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  1. Thanks Fernando, I've tested the new version with...

    Thanks Fernando, I've tested the new version with up to three delimiters and no issue.
  2. That works, thanks.

    That works, thanks.
  3. Feature request: snap path to grid to prevent path offset on repeated loops

    I'm using the basic path movement with a repeating path. I've noticed that if the first and last point of the path do not match, the path offsets by the difference on each repeat. Is there any way to...
  4. Feature request: snap path to grid to prevent path offset on repeated loops

    I'm using the basic path movement with a repeating path. I've noticed that if the first and last point of the path do not match, the path offsets by the difference on each repeat. Is there any way to...
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    Definitely interested in this :)

    Definitely interested in this :)
  6. Another solution I'm trying is to include the...

    Another solution I'm trying is to include the index number as a prefix to the AltVal name, V"index"_name and S"index"_name. It makes it much easier to track errors.
  7. Thanks to Fernando for excellent support :) NB....

    Thanks to Fernando for excellent support :)
    NB. issue has to do with having multiple delimiters on a tokenizer in html5.
    In my case some quick shuffling gives me a short term solution, but a fix is...
  8. Help-problem with strings / tokenizer failing in html5

    I have a project which is working correctly in the standard runtime, but when I run it in html5 the strings and values which control the animation are disappearing. I've built a cut down version
    ...
  9. Replies
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    Sticky: Strings with strings :) and counters with values....

    Strings with strings :) and counters with values. Absolutely awesome.
  10. Drag and drop is easily set up by applying the...

    Drag and drop is easily set up by applying the drag and drop movement type to an object. For the first object use two movement type and switch between them or drag and drop and platform for the...
  11. Yup it's possible. tokenize the string and then...

    Yup it's possible.
    tokenize the string and then change the alterable string to token0+delimiter+token1+delimiter+newnumber+delimiter+token4+delimiter
    27889 depending on your needs I'd use global...
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    Curious to know your results Ratty, it's been on...

    Curious to know your results Ratty, it's been on my list of things to look at for a while.
  13. OName$ created objects not scoping correctly(possible bug)

    Usually when an object is created it is automatically scoped for updates to values and strings in the same event line.
    Create object by name ( OName$ ) is not scoping the created object (latest...
  14. That's it exactly Volnaiskra. Clickpuppet has...

    That's it exactly Volnaiskra. Clickpuppet has quite a few instances where it uses over a hundred strings and values. Thanks for the mfa, it's a good interim solution.
  15. easy method to get value and string numbers? question and possibly a feature request.

    I'm using the expression editor to access a series of values but since each object can have up to 200values and 150 strings it gets tedious if I have to count down the values in the properties window...
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    DX11 doesn't work, DX9 does. Good call Volnaiskra.

    DX11 doesn't work, DX9 does. Good call Volnaiskra.
  17. Replies
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    Yup, there appears to be a bug in that you can't...

    Yup, there appears to be a bug in that you can't change the font at runtime. You can still set the string up to have whatever font you need in the string properties though, which covers 90% of most...
  18. Just to confirm a few things. Is your html5 is...

    Just to confirm a few things. Is your html5 is being scaled to fit and is antialiasing when resizing turned off? You're getting seams between Active Systems Boxes or your getting seams between the...
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    Sticky: that's it exactly. Currently I have to have...

    that's it exactly. Currently I have to have identical altVal setups for all objects so that I can reference with a formula like:
    ( Dir( "Brain" ) / 4 ) + 10.
    To make this cohesive across objects...
  20. Replies
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    Sticky: Feature Request: Would it be possible to choose...

    Feature Request:
    Would it be possible to choose the value by using a str$(valuename) rather than just a numerical expression? in my case this would be something like "Scale"...
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    If we're looking at tiling features, I'd really...

    If we're looking at tiling features, I'd really like an intelligent tile feature. This is where you can paint using a tile which has setup borders optio NS, usually nine times in a cube grid and then...
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    Is there any development underway on this...

    Is there any development underway on this Fernando?
  23. A fairly easy work around, depending on your app,...

    A fairly easy work around, depending on your app, is to add a qualifier to all the objects in the layer and then use the qualifier to manipulate the objects.
    You'll find the qualifier is added...
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    Another option would have been to create a token...

    Another option would have been to create a token object with three directions with outline, blue and red images. Then clicking on the item toggles the direction. That way you take out the possibility...
  25. Hi Yves, Ive noticed the list object does not...

    Hi Yves, Ive noticed the list object does not work with layer visibiliy. It stays visible after the layer it's on is made invisible. I've turned the list invisible directly, but is there a reason it...
  26. Clickpuppet boardgame images

    Some screenshots from from an educational quiz board game (in development). It's the first real application of clickpuppet which is being used for all of the sprites.
    ...
  27. Thanks Yves. Much appreciated.

    Thanks Yves. Much appreciated.
  28. Thanks. :) That's why I worry every time I put...

    Thanks. :)
    That's why I worry every time I put bug on a post. I assumed layers were like object containers, not frames, my bad. However, html5 still doesn't seem to work correctly.
  29. [Bug]Layer object set position and string object - file attached

    I've attempted to use the layer object to slide a layer in and out using the y position linked to an eased object. In the preview runtime the layer shifts correctly but any sting objects in the...
  30. Replies
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    The example shown doesn't scroll between players,...

    The example shown doesn't scroll between players, it seems to advance with the foremost character and never retreat. For what you want you'd need a camera target with a smooth scrolling camera...
  31. Nice idea. compress all the strings into one...

    Nice idea. compress all the strings into one using a delimeter and then decompress them at need. effectively this technique could be used to extend from 260 values and strings to a ridiculous degree....
  32. Replies
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    +1 to being able to delete and reorder values and...

    +1 to being able to delete and reorder values and strings.I'm about to manually reorder 80 strings to move them into the first 99 (so they can be saved by the ini object). The idea that we could...
  33. Replies
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    Just absolutely stunning. A beautiful example of...

    Just absolutely stunning. A beautiful example of what can be achieved with talent and commitment.
  34. ini++1.5 - anyway to save all 260 strings or 120at a minimum?

    Hi just ran some quick tests with ini++ to save objects with multiple animation strings. I'm using the latest version which appears to save an impressive 99 strings, but I'm wondering if there is any...
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    27315 When you import your sprite, if you...

    27315
    When you import your sprite, if you doubleclick on the colour square next to the pick button it brings up a colour requestor allowing you to select any colour as transparent. If your image has...
  36. Clickpuppet...first successful heirachy test.

    http://thinkdesignact.com/wp-content/uploads/2019/07/ClickPuppetHeirachy.gif
    Thanks Tiny, working out the hierachy process is taking a little longer than I'd hoped. But after a week of butting my...
  37. I wound up shifting everything into global values...

    I wound up shifting everything into global values and back, whcih took a little bit of juggling but works well. Thanks for the suggestion.
  38. I've been busy with some major changes....

    I've been busy with some major changes. Clickpuppet now has a library system so that you can easily switch between objects, and I'm currently implementing heirachical animation. Hopefully a new...
  39. A definitive list would be good. There are a...

    A definitive list would be good. There are a couple of resources on Clickstore and Patreon that provide a good starting point. I didn't know about Newline$ thanks....
  40. is there anyway to scope a specific active object for values in an expression

    is there anyway to scope a specific active object in an expression?
    ie
    PartID of ClickPuppetBody =1 then (ClickPuppetBody): Set X to XActionPoint("ClickpuppetBody") {where the XActionPoint has...
  41. Buttons on hidden layer still visibile-resolved

    I'm trying to hide a layer, but the buttons on the hidden layer are still visible. I've attached an mfa that shows the behavior, but I just want to check that I'm not missing something obvious. 27244...
  42. Replies
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    Hi Yves, you didn't miss anything, I missed the...

    Hi Yves, you didn't miss anything, I missed the line where I turned on the library. Sorry for wasting your time, I'm gonna go sit in the corner, face the wall and write"I will quadruple check my...
  43. Elegant Volnaiskra. That seems like a useful...

    Elegant Volnaiskra. That seems like a useful solution.
  44. Replies
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    Uncheck visible at start on layers

    Hi Yves, thanks for the quick reply, I've attached the mfa. The Library and background layers are both unchecked visible at start.
    27210
  45. Replies
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    Unchecking Visible at start in my layer...

    Unchecking Visible at start in my layer properties has no effect.
  46. thanks for that sirs :)

    thanks for that sirs
    :)
  47. Keyboard Modifiers - what's the correct way to setup shift contl and alt combinations

    I'm trying to implement keyboard modifiers ie where k, shift +k and Alt+k can kick off three different sequences.
    On the forum I've found the solution to double presses to be:

    -repeat while...
  48. Aiming for the next beta in two weeks. After...

    Aiming for the next beta in two weeks. After that I think it will become a tool that is adapted/modified on a project basis.
  49. For my current project Clickpuppet I use two...

    For my current project Clickpuppet I use two separate objects a "brain", which contans the variables and animations, and a "body" which contains all the images to make the character work. I set a...
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    If you add your characters to the debugger you'll...

    If you add your characters to the debugger you'll see that somehow Jesse winds up with an ID of 10, not 1, thus killing the whole concept.
    ...Just found it, you have a global event where you set...
  51. ClickPuppet going forward

    My idea is that Clickpuppet will be a community resource. I've always wanted a timeline capability in Fusion, and because a lot of my projects are in html5, Spriter is not an option. I feel that by...
  52. Clickpuppet has Zoom - new beta

    Thanks for the feedback, it's appreciated.
    The good news - I've added zoom so that you can view your animations at 2-4x size. by default it captures the edit window, but if you want to play/view the...
  53. New Beta and new tutorial video - the first animation

    So I've just uploaded a new video tutorial showing the animation process, and fixed an ordering process bug that occurred when I shuffled all the variables from local to global- oops.
    tutorial video...
  54. Tutorial Video, Preparing your artwork for Clickpuppet.

    https://youtu.be/zCwb-Y-VBC8
    A short tutorial on preparing the artwork for Clickpuppet and importing it into Fusion
  55. Six new values, 4 on the drag object, StartX and...

    Six new values, 4 on the drag object, StartX and StartY( which pick up you position at the beginning of the dragging) and CurrentX and CurrentY(which allow you to keep track of how far the drag...
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    Sticky: I agree, I was somewhat surprised by how often I...

    I agree, I was somewhat surprised by how often I used it. I just finished shuffling a whole bunch of values around and finding stray branches of code. Find all was a fantastic way to make sure I...
  57. Correction Konidias shared the link. The outline...

    Correction Konidias shared the link. The outline shader is from https://www.dynamicarcade.co.uk
  58. At it's simplest you just need to scale the...

    At it's simplest you just need to scale the difference in x and y at the same time as you scale the object. This mfa has one object as the centre and scales the other two objects including the...
  59. ClickPuppet new release

    New Update with significant changes under the hood. The active setup only requires 3 local values, there are some new onionskin transparency options and I've added an initialisation screen, so it's...
  60. Use a foreach loop on each character, it's quite...

    Use a foreach loop on each character, it's quite simple. I used one of the pathfinding examples from clickstore to have a crowd of skeletons chase a character through rooms and around objects with no...
  61. Replies
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    Sticky: Quick suggestion. In the event editor filtering...

    Quick suggestion. In the event editor filtering by object should automatically show child events where the parent event involves that object.
  62. User error :)

    Thanks Yves. That fixed it. Damnable user error :)
    Is there any way for me to edit my earlier post so that I can put that in the title? I seem to be able to edit later posts but not the thread...
  63. Load/Save file in editbox stops ScreenCapture from working.

    I've encountered a BUG while building the onionskin feature for Clickpuppet. It works perfectly until I use the editbox feature to load or save an external string, whereupon no more images are...
  64. Let the Dice Roll

    http://johnhenderson.com.au/wp-content/uploads/2019/06/DiceRoll.gif
    Example file of rolling dice using four layers and the image below. Mostly testing different playback functions, although I did...
  65. commented playback code

    Yup, rough animation and the minimum number of directions, very much proof of concept. Now that it works I'll try to implement array output, as well as a bunch of features that have come up as I've...
  66. http://johnhenderson.com.au/wp-content/uploads/201...

    http://johnhenderson.com.au/wp-content/uploads/2019/06/2019-06-20-13-58-24.gif

    Thanks Volnaiskra.
    The spritesheet is 18k for the character above. For html5 output I think the strings are in the...
  67. Clickpuppet playback code example

    27126
    Anybody Know how to insert a gif without it being converted to a jpeg?

    Woo Hoo! Payback of an 8 direction Clickpuppet character. Playback code is around 10 events.I've attached the mfa...
  68. You copy the active object into your game and...

    You copy the active object into your game and each animation/text string is copied into one of the objects strings. You then copy a group of events into your game which selects the appropriate string...
  69. ClickPuppet Beta1 download

    27113
    Here's the first iteration of clickpuppet if anyone wants to have a play. Currently I'm testing the game playback code so some features are not implemented. Only the single frame step buttons...
  70. Thanks Danny, In my case I wound up using the...

    Thanks Danny, In my case I wound up using the screen capture object combined with active picture and a transparent colour. It works pretty well.
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    I second this Yves, It would make building basic...

    I second this Yves, It would make building basic skeletal animation setups quite simple.
  72. A short video intro to ClickPuppet...

    A short video intro to ClickPuppet
    https://www.youtube.com/watch?v=X24DhyDsHH4&feature=youtu.be
  73. This is pretty much what I wrote clickpuppet to...

    This is pretty much what I wrote clickpuppet to do. You still have to animate your various cycles. Which are loaded into your active object via strings. Then you move the base object and you're away....
  74. onionskin implemented

    27094
    Getting closer, onionskin implemented, and i'm working on a rudimentary tweening function.
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    duplicate post

    Duplicate post-apologies
  76. Is there a way to paste into background with scale and rotation?

    As a far as I can tell, pasting an active object into the background ignores the rotation and scale of the object. Is there any way around this?
    I'm trying to implement a trails/onionskin feature.
  77. I'll post it once I've nutted out a couple more...

    I'll post it once I've nutted out a couple more bugs, hopefully by the end of the week. By its nature, you need to use fusion to create new objects and then run the MFA.
  78. ClickPuppet - new animation tool for fusion

    27068
    I've been working on an animation utility for Fusion and version one is almost ready. Basically it takes an active object with a bunch of parts and allows you to animate the images displayed,...
  79. Replies
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    Yes, it's a html5 limitation. If yuor objects...

    Yes, it's a html5 limitation. If yuor objects have a limited number of colours and frames you could use the animation/ replace color option. If there are a lot of colours/frames then the best way is...
  80. Thanks for the help, Yves, I tried to pm you the...

    Thanks for the help, Yves, I tried to pm you the results but didn't have the correct permission.
    The new exporter worked perfectly on the test app, and I'm now testing the actual application.
  81. That could well be. Install date is 18 Feb 2015,...

    That could well be. Install date is 18 Feb 2015, date modified is 1 May 2012 with a size of 5281kb.
  82. Replies
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    Thanks Yves, that's awesome. And thanks for 2.5+,...

    Thanks Yves, that's awesome. And thanks for 2.5+, it's fantastic.
    Any chance of someone looking at the html5 final project touch bug?
  83. Clickteam: How do I report a bug/what's happening with BugBox?

    What is the correct way to submit a bug report and track it?
    Bugbox has not been working for a long time and posting bugs on the forum does not seem to be very effective. What are our options?
  84. Replies
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    2.5+ BUG? Child event failure in html5

    I used child events in the attached file. It works correctly as an exe or in the preview mode but when I exported it as a html5 it seems to freeze as soon as the child event becomes active.I tested...
  85. BUG:Touch not working with html5 Final Project Chrome/ Edge

    Bump: new touch project and I've found that the html5 Development touch works, but the html5 final project output fails to utilise touch in Chrome or Edge (I assume the browser touch interface...
  86. Replies
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    Given that in 2.5+ each active object can now...

    Given that in 2.5+ each active object can now store 262 strings could you use a bunch of active objects as lists/data storage?
  87. Z depth is simply the y height of your...

    Z depth is simply the y height of your character's hotspot, so you could compare the y distance between two characters as part of the collision criteria. For projectiles the y height of the...
  88. Replies
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    Simple additional layer / trace/ palette image workaround

    26745

    Hey Caesar, I can't help you with the the tile editor but I get around the other three using the display previous/next frame slider.
    for layering add the layer to be ammended on the...
  89. Replies
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    I often use fusion's editor to quickly scribble...

    I often use fusion's editor to quickly scribble and test ideas, and it's surprisingly useful for that purpose.
    After seeing Volnaiskra's gif, I'm inspired. I assume the method uses photoshop's png...
  90. Replies
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    Rather than bump the values every frame a better...

    Rather than bump the values every frame a better approach would be to increment the row accessed out of 60 each frame ie save to row 59, load from row 0, then save to row 0, load from frame 1. This...
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    No can do. From what's been said fusion 3 will be...

    No can do. From what's been said fusion 3 will be able to, but it's currently not possible.
  92. Replies
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    Any font will work. You just need to use the...

    Any font will work. You just need to use the graphic font object.
  93. Replies
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    Any news on this?

    Any news on this?
  94. Replies
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    Looks awesome, when will it be available? and do...

    Looks awesome, when will it be available?
    and do you know if it could be used for youtube or other iframes?
  95. It's logged. thank you.

    It's logged. thank you.
  96. 24592I've uploaded the mfa if anyone cares to...

    24592I've uploaded the mfa if anyone cares to look. The two buttons on the bottom activate and deactivate mouse and touch events.
  97. html5 touch has moved/is active fails, also touch not working as mouse key is pressed

    I'm using combined repeat while mouse key is pressed and touch is active/has moved options to allow dragging in a html5 game. The functions work perfectly in the preview window but as soon as I open...
  98. Hey Danny, How do I set it up to play a video...

    Hey Danny, How do I set it up to play a video from youtube? I've entered the url but I appear to be missing something?
  99. Replies
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    This sounds exciting. Does it support all...

    This sounds exciting. Does it support all standard elements?
  100. Replies
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    I built the attached file to replicate your...

    I built the attached file to replicate your issue, and the ampersand conversion happens with the transfer from the list the active box. Ive also included a second sequence where the strings are...
  101. Replies
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    Not at runtime. Your best option is to use an...

    Not at runtime. Your best option is to use an active object which allows you to target the opacity.
    The other option is an active backdrop and loading an image sequence but this is clumsy.
  102. Replies
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    Try substituting the images in the zip and see if...

    Try substituting the images in the zip and see if they make a difference.
    The images you posted are very low res for the screenshot you show. Are they scaled up in the game?
    Generally always use...
  103. is a twin stick shooter possible in html 5?

    is it possible to use the player object for a twin joystick setup in the html 5 runtime? or is there another way?
    I would like to use one tick to control the player movement and another stick to...
  104. object interpolation overrides layers offset.

    I have five layers that use the layer object to offset for parallax motion, how linked to xmouse and ymouse. It works fine for still objects, but I have several objects set to animate using easing...
  105. Replies
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    This may help... I've had the issue you're...

    This may help... I've had the issue you're showing when the graphic is scaled and the colour of the transparent area is black. A quick way to check this is create an image which is a solid colour and...
  106. duplicate post-deleted

    duplicate post-deleted
  107. I used the loop index to create id's so that I...

    I used the loop index to create id's so that I could place the slices consistently. Turn's out it works if I remove the positioning from the fast loop and place them in the standard sequence instead....
  108. targeting 1 instance of an active object using a local value in the expression editor

    I'm trying to get a local value from one of nine instances of an active on screen, through the expression editor. I've created an active object with a behavior that builds a text panel using nine...
  109. targeting 1 instance of an active object using a local value in the expression editor

    I'm trying to get a local value from one of nine instances of an active on screen, through the expression editor. I've created an active object with a behavior that builds a text panel using nine...
  110. Replies
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    Is it consistent across browsers? This is a...

    Is it consistent across browsers? This is a screenshot snipped from a 640x360 project played at 1920x1080 on Firefox with no issues (The jpeg artifacts are the result of the forum upload, so I've...
  111. if you create the objects using a fast loop or...

    if you create the objects using a fast loop or foreach loop then you can use the loop index to set an id variable. if you already have objects created then you can use a local or global variable to...
  112. Is there any way to load an animated gif?

    I have a lot of animated gifs and I'm wondering whether it is possible to play them back in the html5 exporter without converting them to active objects and dramatically increasing the file size.I've...
  113. Replies
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    If you're outputting an eight bit game you can...

    If you're outputting an eight bit game you can load a palette for each level, but this requires creating artwork to a palette which tiny png doesn't do. If you're using the html5 exporter tiny png...
  114. experienced fusion developer for short term project.

    We are currently looking for an experienced fusion developer to assist in completing a commercial fusion project. At this stage it's a short term remote project as the game is nearing completion.
    ...
  115. actually Edge is ok, it's IE 9-11 that are...

    actually Edge is ok, it's IE 9-11 that are killing me :)
  116. IE requiring two mouse clicks for click events - loss of focus?

    I have an interface which works well in every browser but IE, which requires two clicks to push each button. The first click works correctly and thereafter every second click works. all the other...
  117. It worked on everything but ie9 and 10. In the...

    It worked on everything but ie9 and 10.
    In the end I managed to get it working by making all objects appear at start of frame and offsetting an admittedly large amount of start of frame events.
  118. Replies
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    Very cool. Even with an older engine you can...

    Very cool. Even with an older engine you can produce interesting results, the trick is to find a style that plays to the strengths of the engine you are using.
    Something new to play with over...
  119. Internet Explorer 9-localhost is not responding due to a long running script fixed

    I'm working on a html 5 game which gets the following error message in IE9
    "localhost is not responding due to a long running script"
    unfortunately IE9 is on the requirement list for the client....
  120. Replies
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    folders don't work with global events

    Is there any way to make folders work correctly in the global evenrts editor. I'm using global events almost exclusively for a current project and it would make it much simpler if I could get fusion...
  121. Active Objects altering order in html 5.

    Hi I have an isometric map with various overlapping elements, many if them active elements. It exports perfectly in the pc engine but when I export in the html 5 engine the active objects are...
  122. Thanks...i'm actually concerned mosty with html5...

    Thanks...i'm actually concerned mosty with html5 output at the moment. Has there been any tests run?
  123. colliders made with active objcts vs backdrops, any pros and cons?

    what are the pros and cons of using background objects vs active objects as colliders to trigger events?
    If the actives are static objects that never move are there any advantages in terms of...
  124. Works Perfectly. Thanks for your help all. :)

    Works Perfectly. Thanks for your help all. :)
  125. Hi Uppernate, Thanks for the suggestion, I should...

    Hi Uppernate, Thanks for the suggestion, I should have been clearer...the actual line in the expression editor is "<image fileName=" + StrAtXY( "Array", 1, 1 ) + " x=" + StrAtXY( "Array", 2, 1 ) + "...
  126. Help writing quotes (") into strings using the expression editor for xml export

    I need some help writing quotes (") into strings using the expression editor for xml export.
    I have an array with different strings in it (image names, x y and z coordinates etc) and I want to...
  127. Replies
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    Has anyone tried adding the font includes to the...

    Has anyone tried adding the font includes to the container page?
  128. Replies
    4
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    1,543

    Google Fonts implementation fo html5?

    A couple of years ago Francois said he was implementing google fonts in html5 in this thread http://community.clickteam.com/threads/86846-Which-fonts-are-available-in-HTML5?highlight=webfont
    Is it...
  129. Thanks Aenever, that works fantastically.

    Thanks Aenever, that works fantastically.
  130. maintaining centre text alignment while changing font size

    I have a text string which is centre aligned horizontally and vertically. When I increase the font size in the event editor, it left aligns, making it difficult to use as a press / rollover effect.
  131. Replies
    2
    Views
    1,380

    The custom font needs the font to define itself...

    The custom font needs the font to define itself with traditional variants ie normal bold italic. Fonts with weights defined like 200,400 etc do not work.
    Once i worked that out and converted my...
  132. Replies
    283
    Views
    104,190

    Sounds fantastic Conceptgame. where can I...

    Sounds fantastic Conceptgame. where can I download the most recent version of the plugin?
  133. RESOLVED... The original font I was testing...

    RESOLVED... The original font I was testing (grobold) used font weights (eg400) rather than the regular, bold etc options that Fusion uses. When I swapped to another font that had a "regular" weight...
  134. Half way there...I can edit the graphic font by...

    Half way there...I can edit the graphic font by clicking on the ... symbol on the rhs of 'font image' under properties. I could paint on the image and the changes were reflected on the sprite sheet. ...
  135. Replies
    283
    Views
    104,190

    This looks fantastic. Not sure if this has been...

    This looks fantastic. Not sure if this has been answered, I'm still working my way through the thread, but does/will it work with the various exporters?
  136. graphic font - how do i edit the font sheet?

    I'm using the graphic font object, and I want to edit the font image. Where is the image located? Or how do I edit/open it?
    The manual seems to indicate that it's possible.
    I've also tried the...
  137. Thanks for the feedback. I'm actually laying out...

    Thanks for the feedback. I'm actually laying out the tiled images in the base editor. I was just hoping for a mass import function. Laziness :)
  138. Import multiple backdrop objects in one operation

    Hi all
    I have an isometric game with a large number of backdrop tiles. Is there any way to import all the image tiles in one operation and have each one create a backdrop?
  139. Quiz object - report truncating and email issues

    I have an application where the quiz object is used for a survey and I need to save the answers to all the questions. The report the quiz object saves appears to truncate after giving me the overall...
  140. Replies
    36
    Views
    10,923

    The biggest asset for any modern application...

    The biggest asset for any modern application environment is easy database access. For me that's mainly mySQL to allow me to develop server client applications. Without it, I feel like Fusion has gone...
  141. Replies
    11
    Views
    3,037

    Re: Video playback in iOS?

    Captain, are you able to get a quicktime to play in iOS using the quicktime object? I didn't think it was listed as compatible with iOS runtime.
    Regards
    John
  142. Replies
    11
    Views
    3,037

    Re: Video playback in iOS?

    iOS supports Mp4's and quicktimes but I'm not sure how to play/address the files locally. Playing them off the internet is possible using a webplayer.
  143. reformat edit box input and output as $x,xxx,xxx

    Sorry for all the questions, it's been a while.
    I've set up some numerical calculators but I want to force the format displayed to have a comma between the millions and hundred thousands, and...
  144. Replies
    2
    Views
    781

    Re: reorder edit boxes for tabbing

    Thanks, that worked perfectly.
  145. Replies
    11
    Views
    3,037

    Re: Video playback in iOS?

    Bump :)
    Given the ongoing development, has anybody had any success with playing a video locally?
    I would be happy to pay for an extension that allowed this if an coders are interested.
  146. Replies
    2
    Views
    781

    reorder edit boxes for tabbing

    Hi I've built an application with 20 of so edit boxes but in the development they have been added in a non-sequential order, so if you tab through them the cursor bounces all over the place. Is...
  147. Replies
    11
    Views
    3,037

    Video playback in iOS?

    I have an application/presentation I want to convert which includes a lot of videos. How does the exporter handle video files?
    Thanks
    John
  148. Import multiple images into animation editor

    Is there any way to import multiple high quality images (32bit) into the animation editor?
    I've tried image sequences, avis and quicktimes without success. The only file type that seems to work is...
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