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    Splotches is out on Steam (and iOS)

    Hi old chums!

    Our remake of Splotches is out. You can pick it up on Steam: https://store.steampowered.com/app/373640/Splotches/

    (I'll also drop the iOS link here instead of duplicating this...
  2. I too would like to express support for a Wii U...

    I too would like to express support for a Wii U exporter. I was just admitted into Nintendo's developer program, and I would love to be able to use Fusion to put games on one of their consoles. It'd...
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    Re: Android 2.2 smartphones

    Ooh, is it far enough along for testing? I think trying my hand at making a game for my Droid would be fun.
  4. Re: Does not know when sample is not playing

    Whoops, should have made that more clear. Yes, they are both played as samples and I'm speaking of the flash runtime. :)
  5. Does not know when sample is not playing

    Hello everyone! I'm not sure if this is where I should report bugs. But then again, this may not be a bug!

    Music is not playing: Play music.

    Click on object: Play sound effect and animation.
    ...
  6. Thread: 1.0b

    by OldManClayton
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    Re: 1.0b

    Awesomeness, thanks guys! :)
  7. Thread: 1.0b

    by OldManClayton
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    Re: 1.0b

    I believe I'm using Klikfarm.
  8. Thread: 1.0b

    by OldManClayton
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    Re: 1.0b

    Thank goodness! @_@ I thought I was gonna go crazy having everyone waltz into our development chat. XD
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    Re: HWA gone wrong... very wrong!

    Hmm, that would be weird since HWA works on my older computers. I'm thinking DirectX is out of date. :D
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    Re: I can't delete objects.

    I've never had problems with mediafire in any browser! But that's beating a dead horse. I'd make sure you don't have any fishy malware lurking in your computer, LB.
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    Re: A good video converter?

    I don't believe Windows Movie Maker supports MKV's, and unless you use the live version it cuts out some really vibrant colors.

    For video conversion I usually use one of the many ffmpeg wrappers,...
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    Re: Help with new platform movment

    You can also check out the built-in help. Don't know where you installed MMF2, but for me it's here:

    C:/Program Files/Multimedia Fusion 2/Help/Platform Movement/PlatformMovement.htm
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    Re: Drag to rotate an object.

    That's the problem that I had. >_>
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    Re: Drag to rotate an object.

    You know, I spent a good hour yesterday trying to make one that did not reset the angle. I KNOW I tried that exact setup (plus many many others) but it never worked. :S

    Ah well, I probably missed...
  15. Re: Switching to Linux... Or at least thinking of...

    I think everything's already been said, except the idea of testing linux out on an external hard drive first.

    I was not impressed after my first week of using Ubuntu.
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    Re: PNG problem

    Woohoo! :)
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    Re: PNG problem

    Well if I'm not mistaken, it takes black as the default transparent color. I don't know if you need to drag it to get all of the frames properly, but if it's not vital that you do it that way, try...
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    Re: PNG problem

    What color is the background of the PNG and what color do you set to transparent when you import? :D

    Also, does the PNG have an alpha channel? It may be best to remove it.
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    Re: PNG problem

    The data you've imported has already removed all the black, I don't think there's a way to recover it without reimporting. :(
  20. Re: Buncha MMF2 and object fixes and suggestions

    Could you not just put the group in the same place as the events?
  21. Re: Buncha MMF2 and object fixes and suggestions

    Mute/bypass: Put those events in a group and disable it! :)
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    Re: Find/Replace Expression Editor

    What I do, is copy all the events to a new blank frame. Then I place an object and rename it to the same name as the object I'm pasting the events for. Replace the shortcutted object with the new...
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    Re: Wii game controller

    If you use the Microsoft Bluetooth stack, I would highly recommend this tool:
    ...
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    Re: MMF2 HWA Beta 4

    Ah, got it to work somehow. O_o Cool feature! Great work Yves and Francois!
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    Re: MMF2 HWA Beta 4

    Dagnabbit, I was just wanting an anti-aliased full-screen, but it's not working! ;__; I have DirectX9...
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    Re: MMF2 HWA Beta 4

    Yay for the new update, but this feature isn't working for me... Maybe something I'm doing wrong? O_o
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    Re: HoverWidget!!

    Fun! :D But you got horizontal and vertical flipped. :)
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    Level editor help

    :o I think this is the first time I've posted in the MMF2 forum!

    Hello everyone! I'm posting here because I need some help. Not just problem solving, but actual assistance. I need to make a level...
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    Re: Grappling hook example

    Compiled version? ;__; I've was working on my swing engine, but I ran into a hiccup. :\
  30. Re: [Request] Multitouch Extension useing "Thouchlib"

    I've been looking all over for a cheap projector. I too would like to build a full-fledged multi-touch table... but money is a problem. >_> I don't even have a good computer for personal use. :P
  31. Re: [Request] Multitouch Extension useing "Thouchlib"

    I vote yes on this. When I was researching making one a tad more complicated than the MTmini awhile back, I thought, "We need a multitouch MMF extension." Well actually, I thought TGF, but nobody but...
  32. Re: How do I "copy" a frame to another frame?

    Are you really that concerned with time saving? O_o That saves you what, 2 seconds?
  33. Re: How do I "copy" a frame to another frame?

    Not very. It's just my cartoon character. :)
  34. Re: How do I "copy" a frame to another frame?

    Go to the storyboard editor-- Select the frame-- Edit>> Copy-- Edit>>paste.

    When I saw your name, I knew I'd have to reply. ;)
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    Re: Java website?

    I thought you could have MMF automatically make an HTM for you...
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    Re: Line Rider

    I had a concept for making line rider in TGF1, but never got around to testing it. Probably wouldn't be worth it. :P
  37. Re: How do i change a wma file type to a midi file

    I'm going to be really turdy and annoying and say that technically sound clips can be converted to midi, although the only said softwares available to the public do such a crappy job of it that it's...
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    Re: Should i buy TGF2?

    You can be serious about making games and still use TGF/TGF2. :D But MMF2 is more powerful. (XD btw, dragonguy-- TGF and Click and Create are the same thing. lol)
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    Re: Should i buy TGF2?

    It can also play modules. Plus, you can convert mp3's to wav's with many free tools.
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    Re: 3D Games?

    How many times has this question been asked? Anyway, OneWingedAngel, if you can find Chansey's old tutorials, he had some good faux 3d effects. But they didn't look 3d-- they merely positioned and...
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    Re: Dissapearing actives

    I'm sure it's not the same thing, but in TGF1 there is a bug where when you hit the save button or make another object or edit anything, it pops back up. Just had to say that for no reason...
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    Re: Example for Ivan

    Mediafire also serves the purpose of making links for PM's. :)
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    Re: Please Help! MIDI file wont play

    No, other way around bud. Windows Media Player lowers it to 0. :) (Either that or TGF does after windows media player has been playing midis) It's a pain.
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    Re: Games Factory problem

    Indeed. You are speaking of TGF2, and not TGF1, correct?
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    Re: Extension Idea: Slow Loop Object

    I'm confuzzled.
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    Re: Play random sample

    OR. Set value to random (4) + 1

    Value = 1; play sample 1 set value back to 0
    Value = 2; play sample 2 set value back to 0
    etc.
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    Re: TGF extensions and Vitalize! 4

    http://www.tcentertainment.webs.com/kwidget.zip *sniff* it would've been such a cool widget...
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    Re: TGF extensions and Vitalize! 4

    *sniff* Man. What I made was really cool...
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    Re: TGF extensions and Vitalize! 4

    Yes, I checked that first thing. They're both there, but Vitalize can't find them!
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    TGF extensions and Vitalize! 4

    I'm using TGF to create a number of widgets. One of these widgets uses the window control object and the mouse object-- however vitalize does not seem to be able to find these extensions. Are TGF...
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    Re: [Request] RSS reader

    Weird, I was just about to ask for one of these... but I use TGF... *sniff*
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    Re: Jump action

    Bonus Pack 1? Wait, I forgot to mention I'm using tgf2. DANGIT!
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    Re: Jump action

    I didn't mean just for that, it was just what first came to mind. I've thought countless times that a jump command would be extremely handy.
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    Jump action

    Might be the wrong place to put this, but I'm in a hurry. Is a jump event being planned? Say for instance, if I'm programming a cutscene and I'm using clickteam's platforming movement, and I want the...
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    Re: Forum to post bugs?

    Wait, transparency isn't fixable? I was just about to post and ask why none of the active objects or backdrops in my game have transparency!
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    Re: not just falling but pushing too!

    If you really want to make it smooth, do the second. It will go a little sideways for awhile and decend faster the longer it falls instead of just abruptly dropping.
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    Re: health bars

    There are many ways to do health bars. One is to use the counter, which has many options. There other, less likely-to-be-useful way is to use an active object. Once you decide what type of counter...
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    Re: Exporting to Flash

    I don't understand why everyone (well, not EVERYONE.) on this website has to declare things stupid or a waste of time. I find it odd and at the same time, frustrating. Of course a flash exporter...
  59. Thread: Upgrade

    by OldManClayton
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    Re: Upgrade

    I filled out the form, but haven't gotten the discount yet. what was the waiting time?
  60. Thread: Upgrade

    by OldManClayton
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    Upgrade

    Is there a discount if I upgrade from TGF2 to MMF2 Developer? I realize it wouldn't be much, but hey.
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    Re: Questions for the convention

    Cool beans, thanks. But I don't have anything ready at the moment. Maybe later, or next year. (Balding Overweight Man is in progress)
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    I need help!

    I need help making sprites and music and backgrounds and ideas and stuff! go to http://www.freewebs.com/tcentertainment
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    [request] GlovePIE (or equivalent)

    I have a great idea! Integrate GlovePIE's functions into tgf and mmf! That way you could make wiimote games! Of course, I suppose it wouldn't be called GlovePIE.
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    Re: Questions for the convention

    Can one be represented at the convention without attending?
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    Re: About copyright issues

    Yah, okay. This whole thing has left a sour taste in my mouth. I'm not going to bug anyone anymore with this. Sorry for any annoyances.
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    Re: About copyright issues

    Oh, and I love how every time we clarify a rule, you just go on to something else.
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    Re: About copyright issues

    I was considering that thing about switching graphics next time. Anyway, why are you guys so intent upon proving that it's allowed to do something that a) is a retardedly dumb thing to do, and b) is...
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    Re: Chansey's 3D

    Or for obtaining free source code. I was asking for help. I wasn't sharing my work. As I stated when I said NO STEALING.
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    Re: About copyright issues

    By the way, neat_Klicker2, I didn't mean that I thought you stole my work. I understand you were just pointing it out.
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    Re: About copyright issues

    I understand that people ignore rules. And I figured that my work could be stolen; but I don't want people who DO follow rules to believe that it's alright to take someone's work. Pkeod, I don't...
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    About copyright issues

    Hey! I just want everyone to know, don't steal artwork! On the cow tippin' game I uploaded, it was brought to my attention that someone thought it was okay to steal my work. NO. Feel free to use the...
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    Re: Chansey's 3D

    First of all, that FAQ means you cannot upload things copyrighted by other people. Second, these things are copyrighted by me, so you can't steal them. And third, if you're a decent and respectable...
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    Re: Chansey's 3D

    I never read that. but, since I uploaded to my own website, doesn't that not apply? Anyway, I fixed the problem with fast loop.
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    Re: Chansey's 3D

    I don't see file manager.
    anyway, if anyone is still reading this post, http://www.tcentertainment.net/Cow-tippin%27.gam
    if that doesn't work,
    http://freewebs.com/tcentertainment/Cow-tippin%27.gam...
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    Re: Chansey's 3D

    I don't know how to upload stuff.
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    Chansey's 3D

    I don't know if many have seen chansey's 3D in tgf, but I'm using it for a game and I need help. I completed the game in tgf1, but I need the layers object in tgf2 to make it so the farther away the...
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    Re: tgf2 bonus pack

    Awesome-beans! That's EXACTLY what I've wanted to do!
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    Re: tgf2 bonus pack

    Oh, by the way, wasn't there some idea to be able to export to different formats from mmf2?
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    Re: tgf2 bonus pack

    Hate to nag, but when's that?
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    tgf2 bonus pack

    Is there going to be a tgf2 bonus pack? On the main page, it says "download mmf2 and tgf2 bonus packs" but there are only ones for mmf2.
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