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  1. You probably want to add only one action when...

    You probably want to add only one action when condition loops to those events. You can see it in the VACCiNE 2 demo in the menu section - look for the "single" demo:

    https://bit.ly/2UbdA6I


    ...
  2. Thanks guys, By the way, I think it would be...

    Thanks guys,

    By the way, I think it would be a good idea for us to gently apply pressure on Clickteam to look into a better native gamepad solution. The current extensions leave a lot to be...
  3. Hi everyone, Sorry about my absence here. I...

    Hi everyone,

    Sorry about my absence here. I made a decision a while ago to drastically cut down how much time I can spend answering questions about VACCiNE, volCAMERA, etc. It's not fair on you...
  4. There's no bespoke double-jump feature in...

    There's no bespoke double-jump feature in VACCiNE2, so you haven't missed anything. So you'll need to code it in yourself. Using a cooldown mechanic sounds like the right way to go to me.
  5. VACCiNE 2 uses two qualifiers. One...

    VACCiNE 2 uses two qualifiers. One ("Calculation") for all HUD elements, and one ("Radar: Neutral) for the little alert boxes. If you have the 2.5+ DLC, you can use the custom qualifier icons I've...
  6. Good to know! But are you saying that VACCiNE2...

    Good to know! But are you saying that VACCiNE2 currently has two ControlX objects in a frame somewhere? In which frame? I had a look but I can't see it.

    Thanks. I appreciate it! I'll fix it.

    ...
  7. Hey PBarwick. Sorry, I missed these posts...

    Hey PBarwick. Sorry, I missed these posts earlier.

    Yes, I think you're right about the preceding-tick thing. I can't remember for sure, but I'm pretty sure the reason I did it this way was...
  8. It's certainly possible, and I'm sure VACCiNE...

    It's certainly possible, and I'm sure VACCiNE would be of some use, but it would also involve a lot of tweaking of the engine from you. VACCiNE already does a good job of detecting multiple gamepads...
  9. VACCiNE 2 - an improved universal gamepad and debugger engine

    Hey everyone. I've spent much of the past couple of months (way more time than I should have!) on a complete overhaul of VACCiNE (Volnaiskra's All-purpose Customisable Controller & iNput Engine),...
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