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    SUCCESS! I took Jacob's advice and did it...

    SUCCESS! I took Jacob's advice and did it properly this time :P

    I added a new condition that says:

    Whenever the animation "attack" finishes
    Change animation to stopped

    Seems to be working....
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    All I'm doing is giving an active object a new...

    All I'm doing is giving an active object a new animation and making a command that says when the user presses a key, it changes to that animation. Then if I press that key too fast or hold it down...
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    I'm not on the computer with the file on it at...

    I'm not on the computer with the file on it at the moment, but it was very simple, and happens even in a blank document. If I just give an active object an animation even with no other code, it still...
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    Tried all these and can't get it to work, could...

    Tried all these and can't get it to work, could you elaborate on the restore animation part?

    I've downloaded another example game and it doesn't have this problem at all, I just can't figure out...
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    Tried, now I just don't get the animation at all.

    Tried, now I just don't get the animation at all.
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    A small problem...

    This is a really basic problem but it's kind of a big deal. (I'm also very new at this.) Whenever I have a command on an active object that changes the animation (attack for example), if I press the...
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