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    Thanks to CF2.5 Build 288.0, angular velocity can...

    Thanks to CF2.5 Build 288.0, angular velocity can now be obtained thanks to a new expression, so the physics pause widget can now pause and resume the angular velocity.

    @PlasmaVoid I realise it's...
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    I know - I put that in the first post :) Sadly...

    I know - I put that in the first post :)

    Sadly it's a limitation of the physics movement; I couldn't find any way to retrieve the rotation speed before pausing, so couldn't restore it when...
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    Fixed a bug that caused objects to keep moving...

    Fixed a bug that caused objects to keep moving when paused.

    Thanks to RhysD for spotting it.
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    Physics Pause

    This widget makes it easy to enable pausing with the physics movements.

    Widget:
    1. Drag the "Physics - Pause" object into your frame.
    2. For each active object that you want to be pausable,...
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