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    Re: one more time homies

    That's the exact code I have and it only adds 1 to the counter. and i mean only 1.
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    Re: one more time homies

    Well, is there way to have it add 1 to the counter EVERY time you tap the z key?
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    one more time homies

    I FIGURED IT OUT. Thank you.
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    Re: Enemy Follows Player Example

    Well, the computers and kids at my school experience it also. But Thank you very much for your help. I Appreciate it. :grin:
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    Re: It's me again, lillmissthang

    IT WORKED! THANK YOU, YOU MASKED STRANGER! You have rescued this damsel.
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    It's me again, lillmissthang

    I'm almost done with my project so please be patient.

    Anyways, I am still trying to find a way to have an enemy chase my character however I have another problem,

    I wanted to create a lives...
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    Re: Enemy Follows Player Example

    I get the same problem with the missile with this application. It's something in there that causes the application to shut down once you try to run it.
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    Re: Enemy Follows Player Example

    Thanks! I will try to alter this a little bit to suit my needs. I really do appreciate your response.
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    Re: Loading time of sound

    I see. Well, I am using midi files and I am playing them as music? Is there something similar for music?
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    Re: A Chasing enemy

    I didn't reprogram you example, i meant i retried the nirvam examples. But I did try the uncheck moving at at start button, but as soon as I set a speed it just heads right off the screen and doesn't...
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    Re: Loading time of sound

    How do you build them into a game?
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    Re: A Chasing enemy

    I tried to reprogram it but this time


    when the character goes left the enemy goes left and when the character goes right the enemy goes right. So It is running away. Also, It only moves if the...
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    Re: Mommy's little Helper

    What do you mean package?
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    Re: A Chasing enemy

    I took off all the directions for the bouncing ball but it still shoots off to the right of the screen.

    Why does it do that if it doesn't have any direction?
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    Re: A Chasing enemy

    I tried downloading that tutorial but it everytime I try to run the program multimedia starts shutting down. and i get amessage

    "MULTIMEDIA HAS STOPPED WORKING"
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    Re: A Chasing enemy

    I can't because the file is too big.
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    A Chasing enemy

    I am making a game and I am trying to program an enemy to chase a character.

    I have looked at several examples But I wasn't able to get them to work.
    ...
  18. Re: How to make a object's motion stop at the start of

    I thank you sir for your reply.

    I tried this before with the space ship movemtn and it didn't work.

    But then i changed them to bouncing balls and wallah! The overlap works.

    THANK YOU VERY...
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    Re: Mommy's little Helper

    will do.
  20. Re: How to make a object's motion stop at the start of

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=177454&#Post177454

    Same one. None of the movements work. I don't understand why...and my due date for my project is in about 2...
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    Re: what do you do when a condition....

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=177454&#Post177454

    Ok. Here is the file. It is frame 7 where i am having the issue. I can not get one single object to rest...
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    Mommy's little Helper

    .....uploading file
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    Re: Loading Music

    to play music throu frames click on the application in the workspace toolbar.

    Then, click on the third tab(runtime tab) and under sound options check the box that says

    play sounds over frames
  24. How to make a object's motion stop at the start of

    I think multimedia fusion 2 is glitched.

    I had set one of my objects to a vector movement. I don't want it to move at the start of the frame.

    So I uncheck the box that says MOVING AT START OF...
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    Re: what do you do when a condition....

    I don't know how.
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    Re: what do you do when a condition....

    oh! an it doesn't matter what the movement of the first object is. It doesn't o what it is suppose to for any of the movements.
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    what do you do when a condition....

    does not work.

    My conidtion is

    :if object 1 collides with object 2 then object 1's movement stops.:

    That's pretty simple. But the thing is is that the condition doesn't work.

    I have...
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    Re: Click and drag issues

    THANK YOU! YOU ARE A LIFE SAVER!
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    Re: Click and drag issues

    Basically I am looking on how to program it since I do not have the drag and drop option!
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    Re: Click and drag issues

    I am looking for that example but I don't see it.
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    Re: Click and drag issues

    Do you know where I could find this update?

    I am a little worried though because at my school they do not have the frag and drop movement. So if I download it to my home computer will it affect...
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    Click and drag issues

    Hello dear peoples.

    Well I hoping you starping young lads could me with a click and drag issue I am having.

    What I want to do is:

    *Have the player click on an object

    *When the player...
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    Re: Score and ParticleSprayer

    hmmm . Yeah a fast loop could work.

    Okay! so. Find the condition you want the splash/ flame to start.

    Right click under the special conditions box

    and click fast loop start loop (name and...
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    Re: Score and ParticleSprayer

    Do you want a spray of fire in a circular array kinda. Cause that's the fast loop i am thinking of.

    as for the score thing. Maybe try a counter instead of a score object. It can work pretty much...
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    Re: Score and ParticleSprayer

    I would probably just make it when score = 0. Unless you are dealing with negatiev numbers. So when score = 0 ( end frame)


    2.

    Have you animated that sequence in the animation editor? I am...
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    Re: Cursor setting Problem

    I saw that answer before. But, I don't know how to set the x and y coordinates and then hide the mouse.
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    Cursor setting Problem

    I am having trouble setting my cursor to an object.

    I want the cursor to appear as a fish food dispenser. It is 108 x 100 pixels.

    I tried editing the cursor option but it only displays 32 x 32...
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