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  1. Replies
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    discovered today :o hm, that might work with some...

    discovered today :o hm, that might work with some kind of version control or like workspaces: where app1 is game, app2 is level editor app3 for testring new features so on...
  2. damn that's masterpiece work! can't wait for...

    damn that's masterpiece work! can't wait for release :)
  3. :D wow! that owesome (сколько времени ушло на...

    :D wow! that owesome (сколько времени ушло на разработку?)
  4. Volnaiskra actually, you can also load images...

    Volnaiskra actually, you can also load images into different frames and switch between em, thanks! :) without it I would have to refactor huge amout of events.
  5. Erkabubben did you handle that? looks like...

    Erkabubben did you handle that? looks like loading frame into Active affects to all instances. Yves that is a bug or should it be so?
  6. :o that works, omg, thanks!

    :o that works, omg, thanks!
  7. is here any way to decect how app was runned?

    for example, here is 2 ways to run application in CTF2.5: key F7 runs as frame, key F8 runs as application. I need something like:
    runned as frame - do something.
    or
    runned as application - do...
  8. 1. ctf doesn't supports loading spritesheets at...

    1. ctf doesn't supports loading spritesheets at runtime. Only way to do that is - separate each animation frame to individual pieces and give them like: walk001.png, walk002.png, walk003.png so on......
  9. Replies
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    you want to make one instance of object checked...

    you want to make one instance of object checked in one time? i've maded small example for you, 3 lines:

    here you go -> 26991
  10. @TheHandwovenBox...

    @TheHandwovenBox you need to change logic of your double jump.

    26990
  11. https://community.clickteam.com/threads/88734-Vert...

    https://community.clickteam.com/threads/88734-Vertical-scrolling-swipe-gesture/page3
  12. Here you go -> 26924

    Here you go -> 26924
  13. @pradeep...

    @pradeep
    3. You must manually store somewhere what you've included in binary file, like "1.png", "2.png", "3.png" to get file-name and load it.
  14. btw @Fernando...

    btw @Fernando why expression DataStorageDirectory$( "Android object" ) + "1.png" doesn't work? but apppath$ + "1.png" works?
    afaik appath$ doens't work on android-runtime, even pre-build error pops...
  15. 1. Android runtime includes all external data as...

    1. Android runtime includes all external data as one binary-file,
    2. Android runtime doesn't allow to extract files and release files from binary file. Here is rises problem #3 from from it:
    3....
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    of course you can save all global variables into...

    of course you can save all global variables into one file. As far as array is fastest way to store data, you can use number-array for values or number-array for both values and strings. As far as...
  17. you need to store somewhere path to your sprite...

    you need to store somewhere path to your sprite and recover Active Picture at start of frame.
  18. you need to calculate distance between player and...

    you need to calculate distance between player and target point. Distance can be calculated via expression Distance(X1, Y1, X2, Y2) where X1, Y1 is coord of first object and X2, Y2 is coord of second....
  19. why ini? why not plain text? it's will be so much...

    why ini? why not plain text? it's will be so much easier to achieve this with plaint text + list object.
    if you use ini, you must store your data like this:*



    0=54
    1=1
    2=4
    3=5
    4=23
  20. clickteam youtube channel needs a review of...

    clickteam youtube channel needs a review of features!
  21. - i Snailed it (c) SnailOn

    - i Snailed it (c) SnailOn
  22. Replies
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    1. watch youtube video tutorials, for example,...

    1. watch youtube video tutorials, for example, here extremely handsome SnailOn and Clickteam channels on youtube.
    2. repeat what they do, try to understand, change order of operations and expression...
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    aa2953b4 you mean game or level editor? making...

    aa2953b4 you mean game or level editor? making game started about 2 years ago. level editor(s) started 1 years ago.
  24. Replies
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    @fnkycoldmadeanr...

    @fnkycoldmadeanr
    yep, numeric up-down control with a lot of active system boxes (separated into 2 groups: names and values)
    [0. name][0. value]
    [1. name][1. value]
    [2. name][2. value]
  25. Replies
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    i guess you trying to put PNG into your project...

    i guess you trying to put PNG into your project file, wich have MFA extentsion.
    here you can find advice and more-> https://www.youtube.com/watch?v=3WNDVWlOdr0
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    Diogen I would never think of it, thanks! :)

    Diogen I would never think of it, thanks! :)
  27. Replies
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    and if you switch display mode to standart - it...

    and if you switch display mode to standart - it works correctly. Interesting...
  28. you need to store somewhere 1 variable, try next:...

    you need to store somewhere 1 variable, try next:



    Mouse pointer over Active("whatever")
    Set global value A to Fixed value of Active("whatever")


    + Fixed value of Active("whatever") <>...
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    need help with filling rectangle

    Hi, can anyone help me, just trying to fill rectangle (Active System Box) with Active Object by scaling and repositioning last one. Problem is, when you start dragging you can watch some weird 1...
  30. Replies
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    Please add features for editor in next update:...

    Please add features for editor in next update:
    1. Toggling activation selected lines and group by hotkey.
    2. Edit selected line by hotkey (works for condition or action) i prefer simply enter...
  31. Replies
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    Just finished testing new feature - properties...

    Just finished testing new feature - properties editor. I think, also i can make some custom variable editing (speed, hp, mana, maybe strings for text) But now need to make selector, wich allow to...
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    :pacman::pacdot::pacdot::pacdot: probably the...

    :pacman::pacdot::pacdot::pacdot:
    probably the quickest way is open all groups ant hit CTRL+F and type "bad object"? not sure, i didn't have any mfa with a bug.
  33. Replies
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    @Popcorn...

    @Popcorn thanks! @Simon thanks! about exponental symbols, it's something like 6,02214129E23 right? and thats happens only if will work with floating point values?
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    trying to figure how to get if specific string,...

    trying to figure how to get if specific string, for example, string object text contains ONLY values = "2019" that will allow me to avoid using edit box object wich is have builtin "if text a string"...
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    help with comparing string

    comparing "if a text contains only values" possible without edit box?
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    i'm very impressed with the graphics :)

    i'm very impressed with the graphics :)
  37. Fuuriokun Hi, try to find Sketchy "Tile-based...

    Fuuriokun Hi, try to find Sketchy "Tile-based Examples"
  38. Replies
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    well, after few months of procrastination and...

    well, after few months of procrastination and learning i've mading level editor for my project. Here how gui looks:

    26159

    so far so good, list of current features:
    1. FILESYSTEM - new, save...
  39. did anyone noticed that loading external images...

    did anyone noticed that loading external images actually slower than internal? especially if u have tile-based game.
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    BartekB exactly! Oh gosh, thank you so much :)

    BartekB exactly! Oh gosh, thank you so much :)
  41. Replies
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    Need help, drag to rotate

    Happy New Year to all Clickteam Community!
    Need help guys, trying to re-create drag mouse to rotate object, just like when you rotating objects in a frame editor. So, what i know is, to find angle...
  42. grimmy i hope that example give you a clue how to...

    grimmy i hope that example give you a clue how to realize that. -> 25949
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    help with rotating object

    Is here any way to set objects hotspot to topleft(0,0) and rotate it by keeping their positions? like if hotspot was in their center.

    25933
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    I've also used bug when you renaming acive object...

    I've also used bug when you renaming acive object as qualifier name, that method allow you to use qualifier in behiavours. Result is in some frames collision not works properly.
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    DJFuego can you explain about slicing image into...

    DJFuego can you explain about slicing image into sprites (objects) more? that sounds interesting. I have no idea how engine detects, for example, mario, goomba or coinblock.
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    usually tile(block) based platformers uses...

    usually tile(block) based platformers uses objects himselfs to check collision wich is bad for perfomance (too many objects for checking), how we reduce that collision checks? let's say we have floor...
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    That's what i needed, thanks @Julian82...

    That's what i needed, thanks @Julian82
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    draw part of image

    Hello everyone, is here any way to draw(display) part of externally load image? Let's say i have image 64x64px and wan't to display only a part 32x32px of that image, like in the image below:
    ...
  49. you didn't tried to use save(export) button in a...

    you didn't tried to use save(export) button in a picture editor?
  50. Replies
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    that looks at least interesting X) Richter Rambo...

    that looks at least interesting X) Richter Rambo vs Dracula
  51. Replies
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    [EXAMPLE] Swapping values methods

    Example contains: 2 swap values within Active methods and 1 swap values within Array 25838
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    i didn't remember where i get that example ->...

    i didn't remember where i get that example -> 25818
  53. simply: DAT R OWESOME! X)

    simply: DAT R OWESOME! X)
  54. achieving terrain effect nearly-impossible...

    achieving terrain effect nearly-impossible without surface object. Unless you split terraing into A LOT of pieces, and here comes trouble with perfomance. Just try it to itself. Make 10000 objects...
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    it will be done when it's done. Chill.

    it will be done when it's done. Chill.
  56. here small example were it works -> 25806 you...

    here small example were it works -> 25806
    you need to specifiy on wich layer and on wich position you want to detroy.
    *maybe i missunderstood what u need )
  57. i have the last 291.6 version. here small example...

    i have the last 291.6 version. here small example -> 25803
    green one have hotspot on the 0,0. Red one have at center.
    both turns invisible if had negative scale.
  58. 1. you can choose wich backdrop on layer to...

    1. you can choose wich backdrop on layer to destroy (storyboard - backdrops - destroy created backdrops at).
    2. layers and coordinates can be attached to variables.
    * unfortunately that options...
  59. does that works? negative scaling hiding active...

    does that works? negative scaling hiding active object.
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    Solved! uploaded into Examples forum section.

    Solved! uploaded into Examples forum section.
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    Array true XY size ( lenght )

    Here small example what can display actual dimension of your array 25787
    p.s. if have a better idea how to realize it, i'll be i'll be appreciated it.
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    How check array true size?

    Need an idea how to check array true size. If i put data into array it will dynamically increase array dimension and show true size, and what happens if clear one cell in a corner? array dimension...
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    Eagle4 looks like spaceships controls very...

    Eagle4 looks like spaceships controls very "arcadish" (acceleration, decelleration, rotation) that is was on the plan?
    anyway, looks very polished and big projects.
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    oh, that is very simple. Thanks!

    oh, that is very simple. Thanks!
  65. Replies
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    Spread or set id within qualifier

    Let's say i have a couple objects (Active("Red"), Active("Green"), Active("Red")) with DATA qualifer. How count same instances of one object within given qualifer in one event? For example, each...
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    thanks! that was actually very helpful. :)

    thanks! that was actually very helpful. :)
  67. Replies
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    Engine questions ( frame settigs )

    1. So what's a deal with number of object's in a frame settings? why it's always presetted in a 1000? why not 20000?
    number of objects presetted for perfomance issue? something like 1000 better than...
  68. holy... amazing work!

    holy... amazing work!
  69. Replies
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    since google play requires api upgrade for old...

    since google play requires api upgrade for old apps until, afaik, november, I've upgraded old project and refactored events ( now events count less than twise size) and re-drawed old sprites. Now,...
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    lost keystore, need tip

    is anybody here who signed/uploaded apk to google store and lost keystore-file? need tips how to recover.
    by now i'm sitting and trying to remember what i've typed 2+ years ago.
  71. everything works fine. I've reduced size of...

    everything works fine. I've reduced size of subapp. Looks like overrides each other and can't "decide" wich subapp must read mouse events. 25669
  72. Replies
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    even Denuvo can be hacked.

    even Denuvo can be hacked.
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    help with renaming subfolder

    File-object can rename subfolders? i've maded small example wich can create/delete/rename folder withing given folder (apppath$) if i try to rename subfolder with name "example" to within a folder...
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    anatol you need to include your ini-file as...

    anatol you need to include your ini-file as binary file and use Android Object (to pass through filesystem) and File Objects (for checking file availability)
    Start of Frame:
    INI:...
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    i believe FILE or FILE-FOLDER objects can check...

    i believe FILE or FILE-FOLDER objects can check folder or even file existance.
  76. @Gradius...

    @Gradius is that what you mean? -> 25536
    easing expression is: current_score( "values" ) + ( target_score( "values" ) - current_score( "values" ) ) * 0.1
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    nice style, reminds me that, who developed...

    nice style, reminds me that, who developed ultimate fullscreen extension (site)
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    EE i'm almost realized it via list object. But...

    EE i'm almost realized it via list object. But your(string) method is better. Thanks!
  79. Replies
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    EE all values or strings of Active with string...

    EE all values or strings of Active with string object.
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    EE expression set alterable string to: string$(...

    EE expression set alterable string to: string$( "String" ) + NewLine$ + paragraph$( "String", AltValN( "Group.Data", LoopIndex("read_data") ) ) returns endless "text text text..."
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    reading ALL object values or stings

    what i'm doing wrong? this even possible? Ok, string object can display multiple newlines. So why string object can't grab all strings withing himself? Loopindex + newlines

    25514
  82. why Tiled? You can use frame editor as level...

    why Tiled? You can use frame editor as level editor:
    PROS:
    1. Frame editor features
    2. Less coding
    CONS:
    0. U need to make a LOT of Actives and put em into folder (i have experience putting 600...
  83. u can't use tilesets in frame editor. But 1. u...

    u can't use tilesets in frame editor. But
    1. u can separate each tileset pieces into actives/backdrops and draw em using paint mode.
    2. u can make own level editor with autotiling.
  84. Replies
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    MasochisticGamer here u go -> 25440

    MasochisticGamer here u go -> 25440
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    Holy-moly, i wanna play it. Amazing work!

    Holy-moly, i wanna play it. Amazing work!
  86. Replies
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    that might help ->...

    that might help -> https://www.youtube.com/channel/UC7mm6vNJYz10xe6uRNpot_A/videos
  87. maybe by writing playtime. I think only possible...

    maybe by writing playtime. I think only possible way whithout game-server is:
    1. If player exited game - write current time
    2. If player started game again - compare last played time and current...
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    like that? -> https://youtu.be/ea_bdshpUsI

    like that? -> https://youtu.be/ea_bdshpUsI
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    drawed some random game props, and finished by...

    drawed some random game props, and finished by this #pixelart

    25275
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    That gray spaces actually a blank spaces. So i...

    That gray spaces actually a blank spaces. So i greatly boosting my perfomance.

    25274
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    for each instances of one object yes - they...

    for each instances of one object yes - they shares one flags.
    but you can manupilate flags through event editor: like, if collision with another object - turn flag 0 on. So only collided instance...
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    firewall? proxy? does extension manager shows any...

    firewall? proxy? does extension manager shows any "extensions"?
  93. Replies
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    danworth Beejers thanks a lot!

    danworth Beejers
    thanks a lot!
  94. Replies
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    pick a random odd value

    how to pick random odd value? within these value - 1,3,5
  95. Replies
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    is that what you whant? -> 25267 you can attach...

    is that what you whant? -> 25267
    you can attach animaton frames or sequences relative to their own values. Like if object value a equals 1 then change their animation sequence or frame to that value.
  96. SOLVED. exporession: Left$("The String",...

    SOLVED.
    exporession: Left$("The String", Len("The String") >number of charasters<)
  97. any ideas how to remove file formats from a string?

    suppose i have images with name superamazingimage.png or thisisnotbmp.gif files
    How to remove file format from string? remove last 4 charasters from a string.
  98. i'm sure GPG cloud save can solve your problem.

    i'm sure GPG cloud save can solve your problem.
  99. Sticky: sware to us, it's doing nothing unlegal like...

    sware to us, it's doing nothing unlegal like spying us.XD
  100. Sticky: i can't use Google-sdk because it gives me ant...

    i can't use Google-sdk because it gives me ant folder error:
    Buildfile: C:\Users\alexandr\AppData\Local\Temp\AndEFC9.tmp\build.xml


    BUILD FAILED...
  101. Sticky: well, i'm a steam version user Perry, and i'm...

    well, i'm a steam version user Perry, and i'm using custom android-sdk since (dunno, since i bought ctf? maybe)
    since that post ->...
  102. Sticky: yeah, we JUST must keep 2 android-sdk's...

    yeah, we JUST must keep 2 android-sdk's...
  103. Sticky: wow, clickteam now supports official sdk? last...

    wow, clickteam now supports official sdk? last time we've used modified sdk with no ant-checking(or something like that)
  104. Replies
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    some crate-work assets. 25248

    some crate-work assets.
    25248
  105. Replies
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    here -> 25239 Replace Color affects all...

    here -> 25239
    Replace Color affects all instances of an object. This is because their animations share the same memory. In order for it to affect each instance individually, they would each have to...
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    yeah, standart buttons are big issue for...

    yeah, standart buttons are big issue for ui-design. Easiest way to deal with it - by using actives as buttons.
  107. @YeOldeLuke...

    @YeOldeLuke looks like you changed virtual width and hegiht in frame properties. Try to change it to increase values.
  108. faber, hi, google play developer console...

    faber, hi, google play developer console providing you to select open or closed testings (beta-alfa versions) for apps, for example, for closed you need to know google e-mail adress for all of your...
  109. Replies
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    Perry, hi, that one? ->...

    Perry, hi, that one? -> https://community.clickteam.com/threads/90898-Dual-Stick-shooter-iOS-Android
  110. i wan't snapping with borders in a corners (for...

    i wan't snapping with borders in a corners (for some reason)
  111. it's too good.

    it's too good.
  112. Replies
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    - hadouuuuuuuuuuuuuuuuuuuuuken!!!

    - hadouuuuuuuuuuuuuuuuuuuuuken!!!
  113. @Perry...

    @Perry it's hiding inside ROOT folders of you phone/tablet.
    you can find .arr or .ini files inside /data/data/com.yourcompany.yourapplication
    you need to: {
    1. root your device by installing...
  114. @soomeeon...

    @soomeeon oh, let me hug you. It works exactly how i want. :)
    it's maded by SnailOn math. btw he opened his videos again.
  115. Need help, zelda/metroid like scrolling + offset

    25023

    blue - offset
    red - window position

    need help, i've trying to make zelda/megaman like scrolling with offset. (top and left of screen window re-positioned by offset value). Problem is,...
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    Perry making level editor? here my method 24996

    Perry making level editor? here my method 24996
  117. sure you can, here i made small example for you,...

    sure you can, here i made small example for you, includiing sound and folder -->> https://drive.google.com/open?id=1S5moNtZ73kxIdwN0d-htFHTX6iiI7kqo
  118. did you tried realize it with builtin-timer? its...

    did you tried realize it with builtin-timer? its under clock icon in event editor.
  119. here formula: FloatToString$(>ValueNumber of...

    here formula:
    FloatToString$(>Value<, >Number of digits<, >Number of digits after decimal point or -1< )
  120. i'm sorry :pacman::pacdot::pacdot::pacdot: just...

    i'm sorry :pacman::pacdot::pacdot::pacdot:
    just look example, maybe you can do better.
  121. here, a very basic example: 24978

    here, a very basic example: 24978
  122. simply: set position x - random(framewidth) set...

    simply:
    set position x - random(framewidth)
    set position y - random(frameheight)
    or you can use range, wich gives you random values in selected range, rrandom(startpoint, endpoint)
    set position...
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    1. at the right side of programm window you can...

    1. at the right side of programm window you can fing layers toolbar, just add layer, how much you want (number of layers cost nothing for perfomance) first tab adds new layer, second for deleting....
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    looks like you using "resize to fill window...

    looks like you using "resize to fill window space" option in window tab. I posted a bug-report with no luck.
    You can try to make custom buttons with actives:

    -always ...
  125. dsilvers, here i've made small example. i'm a...

    dsilvers, here i've made small example.
    i'm a bit worried about event #211, that event abusing array file EVERY TIME while volume value greater than 4.
    and you loading system is not effective, in...
  126. can you attach screenshot of your events? That...

    can you attach screenshot of your events? That would be helpful.
  127. probably you got a problem with storing decimals...

    probably you got a problem with storing decimals in array. Try to multiply the float by 100, store it, and then divide it by 100 to set values.
  128. Replies
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    backdrops converted from actives. sure, here ->...

    backdrops converted from actives.
    sure, here -> 24843

    i've tried to make myself those algorithm, with no success. From here -< http://tinysubversions.com/spelunkyGen/
    So, i've looked up all...
  129. here ->...

    here -> http://fusion.xable.us/space-based-inventory.php
  130. Replies
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    Just realized prototype of Speluky level loading...

    Just realized prototype of Speluky level loading system. Modified Sketchy's example.

    https://media.giphy.com/media/lpWpTpsmbKgO6iQviq/giphy.gif
  131. Replies
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    how long you working with pixel art?

    how long you working with pixel art?
  132. Replies
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    aesthetic! :)

    aesthetic! :)
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    titanic work!

    titanic work!
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    4,887

    Synching game loop is pain in the ***, trust me....

    Synching game loop is pain in the ***, trust me.

    24791
  135. Replies
    4
    Views
    676

    Clickteam GPG includes examples in installation...

    Clickteam GPG includes examples in installation file.
    also -> https://community.clickteam.com/threads/97782-Google-Play-Games-Example-File
  136. Replies
    4
    Views
    676

    https://developers.google.com/games/services/integ...

    https://developers.google.com/games/services/integration/

    - afaik android object can download URL to file, also "GET object" can download files.
  137. i saw something familiar examples: ...

    i saw something familiar examples:

    https://community.clickteam.com/threads/92317-Randomly-Generated-Platformer-ala-quot-Spelunky-quot-in-MMF2-5/page3...
  138. Replies
    35
    Views
    4,887

    I guess, using active backdrops for obstacles are...

    I guess, using active backdrops for obstacles are faster. At least for my project.
    24740
  139. Replies
    0
    Views
    352

    add backdrop from active picture

    adding backdrop from active picture doesn't work for android?
  140. Replies
    55
    Views
    716,528

    Sticky: Poll: my work process like that: 24719 copy and...

    my work process like that:

    24719
    copy and paste mfa file and rename to today data. Copy original mfa to builds folder.
    #0103-#0803 - it's build data, you can simply track changes and reroll to...
  141. Replies
    12
    Views
    1,766

    here, i slightly organized your events....

    here, i slightly organized your events.
    https://drive.google.com/open?id=1TbDMSiLXVEWBXccNa3dxB9jfs7pm9nL0
  142. user clicks with "mouse button" on "object name"...

    user clicks with "mouse button" on "object name"
    + only one action when event loops
    destroy "object"
  143. Replies
    2
    Views
    468

    - IT'S ALIVE, IT'S A-L-I-V-E!!! >:D>:D>:D thanks...

    - IT'S ALIVE, IT'S A-L-I-V-E!!! >:D>:D>:D
    thanks soomeeon, your idea with slighty changes solved the problem. Believe or not, i wasted 2 days for that problem.
  144. Replies
    12
    Views
    1,766

    8 line: - "remove" start animation - "add"...

    8 line:
    - "remove" start animation
    - "add" change animation sequence to running
    player sprite:
    - "copy" running animation sequence from RIGHT to the LEFT
    - "flip" frame what you copied
    -...
  145. Replies
    2
    Views
    468

    PRO, need help with eachloop

    so, i'm trying to make custom path movement where you can draw nodes, and "target" object can follow throung that waypoints.
    Problem is, i can't reset the way for each instances of same object for...
  146. did you unchecked "end application if...

    did you unchecked "end application if foreground"? it's under android properties.
  147. i believe this extenstion can solve your problem...

    i believe this extenstion can solve your problem -> http://clickstore.clickteam.com/plugins/extensions/curl-object
  148. Replies
    35
    Views
    4,887

    hold on, i've creating around 15 tilesets with 3...

    hold on, i've creating around 15 tilesets with 3 variations. :)
  149. Replies
    35
    Views
    4,887

    i'm start thinking about "partial" resetting....

    i'm start thinking about "partial" resetting. nObjects in frame around 500+ (80 of them are tiles).
    So, if i reset frame it will take a while, engine must simply read events again and re-create all...
  150. Replies
    35
    Views
    4,887

    guys, how you handling death - restart level...

    guys, how you handling death - restart level cycle? i'm a bit worried because game will contain a lot of different objects with different variables, strings, and flags. Suppose, if player fall down...
  151. Replies
    35
    Views
    4,887

    MAGNETO! https://i.imgur.com/mU4Eju3.gif ...

    MAGNETO!



    https://i.imgur.com/mU4Eju3.gif



    also testing new tilesets.
  152. Replies
    362
    Views
    64,387

    guys, how attach gif-file like this?

    guys, how attach gif-file like this?
  153. Replies
    0
    Views
    272

    create object from another app

    I noticed that ctf2.5 can create objects from another application. Did that possible with "create with name"? what expressions needs to do that?
  154. Replies
    17
    Views
    2,113

    yep, for advice: you can calculate player xy...

    yep, for advice: you can calculate player xy position and convert it into cell xy. ( you can find example xable fusion site, i believe it's calling zelda or block scrolling) and load array file (for...
  155. Replies
    17
    Views
    2,113

    upd. someone did it...

    upd. someone did it http://clickstore.clickteam.com/on_call_tile_map_engine

    :pacman::pacdot::pacdot::pacdot:
  156. Replies
    17
    Views
    2,113

    i believe so, especially is you have X17600 *...

    i believe so, especially is you have X17600 * Y13200 and about 30k backdrop objects (and this is without counting active objects ( wich must have behiavours )
    also i've realized something similiar...
  157. Replies
    17
    Views
    2,113

    afaik -vania games have a huge maps, and it runs...

    afaik -vania games have a huge maps, and it runs on gba, ps, ds without lags so.
  158. Replies
    17
    Views
    2,113

    well, if it is my problem, i could try following...

    well, if it is my problem, i could try following steps:
    1. create all objects in a frame.
    2. write all object necessary data into array (name, x, y, layer)
    3. destroy all objects.
    4. and via...
  159. Replies
    2
    Views
    545

    here you go ->...

    here you go -> https://www.create-games.com/article.asp?id=269
  160. Replies
    35
    Views
    4,887

    MORE PARTICLES! ...

    MORE PARTICLES!



    https://www.youtube.com/watch?v=v0RXqm0J6tw
  161. Replies
    16
    Views
    1,896

    damn, @Julian82...

    damn, @Julian82 @coler123 thanks a lot! now we're in business :)
  162. Replies
    16
    Views
    1,896

    here: 24598

    here: 24598
  163. Replies
    16
    Views
    1,896

    Julian82 coler123 embeded collision works only...

    Julian82 coler123 embeded collision works only for detecting ground or walls? i've tried to make it with static spikes, no success yet.
  164. engine supports ftp, sql and can grab user...

    engine supports ftp, sql and can grab user information. (afaik OS-object)
    so theoretically you can generate file wich contains user pc information, playtime, scores etc. and upload file to server...
  165. Replies
    35
    Views
    4,887

    i think at least one month for playable alpha.

    i think at least one month for playable alpha.
  166. Replies
    35
    Views
    4,887

    here few more graphics testings. ...

    here few more graphics testings.

    245822458324584245852458624587245882458924589
  167. Replies
    35
    Views
    4,887

    sure, i want to also make obstacles(doors or...

    sure, i want to also make obstacles(doors or blocks) wich only can be opened via key wich are floating behind you exacly like eggs in Yoshi Island.
  168. Replies
    35
    Views
    4,887

    no, it's gonna be vertical speedrunning game for...

    no, it's gonna be vertical speedrunning game for mobile devices with one-touch control (actually player can control only jump moment and height)
  169. Replies
    35
    Views
    4,887

    here is gameplay (http://gph.is/2EnxllJ) for...

    here is gameplay
    for some reason i can't attach gif-animation to forum.
  170. Replies
    35
    Views
    4,887

    [WIP] Tower of Trials (runner)

    so let me post my thread. Project name Tower of Trials.
    PLATFORM

    Target platform is Android phones, maybe if the game will popular i'll export for other platorms.


    IDEA
    Main idea was to...
  171. Replies
    16
    Views
    1,896

    i saw this before, i'm a bit worried because this...

    i saw this before, i'm a bit worried because this method uses always and rapidly swithes between animation sequences before engine even draw animation. This sounds like abusing/overriding. Anyway,...
  172. Replies
    16
    Views
    1,896

    one more question. How you do custom collision...

    one more question. How you do custom collision checker? My ideas is:
    1. Using 1 pixel wide and tall active object. Just by looping through you objects you can re-position collision checker relative...
  173. Replies
    16
    Views
    1,896

    damn, i knew it! thanks a lot :)

    damn, i knew it! thanks a lot :)
  174. Replies
    16
    Views
    1,896

    perfomance of collision checking

    does count of collision check matter for perfomance? I mean, if i making a platformer and collision checks goes through backdrops. I'm a bit worried, because scene contains floor, walls, and even...
  175. Replies
    1
    Views
    506

    strange, without looking at your event-sheet...

    strange, without looking at your event-sheet can't tell what's going on at your app.
    p.s. omg 8192 x 300!!! that is background image? You definitely must cut it into small pieces. There is a huge...
  176. upd. I admit that comparing CTF2.5 with (Unity,...

    upd. I admit that comparing CTF2.5 with (Unity, Defold, UE, Godot, Stencyl, GMS2 etc.) is unfair , because engine is from old-ones.
  177. 1. 361 objetcts, 50% of the them visible visible...

    1. 361 objetcts, 50% of the them visible visible at the same time, with non smooth 52-60 fps
    2. 160 visible in the game screen, of course here 60 fps.
    3. I believe you doesn't have backdrops and...
  178. guys, i make a little profiler. Can you send your...

    guys, i make a little profiler. Can you send your scores?
    here my example 24557
  179. Replies
    3
    Views
    625

    picks random value between (start , end) so if...

    picks random value between (start , end)
    so if rrandom (10,20) you will get random value between 10 and 20.
  180. wow, 55-60fps? probably because you have hi-end...

    wow, 55-60fps? probably because you have hi-end phone compared to my low-end Highscreen Boost IIse. You can try check V-Sync under runtime options, and, i believe you will see same situation.
    I...
  181. let's do better, here original example 24556

    let's do better, here original example 24556
  182. never? here you can grab 2 apk files wich maded...

    never? here you can grab 2 apk files wich maded with CTF2.5 and GMS2 https://yadi.sk/d/mG4xEvOCyC7up
    i wanna know how much fps you'll get. I have 45-48 fps on CTF.
    apk file is fairy simple:...
  183. f the shaders on android, we need perfomance...

    f the shaders on android, we need perfomance first!
  184. Replies
    5
    Views
    1,176

    if you have google play developer account you can...

    if you have google play developer account you can make alfa or beta publish (open or closed) for you testers. If you make an updated version of your app - google play market automatically check a new...
  185. Replies
    2
    Views
    617

    1. Yes, you can test "network is connected -...

    1. Yes, you can test "network is connected - action"
    * and under permission set "access network state" and "access internet"
    2. no, there is no such options.
    * but you cand send feature request...
  186. Sticky: will CTF2.5 "EVER" support the original Android...

    will CTF2.5 "EVER" support the original Android Studio with original Android SDK wich is Studio download as default?
  187. ok, somebody make mfa with different settings. We...

    ok, somebody make mfa with different settings. We will make own testings and attach results.
  188. zentacko did one tutorial:...

    zentacko did one tutorial: https://www.youtube.com/watch?v=zCezDA2dQpE
  189. Replies
    5
    Views
    1,071

    2018, Fusion 3 where are you?

    2018, Fusion 3 where are you?
  190. Replies
    5
    Views
    1,071

    nice idea. I'll try.

    nice idea. I'll try.
  191. Replies
    5
    Views
    1,071

    how interpretate Fusion 9-slices ui?

    Did anyone have ideas how make in Fusion 2.5 9 slices ui? like image below.

    24477
  192. Replies
    3
    Views
    720

    set speed related to variable value? always -...

    set speed related to variable value?
    always - set "Active" animation speed to alterable value s "Active". You can also debug it on debugger or counter (insert it via extensions)
  193. try to post the message in feature request ->...

    try to post the message in feature request -> bugbox.clickteam.com/projects/fusion-2-5
  194. my bad, looks like i deceived someone. In-app...

    my bad, looks like i deceived someone. In-app extension includes in Clickteam Fusion Developer version. what about GPG object? it's needed for achievments, cloud saving, leaderboards, and quests....
  195. i've told, write your own extension via Clickteam...

    i've told, write your own extension via Clickteam SDK, make server and API for it. ;)
    p.s. and this is without legal issues related to payments
  196. Look here. 24223

    Look here.
    24223
  197. in-app pursaches passes through google play...

    in-app pursaches passes through google play service. Until you didn't make your own pursache-server and api to work with it (afaik, google play allow it). Also all pursache data and scores,...
  198. Replies
    11
    Views
    1,787

    it's all because you can't use qualifier in...

    it's all because you can't use qualifier in global events or behiavours. You're right about managing level in frame editor is quite easier and faster, but, as i said, if you have a lot of frames(each...
  199. Replies
    5
    Views
    679

    speaking of "save frame", backdrops instances...

    speaking of "save frame", backdrops instances can't be saved?
  200. Replies
    11
    Views
    1,787

    welcome to "no qualifier in global events" club....

    welcome to "no qualifier in global events" club.
    how to solve:
    1. Use 1 frame-based games with level editor.
    2. Use array to store values. (Positions, layers, HP, coins etc.)
    3. Here a trick....
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