Here's the official trailer for Broken Sky
https://www.youtube.com/watch?v=3BQASAEVMN8
Release date on Steam is going to be 12th May 2021 (not long to wait!)
It would be great if you could...
Type: Posts; User: madmac; Keyword(s):
Here's the official trailer for Broken Sky
https://www.youtube.com/watch?v=3BQASAEVMN8
Release date on Steam is going to be 12th May 2021 (not long to wait!)
It would be great if you could...
Hi
Just wondering if anyone has had any random crashes when using Steam Leaderboards?
I've got everything working such as achievements and the Leaderboards but on the odd occasion when you go...
Loads more progress on this and I've managed to get Steam Achievements and Leaderboards working!
Hopefully released within the next 4 weeks but you can wishlist it at -...
and a new teaser trailer for the game
https://www.youtube.com/watch?v=F5p3ifQt6JQ
I've been working on Broken Sky for about 6 months now.
Its a fast paced dogfighting shooter which will be released on Steam in Spring 2021
There will also be a stand-alone Windows version but...
I've had this in the past. Best to email their support back and ask them exactly what you need to do for it to be accepted. Usually a helpful person will give you some more info rather than the...
Thanks for all the nice comments - its much appreciated.
If you're playing on Android or even the Windows version from itch.io it would be great if you'd consider leaving a review - thank you
Theres now a version for Windows at https://mgeorg1.itch.io/slither-a-snake-adventure
enjoy!
I had the same issue quite a long time ago and I always used SmartBanner. Although I checked my game on a number of different devices I could never see any overlap.
In the end I changed the banner...
Very impressive!
Happy to say that I've just released our latest game "Slither - A Snake Adventure" for Android.
https://play.google.com/store/apps/details?id=com.addictive247.snake
Its like classic snake but...
and finally Skin and Bones has been released on Steam!!
We're offering a 20% discount during launch week
https://store.steampowered.com/app/1252450/Skin_and_Bones/
enjoy!
thanks - much appreciated
I'm happy to announce that Skin and Bones will be coming to Steam on April 6th.
You can wishlist it at https://store.steampowered.com/app/1252450/Skin_and_Bones
The game is a fast-paced retro...
Anybody interested in a free copy of Frustrate-a-ball ??
Hi All,
I'm offering 10 free Steam keys for our newly released game "Frustrate-a-ball".
The games store page can be found at https://store.steampowered.com/app/1143330/Frustrateaball/
I've got...
and its released - https://store.steampowered.com/app/1143330/Frustrateaball/
Get 10% off during its launch week
Released tomorrow!! Please add it to your Steam Wishlist
Our latest game "Frustrate-a-ball" is coming to STEAM on Sept 11th.
You can add it to your wishlist at https://store.steampowered.com/app/1143330/Frustrateaball/
If you can't wait until the Steam...
Cheers Danny.
I've made that change and tested on the Steam dashboard and all works fine.
Font embed also works a treat.
Just waiting for Steam to review - fingers crossed!
Thanks for all the information - much appreciated.
I've currently been using Apppath$ so it looks like I'll have to change that.
Hi All,
Wondering if anybody can give me some advice before I try and put my game(s) on Steam.
Our latest game Frustrate-a-ball uses Font Embed to install a specific font for the game. For the...
Also available for Windows at https://mgeorg1.itch.io/frustrate-a-ball
Frustrate-a-ball has just been released for FREE on Google Play. Go get it at - https://play.google.com/store/apps/details?id=com.addictive247.Frustrateaball
Its like PONG on drugs. Its like a...
I had a similar thing from Admob a while ago. Its to do with the categorys that can be shown as ads. I did the following from my AdMob dashboard:
- Login to Admob and from the left hand menu...
Frustrate-a-ball is coming to Android very, very soon.
It's like PONG on drugs; a Brick Breaker that's actually fun and a game that you will die a lot in!
...
A lot of my games/apps have been published with 292.5 to Google Play and I havent had any issues
I do a similar thing on the new game I'm working on. Mine automatically inserts the high score for "PLAYER ONE" on the Game Over screen.
The way I did it was under the Hi-Score object properties I...
I think your website looks very professional and does a very good job of explaining what the application does.
The videos also explain everything well. I like the idea of turning on "Auto" and your...
Colin the Coin is back in Coin Caverns! The latest challenging game by Addictive 247. It's been 16 years since Colin has been on our screens!
Take to your Rocket Powered Platform but avoid the...
This January Addictive 247 Games will be releasing "Coin Caverns" featuring Colin The Coin.
It's been almost 16 years since Colin first appeared in the platform game "Coin World" for the PC. Funnily...
sorry, only just seen this post. Looks like GamesterX23 beat me to it :)
Was just going to say that there is usually a delay before ads start showing. I've waited a couple of days in the past before they start showing up.
Glad it's all working for you now.
I've always had a privacy policy and all my apps link to it from their store listing.
I've been tweaking it over the last week or so to include more things about apps/AdMob/Google Analytics etc....
The warning message I've seen about this is when I've been on my Admob Console
I've just updated the Android game "Golf Clash" and when you go into it now you get a small box on screen saying "We have updated our terms of service and privacy policy. By tapping 'OK' I agree to...
Our new game Rockstar Alien Killers has just been released on Google Play at https://play.google.com/store/apps/details?id=com.addictive247.AlienKillers
...
Rockstar Alien Killers has now been released on Google Play at https://play.google.com/store/apps/details?id=com.addictive247.AlienKillers
https://www.youtube.com/watch?v=VUODpQ_JpBM
New Official trailer for #RockstarAlienKillers
The game will be released next Tuesday 15th May on Google Play
https://www.youtube.com/watch?v=VUODpQ_JpBM
https://youtu.be/watch?v=xveCJwm8544
Brand new gameplay video for #RockstarAlienKillers
Hoping to release in May for Android devices
Looks great!
looks great
. . . and another new gameplay video I've just released
https://youtu.be/Oz_lw042fsI
Thanks for the comments.
The camera is a lot smoother than shown in the video. It's just the quality of the video that makes it look like that.
The game certainly doesn't look static when playing...
Another WIP video of one of the missions at sea. This shows the alien rockets taking off in the background.
https://youtu.be/eSd5oyEGT2I
Thanks! The UI has changed quite a bit through the course of development
Thought people here may be interested in the new game I've been working on for the last 10 months.
It's called "Rockstar Alien Killers" and will be released for Android, hopefully within the next...
I'd just like to share our new game for Android
Football Word Cup
*https://play.google.com/store/apps/details?id=com.addictive247.FootyWordCup
I wrote this game for my son who struggles in...
This is just a quick update to say that we've been working hard on updates and version 1.3 has just been released this weekend.
So what's new:
- More achievements added!
- Different themes...
Our latest Android game "Dead Simple 21" has just been released.
Dead Simple 21 has you going head to head with Death himself in this fast paced 21 card game.
Simply try and make 21 in any one of...
Thanks Popcorn - that's a fantastic example, very clever
Thanks for your reply.
A lot to think about to try and get this working I think
I'm sure there's a simple way to do this but for the life of me I can't think of it!!
What I want to create is a playing field made up of blocks but everytime the game is played I need it to be...
Currently working on a new game for Android devices which is an island escape game.
Your ship is sinking so you have 15 seconds to grab 5 items. Your choices will affect how you'll survive on the...
I also thought the player animation speed looked a bit slow.
Have to congratulate you on an amazing trailer though - loved it :)
Yes, use the same font in your string within Fusion
Thanks for the comments. I'll put your suggestions into the next version
New version (1.2) now available. Has the following changes made:
- Buttons for movement increased in size.
- File size reduced even more!
- Changes to how ads are displayed.
Hope you enjoy!
New version (1.2) now available. Has the following changes made:
- Buttons for movement increased in size.
- File size reduced even more!
- Changes to how ads are displayed.
Hope you enjoy!
OK, think I've got this working by using at Start of Frame --> Display Inter to 1 and then the rest of my Chartboost code as normal.
Done a few tests and all seems to be working fine now :)
Hi,
I'm trying to implement Chartboost into my IOS game and am having trouble with any kind of ad being displayed.
I know there are a lot of topics about this but nothing I do seems to work. I've...
Skin and Bones is now available on the App Store at
https://appsto.re/gb/h-s4_.i
All likes, shares and reviews appreciated :)
I managed to get it working by following this tutorial - http://codewithchris.com/common-mistakes-with-adding-custom-fonts-to-your-ios-app/
Also I didn't have the font for the Bold or Italic...
Hi,
Just wondering if anybody knew how to add a specific font to an IOS App.
Under Android I can use the Font Packer but can't seem to see a similar thing for IOS.
I've also looked at a few...
We've just released the Android version of our platform game Skin and Bones
https://play.google.com/store/apps/details?id=com.addictive247.skinandbones
It's FREE to play and suitable for all...
We've finally released Solid Spheres Ultimate for Android devices - hooray!!
Get it at https://play.google.com/store/apps/details?id=com.addictive247.spheres
Work your way through 90 levels of...
Just released our first game on Android - The One That Got Away!
https://play.google.com/store/apps/details?id=com.addictive247.GotAway
Rescue your fishy friends from the clutches of Big red...
And a short video which should help players struggling on level 16.
The vid shows the best first move. Should be easy after that!
https://m.youtube.com/watch?v=AZjUGruuYeY
Version 1.1 now available which includes some slight gameplay changes
That's great - thanks.
It would be an update to the original version. For example, I might change how the ads work or add more levels to the new version
The PC version has now been uploaded to at http://www.addictive247.co.uk/spheresultimate.htm
If I have a game on the App Store but want to create a new version of it do I have to build a new Xcode project or can I just make the changes in Fusion 2.5 and then save as Final Xcode build?
...
At long last Solid Spheres Ultimate has been released on the App Store!!
Get it at https://itunes.apple.com/gb/app/solid-spheres-ultimate/id975121685?mt=8
It's completely free to play but does...
Thanks! You were right. Feel stupid now :)
I've tried to install the beta build 284.1 but it says near the end that the product has not been totally installed due to the following reason: "Product not installed, please install it before...
Hoping to release this in April 2015.
It's the sequel to the award winning Solid Spheres Deluxe.
Solid Spheres Ultimate will be available for IOS, PC and Android. IOS version will be released...
Any idea when this will be released as an official release?
One of the best tutorial videos I've seen. Fantastic work, thanks
Thanks for the reply.
I find it a bit extreme that you have to go through having your own server for simple things like that?
I'm sure there's hundreds of games out there that don't host their own...
In my new puzzle game you have the ability to skip a level if you have enough skips available.
You can also buy them if you run out.
However, if the person deletes the app and then re-installs...
I think your final style looks fantastic! Well done on progressing with the game; you've got a lot to be proud of there.
Keep up the great work :)
Don't forget that the special release price of Super Ten Ton finishes on Xmas eve!
A video of the newly released Super Ten Ton Ninja
https://www.youtube.com/watch?v=xauF_9dJTaY
We've just released Super Ten Ton Ninja!
Take control of Ten Ton in this Grapple-tastic action game where you'll do a lot of dying, a lot of flying and tons of crying; as you try and reach that...
Coming very, very soon. Release is today!!
Which bit do you mean Paul?
Thanks guys
and the official trailer
http://www.youtube.com/watch?v=xauF_9dJTaY
The games just come out of beta so expected release date is the middle of December 2014
...
Our sequel to the original Ten Ton Ninja is going well and we're hoping to release Super Ten Ton Ninja in December this year.
The game has been worked on for about 2 years now (!!) and has gone...
I've used both ways and they work fine.
I've used the trial object to create a 30-day trial of my software and I also use the GET object and a file which is stored on a server for any annual renewal...
I've recently done an update and all my information, including screenshots were copied over.
Maybe delete the update and try again?
Thanks for the reply
Anyone got any ideas?
Hi
I'm after a bit of help/advice as to whether this is even possible. . .
I have a piece of software called V-Log which runs under Windows. It is a Visitor Management application which tracks...
Thanks for trying.
Don't think iAds are working on any iPhone. Very frustrating. Think I might try and get ChartBoost working instead.
Or
I might even ditch IOS dev and go over to Android...
I don't think the category would matter as the iAds show on the iPad using exactly the same build/setup etc
I'm completely at a loss over this now
Thanks for the reply Anders.
I also have an iPod Touch that I downloaded the game to and that also doesn't show any iAds - very strange!
Anybody with an iPhone please can you test my app and see...
OK, some further checks.
If I run the build through the IOS Simulator or plug my iPhone in and run the build then iAds will show.
However, the released version on the iPhone doesn't show any iAds,...
Yep, I'm sure I've got it set for Universal. But I'll check later on. Thanks
IPhone 4S
ads also don't show on an iPod Touch
Its never worked on the iPhone only the iPad - but they use the same build!
I've sent an update through to Apple which is waiting for review so I'm going to see if they start appearing after the...
Not sure what the differences between our two apps are then.
Mine is in Landscape mode on both the iPhone and iPad. Maybe the iPhone version doesn't like the ads being in landscape mode?
Definitely...
No problem at all.
Just wish my ads were working on the iPhone now :(
Just tested for you on both iPhone and iPad and your ads are showing on both :)
Update: iAds now working on iPad version. Think it takes a good few days to become activated. Still don't work on the iPhone version though
Maybe its time to try and implement ChartBoost.
Think I'll give it a try tonight as iAds was a major reason why I purchased the IOS Exporter :(
I finally released my game on Saturday.
Link is here if you're interested - https://itunes.apple.com/us/app/the-one-that-got-away/id908065822?ls=1&mt=8
Ads not showing on iPhone or iPad version...
We've just had our game The One That Got Away released on the App Store!
"Rescue your fishy friends from the clutches of Big red and his evil Octos"
...
Thanks
Thanks for the reply.
I just downloaded your game and ran it on my iPhone and no ads where shown.
Does this mean there is a bug in the exporter?
I've got iAds active in my game and when I run a build on my iPad it all works fine and displays the test ad at the bottom of the screen.
However, if I plug in my iPhone and run the same build the...
Really nice graphics there :)
Definitely.
I've created two applications that are in use in a number of different industries from Medical Centres, Local Authorities, Media Companies and even a Museum and an Airport!!
Both of...
I'm also eagerly awaiting for the sale on the exporters.
I've just spent a fortune on a new Mac Mini!! The discount I received for upgrading from MMF2 Dev to Fusion 2.5 Dev was amazing. Thanks...
I also have this problem lately. No reason why though. Using IE 11
Downloads from other sites work as normal.
Thanks for the confirmation - much appreciated
Thanks for the response.
So if Lacewing doesn't have a Unicode version does that mean that someone using a foreign keyboard layout as their default, cannot use any of their accented characters in...
This question relates to the thread I started elswhere.
See http://community.clickteam.com/threads/81970-Read-Accented-characters-from-INI-file for all the details.
Brief breakdown of the issue ....
Thanks for your help. I'll raise this in the Lacewing section
In the ini file we have for example "name=Grégoire"
The application reads the ini file and populates say a field with the "name".
When the field receives its name it then uses Lacewing to join a...
Thanks for the response.
A client in Belgium is running one of my apps and if they set the ini file to contain name=Grégoire it doesn't work for them. I could understand it not working for me but...
Anybody have any information regarding this?
Thanks
I think I know the answer to this one but want to ask the question here before I spend any money.
If I have a line in an INI file which contains an accented (or foreign) character then my...
Is this extension available for IOS or for building the application for a MAC?
Thanks
Its Win 7.
My other laptop is also using Win 7 but build 253 and it works fine on that.
Thanks
I've updated to the latest build (257.12) and I still get the cannot load extension issue.
Backed MMF out to build 255 and build 254 and I still get the same issue - anyone else have this problem?
Works great with latest version of MMF. Thanks again, brilliant extension :)
This sounds like a great extension - thanks!
I've copied both files to the correct place but I still get the "Failed to load" extension error message when I run the example file??!
I am running...
Thanks for the quick response
Hi,
A question which I hope someone can answer . . .
If I have say 3 different Channels called: "Channel A"; "Channel B" and "Channel C"
A user is connected to Channel "A" and receives...
Many thanks for this. I'll give it a go :)
I missed a bit out of the expression - sorry.
Basically it sets a variable or value to the angle of an active.
This is really old code but if I replace it with say the angle expression for the...
I have a bit of code which uses the Advanced Maths Object. For example:
FixedAngle( "Advanced Math object", X( "active1" ), Y( "active1" ))
Is there a "FixedAngle" alternative in the Advanced...
Are there any plans for the Advanced Math Object to be converted for use by the IOS Exporter?
or is there an equivalent extension that already works with IOS exporter?
Many Thanks,
Marc
Thanks to everyone - I finally got it working :)
The quote method was the way to do it. A few adjustments to where the quotes where and the amount, sorted the problem out.
Many thanks again
The URL encoder does work but it inserts either a %20 or a + sign into the text. This text is printed out to a sticky label so it doesn't look too good :(
Thanks for the suggestions.
I'll have to look into the com+ and .NET extensions.
Thanks All.
I quickly tried the quote method which has took me a step closer.
I think I just need to play around with the format of the command line too. Sleep got the better of me last night...
All the paramaters are coming from either Edit boxes or global variables so it's not possible to put " around them.
I think it might be the way I've structured the command line section of the...
I've currently got a .vbs script which I send 3 parameters to. This works great unless there is spaces in one of the parameters.
For example I'm passing First Name; Surname; and Template Name...
That works great - many thanks!
I have a .vbs script that I need to run from within MMF and pass two parameters to it.
If I do this from the command line it works fine but I need to be able to do it from within MMF.
The...
Is this using the new build of Lacewing?
Are you using a Server that you created yourself or one of the public ones?
Thanks,
Marc
OK, one of my builds used the YASO object to block the shutdown which is why Win 7 brought up the dialog box.
If I remove the YASO commands and initiate a Shutdown/log off then it just shuts down...
In XP you don't get a dialog box appear however in Win 7 if I have an application still running when I choose either Shutdown or Log Off I get a large Windows dialog box appear telling me that my...
I don't know if your using Windows 7 or XP.
However in Win 7 if you go to shutdown and the client app is still running you get a Win 7 dialog box on screen telling you that the app is still running....
However, if you have a Lacewing client and you shutdown/log off your PC without first closing the app down, you struggle to re-connect again as the server still thinks you're connected.
Does this...
Thanks - In your experience does Moo have the same issue with users not being properly disconnected if they don't close the app before shutting down their PC?
I was just wondering if MooClick was any more stable than Lacewing in terms of the disconnect/connect issues if users don't shut the program down properly or in terms of the current Lacewing Server...
If you type "systeminfo.exe" at a command prompt you should get all the information you need.
Just use the pipe or console object to bring that information into an edit box etc
I'm thinking of having the Server send out a message every minute and then keeping a list of who replies.
If I compare the list of currently connected users to the list of replies I should be able...
Tested and that works great - thanks again.
Any news on when the new build will become available?
Of course - thank you!
In my Lacewing Server app I have a list of currently connected clients to all the Channels. I would like to be able to click on the name in the list and then hit a button to remove them from the...
I didn't know the YASO object could do this. I only thought it could Abort a Shut Down.
That's the one.
If I can detect a shut down in my client app though I can make it disconnect cleanly.
Yves has suggested using the WinMessPro object
Unfortunately, this doesn't work as I'm also using Lacewing.
I need to exit cleanly before the shut down or it just won't work.
Windows must use an event or process that it calls before a Shut...
That would be fantastic Jamie - I would really appreciate it.
A bit of further testing points to this being a problem with my Lacewing Server application and not the client app.
I tested this by instead of connecting to my Lacewing Server I connected to...
I want to be able to detect duplicate names that are connecting to a Channel.
The problem I've got is in my app a person can connect to a channel called "default". If they exit the program...
Yes, that's why in that case only I suggest you to write a value in an INI. At the next startup if that value is present in the INI it means that the app was properly closed (then reset the INI). On...
Thanks Jaffob - I've tried the "Close Window has been Selected" but unfortunately it doesn't detect a shutdown.
When I use "End of Application" commands etc these only work if I "cleanly" close the app.
However, when a Windows Shut Down is initiated and the application is still running any of the commands I...
My application always runs in the background but I'm getting problems if the machine is just Shut Down without the application being closed first.
What I need to do is for the application to...
Many thanks - that works great!
I'm using Install Creator Pro and my installer is made up of a 30-Day Trial and a Registered version.
If the user selects the Registered version they have to type in a licence key to install.
...
I'm using the DataGrid Object to load in data from a .CSV file.
The data from this file isn't in an order that I can use so . . .
for example there will be quite a large number of columns that...
I've also had an issue with the Lacewing Server.
My Lacewing server app was running on a Windows Server 2003 machine. Each night it would seem to crash. Well when I say crash, it basically...
Feel free to take any from the front page of Addictive 247 (www.addictive247.co.uk).
If you need specific files/screenies etc then please just let me know.
Thanks,
Marc
I've worked on some MMF SQL database stuff. From the start I didn't really know any SQL commands but it's really easy to pick up.
In my application I use the SQL DB object and the Data Grid...
Basically we put our games on Mochi and also on NewGrounds. Some are on Kongregate but not all.
Over 2 million plays for Skin and Bones Chapter 1!
Play it at http://www.addictive247.co.uk/flashskinandbonesch1.htm
Sorry, should have added that this game is quite old and was originally built using MMF 1.5
I've had an email from a person who has downloaded the demo version of our game Addictive Football - http://www.addictive247.co.uk/addictivefootball.htm.
Once the game is installed and they run...
That works a treat! Many, many, many Thanks :)
I'm trying to retrieve a PC model name by using the command line action - "wmic csproduct get name".
The way I'm doing this is to use the Console Object with the following expression:
...
Sorry misread the topic. None of the games above are for Facebook
Personally I think the Exporter is well worth the price.
Some examples of our work:
Skin & Bones Chapter 1 - Play Now!
Skin & Bones Chapter 2 - Play Now!
Skin & Bones Chapter 3 - Play...
Many thanks for the information :)
Thank you.
Is there a discount when buying Install Creator Pro if I already have the paid version of Install Creator?
Just wondering if it's possible for Install Creator to create a .ini file during installation that will have the path of the install directory included?
Thanks
Adding mochi ads was easy thanks to the new Flash exporter.
Our game was only accepted yesterday so too early to say how much it will make. I don't think it will be a lot but every little helps...
Thank you all - that will teach me to read the documentation :)
If I use a font within my game and then build as Flash does the font get included with the swf file?
Thanks
All the PC's would be on the same side of the router so the Network Object could be what I'm after - thanks.
Is there a different way of doing it rather than sending info to the actual server?
What about the Network object? or is that limited to only sending info between just 2 computers?
Just wondering what the best way to achieve this would be.
The best example I can give is that a number of PC's on the same network have this "panic button" software installed.
If a person clicks...
Platform Movement Object
Control X
Advanced Math Object
Ok, I think I know why it's displaying a "+" sign but it doesn't solve the problem. It looks like all my keyboard shortcuts are screwed. . .
If I go to the View Menu --> Toolbars --> Customize...
Just uninstalled and re-installed and the same thing is happening!! Very strange. Has anyone had this happen to them before??
I also have MMF 1.5 on the same machine and the problem doesn't happen...
Running the latest version of MMF Dev. Think I might have to uninstall and reinstall unfortunately
Just wondering if anyone else has had the following problem with keyboard shortcuts being displayed in MMF 2 Dev.
If I now click on say the File menu the keyboard shortcuts which are usually next...