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  1. Yes, it should work in your version. Does normal...

    Yes, it should work in your version. Does normal scrolling work in your game? Have you made sure that the framesize is larger than the windowsize?
  2. Odd. Did you change the code as I mentioned in...

    Odd. Did you change the code as I mentioned in one of my posts in this thread?
    It's worth a try if you haven't done that. I have tested this on and android phone, android tablet and iPad2, and have...
  3. That's strange, Wolkam, I haven't had any such...

    That's strange, Wolkam, I haven't had any such issues with it myself, and I have tested it on my iPad alot.
  4. Literswater, that sounds strange. Everything...

    Literswater, that sounds strange. Everything should respond to the drag, as it uses the built-in Fusion scrolling actions. The reason the Next button doesn't scroll is because 'Follow the frame' is...
  5. Seems like the Window Control expressions doesn't...

    Seems like the Window Control expressions doesn't work on Android. I did explain it in the Behavior events comments, but I think the problem is bigger than I thought. Use ( X Right Frame - X Left...
  6. Smartphone Scrolling Widget (Drag screen with deccelleration)

    This is my take on touch screen scrolling. The code is probably overly complicated as it tends to be when I program it, but the end result is working very well, and it is also very easy to customize....
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