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  1. Replies
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    Great exemple MuddyMole ! thank you

    Great exemple MuddyMole ! thank you
  2. Replies
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    search for 2.5d on the clickstore

    search for 2.5d on the clickstore
  3. Replies
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    31931 try this

    31931

    try this
  4. Replies
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    I think your tank displacement system needs to be...

    I think your tank displacement system needs to be completely changed
  5. When we pause with the debugger and click on an...

    When we pause with the debugger and click on an object it is added to the debugger, but it only chooses one object if there are several that are superimposed, it would be a great function if fusion...
  6. Replies
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    Sticky: hello clickteam When we pause with the debugger...

    hello clickteam
    When we pause with the debugger and click on an object it is added to the debugger, but it only chooses one object if there are several that are superimposed, it would be a great...
  7. pause with the debugger and click on a object...

    pause with the debugger and click on a object will add it in the debugger
  8. Thank you volnaiskra!

    Thank you volnaiskra!
  9. is it possible please to post a small exemple?

    is it possible please to post a small exemple?
  10. Replies
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    like that?31822

    like that?31822
  11. Replies
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    for me, your program behaves normally. you set...

    for me, your program behaves normally. you set the volumes when you press N/U but then modify them through channels 31 and 32.
  12. you should check "vertical sync" in runtime...

    you should check "vertical sync" in runtime option :)
  13. Replies
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    could you post a mfa with just your samples and...

    could you post a mfa with just your samples and problems explained?
  14. Replies
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    perhaos if you use the same sample but named with...

    perhaos if you use the same sample but named with 2 different names
  15. Replies
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    works perfect for me too

    works perfect for me too
  16. Replies
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    it's cool, thanks!

    it's cool, thanks!
  17. When i made my "worms", i search the same idea,...

    When i made my "worms", i search the same idea, dig in the background is easy but create a new background in the background (around the whole you made) , for exemple to show burned sides, is more...
  18. oh! try to launch with F7. i don't know why but...

    oh! try to launch with F7.
    i don't know why but i can't launch it with F8...
  19. https://drop.infini.fr/r/4McqBYySEC#QCn9dalP1xRa7O...

    https://drop.infini.fr/r/4McqBYySEC#QCn9dalP1xRa7OuV6un8dOiO3eDe7zrFcnIQLXLOBJA=

    this version is more complete and integrates a crossover system
  20. Replies
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    yes for your project you have to copy and paste...

    yes for your project you have to copy and paste the framesystematically and redefine the positions of the decors, enemies, etc... the problem is that if you have to modify the code you will have to...
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    i think you can use platfom movement object,...

    i think you can use platfom movement object, because it use slopes correction
  22. try this, several method: with chek points, with...

    try this, several method: with chek points, with a line followed by PNJ, with check points automaticaly created on a line.


    ...
  23. Replies
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    FOR EXEMPLE: start of frame: alterable value A...

    FOR EXEMPLE:
    start of frame: alterable value A of "A"=1

    in your condition (D go to A) add :"alterable value A=1"
  24. Replies
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    use arrows left right and up

    use arrows left right and up
  25. Replies
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    here is my version if you want 31559

    here is my version if you want
    31559
  26. Replies
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    if you want here is the mfa of my first...

    if you want here is the mfa of my first version31558
  27. like that ? 31463

    like that ?
    31463
  28. plus exactement tu tu fais "health*1.0/healthmax"

    plus exactement tu tu fais "health*1.0/healthmax"
  29. View Post

    il faut n multiplié une par 1.0 pour que fusion transforme en chiffre a virgule
  30. c4t: it's a shame to have to do this kind of...

    c4t: it's a shame to have to do this kind of manipulation a little blushing...but if it is the only way...
  31. i'm not interested with patreon, i just want...

    i'm not interested with patreon, i just want firefly, because i d'ont want to learn unity or unreal, i just want to play with 3d and fusion, for small things, i don't want to make a superb game or...
  32. firefly price now that it is no longer supported

    at its launch firefly cost 80 dollars, it was planned support, updates, a future in short.
    Now that firefly is no longer followed, but that it could still interest users like me even in the current...
  33. Replies
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    Hello i just buy P3D 2.1 2 questions please ...

    Hello
    i just buy P3D 2.1
    2 questions please

    - Is it possible to use .obj model?

    - is it possible tu have more than 32 images for moving sprites (like non moving sprites ) specially for...
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    like this 31405

    like this
    31405
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    oh! thank you Volnaiskra!

    oh! thank you Volnaiskra!
  36. Replies
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    DaceC's and fwtep, AGREE with you!!! +1

    DaceC's and fwtep, AGREE with you!!! +1
  37. Replies
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    here it is31399

    here it is31399
  38. Replies
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    if ABS(posy "blue"- posy "red")

    if ABS(posy "blue"- posy "red") <= "number of pixel detection" THEN PUNCH OK
  39. For my (poor) PC and for android, it's faster to...

    For my (poor) PC and for android, it's faster to have one big picture with all small backdrop on it than 500 small actives for backdrop
  40. it's very usefull for android for exemple

    it's very usefull for android for exemple
  41. when i have a lot of actives in a level, and...

    when i have a lot of actives in a level, and these actives do'nt move (like ladders), i prefere make a big picture whith all the actives a the good place. i made a little mfa to capture all the frame...
  42. how many active "dirt" is there in your level?

    how many active "dirt" is there in your level?
  43. i'm sorry i don't understand what you want...

    i'm sorry i don't understand what you want exactly, you don't exlplain what ennemi should do when character is on the side or behind
  44. et quand le joueur est dessous ou loin sur le...

    et quand le joueur est dessous ou loin sur le coté, le personnage qui rebondit doit faire quoi?
  45. Replies
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    this update is so cool that clickteam could have...

    this update is so cool that clickteam could have passed it off as an add-on (2.5++) and personally I could have paid a few euros for these new features. thank you to clickteam for respecting users as...
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    Sticky: I dont't ask for images but for animations

    I dont't ask for images but for animations
  47. Replies
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    Sticky: YES! but i want to copy / past several...

    YES! but i want to copy / past several animations, from one active to another. when you want to copy 10 animations from one active to another, it will be more easy to copy the 10 animations in one...
  48. View Post

    desolé j'ai pas trop de temps en ce moment, mais il faut adapter mon premier jet avec une bouche for each, cela dit c'est assez complexe
  49. Replies
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    Sticky: it is possible to copy paste an animation from...

    it is possible to copy paste an animation from one asset to another which is very convenient. unless I am mistaken, it is not possible to select several animations to paste them all into another...
  50. is there somme obstacles ? try to post a mfa...

    is there somme obstacles ?
    try to post a mfa with the base of your program
  51. like that? 31303

    like that?
    31303
  52. you need to compare distance of every active "X"

    you need to compare distance of every active "X"
  53. Replies
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    tap "2.5" in clickstore search, it will show you...

    tap "2.5" in clickstore search, it will show you 2.5D solutions
  54. Replies
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    like this ?31207

    like this ?31207
  55. Replies
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    like this ?

    like this ?
  56. yes it's more easy with "dir + 16" but i wanted...

    yes it's more easy with "dir + 16" but i wanted ti show him how it works , now he could use this example for everything else
  57. like this for example31206

    like this for example31206
  58. Replies
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    what do you want exactly to do?

    what do you want exactly to do?
  59. Replies
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    sorry i made a mistake here is the good version...

    sorry i made a mistake
    here is the good version
    31194
  60. image manipulator never want to work on my...

    image manipulator never want to work on my computer, but it's easy to make with screencapture and surface, and it works.
  61. Replies
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    like this 31186

    like this

    31186
  62. Replies
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    voila 31177

    voila
    31177
  63. i d'ont know if it' possible with clickteam...

    i d'ont know if it' possible with clickteam movement controller but you can do that manually with cos / sin
  64. one solution 31175

    one solution

    31175
  65. sorry i don't understand what you want exactly

    sorry i don't understand what you want exactly
  66. click is use to grab not to rotate usually

    click is use to grab not to rotate usually
  67. i don't understand what you want to do

    i don't understand what you want to do
  68. voila 31153

    voila
    31153
  69. i will do that for you this afternoon

    i will do that for you this afternoon
  70. Replies
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    Je suis curieux d'en savoir plus sur cette...

    Je suis curieux d'en savoir plus sur cette méthode possible grace a la prochaine mise a jour!
  71. Replies
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    View Post

    il y a la possibilité d'utiliser l'editeur d'evenement globaux mais je ne maitrise pas ce domaine
  72. Replies
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    avoir plusieurs scenes est pratique et simpl,...

    avoir plusieurs scenes est pratique et simpl, cela dit il faut donc copier le code dans chaque scene et la moindre modification doit donc etre recopiée dans chaque scene, et c'est source d'erreur......
  73. it is because there is 2 loop named "old dots",...

    it is because there is 2 loop named "old dots", rename fore exemple the loop after the reboot and it works.
    31150

    PS: if you don't reboot the frame it's not necessary to reload the arrays
  74. yes there is a bug when you press strat 2 or 3...

    yes there is a bug when you press strat 2 or 3 times, i will correctr it later
  75. here is a solution "s" to save, "z" to restart...

    here is a solution "s" to save, "z" to restart without restart frame "r" restart frame
    31149
  76. Replies
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    voila 31147

    voila

    31147
  77. Replies
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    ok thank you defisym

    ok thank you defisym
  78. Replies
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    like that? 31145

    like that?
    31145
  79. Replies
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    surface and blit background

    hello
    I am able to use the object surface (blitt from/to active ans other surface object surface) but I do not succeed in blitter the backdrop in a surface object.

    someone could help me and post...
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    ok thanks, i have optimized a lot and i think...

    ok thanks, i have optimized a lot and i think it's not possible to do better...
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    Rick dangerous 2 beta tester

    I'm looking for beta tester for my rick dangerous 2 android version.
    I need peoples who know this game, to compare with original, no need to talk about anything else (difficulty or graphics...)...
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    View Post

    hello,
    here it is my 2.5d playable démo
    can you please test it and tell me how many fps (yellow counter)
    thanks!

    https://drop.infini.fr/r/tntUEYZcto#eVry6SZ6hKbIsg/73Bcdv7CGfLyk60wYXsCihK/57qg=...
  83. Replies
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    yes good luck, i like your little engine, very...

    yes good luck, i like your little engine, very cool, certainly a good futur game!
  84. Replies
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    Sticky: View Post

    "S’il vous plaît ne me dites pas que vous créez des objets par le biais d’événements puis que vous les supprimez du cadre..."

    yes, i didn't know it could be a problem,

    @ VOLNAISKRA:
    i have 30...
  85. Replies
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    Sticky: hello a cool trick is "select all the instances...

    hello
    a cool trick is "select all the instances with a same qualifier" but it only selects the assets present in the scene editor, it would take 2 lines: "select the assets of the same qualifier...
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    aenever version is better than mine because mine...

    aenever version is better than mine because mine doesn't work if there is more than 2 walls...
  87. Replies
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    i don't know why but i already have probleme...

    i don't know why but i already have probleme comparing 2 generals values, use your 2 counters to compare and it works !31088
  88. big images fully filled with pixels VS transparents pixels

    hello, does displaying a 4000 x 4000 image fully filled with pixels makes it more time than displaying a 4000 x 4000 image with 80 percent transparents pixels or is it exactly the same machine time?...
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    try that31077

    try that31077
  90. Replies
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    ok, but i don't want to resize but to cut in new...

    ok, but i don't want to resize but to cut in new dimensions, i think when you define new dimensions of an active, it automatically resize it (in the frame editor)
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    in the frame editor is it possible to define the...

    in the frame editor is it possible to define the size of an asset by cutting it instead of stretching it?
  92. Replies
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    je n'y parviens pas avec shift + crop...

    je n'y parviens pas avec shift + crop...
  93. Replies
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    et pour modifier la taille de plusieurs images...

    et pour modifier la taille de plusieurs images d'une direction svp?
  94. Replies
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    merci beaucoup Yves

    merci beaucoup Yves
  95. Replies
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    hot spot and width in image editor

    hello

    is it possible to change hot spot of multiple images in the image editor? when i select several images and click on the new position of the hot spot, fusion change hot spot only for the...
  96. can you post a picture?

    can you post a picture?
  97. Replies
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    it don't work on my computer, can't go after 1rst...

    it don't work on my computer, can't go after 1rst frame
  98. it' because your platform movement are not all...

    it' because your platform movement are not all straight then the direction in not exactly right or left or up or down , you must select several direction like in the mfa
  99. https://drop.infini.fr/r/EC2SyX48c_#1X6j1XxC+SgVhM...

    https://drop.infini.fr/r/EC2SyX48c_#1X6j1XxC+SgVhM57Xu9Is2nAyzcqAXP6QkD7ZcxS3jQ=

    it woks now
  100. Replies
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    is it when you duplicate the code in a new frame?...

    is it when you duplicate the code in a new frame? or if you delete all the same actifs, fusion delete code corresponding to this actif
  101. like this...

    like this
    https://drop.infini.fr/r/sn0FFHC0qB#qZ7Bh1dhHgxnHQBAaxQgEU1t/Oo9JSfFzAPbL1lIPM8=
  102. it's because the platform bring the character IN...

    it's because the platform bring the character IN the background, then "platfom movement" always do like this, it makes the character going up since it will be outside the background. you must use a...
  103. Replies
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    post your mfa if you want , it will be easier to...

    post your mfa if you want , it will be easier to help you
  104. Replies
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    View Post

    I think the problèm is With calculating because When i hide graph, it runs about 45, i thought that my proc was more good than that.
    Enyone else could try please ?
  105. Replies
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    ah ! ok i will test with integrated grapfic card,...

    ah ! ok i will test with integrated grapfic card, thank you!
  106. Replies
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    + grafic card nvidia geforce gt 610

    + grafic card nvidia geforce gt 610
  107. Replies
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    here is my config, i don't know if thi is the...

    here is my config, i don't know if thi is the raison that it's very slow on may pc...30931
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    thank you! anyone else please ??

    thank you! anyone else please ??
  109. Replies
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    test my 2.5d fps please

    hello

    could you please test this .exe and tell me what is the fps on your computer (the black counter at the top left, WHEN YOU MOVE RIGHT AND LEFT PLEASE

    On mine it runs around 35 and I would...
  110. Replies
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    yes i find it well

    yes i find it well
  111. Replies
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    Sticky: bonjour Il y a un truc bizarre avec les...

    bonjour
    Il y a un truc bizarre avec les parentheses comme vous pouvez le voir avec ce screenshot, les parenthese ne sont pas placées aux meme endroits dans la boite d'edition de la formules et dans...
  112. Replies
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    this version is a little optimised because one on...

    this version is a little optimised because one on active 2 was killed just at te creating loop
    30927
  113. Replies
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    i don't understand your problem, if you want...

    i don't understand your problem, if you want "active 2" to be destroyed, it works on you mfa...
  114. Replies
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    Sticky: hello it should be cool if we can change color...

    hello
    it should be cool if we can change color of global values and alterables values for actives , for exemple when we click on the title "global value" a panel of colors apprears and we can choose...
  115. it's the same speed on my old computer

    it's the same speed on my old computer
  116. Replies
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    like that?30916

    like that?30916
  117. it don't semm to be slow on my computer, but it's...

    it don't semm to be slow on my computer, but it's difficult to know the difference with yours
    you should add a count showing the rateframe and then we will be able to compare
  118. Replies
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    Sticky: The event explorer is great! this is a suggestion...

    The event explorer is great! this is a suggestion I made some time ago and I guess I'm not the only one since Clickteam realized it.
    ANOTHER SUGGESTION: would it be possible to add the possibility...
  119. ok thank you peeblo

    ok thank you peeblo
  120. new "load animation" and "preload image"

    hello
    i don't understand what is the new "load animation" and "preload image", and what it is used for?
    someone have a small exemple please?
    thank you
  121. my method ;) i try without a loop and if it'...

    my method ;)
    i try without a loop and if it' strange, i try with a loop then if it's working with a loop it's because fusion need it!
  122. the problem is: if you hurt the box by the top,...

    the problem is: if you hurt the box by the top, or the side, when you return in frame 1 and then go back at the same position you will hurt again the box, continually...
    there is one solution
    ...
  123. is it important if the platfoms and ennemies are...

    is it important if the platfoms and ennemies are not exactly at the same place when you return in frame 1 ?
  124. perhaps you can use FUSION "save frame" and "load...

    perhaps you can use FUSION "save frame" and "load frame"?
  125. Nothing appened when a hit the box 6

    Nothing appened when a hit the box 6
  126. Thank you Fernando, rebooting my PC solved the...

    Thank you Fernando, rebooting my PC solved the problem.
  127. Replies
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    to resolve the problem for android build (.gradle...

    to resolve the problem for android build (.gradle problem) Fernando told me to reboot my PC, rebooting the PC solved this problem too, now it works perfectly.
    thank you
  128. does android export 293.1 works with 293.10...

    does android export 293.1 works with 293.10 fusion version?
  129. android export worked fine, but crash since update to 293.10

    i just upgrade to 293.10 but i can't export yet on android
    30870

    version min 10
    version target 12

    exension : ini and android object

    it seems crash with all mfa for me...
  130. Replies
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    hello, i just upgrade in 293.10 but transition in...

    hello, i just upgrade in 293.10 but transition in abd out stil d'ont work, somebody could help me please?
  131. Replies
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    yes, i think it's because fusion keep key pressed...

    yes, i think it's because fusion keep key pressed for the entire frame, use flag like thie :30862
  132. View Post

    Si tu as besoin autre chose n'hesite pas
    ça peut t'aider eventuellement ça:

    30860
  133. Replies
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    transition in and out

    i'm using 293.1 and i just see that transition in and out doesn't work , preview doesn't works too. is it my fault? perhaps i do something wrong?
  134. dans ton MFA, a la ligne 18, ajoute "+180" a...

    dans ton MFA, a la ligne 18, ajoute "+180" a l'angle
  135. Replies
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    ok thanks, but what is the logcat and how to...

    ok thanks, but what is the logcat and how to enter in?
  136. Replies
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    the phone where it's doesn't work: huawei Y6...

    the phone where it's doesn't work:
    huawei Y6 2019
    android 9
    proc: mkt mt6761
    ram 2 go
    intern memory 32
    resolution 1560*720
    when images a more than around 3000x3000 ther are black
    in my game,...
  137. Replies
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    on samsung it works :...

    on samsung it works :
    https://www.youtube.com/watch?v=cZW_qJiOQws

    on huwawei it doesn't work
    https://www.youtube.com/watch?v=bVYV1VuH-OQ

    it's the same .apk

    i notices than all the layer is...
  138. Replies
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    problem with scenary on android

    dans mon jeu, j'ai une scene de 5000 sur 5000, elle est composée de 6 decors constitués de grosses images disposés a differents endroits. j'ai remarqué que sur certains telephones les grosses images...
  139. Replies
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    Sticky: sorry for my stupid question but somebody could...

    sorry for my stupid question but somebody could explain me how to downoad the last beta version please? when i go to "passeport community" there is only 293.1 version in "download" and nothing in...
  140. what is this game please?

    what is this game please?
  141. i just try space pilot and it seems that when you...

    i just try space pilot and it seems that when you release keys, rotation stop at the actual angle and not at the next diagonal
  142. Patrice : zero lignes ! ;D

    Patrice : zero lignes ! ;D
  143. 30759 this version is better with 90 degree...

    30759

    this version is better with 90 degree and 180 degree
  144. like that ?30758

    like that ?30758
  145. this is the beginning , you must adjust it ...

    this is the beginning , you must adjust it

    https://drop.infini.fr/r/H4qgVxkkNo#67PK7qX3PhGGt1BYuuE0A3kMpr+lyD2HL1VUN9HqFo8=
  146. you must use a mask of rectangular shape, and not...

    you must use a mask of rectangular shape, and not of the shape of the character, the rectangle must be the width of the feet and the height of the character
  147. nice effect !

    nice effect !
  148. like that? 30657

    like that?

    30657
  149. thank you !

    thank you !
  150. there is no solution exept .ini or other similar...

    there is no solution exept .ini or other similar system (list, array)
  151. if needed, don't hesitate to ask help again

    if needed, don't hesitate to ask help again
  152. Replies
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    471

    this version seems working fine 30611

    this version seems working fine

    30611
  153. if you have a small exemple...

    if you have a small exemple...
  154. you started you mfa with windows export and later...

    you started you mfa with windows export and later you choice android export, start a new project and choice android at start, you will see than save and load are not accessible
  155. this option is not compatible with android

    this option is not compatible with android
  156. try this 30602

    try this

    30602
  157. like that ? 30601

    like that ?

    30601
  158. ah ok, i am curious to see your method ! if you...

    ah ok, i am curious to see your method ! if you have a mfa it should be cool
  159. i don't undestrand exactly what you want but this...

    i don't undestrand exactly what you want but this one could help you

    30599
  160. no problem, don't hesitate to ask for other help

    no problem, don't hesitate to ask for other help
  161. voici un exemple30598

    voici un exemple30598
  162. it's possible only with object "surface"

    it's possible only with object "surface"
  163. Replies
    1
    Views
    404

    View Post

    c'est compliqué la pseudo 3d. je reconnais le mfa de Patrice, tu devrais directement lui demander en posant une question sur le forum du "comptoir du clickeur"
  164. Replies
    6
    Views
    1,503

    defisym, could you post a mfa with thius shader...

    defisym, could you post a mfa with thius shader please
  165. you link is broken

    you link is broken
  166. just an exemple30502

    just an exemple30502
  167. Replies
    24
    Views
    2,574

    or exactly the same thing than in fusion : save /...

    or exactly the same thing than in fusion : save / load scene position , but for android
  168. Replies
    971
    Views
    189,545

    Sticky: Oh yes! very good idea ! thanks!

    Oh yes! very good idea ! thanks!
  169. Replies
    971
    Views
    189,545

    Sticky: thanks naitorstudio but it is not exactly my...

    thanks naitorstudio but it is not exactly my problem.
    ex:
    i have a group named "character death" line 50 to 70
    i need to deactivate juste one line, number 60. i deactivate it BUT I WANT to keep it...
  170. Replies
    971
    Views
    189,545

    Sticky: bonjour, hello, I do not know if it is possible...

    bonjour, hello,
    I do not know if it is possible in one of the last version but when we deactivate a complete group and then reactivate it (in the editor) it would be very practical if it kept the...
  171. Replies
    4
    Views
    1,291

    View Post

    oui c'est ça ma question, cependant les collisions fonctionnent normalement comme une boucle et des que fusion a a détécté une collision il comprend que ce qui suit concerne uniquement les actifs en...
  172. Replies
    4
    Views
    1,291

    here is the good code (but last one was ok too)...

    here is the good code (but last one was ok too)
    30411
  173. Replies
    4
    Views
    1,291

    probleme collision without loop

    hello
    in the code that follows, I absolutely have to use a loop so that fusion does not mix the assets, which is surprising since the first condition is a collision

    somebody could explain me...
  174. Replies
    2
    Views
    1,236

    thank you!

    thank you!
  175. Replies
    2
    Views
    1,236

    back button on android

    hello

    it is possible to deactivate back button comportement for android, ok, but is it possible to assign an other function to this button ? (back to a scene for example, or reload application)
    ...
  176. Replies
    0
    Views
    1,257

    INI problem to find the file on the HD

    Hello

    in my mfa to android destination, I use INI

    I enter the name of the destination file at the start of the scene

    if I uncheck "write ini file in appdata" and I compile on windows, i can...
  177. Replies
    5
    Views
    1,885

    here is the formula30401

    here is the formula30401
  178. Replies
    11
    Views
    1,652

    30393 like that

    30393

    like that
  179. Replies
    11
    Views
    1,652

    sorry i can't understand what you want exactly

    sorry i can't understand what you want exactly
  180. Replies
    11
    Views
    1,652

    with this version you can add a lot of pods , and...

    with this version you can add a lot of pods , and it adjust automatically the rotangl30389
  181. Replies
    11
    Views
    1,652

    like that?

    like that?
  182. Replies
    3
    Views
    471

    thanks a lot aenever! but it should be natural...

    thanks a lot aenever! but it should be natural...
  183. Replies
    3
    Views
    471

    problem with animation, please

    i always have problems with animations...
    someone could explain me please why in this mfa, when i change direction to left, animation don't works the first time of the loop and go direct to the last...
  184. 30318 it could help you perhaps

    30318

    it could help you perhaps
  185. Replies
    3
    Views
    375

    try to post your mfa please

    try to post your mfa please
  186. like that?30298

    like that?30298
  187. sorry but i don't understand your code (you...

    sorry but i don't understand your code (you didn't name values)
  188. hi, i think you need colliders

    hi,
    i think you need colliders
  189. there is several possibility but i need ton know...

    there is several possibility but i need ton know wath effect you want exactly (with a small video, a gif...)
  190. Ah ok, ne pas utiliser les guillemets quand on...

    Ah ok, ne pas utiliser les guillemets quand on défini le nom, mais les utiliser dans le code. merci
  191. help named node in movement path please

    hi everybody

    i don't understand why in this mfa, named node doesn't work...30226

    thanks for your help
  192. Replies
    13
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    1,876

    Sauf erreur de ma part, le decor actif permet de...

    Sauf erreur de ma part, le decor actif permet de changer d'image en cours d'execution, et son emplacememnt peut etre modifié contrairement au decor normaux qui ont une seule image et son fixe du...
  193. thanks for this exemple using arrays in 3...

    thanks for this exemple using arrays in 3 dimensions
  194. View Post

    Oui tu as raison Doberman c'est tout a fait ça, j'ai descendu le nombre de couleurs, donc réduits le poids mais ça n'a rien changé, ensuite j'ai coupé les images en 2 et ça a fonctionné, je me...
  195. ecran noir sur certain telephones et pas sur tout les calques

    Je m'exprime en français car assez compliqué en anglais.
    dans mon jeu il y a 4 calques
    le jeu comporte 3 niveaux (assez grande carte)
    le niveau 1 fonctionne sur tout les appareils android
    le...
  196. Replies
    4
    Views
    1,153

    et en incluant la desactivation dans le code du...

    et en incluant la desactivation dans le code du comportement?30172
  197. Replies
    6
    Views
    1,522

    sorry, it's too difficult to understand what you...

    sorry, it's too difficult to understand what you want, perhaps you could use google translation?
  198. Replies
    4
    Views
    1,153

    sachant que les comportements sont juste des...

    sachant que les comportements sont juste des morceaux de code qui s'ajoutent a la fin du code principal, j'imagine que en mettant tout le comportement dans un groupe d'evenement il est possible de le...
  199. Bonjour, je pense qu'il faut desactiver tous les...

    Bonjour,
    je pense qu'il faut desactiver tous les groupes concernés un par un
  200. Replies
    3
    Views
    1,183

    it seems working fine on my computer

    it seems working fine on my computer
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