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    Thanks, dude. :) I had a quick look this...

    Thanks, dude. :)

    I had a quick look this morning and it looks like this will help lots!

    Since using the Android object I've been able to get input from Fire TV and Xperia Play controllers, as...
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    Gamepad mapping with Android object!

    Figuring something cool out with the Android object using a media remote.

    Thanks to Fernando, I've discovered that the direction buttons can be triggered by entering values 18-21 in the 'read...
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    It sounds like you need to add an extra condition...

    It sounds like you need to add an extra condition in the ‘when button is pressed’ event. Choose ‘special conditions’, then ‘limit condition’ (I think, I don’t have my PC to hand – might be called...
  4. Thank you so much for all your help, Fernando! ...

    Thank you so much for all your help, Fernando!

    Khaki Combat is published on Razer Forge TV! http://www.razerzone.com/cortex/tv/games/khaki-combat

    Like all my games, It's free to download.
    ...
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    Thanks, Fernando! So is there a way I can do...

    Thanks, Fernando!

    So is there a way I can do an 8-direction using this?

    If not, I'll look at tutorials to see how people create their own movements. :)
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    Hi Fernando. Any news on Fire TV testing? ...

    Hi Fernando.

    Any news on Fire TV testing?

    I'd be happy to help.

    Thanks! :)
  7. No news yet, I’ll keep checking but they’re...

    No news yet, I’ll keep checking but they’re taking a bit longer with submissions now, even though there are fewer!

    I submitted my latest test last week using the Android TV object extension...
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    Hi Fernando. Any news on Fire TV testing? ...

    Hi Fernando.

    Any news on Fire TV testing?

    I'd be happy to help.

    Thanks!
  9. Hi, I'm just waiting to hear if my game gets...

    Hi, I'm just waiting to hear if my game gets accepted on Cortex for Forge...

    Will let you know if I'm able to publish.

    If it works, I'll definitely post a tutorial. :)
  10. Hi, I sent the email they gave me via private...

    Hi, I sent the email they gave me via private message.

    I think they've updated their requirements:

    "1.2 [REQUIRED] Submitted games have the appropriate intent filter set in the manifest (App...
  11. You mean this? 20235 It's a little...

    You mean this?

    20235

    It's a little confusing as to whether I should class it as an OUYA game or not?

    Thanks
  12. You mean this? 20235 Thanks

    You mean this?

    20235

    Thanks
  13. Hi Fernando, I used Android TV for this...

    Hi Fernando,

    I used Android TV for this build, but my games install on the apps row when I use the OUYA object, too.

    My games show up on my Cortex account page really nice with the feature...
  14. I've been nagging Fernando a lot recently, I hope...

    I've been nagging Fernando a lot recently, I hope he doesn't get sick of me. ;)

    He's guided me through control movement using both OUYA and Android TV objects, and he's been helping me set up the...
  15. Of course. The game already runs just like it...

    Of course.

    The game already runs just like it should on the Forge TV.

    I think they're being a little unfair because Bloo Kid 2 turns up on the app row too and doesn't even have a proper icon,...
  16. Almost published on Cortex - Need help with one more thing...

    Hi, I sent an apk to Razer.

    They won't publish because of this:

    "We noticed one major critical flaw. When installed on the Forge TV, the game appears on the APP row, not the Game row. All...
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    Thanks, Fernando! I'm free tonight (and most...

    Thanks, Fernando!
    I'm free tonight (and most evenings) from 6:30pm.
    :)
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    Hi, I bought a fire tv stick to test again after...

    Hi, I bought a fire tv stick to test again after the clickteam update, still nothing. Installed Amazon sdks and using latest open.gl version. Any other suggestions? By the way, does the fire tv...
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    Oops! Sorry. Here's the OUYA object version:...

    Oops! Sorry. Here's the OUYA object version: https://www.dropbox.com/s/9rk9thjnx8zv6lu/four%20players%20ouya.mfa?dl=0



    Android TV object:...
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    I'm sorry, do you mean try the ouya object...

    I'm sorry, do you mean try the ouya object instead of the android tv object for the forge?

    I haven't had 8 directions moving at all with the OUYA object.

    I don't think I'm supposed to use...
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    Hi, this is my multiplayer test -...

    Hi, this is my multiplayer test - https://www.dropbox.com/s/kj6brd2z1jx5ww2/four%20players.mfa?dl=0

    If I use OUYA controllers, it all gets a bit messy with controlling each other's players.
    ...
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    Razer Forge control issues.

    Hi,

    Thanks for the latest update, Clickteam!

    I can confirm that the 'example' apps for OUYA and Android TV controllers now work at least partially.

    I've been trying to build a Forge TV game,...
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    Thanks for reminding me, redpanda! I pretty much...

    Thanks for reminding me, redpanda! I pretty much gave up on making Android games. I just tried again since reading your message and it turns out the latest Fusion update has fixed the input problem,...
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    Razer Forge TV 8 directions?

    Hi! The latest OUYA object is great - I can finally get input on a Forge! :) Just one thing, the OUYA object doesn't seem to be supporting the standard 8-direction object movement. If someone could...
  25. Razer to stop publishing games on OUYA. What does that mean for us?

    HI, I originally bought Fusion for the ability to publish games on OUYA. Whilst this has been fun, I’ve been told that Razer will stop supporting the OUYA from June. Does Clickteam plan to support...
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    Hi, I've tried with the latest official update...

    Hi, I've tried with the latest official update and the beta. It's a bit of a mystery. :/
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    Still nothing. :( Installed the Amazon SDKs...

    Still nothing. :(

    Installed the Amazon SDKs and all other files mentioned on the link, tried on another computer, keep getting 2 errors.

    Installed and using API 22.

    Every app that doesn't...
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    Thanks, Fernando. I ended up finding the...

    Thanks, Fernando.

    I ended up finding the pages you mention since my last post but it will be handy for others to see.

    OUYA made publishing really easy, I guess I was expecting Amazon to be...
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    I can't see amazon fire tv sdk on android...

    I can't see amazon fire tv sdk on android manager....

    19703

    How do I find the runtime version?

    I'm really excited about creating a Fire TV game, I just wish it would build :)

    Thanks
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    Hi Fernando, I don't know what I'm doing...

    Hi Fernando,

    I don't know what I'm doing wrong.

    I'm targeting Fire TV at 5.1 with API 22.

    Everything is building fine until I put an Amazon Fire or Nexus TV object into my app.

    If I...
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    Installed the Android TV tools. Some more...

    Installed the Android TV tools.

    Some more details...

    "[javac] required: int,KeyEvent
    [javac] found: GameController,int,KeyEvent
    [javac] reason: actual and formal argument lists...
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    Amonzon Fire TV not reading input

    Hi,

    I'm trying to use the Amazon Fire TV extension and can't get any input to work.

    The SDK manager won't update though I'm not sure why?

    When I try to install anything on SDK manager I get...
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    Hi, I just bought the Amazon Fire TV...

    Hi,

    I just bought the Amazon Fire TV controller extension from Clickstore and I can't build apps when using it.

    I'm using API 22 as recommended.

    When I take the Fire TV object out, it...
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    Wow you work fast! This is what makes me happy to...

    Wow you work fast! This is what makes me happy to be a Clicker! Such a great community! I picked a lot of stuff up quickly but this will be my first platformer. Exciting! Thanks again :-)
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    That would be fantastic, thanks very much! I've...

    That would be fantastic, thanks very much! I've had a go at creating a 'mask director' as mentioned earlier and made the 'hero' invisible but sometimes when I jump you see about 3 'heroes' flying...
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    Not meaning to be rude, and it's great that...

    Not meaning to be rude, and it's great that people have offered advice, but five years on, I'm surprised there isn't a fix for this in Fusion 2.5, or at least a bullet-point (no pun intended)...
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    Thanks, mate! I opened the wav in Audacity like...

    Thanks, mate! I opened the wav in Audacity like you said, and exported as .OGG (I think OUYA ignores .ogg in lower case) and it seems to working fine. :-)14300
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    'Play and loop Sample' breaking on OUYA

    Hi. I'm having a bit of difficulty getting background music to keep looping on my OUYA. I've tried setting the sample on a different channel, made it 'uninterruptable' and set the volume to 20 but it...
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    Turns out it was the API I was using, fusion...

    Turns out it was the API I was using, fusion wasn't the problem. Keep up the good work, guys! Now to submit my game! :-)
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    Hi! Re: the 281.3 build... Very sorry but the...

    Hi! Re: the 281.3 build...
    Very sorry but the latest build (282.3) seems to have gone back to crashing for me. I made an apk before and after the last update (around the start of the month) and the...
  41. Thread: Beta 281.3

    by doki
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    Very sorry but the latest build (282.3) seems to...

    Very sorry but the latest build (282.3) seems to have gone back to crashing for me. I made an apk before and after the last update and the problem appears to be back, hopefully you guys will be able...
  42. Owned it! Here's an update, might be useful for...

    Owned it! Here's an update, might be useful for some people so I thought I'd share...

    1) the cause of crashing was down to flies spawning at the exact place of the spider; the spider eats the...
  43. Thanks, Sparckman, you're a star! I'll update the...

    Thanks, Sparckman, you're a star! I'll update the graphics eventually but didn't want to spend time on that until the game works. If you could have a look at the file I'd be mega grateful; I'm going...
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    Thanks for the reply! You guys rock!

    Thanks for the reply! You guys rock!
  45. OUYA crashes; control stops when app restarts - please help!

    Hi all, wonder if someone would be kind enough to take a look at my source code for a new game. I know it can be annoying but I have some experience and I just can't fathom what's wrong! The game...
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    OUYA Everywhere: support coming for Fusion?

    Hi, I'm just wondering how Clickteam plans on dealing with OUYA's 'Everywhere' policy? With the release of the MOJO already I'm a bit concerned of how I can adapt my game to other 'Everywhere'...
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    OUYA multiplayer example

    Hi guys, I'm kinda new to Fusion but made a rather adventurous attempt on my second game, it's an OUYA multiplayer called 'Block Blasters'. I learned quite a lot whilst making this game and am...
  48. This would be massively useful, what with 'OUYA...

    This would be massively useful, what with 'OUYA Everywhere' coming soon. Then we could do events like +is the device an (insert console)? - create icon for a button appropriate for that console. I...
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    @Kazuya: Thank you so much! :D I can't fathom how...

    @Kazuya: Thank you so much! :D I can't fathom how it worked at all before without those extra commands but the "animation finished" event you mentioned has fixed it for good. :-)
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    I did the same. Hmm... I'm wondering if it's a...

    I did the same. Hmm... I'm wondering if it's a bug, though I'm surprised there aren't more people noticing if it is. I've seen tutorials on youtube that use similar events to mine on MMF2, but get...
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    Punch action freezes animation

    Hi, I'm making a platform game and want the Active Player to punch other actives when button 1 (shift) is pressed. I don't think there's a problem with my events; it works for a while but after four...
  52. Thread: Old Devices

    by doki
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    I have a Sony Ericsson Xperia Play (Android 2.3)...

    I have a Sony Ericsson Xperia Play (Android 2.3) if that helps?
  53. Thread: Beta 281.3

    by doki
    Replies
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    This is the one I've been waiting for; great fix!...

    This is the one I've been waiting for; great fix! Thanks FVivolo! :) My game no longer crashes so I've just done my first submission to OUYA... :-D
  54. Thread: UK OUYA tax?

    by doki
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    UK OUYA tax?

    Hi. Are there any other OUYA/Fusion developers in the UK? I'm curious to know whether it's worth selling games for a small amount ($0.99) or whether to make my games free? I'm going to be making...
  55. Thread: Ouya export bug?

    by doki
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    Sweet. Thanks FVivolo! :D Sorry, I just noticed...

    Sweet. Thanks FVivolo! :D Sorry, I just noticed the Android update you mentioned. I think I'm using the earlier Fusion 2.5 update from Jan 15? Seems like people have still had problems, anyway....
  56. Thread: Ouya export bug?

    by doki
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    Aye, I'm usually very patient but it's been three...

    Aye, I'm usually very patient but it's been three months now. Would really appreciate some kind of update to see how the Clickteam are getting on? I understand it's a tricky one as it's a problem...
  57. Thread: Ouya export bug?

    by doki
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    Hey guys! Any news on the next beta build? Sorry...

    Hey guys! Any news on the next beta build? Sorry to nag but my OUYA and Fusion gear has been sitting there patiently since Christmas (I even bought a new laptop for making games on). I'd like to...
  58. Thread: Ouya export bug?

    by doki
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    Noticed the same thing happening on Lazy Caverns...

    Noticed the same thing happening on Lazy Caverns game, it seems the same bug that used to happen when pressing multiple buttons at launch can cause crashes between frames now. Happened with buttons...
  59. Thread: Ouya export bug?

    by doki
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    I can't say I've noticed that, but I tend to use...

    I can't say I've noticed that, but I tend to use d-pad for menus. I will try it tonight when I get home and let you know what I find. I'm still not convinced that it's controllers as I've connected...
  60. Thread: Ouya export bug?

    by doki
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    Can I ask, does the latest beta install directly...

    Can I ask, does the latest beta install directly on Fusion 2.5 start-up? I'm having the exact same problem as these guys. Any idea when it'll be fixed? Can't wait to get the most out of my little...
  61. Thread: Ouya export bug?

    by doki
    Replies
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    7,497

    Dude, I think I'm on to something. I think it's a...

    Dude, I think I'm on to something. I think it's a problem the OUYA has with 8 direction movement. Unfortunately, I don't know how to fix it. Darksparck, did you use 8 direction movement with perl...
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