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  1. Replies
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    Re: Closest object with ForEach

    Sorry for the late reply Tiles.
    The reason this does't work is because in the C++ version of the extension, when you start the foreach loop is doesn't actually get started until all the other...
  2. Thread: ForEach object

    by Ross
    Replies
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    Re: ForEach object

    ForEach v1.004 object download

    Fixes the problems with the Flash build + C++ dependancies, including Jamie's fix above.

    Sorry for the delay for those who PMd me about this.
  3. Replies
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    Re: Character Image extension HWA

    i'll get around to it one day soonish. I've a lot on my plate atm.
  4. Thread: Improvements

    by Ross
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    Re: Improvements

    My Character Images object takes advantage of all this stuff.
  5. Replies
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    Re: Character Image extension

    Hi,
    I've updated this extension to v1.001.
    Just contains a few minor bug fixes and optimizations.
    Download CharImage ext v1.001
  6. Replies
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    Re: string parser 2 java problem

    I'm sorry! I had fixed this bug. I will follow up why it's not in a update or ext pack, if that is indeed the case.
  7. Thread: ForEach object

    by Ross
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    9,357

    Re: ForEach object

    Big update. Plenty of bug fixes and optimization, works with qualifiers now too. Java and flash build too.
    Thanks so much to Petr for the testing.

    v1.003
    Download ForEach object v1.003
  8. Thread: ForEach object

    by Ross
    Replies
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    Re: ForEach object

    Small update. Little HWA bug fixed.

    v1.002
    Download ForEach object v1.002
  9. Thread: ForEach object

    by Ross
    Replies
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    Re: ForEach object

    Updated object.
    Fixed a few bugs, plus now works faster and in the HWA version.

    ForEach object v1.001 download
  10. Replies
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    Re: Advanced Line Object

    This is due to the inbuilt rotation function i use to rotate the line. The is not much I can do about this unless i take some other image rotation algorithm off the net...
  11. Replies
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    Advanced Line object

    Advanced Line object download

    Lets you draw a coloured or textured line of variable size at runtime.
  12. Thread: For Each crash

    by Ross
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    Re: For Each crash

    Yes it is not supported by HWA yet. I'm sorry.
  13. Replies
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    Re: Incredible effect with MMF2 HWA - Part 2

    Very impressive eagle. Why don't yuo share the shader code? :) .
  14. Replies
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    Re: Incredible effect with MMF2 HWA - Part 3

    Shouldn't do really, if it's done properly through shaders. Very cool ! :)
  15. Thread: ForEach object

    by Ross
    Replies
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    9,357

    ForEach object

    ForEach object download

    Iterates through and helps manage instances of objects.
  16. Replies
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    Re: MoveIt - flash version

    Just so you know, clickteam's inbuilt movements at a speed of 100 move something 12.5 pixels every frame.
  17. Replies
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    Re: Character Image help

    This is because a newline is not actually a character that needs drawing (unless you uncheck the 'new line at rc/lf' edittime property checkbox) and therefore doesn't know how far to move down the y...
  18. Replies
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    Re: Character Image help

    you can make text right-aligned with a tag, and with an action.
  19. Replies
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    Re: string parser 2 java problem

    It has been fixed anticecil, just a matter of rereleasing it now.
  20. Replies
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    Re: MMF2 and .net Script bombs

    Ham is right. Run the installer. Don't use the Extension Updater. Problem is that the updater doesnt install the scintilla dlls.
  21. Replies
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    Re: string parser 2 java problem

    Check your email Francois
  22. Replies
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    Re: Flash runtime, Ink effects

    Sounds like a good compromise
  23. Thread: MagicDeque?

    by Ross
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    Re: MagicDeque?

    I wouldn't count on all of them herbert, maybe 1 or two.
  24. Thread: Binary Tree

    by Ross
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    Re: Binary Tree

    Update:
    Binary Tree object v1.1 + Java download

    Converted for Java!
  25. Replies
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    Re: Background Images - Memory leak?

    i guess, if offseting is all you want to really do??
  26. Thread: MagicDeque

    by Ross
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    Re: MagicDeque

    I'm worried that it isn't being installed by any of the updates.
  27. Thread: MagicDeque

    by Ross
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    Re: MagicDeque

    Francois, is this released yet?
  28. Replies
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    Re: Background Images - Memory leak?

    The problem is because of you resampling it. It's not really a problem. The ram builds up because it resamples the image and stores it so it can use it next time without resampling again (quicker,...
  29. Replies
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    Re: Background Images - Memory leak?

    I don't mind getting PMs, I don't read that many posts on the forum anyway.
  30. Replies
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    Re: Basic dotNet example for Chokito

    Good example TreeHugger,
    If I may make a comment, I'd rather set the class as the Startup Object and then i wouldn't need anything to be static.
  31. Replies
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    View Post

    New version: Java
    Download v1.1 with Java

    This installer now installs the Java version of the Move by Bézier object.
  32. Thread: Java Ink Effects

    by Ross
    Replies
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    739

    Java Ink Effects

    Hi guys,
    I may be a bit behind, but I don't think anybody's done this yet.
    Below is code for a class that allows you to use mmf-style ink effects in your java conversion.
    Enjoy :) .


    package...
  33. Thread: Binary Tree

    by Ross
    Replies
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    1,982

    Re: Binary Tree

    Update:
    Binary Tree object v1.1 download

    With this object you can store integers, floats and strings in a binary tree.
    Binary Trees allow for fast retreival.

    Updates:
    Added a 'load...
  34. Replies
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    Re: Beta Release of Superbar Progress Bar

    You should be able to convert that code pack to c++ style .net Tim. Then you won't need the dlls.
  35. Replies
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    Re: MMF2 SDK (rSDK) Problem when trying to use .NE

    crazy ivan,
    i went over your project's settings.
    go to Linker - Command Line - Additional options
    type
    /noentry
    then in general.cpp, int the dllmain method, take out this stuff
    ...
  36. Thread: Binary Tree

    by Ross
    Replies
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    1,982

    Binary Tree

    Binary Tree object download

    With this object you can store integers, floats and strings in a binary tree.
    Binary Trees allow for fast retreival.
  37. Replies
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    Re: OpenGL vs 3Dmesh - performance

    I think HWA will eventually open the doors to a better method of drawing the 3d-mesh object to the frame, which'll indeed make it faster.
    At the moment, the 3dMesh object aint much use.
  38. Replies
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    Re: for of war example

    Nice example bigredron.
    More Aussies!
  39. Replies
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    Re: Background Images object instancing?

    you can't do anything about it. sorry. it's a mmf thing.
  40. Replies
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    Re: dotnet :Enumerating Devices

    Hmm, I really don't know, it just returns 'Mic' for me too. The problem lies in your .net code though probably.
  41. Replies
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    Re: Request for Background Images Object

    not until somebody tells me how to do it.
  42. Replies
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    Re: Request for Background Images Object

    Hi Ran_TH,
    In case you haven't noticed already, I have updated the object to work with offsets.
  43. Replies
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    Re: Background Images object

    New version: 1.61
    Download v1.61

    What's new:
    Fixed a memory problem at edit time.

    Actions:
    Save an Image including Layers to file
    Save an Image including Layers into Overlay
    ...
  44. Replies
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    Re: can dotNet do this?

    It sure can. You'll have to know how to code in c# or vb.net first.
    Look into the UdpClient class.
  45. Replies
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    Re: Java Mooclick connection bug

    When the new release comes you definately should not get any errors, I don't think you should at the moment anyway.
    The reason why you can't connect externally from an applet is because java doesn't...
  46. Re: help using emgucv c# wrapper with .net for op

    wanna post a new mfa of where you're up to now?
  47. Replies
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    Re: MooClick Java Build Bug?

    Thanks Gerblegod7,
    I have discovered a couple of bugs.
  48. Replies
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    Re: Request for Background Images Object

    I guess i could do that Ran_TH, how urgent is your request?
  49. Replies
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    Re: [Request]Array with changable deminsions

    Doesn't the normal array object resize automatically? Not sure if this comment was worthy to be my 600th post
  50. Replies
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    Re: Background Images object

    new version: 1.6
    Download v1.6

    What's new:
    Layers
    Layers let you have multiple images within one. Useful for when you want to overlap images without multiple objects.
  51. Replies
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    Re: Critical MooSock bug

    Could you email me your mfa mechabowser?

    grey.hill.g at gmail.com
  52. Replies
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    Re: Edit Boxes and the Enter Key.

    Just so you know Chaos, this bug has been fixed, should be available in the next build.
  53. Replies
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    Re: Need a little help, but confused.

    you can download those .net libraries and link them to the .net script object via the references tab.
  54. Replies
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    Re: Edit Boxes and the Enter Key.

    I can confirm this bug francois.
  55. Replies
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    Re: Editing .arr Array files externally. How?

    Yeah probably easiest to just do it through mmf.
  56. Replies
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    Re: Best connectivity extension for MMORPG?

    A multi-thread object would seriously screw mmf up.
  57. Replies
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    Re: Editing .arr Array files externally. How?

    Let me get this straight, you're making a level editor in C++, VS?
    What do you mean by .arr file? Do you mean the files outputted by the Array object?
    If so, are you asking how the format of these...
  58. Replies
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    Re: Manage FX trough dotNet

    You can draw to an overlay object, that's about all, i'm sorry.
  59. Replies
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    Re: Possible to Build an Extension in Visual Basic?

    No you couldn't, cause it'd be a .net dll (managed dll).
    You could use my .net script object and reference the managed dll though :whistle:
  60. Re: First attempt at Java Port - Hi-Score Extension??

    Have you updated your mmf to the most recent version?
  61. Thread: ExtensionView

    by Ross
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    Re: ExtensionView

    Would really be nice if you could list the images next to the listview or something.
  62. Replies
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    Re: Java Mobile app test

    nokia n85 - "jad and jar attributes do not match"
  63. Replies
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    Re: Possible to Build an Extension in Visual Basic?

    You can do .net c++, another name is managed code, or the common language runtime, to make an extension.
  64. Thread: MMF2 Build #249

    by Ross
    Replies
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    252,598

    Re: MMF2 Build #249

    mmf now just loads the splash screen, 'creating frame window' and then it closes itself.
  65. Replies
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    Re: Background Images object

    new version: 1.5
    Download v1.5

    What's new:
    Now supports an unlimited number of images
    Lists your images in a property combobox
    Autoresize mode
    Delete button property
    A few little bug fixes
  66. Replies
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    View Post

    New version 1.1
    Download v1.1

    Added a 'An object moved' condition/event
    Added a 'Get Fixed value of last object to move' expression
  67. Re: [ Request ] Animation in background system object

    You should check out my Background Images object :) .
    It can do tiling and (manual) animation.

    http://ext.neatwares.ath.cx/ext/Background_Images_Object
  68. Replies
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    Re: [request] low-level connection

    this could be acheived using the .net object :)
  69. Re: help using emgucv c# wrapper with .net for op

    Sorry for the late help.
    There are multiple problems with your mfa.
    First of all, make sure the references are being compiled without errors (make sure it's finding the dlls).
    Next, your 'startup...
  70. Replies
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    Re: Numeric Up Down Control Object

    That's not possible atm lembi2001, sorry.
  71. Thread: .Net Question

    by Ross
    Replies
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    Re: .Net Question

    Look into the languages C# or VB.net, they have a giant inbuilt library of stuff. Anything you can do there, you can do with the .net object. And there are plenty of other .net dlls out there and...
  72. Replies
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    Re: Numeric Up-Down Control

    Those things could be possible Novabrain in the future :) .
    I don't think it's (easily) possible to get it to use decimal numbers however.
  73. Replies
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    Re: Random but helpful oddity i can't replicate :(

    Wow, these are features of the Scintilla control, I didn't know about them :) .
  74. Replies
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    Re: Random but helpful oddity i can't replicate :(

    no idea ! :)

    maybe it's a feature of the scintilla control ??
    maybe you hit ctrl+V ? :)
  75. Replies
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    Re: What can the .NET extension do?

    looki's got it :)
  76. Replies
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    Re: What can the .NET extension do?

    yes, that'd be possible.
  77. Replies
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    Re: What can the .NET extension do?

    You cannot make the object global yet. But I think it should be possible, I will look into it :) .
  78. Replies
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    Re: What can the .NET extension do?

    You can use Visual Studio for that, I won't be implementing a intellisence system.

    And Ganryu, you'd have to pass data in an x and y loop with calling function in the .net code. Something like...
  79. Thread: Beginner question

    by Ross
    Replies
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    Re: Beginner question

    Java and vb.net and c# use dots...

    You can bypass certain namespaces by 'using' them or 'import'ing them.
  80. Replies
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    Re: Background Images object instancing?

    I got word from Yves that it is due to the known background object creation / display bug.
  81. Replies
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    Re: Background Images object instancing?

    sorry retriever2, this is apparantly an inherent problem of the way background objects get created at runtime. Best to create them at edittime.
  82. Replies
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    Re: Background Images object instancing?

    Can you be more specific? I can create a copy and change values etc at runtime with it.
  83. Thread: Beginner question

    by Ross
    Replies
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    Re: Beginner question

    PauseRuntime() doesn't do what you might assume it does. It only pauses the runtime timer and will resume it again if you run the resumeruntime() function (or whatever it's called). The sdk says it...
  84. Replies
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    Re: .net Script object

    New version, 1.34
    Download

    Changes:
    Fixed references bug.
    Improved interaction efficiency.
  85. Thread: Dot Net Script

    by Ross
    Replies
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    8,605

    Re: Dot Net Script 1.32 not showing up

    http://ext.neatwares.ath.cx/ext/.net_Script_object

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=postlist&Board=71
  86. Replies
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    Re: [request] print preview object

    I saw a print preview object on visual studio a few weeks ago, maybe its possible to create something like that [/quote]

    You could use that object with the .net script object.
  87. Replies
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    Re: APF Tutorial Needed

    Yep that's probably a good idea.
    You just 'Advance the unit one step', set the active object (or whatever) to where it should be now on the screen, then refind the path: change its starting location...
  88. Replies
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    Re: APF Tutorial Needed

    You have to do something like this.
    Make infantry and tank units 'Unit Obstacles'. Then their respective profiles that they use will view the different landtypes differently.
    Eg. you could set the...
  89. Replies
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    Re: APF Tutorial Needed

    Read the help file dragonguy.
    You can Advance units' Current Position in Steps.
  90. Replies
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    Re: APF Tutorial Needed

    Have you read the help file? Could ask a more specific question?
  91. Replies
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    Re: Precomplied .NET programs

    You could compile a dll from VS and add it as a reference. Apart from that, no.
  92. Replies
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    Re: Companion/Pathfinding in a platformer?

    Yes don't use the fusion updater! :). Download it from the Released Extensions forum, or from here http://ext.neatwares.ath.cx/
    You'll get all the examples and the help file then.
  93. Thread: RTS Movement

    by Ross
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    Re: RTS Movement

    Look at the examples that come with the Advanced Pathfinding Object dragonguy. Using it is no trivial matter though.
  94. Replies
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    Re: Plant swaying motion, Grass moving

    you could use the 'set angle' action ? combine that with a plant thats made up of multiple parts maybe?
  95. Replies
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    Re: [Multi-Widget] Klik3D

    The reason why a lot of people can't get this working, is cause I've introduced a new bug in the new version of the .net script object i think.... Got to do with referencing dlls. Installing the Tao...
  96. Replies
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    Re: Accessing Other Objects

    You can just use a LPHO.
  97. Replies
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    Re: Object Parameter in Conditions

    I don't think it's possible. I could be wrong though.
  98. Replies
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    Re: Holiday Extension Pack

    I'd be happy to be delegated something.
  99. Thread: COM+ Object

    by Ross
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    Re: COM+ Object

    Happened to me too, but i tried it again, and it worked fine...
  100. Replies
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    Re: Object Parameter in Conditions

    Use PARAM_OBJECT just the same as an action. For an action that parameter type returns a LPHO. For a condition it returns a LPEVP. To convert a LPEVP to a LPHO you can use this.


    LPHO...
  101. Replies
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    Re: Using dotNet to communicate with game servers

    There is an example that comes with the object: 'Server.mfa' which does the listening continuously in a separate thread like you say.
  102. Thread: Dot Net Script

    by Ross
    Replies
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    8,605

    Re: Dot Net Script 1.32 not showing up

    The extension is quite stable. It should not crash like the lua object does (for me too). Complexity of the code will make no difference whatsoever.
  103. Thread: Dot Net Script

    by Ross
    Replies
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    8,605

    Re: Dot Net Script 1.32 not showing up

    Hmm you are right. However I debugged the extension and everything is returning fine as it should be... I'm think this has somethign to do with how the sdk retrieves parameters for expressions... I'm...
  104. Thread: Dot Net Script

    by Ross
    Replies
    44
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    8,605

    Re: Dot Net Script 1.32 not showing up

    Yeah you can access object coordinates. Check out the examples for it.
  105. Thread: Dot Net Script

    by Ross
    Replies
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    8,605

    Re: Dot Net Script 1.32 not showing up

    Ok fixed, redownload the extension.
  106. Replies
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    Re: .net Script object

    New version: 1.33
    Download
    Fixed a bug with calling CallImmediateCondition interaction.
  107. Thread: Dot Net Script

    by Ross
    Replies
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    8,605

    Re: Dot Net Script 1.32 not showing up

    Your quoted code looks good, perhaps when you're called whatever method in the code from mmf which does CallImmediateCondition, you're not giving it the correct number of parameters.

    EDIT: hmm...
  108. Thread: Dot Net Script

    by Ross
    Replies
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    8,605

    Re: Dot Net Script 1.32 not showing up

    Problem should be fixed now. dotNetScriptSetup.exe
  109. Replies
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    Re: .net Script object

    Rebuilt in VS 05, not 08, so it only requires .net 2.0, not .net 3.5 now.
    Download
  110. Thread: Dot Net Script

    by Ross
    Replies
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    8,605

    Re: Dot Net Script 1.32 not showing up

    Download this:
    http://www.microsoft.com/downloads/details.aspx?familyid=9B2DA534-3E03-4391-8A4D-074B9F2BC1BF&displaylang=en
    fixes the problem.
    (VS doesn't let you statically link with them if...
  111. Replies
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    Re: .net Script object

    http://img141.imageshack.us/img141/3857/extimgum6.png New version: 1.32
    Download

    What's new:
    Thread safety.
    Scintilla control.
    Object selection.
    Overlay object interaction.
    Compile button...
  112. Replies
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    Re: Extenison Problems

    I have a feeling maybe my Background Images object might suffer that problem Daniel. And my Bezier object perhaps too.
  113. Replies
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    Re: Extenison Problems

    The installer for the APF object also mentions that requirement.
  114. Replies
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    Re: MMF2 and .Net Controls

    I might do that bornemix :)
    I'm gonna upgrade it soon to allow drawing to overlay objects.
  115. Replies
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    Re: Scintilla Object V 0.5 Public Beta!

    looks cool Looki!
  116. Replies
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    Re: MMF2 and .Net Controls

    Yes droberson, the .net Script object allows integration of .net components :)

    Bornemix, you cannot draw to the screen with it. But you could draw to a .net bitmap and display it in a picturebox...
  117. Replies
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    Re: MMF2 and .Net Controls

    Kimera's a bit mixed up here i think.
    .net is a framework of predefined handy classes, to say the least. It also includes a virtual machine to run the code, like java.
    Vb.net and C# ,and a few...
  118. Thread: Bezier MMF2 Dev

    by Ross
    Replies
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    900

    Re: Bezier MMF2 Dev

    http://ext.neatwares.ath.cx/ext/Move_by_Bezier_object
    there is an example there that does exactly what you want. (though it could be made better).
  119. Replies
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    Re: Java versions of extensions

    It already has been ;)
  120. Thread: Java Runtime Bugs

    by Ross
    Replies
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    Views
    8,858

    Re: Java Runtime Bugs

    there are functions in java that return those path slashes and their equivalents for other platforms.
  121. Thread: Java Runtime Bugs

    by Ross
    Replies
    47
    Views
    8,858

    Re: Java Runtime Bugs

    That all works fine for me melligeorgiou, on windows.
  122. Replies
    7
    Views
    742

    Re: 3rd party extensions in Java?

    why not both
  123. Replies
    24
    Views
    3,997

    Re: System::Windows::Forms in an Extension

    I could help you out if you sent me your source, perhaps.
  124. Replies
    41
    Views
    7,727

    Re: Full List of Extensions?

    I didn't know the AVI object was java-ified.
  125. Replies
    24
    Views
    3,997

    Re: System::Windows::Forms in an Extension

    This is how I do it. Mostly taken from other websites. Put this in common.h

    #include "windows.h"
    #include "vcclr.h"
    #using <mscorlib.dll>
    #using <System.dll>
    using namespace System;
    Then...
  126. Replies
    24
    Views
    3,997

    Re: System::Windows::Forms in an Extension

    System::Windows::Forms is .net stuff.
    You'll have to change a few settings to get that working in an extension.
  127. Replies
    21
    Views
    4,538

    Re: DLL Object Calling C# Functions

    You add it as a reference (in the object's setup form).
    And I think you have to have the dll in data\runtime... or where the mfa file is.. or both, can't remember.
  128. Replies
    21
    Views
    4,538

    Re: DLL Object Calling C# Functions

    .net DLLS are not normal DLLs, you'd need to make a special extension to load .net DLLs. Or just use the .net object :) .
  129. Replies
    21
    Views
    4,538

    Re: C# Extension Development

    Not directly, although it would be possible to write some sort of bridge in c++ that would allow you to execute c# code. This means that you could write some sort of wrapper in c++ and then make an...
  130. Replies
    21
    Views
    4,538

    Re: C# Extension Development

    You can use the framework that the C# (and vb.net) languages use (the .net framework) in c++ the c++ way, which is not too dissimilar from c#, it's much the same but with -> and :: and ^ and gcnew
  131. Replies
    21
    Views
    4,538

    Re: C# Extension Development

    You can use the .net framework in creating an extension though.
  132. Replies
    6
    Views
    1,240

    Re: How much c++ should I know.

    I knew no c++ when i started. I jumped in. But I knew vb.net well, and therefore also C# to some degree, so I had a fair idea about how programming worked (not that they're very comparable to c++)....
  133. Replies
    10
    Views
    2,246

    Re: Moving Units in a Strategy game?

    or the Move by Bezier object (linear curve).
  134. Replies
    6
    Views
    1,895

    Re: Optimum image size for massive backdrop

    It's called the Background Images object :)
  135. Replies
    115
    Views
    20,321

    Re: How do you set up an RPG in MMFD2?

    yeah the background system boxes are very fast too. Try out the Background Images object too ;) It can tile aswell.
  136. Replies
    115
    Views
    20,321

    Re: How do you set up an RPG in MMFD2?

    Nobody speaks or spells british english anyway. Joke end.
  137. Replies
    14
    Views
    7,630

    Re: Simple example request

    You can use the object's expressions to get returned things from the functions or properties.
    The interaction conditions are part of the MMFInterface class. They let you call conditions in mmf and...
  138. Replies
    14
    Views
    7,630

    Re: Simple example request

    You need not create a whole new instance of the class to make a new thread from. I got rid of 'obj' in my code there.

    Yes you can do that with strings :) You could... return a .net string in a...
  139. Replies
    14
    Views
    7,630

    Re: Simple example request

    You need to fix line 12 otherwise it doesn't compile properly :)
    This is how I would do it:


    using MMFInterface;
    using MMFInterface.Objects;
    using System;
    using System.Threading;
    using...
  140. Replies
    14
    Views
    7,630

    Re: Simple example request

    For starters, your IncrementCounter() now needs an int, when you call it on line 12 you need to give it a parameter.
    Also, you can't give parameters to new threads like you're trying with...
  141. Replies
    14
    Views
    7,630

    Re: Simple example request

    You can try :) I take no responsibility :P .
    If it goes buggy and weird, then you know what the problem is. I'll fix it soon, so pretend it works for now.

    By the way, i'd put that .RedrawObject()...
  142. Replies
    14
    Views
    7,630

    Re: Simple example request

    Ok, you didn't use threads in that code there :)
    Your code works fine for me.
    If i put
    using MMFInterface;
    using MMFInterface.Objects;
    at the top :) I assume you had that too.
    And I put a class...
  143. Replies
    14
    Views
    7,630

    Re: Simple example request

    Note that this object isn't entirely thread safe yet. I'll fix it soon.
  144. Replies
    11
    Views
    3,122

    Re: Background Images Request

    I'll look into it
  145. Thread: MMF and Scripting

    by Ross
    Replies
    12
    Views
    3,308

    Re: MMF and Scripting

    If anybody wants to, they could PM me ideas (simple) for new script interactions for the .net script object. I'm not sure when I'll get chance to upgrade the extension though.
  146. Replies
    19
    Views
    3,042

    Re: Email object will not work in standalone exe

    Moosock is the more difficult option :)
    It involves communication with a SMTP server manually.
    http://en.wikipedia.org/wiki/Simple_Mail_Transfer_Protocol
  147. Replies
    19
    Views
    3,042

    Re: Email object will not work in standalone exe

    You could do that with moosock or the .net script extension. Neither require mmf developer.
  148. Replies
    11
    Views
    3,122

    Re: Background Images Request

    Done :)
  149. Replies
    10
    Views
    8,819

    Re: Background Images object

    New version: 1.4
    Download
    Now with ink effects.
  150. Replies
    11
    Views
    3,122

    Re: Background Images Request

    I'll get onto it.
  151. Thread: Bezier Curve

    by Ross
    Replies
    25
    Views
    5,543

    Re: Bezier Curve

    Nice and simple :)
    The Move by Bezier object can do this too, but it's a lot more straight forward with this extension.
  152. Replies
    6
    Views
    1,583

    Re: C# server for MooClick - sucbahnnel chars?

    Insert a breakpoint?
    I'd use moosock if I were you, no added headers that way.
  153. Replies
    18
    Views
    3,893

    Re: Printing Graphic File with .net

    The problem lies somewhere with your program (i think) having sole access to the last image. If I try to load that image in window's image viewer, it won't let me. Similarly, the .net script can't...
  154. Replies
    18
    Views
    3,893

    Re: Printing Graphic File with .net

    I thought you'd have this problem :) .
    You'll need to reset the list of things to print.
    Add this function under Class1, same as AddImageByString:

    Public Sub Reset()
    mImages.Clear()
    End Sub
    ...
  155. Replies
    18
    Views
    3,893

    Re: Printing Graphic File with .net

    You need to change it to call function "Class1.AddImageByString"
    at the moment, you haven't got 'Class1.' there.
  156. Replies
    78
    Views
    13,738

    Re: [3D] Using dotNet to render IRRLICHT

    somebody could make an irrlicht extension in c++, or you could use the .net wrapper version with this .net extension.

    And, if you got it to render to a .net bitmap or an overlay (through...
  157. Replies
    78
    Views
    13,738

    Re: [3D] Using dotNet to render IRRLICHT

    How would it?
  158. Replies
    18
    Views
    3,893

    Re: Printing Graphic File with .net

    Sorry for not helping earlier kungsangun.
    Copy this code into the 'script'. Put it after the 'AddImage' sub-procedure/function, which is near the top, just under its 'End Sub' line.

    Public Sub...
  159. Replies
    78
    Views
    13,738

    Re: [3D] Using dotNet to render IRRLICHT

    yes, i'll add overlay editing in the next version.
  160. Replies
    78
    Views
    13,738

    Re: [3D] Using dotNet to render IRRLICHT

    I don't think so. Could be wrong.
  161. Replies
    11
    Views
    7,553

    Re: .Net Bug with threads ?

    Maybe it was crashing for me because I have dual cores? Synclocking fixes that.
    Anyway, I think some of the clickteam people could help you from here :) .
  162. Replies
    11
    Views
    7,553

    Re: .Net Bug with threads ?

    I've noticed some strange characters still appear sometimes, but at least it doesn't crash anymore.
    I think this is mmf2's fault or the rich edit box's fault. If you instead, add the returned...
  163. Replies
    11
    Views
    7,553

    Re: .Net Bug with threads ?

    No that's not ok cause you're creating a new object each function, which is useless.
    Create a static object in the BackForth class, a module-level declaration (make sure it's instantiated).
    Then...
  164. Replies
    11
    Views
    7,553

    Re: .Net Bug with threads ?

    I dare say, this has to do with mmf's runtime not being really meant to deal with multiple threads.
    It also has to do with how the extension temporarily stores an 'Interaction Condition's...
  165. Thread: Dot Net Script

    by Ross
    Replies
    44
    Views
    8,605

    Re: Dot Net Script

    restarting the app doesn't affect anything for me.
  166. Thread: Dot Net Script

    by Ross
    Replies
    44
    Views
    8,605

    Re: Dot Net Script

    give a path to the reference.
  167. Thread: MMFInterface dll

    by Ross
    Replies
    3
    Views
    7,392

    Re: MMFInterface dll

    Good work :)
  168. Thread: Dot Net Script

    by Ross
    Replies
    44
    Views
    8,605

    Re: Dot Net Script

    Sure go ahead.
  169. Thread: Dot Net Script

    by Ross
    Replies
    44
    Views
    8,605

    Re: Dot Net Script

    I'd rather not have it as an external dll to reference. That would mean just more required files.
    For your problem, why don't you just look at the fake object browser in the setup form of the...
  170. Thread: Dot Net Script

    by Ross
    Replies
    44
    Views
    8,605

    Re: Dot Net Script

    You are right, the MMFInterface code (which is internally stored) is added to whatever code you input (if any).
    The references it needs are:
    System.dll
    System.Drawing.dll
    System.Windows.Forms.dll...
  171. Replies
    14
    Views
    2,244

    Re: Smoothly from Point A, too Point B?

    Use the Move by Bezier object, it can do straight lines too. :)
  172. Thread: Dot Net Script

    by Ross
    Replies
    44
    Views
    8,605

    Re: Dot Net Script

    Send me the code in a PM corentin. It shouldn't just crash.
  173. Replies
    78
    Views
    13,738

    Re: [3D] Using dotNet to render IRRLICHT

    I usually try to avoid having new extension versions that aren't backwards compatible :) ... I don't know what happened.
  174. Replies
    6
    Views
    2,102

    Re: Using dotNet - Threading

    A multithreaded server!
    Somebody should make one of them.
    Something that communicates with moosock or oinc.
  175. Replies
    18
    Views
    3,893

    Re: Printing Graphic File with .net

    the actual link is the same for all the versions.
  176. Replies
    0
    Views
    572

    Printing Graphic File with .net

    71-ML-11998-ML-<br /><br />Moved to new dotNet example archive
  177. Replies
    9
    Views
    1,733

    Re: Printing Graphic Files

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=83942
  178. Replies
    18
    Views
    3,893

    Printing Graphic File with .net

    This example shows how to print images from files using the .net object.
    It works by generating a list of image filenames, and you can adjust the position and size they appear on the printed page....
  179. Replies
    12
    Views
    3,528

    Re: Using dotNet to use the Text to Speech engine

    oh :D probably, cocodrilo would know... :P
  180. Replies
    12
    Views
    3,528

    Re: Using dotNet to use the Text to Speech engine

    Change it to vb.net?
    You could paste the c# code into some online converters.
  181. Replies
    12
    Views
    3,528

    Re: Using dotNet to use the Text to Speech engine

    Note that if you've got .net framework v3 or greater, that dll will already be on your computer. Also, if you don't have .net, that dll will be useless :P (I'm pretty sure).
    I had to find the dll...
  182. Replies
    4
    Views
    1,476

    Re: Using dotNet to manipulate ZIP archives

    obviously vjslib.dll is not part of the framework else i would have it:P
    Something to do with J# which isn't supported anymore... i think?
  183. Replies
    4
    Views
    1,476

    Re: Using dotNet to manipulate ZIP archives

    It's a bit poor that .net hasn't got a straight forward zip class.
    However if I was using this extension for (de)compression, I'd probably use the System.IO.Compression namespace.
  184. Replies
    4
    Views
    1,476

    Re: Using dotNet to manipulate ZIP archives

    We need the vjslib.dll file.
  185. Replies
    19
    Views
    3,151

    Re: (request) RTS extension

    you could try the Advanced path finding object. It's not an easy extension, but it is kind of designed with RTS games in mind.
  186. Replies
    10
    Views
    8,819

    Re: Background Images object

    New version: 1.3
    download
    Fixed a few bugs.
    Added 'Efficiency mode' options. (see the help file)

    Also, this extension should be vitalized now.
  187. Replies
    21
    Views
    19,079

    Re: Using dotNet to communicate with game servers

    yes all three.
  188. Replies
    21
    Views
    19,079

    Re: Using dotNet to communicate with game servers

    Yeah I mean the .net control PictureBox.
  189. Replies
    21
    Views
    19,079

    Re: Using dotNet to communicate with game servers

    Might be faster to hide the mmf window, and render to a .net form though, or better yet, render to irrlicht's own window.
    Or even do it without mmf altogether.
    I'll shut up now.
  190. Replies
    21
    Views
    19,079

    Re: Using dotNet to communicate with game servers

    You could add a picturebox to the frame, and have irrlicht render to that. I'll take a crack...

    Edit: Yes irrlicht works fine, rendering to a picturebox or some .net control which you can add to...
  191. Replies
    12
    Views
    8,993

    Re: .net Script object

    Sorry, I missed a bug with parameters, fixed now.
    Download v1.21
    Also, how parameters work has changed slightly. Basically if you input more parameters than necessary (when calling a method from...
  192. Replies
    12
    Views
    8,993

    Re: .net Script object

    New version: 1.1
    Download

    What's new,
    The ability to call overloaded methods from MMF. (Also previously crashed when attempting this).
    The ability to call .net's inbuilt shared/static methods...
  193. Replies
    21
    Views
    19,079

    Re: Using dotNet to communicate with game servers

    cool :)
  194. Replies
    3
    Views
    1,628

    Re: Calculating an arc/trajectory

    You could also just use the Move by Bezier object ;)
  195. Thread: Dot Net Script

    by Ross
    Replies
    44
    Views
    8,605

    Re: Dot Net Script

    You cannot call the inbuilt .net shared/static methods directly from MMF (no matter how many namespaces you import/use), like System.Math. etc.
    I could add this feature.
    But note that a lot of the...
  196. Thread: Dot Net Script

    by Ross
    Replies
    44
    Views
    8,605

    Re: Dot Net Script

    Yes there's documentation, if you click the help button, though it doesn't tell you how to code in c# or vb :) .
    I'm pretty sure that crash is the common dialog object's fault, but you could bypass...
  197. Thread: Graphs Extension

    by Ross
    Replies
    6
    Views
    1,407

    Re: Graphs Extension

    This could be acheived with my .net script extension :) .net lets you code your own controls/forms.
  198. Replies
    12
    Views
    8,993

    .net Script object

    .net Script extension

    This extension allows you to use C# or VB.net code in MMF.

    Requires the .net framework.
  199. Replies
    2
    Views
    677

    Re: Continuous scrolling screen (no edges)

    You could check out the example with my background images object :)
    http://ext.neatwares.ath.cx/ext/Background_Images_Object
  200. Replies
    6
    Views
    1,401

    Re: Ink Effect or Action: Change HUE

    Surely this could be acheived with a hwa shader.
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