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    Honestly i haven't been working much on it since...

    Honestly i haven't been working much on it since i got caught up in other things, sorry.
    Not sure when fusion 3 is due now, but it's plausible i won't have an extension i feel is good enough quality...
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    Oh yeah sorry, haven't made much progress lately,...

    Oh yeah sorry, haven't made much progress lately, i was also really excited but got stuck on some iOS bugs then got distracted by other things for a while. I'll get back to it soon, but can't promise...
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    The server is built on NodeJS javascript, i run...

    The server is built on NodeJS javascript, i run it on a VPS with NodeJS and the following NPM packages:
    - ws (websockets)
    - mysql
    - microbuffer
    - collections/set
    - collections/map

    Also a...
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    Yeah it works great. Html5 is complete, server is...

    Yeah it works great. Html5 is complete, server is running stable. Both Android and iOS are pretty much done as well!, but need more testing to find bugs and then fix them.
    I am working on my main...
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    Haven't tried a heavy stress-test yet, but using...

    Haven't tried a heavy stress-test yet, but using single bytes/shorts in a few places, so at most 255 players per room, and about 65,000 on the server in total. Likely something else limiting it...
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    NeW Multiplayer extension (in development)

    I am creating a new Multiplayer object, the server runs on NodeJS and standard Websocket (RFC-6455) hence the name "NeW", i was thinking "e" for "express", but i am not using that after all.
    So far...
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