You can also ask for help here as many of us like Myself do not mind lending a hand.
Type: Posts; User: VBEinc; Keyword(s):
You can also ask for help here as many of us like Myself do not mind lending a hand.
So this is the Ugly Icon Template I made that Fits Google's Horrible Design.
This is how to get around that Nasty thing.
Yeah, unfortunately Google thought it was a great Idea to make all Android app Icons Ugly as sin. However, I did find if you make the mass semi Transparent then make your app icon small within the...
I thought we figured this out bud? Unless this is an old topic?
Sorry, just link the 2 together. X)
Example: NAME of Object = Qualifier Amounts
Player 01 = 8 Qualifiers
Player 01 Mask ( Invisible active ) = 8 more Qualifiers
16 total for two actives that look like one active.
You could always make an Invisible Active and position it to the Active that needs extra qualifiers though.
Here ya go!
I will make a video... BRB
Clicking any of the files that show up, show Blank folders.
However, if you use a laptop to view the same files mentioned. You will see all the files in the Device.
I have the File Object in app set to always show directory in a string and in a list. Nothing on Samsung S10 shows up!
Again, no issues to look inside the main apps files, but if you explore...
Exactly. One should not need too in my opinion. The Pause option is there, but only has a Key unlock versus in app actions.
I also linked the Music and sounds to the Active as well. Same setup. Active Faces Right, Resume Sounds. Active Faces Left, Pause Sounds.
Honestly, works great and allows the Sound of the Pause...
Well, I figured a way to do this but damn is this dumb.
Active faces Right added to everything for the game to play. This way, if Active Faces Left. Nothing happens. This allows for other...
I mean, I tried even a sub app, but that no longer works in android as well.
I.E. User clicks Pause Button, SUB APP opens and have the clickable Un Pause Button.
Works fine on Windows, does...
I get Pausing, pauses the app and the actives so, what about User Clicks?
Game is paused, User clicks to un pause?
As dumb as this is, the only solution I found so far is to make the Android Keyboard pop up when the game is Paused. DUMB!
CLICKTEAM, you need to add the ability to click on an object or something...
Okay, so I was working on a new game for Android and I am at a stand still, thanks to MMF2.5DEV having only the option of using a KEY to Un Pause an Application.
I mean seriously?
Well, one thing I will mention is that if you make a file explorer that explores the very app you made the explorer on. No issues! Even Samsung let's you view the files within that app. The issue is...
I test Directly on Phones, so I can see what my users see. Running and Android Emulator almost always shows everything working all the time, while testing on actual phones shows the big problems...
Every try using one Enemy as numerous enemies?
Basically one active for many enemies based on a set script or a random one.
I.E. ACTIVE A = ENEMY 1 - 20
Then you have a controller that...
I don't use Android Studio for anything bud.
I am using the Latest MMF2.5DEV and all the latest Extensions. Everything is up to date including Android!
Thanks bud. As far as other devices go. LG and MOTO have no issues and show all files using Android Dialog Control Version 2. So, I am not sure if it is yet again a Samsung thing or the latest...
Yeah, I tried that as mentioned. Do you have an .mfa of it working because I get no info from List object.
Today I am working on a File Explorer for Android, Thanks to Google and their Public Scoped Storage nonsense. You see, some Devices like the Samsung Galaxy S10 Hide internal...
I tried your .mfa on Android. Your's Actually Crashes my phone trying to import an image. So I couldn't test it on Android.
Also, the image you included in your .mfa did not work. So I removed it...
The original I made used the Alpha Blending, then I changed it as it looked exactly like the Transparency.
The issue with inverting is not in runtime. It is when you send it to android.
Ummm... NO. Your example is of a preloaded image using the Active Picture Inverted effects from the start. My example, the user clicks the Inverted Color option and the loaded image from their device...
Well, I tried OPENGL 2.0 and OPENGL 3.0. Active Picture still does not invert?
Never Mind bud, I found it under Android Properties.
So I assume, that when testing on Windows the appropriate OpenGL is used but for Android you have to define usage then.
Where does one tick this option? I just assumed it would be ready to go, because testing on Windows in Android development mode, works great!
Cool. Thanks for the update!
I mean, It says Android has OpenGL already from Android 1. So I am at a loss. Is there some sort of extension for MMF2.5DEV I need?
Ummm.... How would one know that being that it works fine on Windows but no mention of any addon for Android? Also, where does one get this OpenGL 2.0/3.0 from?
I assume there is Documentation of...
While there is an awesome Brightness / Contrast Example on Windows by #Muddymole, unfortunately I can not find anything for Android.
I have messed with every effect I could find within Android...
Message me as it will not let me Message you. Thanks!!!
Okay, so I made this .mfa with both the working way and the way I had it when it crashes.
The Working way simply says on the button," START!"
I labeled the Crashing version button as," CLICK HERE...
I will in a few bud.
Adding to the list of things that do not work.
ACTIVE PICTURE / effect = Inverted ( NO EFFECT! )
Awesome example for Windows. Any version for Android? Thanks
Okay, so the solution I created for ANDROID is to use an Object. Basically the objects 4 directions controls the Active Picture Object's Size and angle.
Here is the angle at 720x1280 Resolution...
Don't get me wrong. I get 360 equals 0. However, if you have 360 linked to some kind of effect. It is not going to happen unless you use a counter. Anyway I got rotating to work by adding code....
This just gets better...
So I made a feature to adjust everything and reposition the image. Everything works except 360. CLICKTEAM, you do realize 359 is not 360, correct? 0-360 not 0-359 degrees....
Yet another issue. ( ROTATIONS )
Being that the Hotspot is in the upper left corner of the Active Picture Object. Using rotations is pointless without adding extra code.
If you get...
ACTIVE Picture Issue - Portrait goes to landscape and landscape goes to portrait
Well, here is another issue that only effects itself on Android so far.
Using Active picture object to import...
Basically if the frame runs the Record, stop, play, stop. Then restarts the frame. No Issue!
However, if the device runs the above without the Frame Restart. Eventually the devices will crash. Some...
Yeah, I figured it out to be an issue with the devices not being able to keep up. So, I just refresh the original Frame every ( X = TIME ) and the devices seem to be able to run it now with ease. ...
Could you create an .mfa so I can test to see if maybe there is something wrong with my version?
Thanks in advance
Well, seems to work if I make 4 directions now, which I never had too before. Also, the rotations are more like the rotations of a normal object and not actual angles now. ugh...
Prior to 293.10, no issues.
( Automatic Rotations enabled ) Using Always and Look in direction of another object. Nothing happens!
Prior, this would cause the object to run towards the other...
Hey Fernando. I was wrong. The Microphone object now crashes Devices if the user presses Record, stop then Play, quickly using the Play Last function.
I made a quick APK that demonstrates this by...
Link to a modified .mfa originally by Muddymole. I added two other add ons. Fake shader and rotate left to right only.
Animation is Playing Bug.
I noticed this as well. Even the Animation is playing function doesn't work.
Oh and Align to Grid helps a ton. Just make your blocks Grid sized.
Not to mention, if you export to ANDROID. You will have a super huge .aab or .apk.
I found this out the hard way and had to redo the game. What I found to work great is to create your level...
Well this is not a shader effect by any means but it does a nice job depending on how you position it over the card.
Agreed. I was just trying to figure that out myself. X)
Looks great! Simple but effective!
So after watching some Youtube Videos about Ragdoll Physics for MMF2.5DEV. I decided to give it a go.
Below is a Quick example with only a few lines of code. One could make it so your character...
Flawless! Absolutely simple and saves a ton of time using something else to play a previously recorded file. Excellent work Fernando!
Thanks bud. I got it. I will test it out and report back. Thank you.
No expansion. Just a Full .aab.
Yeah, it was a new one for me as it never was an issue before for android.
I found a workaround for now. Resizing the Webview Object to Width 0 / Height 0, works still.
I forgot to mention, I am running Fusion2.5dev 293.10 and the Latest Android Exporter.
Do to there no being the Visible Effect. I used code to position the Webview 2 Object outside the window on Android for years. However now with 293.10 and the Latest Android Exporter. The object...
However, that does not explain the sideways flip. I have no clue as this is the only app doing it in .aab only.
Okay, I just uploaded yet another Version to Google Play of the .aab only. Currently at 6.0 to try and fix this issue.
I honestly think that maybe Google is doing something to it because there is...
Users have been reporting to me that our Latest app is being Forced into Landscape even though it says to make it portrait and stretch to fill. However, the issue does not happen when Exported as a...
Maybe this will help to understand what I am trying to explain.
Do you have an .mfa example of this? I have no idea where to even look for this and / or what objects work with it.
Thanks in advance.
Yeah, that ,might be worth fooling with. Is that something Available within Fusion 2.5dev now?
Thanks in advance.
While this is not a 100% fix for the Sticking issue. It has Reduced it by 90%. The sticking still happens but only at high Speeds.
Hopefully this helps some of you using the Pinball Movement.
Okay, so what I found to work a ton better is to not use the Auto Transparency input of MMF2.5DEV and Manually make the transparency in the Active Editor with MMF2.5dev. Also, I found that if you...
Yup, everything is centered with Precision detection on. I tried it with off and it worked roughly the same.
I even made sure the ball was exactly odd in size so the Hot Spot and Action Point where...
More done. This Shows the Wall Sticking thing I was Talking about.
Using the built in Pinball Movement in MMF2.5DEV, I created this little fun game.
So far, I feel as though the Pinball movement is going to be a nightmare as sometimes it sticks to the walls. I...
Not Android VIDEO. Android Microphone!
Add a PLAY FILE option. It only has PLAY LAST. It makes no sense to only be able to play the last recorded and not other files Recorded with the same object....
WINNER! Android Studio was the cause yet again. Thank you Fernando
I did it that way bud. Nothing.
I actually copied my Clickteam directory prior, so that all I have to do is paste it on top of a fresh install. Prevents having to go to Object manager and clicking...
Never mind, now I get this error.
Well, I had to redo windows and reinstall MMF2.5DEV.
MMF2.5DEV 293.10 and the Latest Android Exporter.
I followed everything for setting up MMF2.5DEV as mentioned using Android Studio's...
Running into an issue now.
Worked fine before I had to reinstall Fusion on my computer. However, now I get this.
Currently the app is complete and is only in full form. I can make a sample though. However as mentioned. I figured away around the ANDROID VIDEO Playback issue. I just used Play Sample File and it...
Sorry to say this but, TAB STOP is no longer working in ANDROID. KCEDIT fix you sent me.
Sorry, can't edit my own post anymore. XD
Suggested fix for Android Microphone.
The ( LAST RECORDED ) options should be changed to ( RECORDED ).
Not Delta time but very easy to implement.
Yeah, that is very complex versus what I made. Thanks
Yeah, the resize option just looks horrible when the keyboard pops out. I tried it once and hated it. Maybe there is some default size for the keyboard these days, but I doubt it. Many users have...
Never knew it existed. COOL. I will check it out. Thanks
Here is a quick Absorption technique I created. It's not 100% Perfect but it does work nice.
This little .MFA allows an object to look like it absorbed another Object. Which makes the first...
Sounds Great bud. If not, Maybe Developers can just grab the Android Dialog Input box and use that for fields. However, having the Actual App having the input fields would look much more...
Here is a Quick little Example of SLOW MOTION in game without any Extension.
Simply Divide or subtract a Global Value from all objects / backgrounds that move when triggered. That's it! Simple. ...
This is basically what I was trying to do so that regardless where edit boxes where on the screen. When the user selects Input focus on an edit box. The Android Keyboard would come out and the Edit...
KCEDIT that is.
Also, how did you get the " POP DOWN " box to be directly above the keyboard? Thanks
Well, back to square one. 293.10 causes the same old issues again.
Okay, Thank you. EDIT BOX too though. Same issues as before with the latest MMF2.5 293.10
Yeah, sorry. Y POSITION. How do you get the Y Position.
Also, could you send me the EDITBOX Update and ANDROID OBJECT (FLASHLIGHT) Update again. I Just installed MMF2.5DEV 293.10, and it is...
Link asks for access. I would like to test your engine. Thanks
Very cool. I look forward to an MMF 3d version with Android Exporter.
( MMF3D.0 possibly? ) LOL :)
Surprisingly messing with this I confused it and to many objects maxed out the mfa. This caused the outside of the entire example to be filled with the blue objects that move. FPS dropped to 30 and...
I was just about to make a post about this myself. While the height is not what I am looking for. The X position of the top of the Keyboard would be extremely useful. I'd hate to have to make an...
Never Tried AES Fusion. I will give it a go. Thanks
I may work on a 2d platform style chase function using this Sight Idea. Basically, if I implement this into a side scrolling game. You could actually have enemies run, jump and climb after the...
Thank you and you're Welcome.
I think next I am going to make the sight have distance as well using the frames as a counter.
I.E. Frame 2 destroy. Then distance can be controlled by the...
Well, I decided to add the rotating head with a view radius by simply using another object that is wider. Detection is awesome now!
This was a quick Idea to give sight to enemies. I may add more to it like a rotating head with a view radius. I just used the default Library objects for now to demonstrate.
As of right now......
Absolutely Awesome. Thank you for sharing this.
I use the List Object to save user values. However, instead of putting .txt. I use .VBE so text editors refuse to open the Save.VBE file which is truly a SAVE.TXT file.
The File uses Global...
Lag has always been a bit of an issue for me, but the way I fixed the lag was to loop the sounds and mute them. This way when a sound needed to be played. The code was to position the sample to 0 and...
Looks cool. Will this be portable using the Android exporter as well, now or in the future? Thanks
Flawless. Works Great! No Issues to report!
Thank you again for another Quick fix.
Got it. I will give it a spin.
Okay, so the example I set above was not the actual issue. It was just something I tried when the issue arouse. Seems as though the EDIT BOX from my original app, is what is causing the issue. I made...
I am going to test it now. Be back soon. Thank you
Tried Bug Box - Page never loaded. LINK: http://bugbox.clickteam.com/
MMF2.5DEV 293.6 using the Latest Android Exporter.
When linking anything to the Android Keyboard via the ANDROID OBJECT....
I may try using some HTML Code and use the WEBVIEW2 Object to trigger it. Worked before for Getting the ANDROID Camera to show in the app itself instead of opening the camera like Fusion's Camera...
I Googled and searched our forums looking for an Android Screen Mirroring object, but I have not found anything. Anyone know a workaround to get the Screen from a MMF2.5DEV ANDROID app to trigger...
.mfa Link: https://drive.google.com/file/d/1IT2M_-oYRBQYjLzsWkpIAgLZizY7U7Rj/view?usp=sharing
For those that need the Slider to equal a Percentage and control the volume for example. Here is my Slider example!
Yes, yes it is. Thanks for providing the .mfa for everyone whom needs the help. ;)
Here is a little sample of a Slider control that is fairly simple to make.
let me know if you guys want a quick .mfa
I was thinking to use another counter to control the page up and down buttons, but it seems pointless to do it that way.
However, I assume the issue is like the Issue with Active Objects and...
So I am working on a new project for one of my apps that uses Vibration detection to type on a custom made keyboard.
The issue I am having is getting the following keys to do their jobs.
New Version Works Flawlessly.
1 = ON / 0 = Off
Thank you for the quick fix.
Again to let you know.
Camera / Flashlight permissions are set
I have Android exporter API 31, Min target 4.4 / Max Target 11 and MMF2.5Dev Edition 293.6 .
Turn Flashlight on = 1 ( Works fine )...
Okay, so I can turn the Flashlight on with 1, but turning off the Flashlight is another Issue. ( 0 ) does not turn off the Flashlight as it states in MMF2.5Dev. ( 1 ) does turn it on but (...
Also found an Issue with the word " who ". The engine says " W H O ".
I found an Issue with the Pitch Control Via Commands.
The Pitch control works fine if you set the values outside of the code. However, if you say " RUN THIS EVENT ONCE " Then set pitch to any...
Crazy part is if I render this with the Latest Fusion and the Latest Android. Nothing. If I Render it with an older Fusion and a older Android. Success!
Now here is where it gets interesting. If I...
YUP, Android 10+ Nothing. Android 9 and Prior, still works. :( Google,why do you constantly make Android worse then it was?
PublicScopedStorageDirectory$( "Android object", "" ) + "/ ( YOUR FOLDER NAME) " or PublicScopedStorageDirectory$( "Android object", " ( YOUR FOLDER NAME ) " )
Awesome. So far it is great. I look forward to it. I hope your Android Canvas allows for in App camera features. That would be awesome. I will buy it as Google stopped the Webview2 object from...
I figured it out.
PublicScopedStorageDirectory$( "Android object", "" ) + "/VBE"
You can also do PublicScopedStorageDirectory$( "Android object", "VBE" )
Hope this helps everyone
I recently purchased the ANDROID TTS object at the Clickstore and with minimal effort. Got it working.
( OPINIONS BELOW )
However, compared to the TTS object for windows. It's a bit more...
So prior to Android 10, I had no issue with Saving files.
Now on the other hand, there is a problem. Android recognizes Data permissions but will not save files.
I assume this is do to the...
Finding the files is easy. The issue I am having is forcing MMF2.5DEV to save to the directory it found. Which I still can't figure it out. All permissions are granted, but still no go.
I forgot to mention. I was thinking about Creating a shadow object thing. So this way as you progress through a level. The sun would make like fake shadows of all the objects depending on where the...
Okay. I thought maybe you had an Active Background Image with the Fine Detection thingy going. Yeah, I use actives myself for everything. Just seems easier. Thank you for sharing this. The Blending...
I decided today I was going to make a tool for myself to find the Path of an SD card in a device.
This is stage 1 of the app.
Next I am going to try and make it AUTO FIND the SD slot path and...
Any chance you could make an .mfa that shows how to do the collision detector? I assume a qualifier by some sort. I have not messed with the Background objects much, but any help would be...
You're Welcome. The Game looks beautiful. Excellent work!
For now, I simply Made a Nonsense FILE to STOP RECORDING. Basically, when you click RECORD. The actual FILE you are Trying to RECORD, RECORDS as a .avi. Then when you press the Stop button, the BS...
I even did AWAYS + STOP RECORDING. Nothing, just keeps recording.
I think I found an Issue with Open Capture. It will not stop recording, even when using the STOP RECORDING function. The only ways to make it stop is to Start Recording again or Refresh the current...
AGREED! This new Forum is stable, but it is Horrible now that you can't go back and EDIT an Original Post.
I have not used this yet, but from the options. I would assume using the ON VIDEO DISMISSED and / or the ON VIDEO LEAVE. Make the Reward be cancelled.
Also, if it is offered. Right click to see if...
This Battle Engine will be for a Tower Defense Style game I am working on.
Basically, there is a Map of an Island that you are defending against an Enemy Invasion.
Currently, the graphics are...
What I have found to work fairly easily, would work for instant replays.
Basically, in game at the end of a boss battle, the Screen Capture would activate and take 60 images. Then the 60 images...
Not sure the api, but it is Android 10. So yeah, I assume it is far past api 23. The Samsung, is well a Samsung. MMF2.5Dev has always had issues making .apks that work with any of my Samsungs. From...
Link to how I got the Android Camera to show in a MMF2.5DEV made app.
Well, Google is back at changing everything again on Android. So, the example I shown activating the Cameras via a webpage is null again. Don't get me wrong. It can be done again, but I think I will...
That is actually doable. I will give it a go by linking the Adjustment buttons to the Start / stop of the Audio.ogg files. If that doesn't work, I assume to just make 9 files of each audio bank. Then...
You mean MMF2.5Dev doesn't have the ability to alter frequency? My LG phone's stock media player can adjust everything about a audio file. From slowing it down, changing the pitch and Channel /...
Maybe 8 bit will work. X)
Sounds about right. I did notice that when I was doing the setup for the counter. There was a difference in the multiplier.
Some samples where at X 1000 and some where at X 500.
Here is a...
Well, working on a new app using the Sample Frequency control. Everything works as it should on Windows 10, but once ported to Android. Nothing! Basically on Android, it doesn't even try.
Never knew there was a fine detection box. :o
That would have made things a bit easier. XD
Foreground Lighting example video / How the downloadable .mfa is now.
Added foreground Light control as well with a Dark Faded Cover.
New Video, with a Daytime / Night Time Cycle. The Speed of the day is sped up so that the video is not hours long. Time is adjustable to your needs.
I just uploaded a new version to the same link above. It was missing the Grass, Railroad track and Trees. The new .rar has them in it.
I also changed the way the Sun Flare works and added a...
Fixed it. Now the mountains control the Sunlight Flare. I made the mountains 2 of the same Active objects. 1280 width. Basically, the x value is 1280 - 0. Once the mountain reaches 0, it gets placed...
Thank you. Maybe I can put something together using the two. I have used the MCI object before, however I was messing with the Open Capture object, to see if the webcams could be implemented. Which,...
Thanks bud. I agree.
So far the output of .pngs is doing great. I may port this to Android to see if there is any lag on my old LG stylo 3. This way, if the Lg can handle it then all my newer...
In the .mfa ( https://drive.google.com/file/d/1pvK-Djh-WafmcwiIaeR0mS58IQWKlyGY/view?usp=sharing ) I started messing with Active object repeats as well.
The telephone poles are not a background...
Here is the .mfa if you guys want to mess around with it.
Oh and I noticed the sun ray. XD It was just a quick idea thrown in motion. It fits fine horizontal, but after a messing with it. I made the ray spin too. Which there was the problem. That was like...
fredetmumu , Thank you
Yeah, I thought at first a collision with the mountain would work, but fusion sees the entire Background as a rectangle, even though it is a .png.
So I have a counter...
Couldn't sleep, so I decided to mess around with fusion for a bit.
I Created this as a test bed, for random endless levels. Seems pretty good so far. :D
ACTIVE Object Video display Example
Anyone know of an object currently available in Fusion where you can Save an Animation from?
Currently I am using an Active object to display the screenshots in order as they are taken up to 60...
Well, took like 1 minute to get the screen capture down. Now to link audio and somehow make it a file. I did a low resolution Version first.
Well, for the two people. I am going to start work on it. XD I honestly don't care about the masses who buy it. It's a Clickteam thing. I mean I share .mfas a ton on here, but this one I would charge...
Yup, example or my app. I also tried it on numerous Android devices. No go! All have Android 11 on them with updates. I just gave up on it for now. No biggie, one day I will dive back into it when...
Doing it for FREE? Clickteam has a store and I mentioned," I would be first in line to buy it!"
I am not going to pay someone to develop it and then they go and sell it as an extension too. That...
Thank you for this.
Yes, I agree. Fusion built versus Android Studio Built is a big difference in performance. I am just hoping there is a workaround by triggering the Android built in screen...
Yeah, there is an inbuilt Screen recorder, however the issue is most devices hide the function. My LG stylo 6 is one of those whom hide it. It does have it though. Apple is the next on the list to...
Thank you for the information. I may just contact a few other Developers on Google Play as many of them have amazing Screen Recorders, that record in HD at 60 FPS, with no lag to Applications. I will...
Example of an Android's Camera, in app. Not both, just one. I never recorded both or even saved the .mfa, do to there being no Screen Recorder object.
Actually, using a Screen Recorder does not effect any of my games FPS. Not on Windows or on my Android Devices.
2nd, I have already implemented Both Cameras on Android stitched and the effect is...
As I mentioned. I am sure there is an easier way to do this, but here is the .mfa, Nonetheless.
Feel Free to modify it however you like. Which, if you change how to do this. Please share the .mfa...
True, I will upload it.
This is a little game I made that has endless levels.
If anyone is interested in the .mfa. Let me know and I will upload it. I am sure there is a much easier way to make a game like this, but...
Obviously, the Standalone needs no example.
However, the standalone would need the ability to draw over other apps or be added to the quick keys at the top of android devices ( I.E. Flashlight...
Here is an example of how a Developer could make an action trigger a screen recording to play.
The Screen Recorder could use the Royalty Free Codec AV1
Front camera should have been this image. ugh.
Both Stitched on screen
Example 360 video with an Android phone.
Both Camera stitched together on screen and screen recorded.
I searched and searched this forum, searched the objects list, etc. Nothing. I think a Screen Recorder object would be amazing for MMF2.5DEV. Believe me, if one is made. I'd be first to buy it.
The above, is the Backboard part of the game keeping track of inputs from a Keyboard I chopped up to use as Game point inputs.
The game Part, I never recorded. :(