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  1. Way to avoid platforming stop when hitting wall?

    On the platform movement if you jump and hit a wall, you stop in mid air and fall with no control, ways to fix that?
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    Re: Health and Damage Problem in TGF

    Make sure you have "Run this event once" or as long as he collides with you, you will take damage every .01 seconds
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    1,177

    Re: More than one type of Obstacle

    Well, there is a similar way.

    Set things as groups.

    Enemy 1,2,3,4,5,6,7,8 = Group "Enemies"

    active 1,2,3,4,5,6,7,8,9 = Group "0"

    Car is overlapping Group 0
    Slow down.
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    Re: Copying files 2 another directory

    Well, TGF2 can't play MP3 files, (Why I don't know) you have to convert them to .wav file. Search online, there is plenty of free converters.
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    Annoying Global Value Problem

    I'm am creating a split screen with subapplications

    The collisions ARE WAY OFF.

    Anyway to fix this? So that both app show the same thing?

    Yes, speed, deceleration, and acceleration are the...
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    Re: HELP!!! shooting game

    Well, you can set it for Pinball movement.

    I made something similar. Upload it and the load it on The Game Factory 2.

    Here I think is what your looking for
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    Re: missing blood. please help!

    ummm, there is an error with the file.

    "Invalid File. This error has been forwarded to MediaFire's development team."

    100MB is HUGE. Just save your project with a different name and delete any...
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    3,034

    Re: Platform Problems!

    Well, it is an "active object."

    Right click on the object.
    Create->Backdrop object
    Then click on on runtime options right next to size/proportion.
    Obstacle Type -> Platform

    Some odd reason...
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    Re: Path Movement Errors?

    did you select reverse at end and loop movement?

    I had that problem once and selecting those again made it work for some odd reason.
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    A Faster Way for Events

    I'm creating a game with 5 main characters. (Player)
    I have set enemies in the game for the players to hit.
    Is there a faster way for players animation to hit enemies (Each player has 3...
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    Re: Animation problems

    Surprised no one got to this yet.

    I'll make what your trying to do. Here is a Game Factory 2 file. It should get what your trying to get. It explains how and why.

    Double Jump + Path Movement ...
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    1,006

    Re: [Request] Platform Movement

    Its easy. It takes two steps.
    Step 1)
    Click on your games name (Not a frame)
    Click on the the paper with the arrow on it.
    Scroll to the bottom and click on default controls

    Step 2)
    Click on...
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    1,054

    Re: [Request] Collision Problem

    If you want the enemies to have more than one health, you do.

    *Collision with player and object
    +Attack animation playing
    Object:
    : Add 1 to alternative value A
    Object:
    : Play animation hit...
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    Combo Box

    I was wondering how to select a word then add 100 to counter. I can't Seem to get it to do that.
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    1,141

    Re: Changing (non-scrolling) background

    I'm not sure, but here is what I do-
    1) Get a background object and set it's horizontal color to Light Blue for top and Blue for bottom. Save it as active!
    2) Repeat steps one till your get many...
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    Re: Frame to Frame Help

    thank you x 10 i got it thanks to you guys!
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    Frame to Frame Help

    I'm having trouble figuring out how to get.

    Completing a level -> unlocks button A etc.
    Or
    Select objects for a fight -> object selected -> play as the object in next frame.
    How do you do...
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    Re: Counter Problem

    TY, I also realized that the value was set to 0. (Which was weird because the value in event screen was 50)

    Also I need help to freeze everything on screen (Like a set up screen) Select things...
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    Counter Problem

    When I put the counter on screen. It's not visible. I even put an event to make it "reappear" still not there. So I figured it must be put at 0. So I change it to 30, still not there. What's going on...
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    A backwards event order glicth?

    This is getting me frustrated. Here is what's going on.

    Regular Event = Press space bar - at 1(X,Y) plain Object A is destroyed and Object A is created at 2(X,Y) plain.

    Well, it's going the...
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    1,436

    Re: How do you get a MIDI sound file?

    My music format is in MP3 (I suspect) sample and music does not work.
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    How do you get a MIDI sound file?

    I got a bunch of wanted music. But I can't use any of them because they aren't the correct format. In fact, the sound files that clickteam gives aren't in correct format either.
    Please help. I want...
  23. Re: I ran into a SUPER Game Factory 2 Glitch

    Clickteam is great, I would worship them if I could.

    Turns out I only had one upgrade (Uh-oh) I do the same thing you do. I save! But what I didn't do was make another file. My bad, I learned my...
  24. Re: I ran into a SUPER Game Factory 2 Glitch

    I thought about doing that some times. I didn't think I need to because it's a solid software. It's like Microsoft Word suddenly closes out on itself and deletes itself. It doesn't happen because its...
  25. I ran into a SUPER Game Factory 2 Glitch

    I had GF2 for a few months and this happened.

    I was working on my game which I spent weeks on. I constantly saved it because sometimes GF2 suddenly closes out. Recently while working on it, I...
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    Re: Problems with Mouse Controlled

    Thank you, it worked.

    How do you upload the problem to the website?
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    Problems with Mouse Controlled

    I was playing with Mouse Controlled feature on TGF2 and I ran across this.

    I cannot exit the program. I have to Exit it by opening Task Manager.

    Cannot click. No event's happens when clicking....
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    Problems with Alternating Scrolling

    Basically I have three problems.

    Let's start with the first.

    Regular Bob(A) collides with Star(B) and Bob(A) is destroyed and Super Bob(C) takes place with regular Bob(A)

    1) Object A goes...
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    Scrolling and other problems.

    Ok, so I'm creating a game (duh) and I ran into these problems.

    Edit:
    Bob<-(A) shot down the moving helicopter<-(B) Then Bob got into the spawned helicopter<-(C) from where the helicopter<-(B)...
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    A weird error when downloading

    I got this when trying to build the program to my CD drive

    http://img208.imageshack.us/img208/9316/uo0001rj9.jpg

    Whats wrong?

    I'm able to build to my thumb drive, but not the CD drive.
    ...
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