Oh! Sorry, Fernando, I forgot to show a screenshot from this mfa:
For some reason I have a shift in centering.
Type: Posts; User: GKProduction; Keyword(s):
Oh! Sorry, Fernando, I forgot to show a screenshot from this mfa:
For some reason I have a shift in centering.
Okay, I will wait for your instructions
Fernando, are there any solutions for the problem?
Fernando, okay, here you go
For some reason, the ScreenZoom extension in my game for Android started working differently after the last Fusion update. I didn't change any events with this extension, I didn't change anything at...
Hello! I use Google Play Games Cloud object.
The problem is a message "Loading your progress." which appears each time when I going to frame with GPG Cloud object or when I call action "Read All...
Fernando, but it's okay now. :) The errors were due to the fact that I had a second object in the outer frame.
If you mean that I might not have followed the correct sequence in the flow, then...
Not sure if this is the problem for me
Well, I just remove object from external frame, and problems was gone. Great!
Fernando, even if sub-app is a frames from current app?
I'm having a lot of trouble with the InApp Android object (v3, 293.9) working when it's in a sub-application. The object just doesn't work, but if I re-enter the frame with it (in the...
Okay, I set minimum version to 5.0, and build was succeful
Minimum version 4.4, target version 12, API 31
But also I tried to build app with target version 11 and API 30
I have tasks list, where every new line (task) have a few spaces before the task text. Tasks list is one string object.
If display mode is Direct3D 11, spaces is ignored on some lines.
Still got an error :(
I think the reason is count of extension, because I tried build empty app with little count of extensions (on API 31 and target version 12), and build was succeful
With last beta I got error when I tried to build Android app.
:cf25+: 293.9, Target version 12, API 31
Also I have some extensions, try to build this mfa: 30716
You need to enter code for beta access. You can find code here: https://steamcommunity.com/app/248170/discussions/0/620695877224218221/
Volnaiskra, yes, but this is not problem. The point is that the frame has a bunch of unique objects. It seems to me that Fusion can't dump them all into memory and crashes.. but sometimes this thing...
Hello. I have one frame with 1000+ unique active objects. If application have frame with such objects, Fusion everytime crashes when I try to run the application... (If I disable including frame to...
I just can't compile the game... Fusion crashes on compilation. And I still can't found the reason. What I need to do?
This is very interesting!... Will this extension ever be made available to the public?
For each sprite possibly to make a custom configuration (ini) in which you can specify the positions of the points
I propose to implement the export of all sprites from the MFA project.
I am developing a complex game, it has 800+ different objects. I plan to make it possible for the...
Thank you for the explanation
Why I can replace existing frames of the active object but can't add new frames (at runtime with action Load Frame)?
I suggest adding a function to extract all images from the mfa. It would be very helpful.
But if the Fusion already has a similar function, please, let me know about it
Oh... Thank you very much! How could I not have guessed..
Sorry for repeating, but what about this problem? What can it be connected with? :o
I have another one problem with physic player an objects (even before beta).
I described the problem itself in this example: 30324
Please take a look
Yves, oh.. yes, I use this object
Oh yes, I have a strange thing with one of my projects. It has been present since the last build (293.1).
After each opening of my MFA project, every time in the "AboutBox Text" from the...
Thank you, Yves
@fnkycoldmadeanr, thanks for advice, but my project for Android too. :( I can't use Surface
In my project I have Active as hitbox and Active as player animation.
Hitbox have 30304 physics platform movement, player animation always get animation from hitbox:
If we have few backdrops, and use "Convert blocks of backdrops to quick backdrops, we got message about the impossibility of undo. It's okay. But if I anyway undo one-two times, Fusion will be crash
Thank you for update, Clickteam!
I have one problem. I want to add Active image as backdrop (using action "Add Backdrop"), but Active can change his scale (for example 2). When I tried to add...
When I fire the event zero times (via Timer Object), the application freezes. Fusion 2.5 requires precautionary measures to prevent this from happening
Now OBB is no longer supported by Google Play, but they suggest the following solution: Play Asset Delivery.
Is there any opportunity to use this currently with applications built with Fusion 2.5,...
You need to change build type to AAB, but this type available only with Deleloper
"Find all..." doesn't find layers by name. How about if this function finds layers by the layer name?
No, as far as I remember, I never had any problems during saving.
I tried copying the frames but it didn't help.
Additionally, I tried to copy frames to a new empty project, tried to clone the...
Thank you very much for information, I'll try to do that
Oh, sorry for my previous post, I haven't noticed a new answer!
(The ability to edit a post, for some reason, is no longer available on this forum)
If mfa is still not eligible for consideration, please let me know
I sent you new mfa in private message
Without any, including each of these?
Or can I keep all these extensions from the this list?
Oh, I apologize for the inconvenience.
Okay, I remove all unnecessary from the mfa. But what should I do if I cannot reproduce this problem myself? I can't make new small mfa with this problem.
This is possible to resolve?
@Fernando, okay I sent it to you in private messages
I always get crash in my app:
E/AndroidRuntime: FATAL EXCEPTION: main
Process: ru.gkproduction.fvsm2, PID: 10135
java.lang.NullPointerException: Attempt to read from field 'int...
Any news about In-App Billing v3? Google has set a deadline for the implementation of the third version in the application
During all my work in CTF2.5, I have repeatedly encountered emergency closings of the program (crashes). Sometimes I lost my progress on a project.
I've compiled a list of up to what point you'd...
In expression calculator I cannot enter Sin() using "Alt" key since S is already taken by Sqr.
I found a bug. If you import in animation several frames at once (for example: image1.png, image2.png, image3.png, etc), and the first frame does not have an alpha channel, then the others are...
Hello, Clickteam! Do you have any plans for the In-App Review API (for Google Play) for Android apps? It would be very helpful
Usually unsupported items cannot be used or selected with Android project. It is necessary to disable the selection of this function (or fix it if it should work)
Oh yes, I use sub-application. It turns out that the reason is this?
There is a bug on Android runtime. Replace color action doesn't work and break/freezes active's animation
Yves, this is a bug? Video: https://yadi.sk/i/YTmMuHqJY8akyA
Of course? But the layers are already hidden from the start of frame.
When a jump to another frame happens, the Google Play Games interface (such as login or achievement notification) disappears. Is it fixable?
I am using a sub-application object to display other frames in the Android app, but there is one problem. When loading each frame, all the layers are first visible, then after frame loading is...
Well... Hm... I may have misidentified the cause of the bug. But I have something to show.
My friend made the following source. If you run it on a PC, everything will be as it should, and if on...
No, I mean flag at string object. For example:
* String: Flag 0 is on
Fernando, hello, a bug was found on Android runtime. The "Flag n is on/off" condition does not work in Android if flag at string object.
Got it, thank you
You mean that I have to use condition "GPG Connector: Is local player authenticated?" to interact with other GPG objects?
Fernando, hello. One user sent me a stack trace after a crash. Perhaps this is useful to you.
(About what causes the crash, I wrote in a previous post)
With the latest version of GPG objects, I started getting more crash complaints. I even managed to get two app crashes.
I don't have more information yet, but if you have the same problem with them,...
Fernando, thank you for runtime, the bug is gone :)
Before minimizing: 29194
After minimizing: 29195
High quality screenshots here: https://yadi.sk/d/TLiyfbOH1cQZbQ
Here mfa and apk: https://yadi.sk/d/TLiyfbOH1cQZbQ
Yves, where is the best place for posts about Clickteam bugs? To new thread or to a post of the last build? And should I mention any of the developers in the post just in case?
If you use the action (at Physic - Engine): World -> Add Object, but this object is not added to the frame, then the application will crash (not always). This event I have in behavior, and I adding...
The display quality of the string deteriorates if you minimize and reopen the application. The first screenshot shows the normal display, the second shows the display after minimizing the...
Kisguri, excuse for troubling. Localization toolkit for Fusion 2.5 was canceled?
Thanks, that was an option, but I was looking exactly for the toolkit since it was mentioned by Kisguri. But it looks like Clickteam didn't make it. :(
Greetings all. I'm sorry for the offtopic, but I can't find out one thing. This goes for the localization tools that were once mentioned on the forum. If they exist, where are they, who knows?...
Hello, my colleague is going to develop a new Russian localization, and I found this post: https://community.clickteam.com/threads/97947-What-is-this-all-about
It mentions translation tools:
Чего я точно не ожидал увидеть на форуме, так это вас и такой пост :o. Приветствую
Why has this extension been removed from the Clickstore?
Oh, I was wondering why other functions didn't work. Will the object be finalized in the release version of Fusion?
The Fusion was crashed when I cut the group of events with Ini, Android Object and AndroidDialog events x_x
ScreenZoom object? In the list of objects (but set platform to "any")
Thank you very much for this object :)
Does this mean that this object will work on the Android platform? If yes, then I do not have it in the list of objects in the Android project :o
What does this mean?
Thanks for the image counter (Numbers of images)! This is useful information. But when you create the mfa, there are already 14 images in it (after saving and reopening). If 11 of them are app icons,...
Greetings to all.
Besides Ini, I use for saving the game an array.
How is it possible to upload an array file to the GPG cloud? 29080
Thanks for the advices
Thank you, Manuel, I was able to slightly raise the FPS. But overall, it’s still slow. Perhaps due to the number of active-obstacles (400-1800)
You are right, but unfortunately I need non-physical objects and backdrops, since I use them as a obstacles. I unchecked the bullets only
I have divided the background into 600x700 squares. But I have level without big backdrops, only platforms and small backgrounds in the form of walls, divided into squares 163x146 and there the game...
I created a platformer on Android, but scrolling the level very much affects the FPS (on medium and weak devices). Levels use obstacles (Active objects) and backgrounds (Backdrop objects and Quick...
Hmm... I also noticed similar oddities in similar cases
Hello, there is a problem with filter events by object, if event is child:
I need to extract the speed value of a physical object, but the lower the FPS, the more this value is obtained. For example, if at 60 fps the value reaches only 50, then at 10-20 fps this can be...
Im sorry! This is not true, it's my mistake. All is okay with AdMob
If I use the search (Find all...), then go to the event line founded in global events, then delete it and and select it again in the results window, Clickteam will crash
In behaviors and global events, it is impossible to interact with an AdMob object, it simply does not work if I set events with AdMob in behavior or in global events
Google Play no longer supports multiplayer. Look: https://developers.google.com/games/services/common/concepts/turnbasedMultiplayer
Extensions... removed? But why?!
Oh, ok.. Thank you, Phi! But it's still worth fixing
Steam version of Fusion has a bug. After compiling the Android application and after closing Fusion, Steam thinks that Fusion is still open, Steam shows that I "still use it". And he does not allow...
Approximately 1.5-2 times more than the original Clickteam's D-pad
Is it possible to change the position of each of the d-pad buttons? Because I need to make the buttons bigger
It seems that the flags of the strings do not work with interactions with other strings. My example:
* User left click - String
String: Toggle Flag
* String: Flag is on
+ The action will...
Fernando, thank you so much! Everything worked out.
Pradeep, although it didn’t help, but thanks anyway for the help.
I selected fonts in the font packer for Android:
But some of them for some reason are not packed into the game...
Unfortunately this did not help. Or I did something wrong .. Can you please describe in more detail what I should do?
Oh.. exactly, im sorry.
But maybe the problem is related with updates? The fact is that they could be packaged in older versions
I selected fonts in the font packer for Android:
But some of them for some reason are not packed into the game itself during assembly:
(Why my past message/reply was...
Then why do they downloading with CTF when you still have to look for them in Clickstore? :o
Why are these effects not displayed?
I believe that this may not happen everywhere. I can record this crash on video if necessary
The crash does not come from the run of the MFA, but from the actions in Clickteam Fusion, which are shown in the screenshots
Sometimes, while working in the expression calculator may occur in the behavior section, a crash of an object. Unfortunately, I did not remember exact examples when this can happen, but I can try to...
Hello, I found the following bug: Android application cannot extract audio sample volume value.
Here is an example: 28025
You're right. Unfortunately, I just write via Google translator.
Clickteam, I'm sorry, if my request was rude, I really do not know how to make sentences in English. Hope you investigate the...
The expression that changes the volume of the audio sample in the Android application still does not work! (Creating a separate variable is very inconvenient for such a simple action, so I want to...
Thanks for the answer. The reason is that I can sometimes make “walls” from this object. And unfortunately also the "Quick background" with the type "Tile" always works slowly for me, even if I uses...
Ok, here's a simple example: 27987
Why do Quick backgrounds with the Tile type still slow down FPS? :( (even with Direct3D 11 too)
I received this extension, but, despite the description and help, I did not understand the principle of its operation, and what it gives as a result. Please help me figure it out
Hello, I have little problem with effects "Pixel Outline" and "Outline".
Font: Upheaval Pro
Maybe I can send mfa to you for analysis, or I download the version of Clickteam 292.7,.. but is it possible to do this?
This crash happens not only with me. After the app update, built on 292.10, a lot of people suddenly began to complain to me that they had a crash. Then game on my phone too began to crash. Before,...
I am using version 292.10. The application has API 28. I had an old version built on 292.7, if I'm not mistaken. If the same version is compiled at 292.10, then a crash occurs on the loading of the...
Greetings, Fernando. I have problems with the application again. This time it suddenly began to crash when loading one of the frames. Please help identify the problem
Thank you! The thing really turned out to be this
Fernando, I attached the ErrorLog to the first post (https://community.clickteam.com/attachment.php?attachmentid=27265&d=1563142877)
Hello, I had one problem with 292.10 (more precisely with export to AAB) https://community.clickteam.com/threads/106089-Android-Export-Build-Error-(292-10)
Is it only for Windows and Mac?
Well, nothing helped. I updated GPG objects, raised the minimum version and still build error
Maybe it is precisely aab that cannot be built for 4.0? Thanks for the hint
I have Android Studio. And I do not think that Android Studio is needed. My friend compiles Android apps on 292 without Android Studio.
Oh yeah, I forgot to say more. In apk, the application is...
Greetings! I ran into a problem when building an Android application, and specifically when building AAB. This is what is displayed on error: 27265
If anything, an application has API 28, Android...
Sometimes, one fine day, the customized interface in Clickteam can be picked up and reset to its original state! D:< It's just terrible, since I always customize it for myself, and this has to be...
Fernando, thank you very much! Now the application is launching with out errors
Fernando, i got a log by running the application in the Android Studio emulator 26892 (Why can not upload large txt?)
Perry, it's all right. Application ID and ID ad units are in the right places and without mistakes (For example, in my last game, ads is works. I also indicated the application ID and advertising ID)
26889 Just error message
Ok, I'll try in an hour and a half. I hope the problem is not in these objects.
I have already tried to remove all AdMob objects, and tried to run both on the device and on the emulator NOX, but still it’s an error. And it does not matter, x86 or x64, should work everywhere
Minimal version 4.0, main version 9.0, API 28
CPU?.. This is not indicated in mfa. But if you are talking about a computer, x64
I make a game for PC and Android on CTF2.5 + build 292.7. In the Android version for some reason, an error (crash) occurs when it starts. Yes, the game has AdMob, but I filled in all the text fields,...
Oh, it was better to be opportunity to do it without Ini++... Unfortunately, it is not ported to Android
Yes, but still bad, since I didn't find topics on the same thing
Plug-in is an extension? What do you change in him?
...and all links in this topic is dead. Eh
Yes, private messages does not work with you. How else can I transfer the file?
Can I send mfa via private messages?
Oh yes, by the way with DX9 this font (and maybe even other some fonts) displayed normally, but with DX11, it slightly lifts and because of this, the edge is even cropped
26619 26620 26621 26622...
Yves, oh, stop, I said wrong, sorry. I added a child event to the already disabled event.
I found a bug! If the main event is disabled and the child e̶v̶e̶n̶t̶ "New condition" is enabled, then the application test crashes Clickteam
(If anything, I inserted enabled child event...
Oh, this method is very uncomfortable
What about the function that will create application.ccn in a separate obb file, and not in apk?
Oh, I understand, it is impolite to ask, but maybe you should already do this object on Android? :( I think many people need it
Yves, thanks so much for the quick response! I'll do it now
Now the application is compiled! Many thanks again and special thanks for the DLC :D
I have some problems compiling the application on Android. In build 291, I compiled it without any problems, but in 292 and with DLC (:cf25+:) I have this strange error. ErrorLog usually opens, but...