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  1. Great! Howevwer I took the space pilot game as...

    Great!
    Howevwer I took the space pilot game as an example because it has the best movement to create games of the genre, and it can also be used for top view driving games (for example you could...
  2. Nice this code that makes it look like we are...

    Nice this code that makes it look like we are programming the example in C plus! :D (I'll try from scratch based on this!)
  3. MuddyMole, danjo and the others who responded....

    MuddyMole, danjo and the others who responded. Many thanks. Also you are right, leaving the keys the rotation of the spacecraft stops, the tutorial you have done is perfect (I did not have time to...
  4. @MuddyMole, Patrice: Many thanks, you have been...

    @MuddyMole, Patrice: Many thanks, you have been genius. Now I have to study the method to stop the rotation, once reached, of the angles 45, 135, 255, 315 (in practice, the 4 diagonals) when you...
  5. @Fredetmumu: Thanks again. Honestly, I wouldn't...

    @Fredetmumu: Thanks again. Honestly, I wouldn't have gotten there! This will be very useful to me.. (I sent you a p.m.)
  6. WOW. You are great, but really great. 100000...

    WOW. You are great, but really great. 100000 thanks!
  7. How to get the movement of the Space Pilot spacecraft?

    Hi.
    I tried to do the eight-way "rotary" motion to get the same motion as the space pilot spacecraft:
    https://www.retrogames.cc/arcade-games/space-pilot.html
    I almost succeeded, but I can't get it...
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