot spot/action points, I would do one of the following three things:
When needed, hide your previous object and un-hide the new object.
Hi all, I thought this would be useful. It's got all sorts of great information for developing on Xbox360.
I too thought it was weird when I started using Android. It can be a serious killer on battery life. I always now, when I reboot my phone or after using a program, kill off all unnecessary processes....