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  1. Short answer: path movement sucks (in this case)....

    Short answer: path movement sucks (in this case). You should use bouncing ball.

    Long answer: I am assuming that the player is using the built-in physics engine and no extensions. The problem with...
  2. Is there a good player movement object to use?

    The two main player movement options that I see the most are the built-in physics engine and the Platform Movement Object (PMO) extension. I don't want to use the built-in engine because it is very...
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