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  1. Replies
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    When will Steamworks be supported?

    Just checking on the update on this? The Steamworks plugin is the only thing standing in the way from the mac epxorter begin useful. I, and probably several other developers here, would love to add a...
  2. Displaying only the selected file with Explorer object

    I'm creating a game in which the player can select their own mp3 or wav files as background music. I'm using the explorer object to let the player select file, and everything works great with one...
  3. Replies
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    1,641

    No Steamworks for mac though:(

    No Steamworks for mac though:(
  4. Replies
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    2,518

    Alright, cool. Any timeframe on that? Anything...

    Alright, cool. Any timeframe on that? Anything that could be done to help out?
  5. Replies
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    2,518

    What about Steamworks, specifically? I have some...

    What about Steamworks, specifically? I have some games on Steam I would love to upgrade to a mac version as well, but it'd be wrong to exclude achievements for the mac version when windows have it...
  6. Replies
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    458

    Ah, right, forgot about that one!

    Ah, right, forgot about that one!
  7. Replies
    2
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    458

    Letting the user choose sound files?

    I would for the player to be able to open a file explorer to select, for example, an mp3 file to play. Is this possible?
  8. Replies
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    884

    No, it's not an error.

    No, it's not an error.
  9. Replies
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    4,942

    Alright, thanks. What's the holdup? Microsoft...

    Alright, thanks. What's the holdup? Microsoft officially supports UWP on XBone now, don't they?
  10. Replies
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    4,942

    Any update on Live features?

    Just wondering if there's any progress on getting Live features? So that we can actually publish on XBox One?
  11. Replies
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    Sounds useful, thanks!

    Sounds useful, thanks!
  12. Replies
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    843

    Huh, surprisingly inconvenient, then it's easier...

    Huh, surprisingly inconvenient, then it's easier to add an or" to every event.
  13. Replies
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    843

    There is so much code, I don't wanna go through...

    There is so much code, I don't wanna go through every event adding it, just adding one event simulating an alternative key is easier.
  14. Replies
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    843

    How to simulate key presses?

    I'm trying to simulate a key press, as in, when you press the W key, it simulates the up arrow key begin pressed. I've tried the Control X object, but it only works for one press, and I can't for the...
  15. Replies
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    1,003

    Agree, a VR extension would be awesome.

    Agree, a VR extension would be awesome.
  16. Replies
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    1,090

    Any news on live features? So that we can release...

    Any news on live features? So that we can release games on the XBox One?
  17. Replies
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    742

    I have a soundtrack as a DLC as well, but that's...

    I have a soundtrack as a DLC as well, but that's different, and easier to implement since it doesn't have to interact with the game files in any way.
  18. Replies
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    Adding DLC in Steam

    Hi

    I'm trying to figure out the best way to add a DLC to a game on Steam. I want to add an additional gamemode purchasable as a DLC, but I'm not sure how it should work. The best way I've come up...
  19. And the game is now live! Steam:...

    And the game is now live!

    Steam: http://store.steampowered.com/app/565660/

    Humble Store: https://www.humblebundle.com/g/akihabara_feel_the_rhythm

    App Store:...
  20. I have now:)

    I have now:)
  21. If anyone wants a key let me know

    If anyone wants a key let me know
  22. Replies
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    1,168

    It doesn't even look like a game.

    It doesn't even look like a game.
  23. Akihabara - Feel the Rhythm: coming January 26:th for Steam, iOS, Android and UWP

    Hi

    The game I've been working on for some time is all set for release. Here's the official description:

    Akihabara is a unique combination of intense rhythm and fast-paced puzzles set in the...
  24. Replies
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    813

    Nevermind, fixed it. Updating to the latest...

    Nevermind, fixed it. Updating to the latest version of Fusion solved it.
  25. Replies
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    813

    Mouse click not registering

    Ever since the last Windows update, mouseclicks and touch inputs aren't registering properly. It only registers like half the times, or less. It worked just fine before the last windows update, and...
  26. Ah, sorry, I thought you maybe wanted to see the...

    Ah, sorry, I thought you maybe wanted to see the result of the certification kit, or debugger or something:) I'm releasing Akihabara - Feel the Rhythm on the UWP store on the 26:th of December, and...
  27. What information is it specifically you want?

    What information is it specifically you want?
  28. I did pass certification at last, despite the...

    I did pass certification at last, despite the prelaunch error, but especially despite a crash or bug fail. I just explained that I couldn't find any crashes, so that it must be an error, and they...
  29. Thanks Yves, but I know it doesn't work with a...

    Thanks Yves, but I know it doesn't work with a 640, I have a 650 and it crashes on start (memory overload).
  30. How long ago was this? I'm having such a...

    How long ago was this?

    I'm having such a hassle. I got a report back saying that it crashed upon start, and then when checking which hardware was used, it was a Lumia 640, which is well below the...
  31. Did you have the prelaunch problem?

    Did you have the prelaunch problem?
  32. Alright, thanks. I did remove the feature, but...

    Alright, thanks. I did remove the feature, but the crash remained. I've submitted it anyway saying to ignore the prelaunch fail, as well as explained the situation and the inability to find the bug,...
  33. I'm using Windows 10 Version 1607, OS build...

    I'm using Windows 10 Version 1607, OS build 14393.479

    Visual Studio Professional 2015 Version 14.0.25431.01 Update 3

    And using 287.9 of Fusion
  34. Failed certification - App prelaunch and Crashes and hangs

    Hi

    I'm trying to pass the Windows App Certification (a necessity to upload to the Windows Store) and I fail on two things:

    The app failed prelaunch test
    "How to fix: In the OnLaunched method...
  35. Replies
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    32,093

    How do you reckon anyone would be able to make a...

    How do you reckon anyone would be able to make a game in Unity without being able to at least write scripts and have a general knowledge of programming syntax? I would assume people choose Fusion...
  36. Replies
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    We figured it out, the key to identify the...

    We figured it out, the key to identify the leaderboards had a + or / sign in it. Apparently UPW can't handle non alphanumerical values.
  37. Replies
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    How come there's no gameplay shown in the trailer?

    How come there's no gameplay shown in the trailer?
  38. Replies
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    Server Error HTTP 500

    I'm using online scores in my game, but when I try the UWP version I get the following: "HTTP500: SERVER ERROR - The server encountered an unexpected condition that prevented it from fulfilling the...
  39. Replies
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    827

    Man, that Win10 update really did a number on...

    Man, that Win10 update really did a number on everything.
  40. Replies
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    827

    Not registering keyboard input

    I'm having trouble with my uwp app in that it doesn't always register keyboard input. It happens when running a fairly heavy game, testing on desktop. Sometimes a pressing a key is just not...
  41. No, it's more like Lumines. And thank you...

    No, it's more like Lumines. And thank you schrodinger, that works perfectly!
  42. How did you arrive at those numbers, can you show...

    How did you arrive at those numbers, can you show me the calculation?
  43. Framerate is not the problem though, the problem...

    Framerate is not the problem though, the problem is finding an accurate way to simply count time.
  44. Seriously, I've been working on this nonstop for...

    Seriously, I've been working on this nonstop for more than a week now, I can not figure out a way to accurately measure time. Does anyone have any ideas?
  45. Replies
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    Both. While running through Visual Studio it...

    Both. While running through Visual Studio it crashes before the main menu can even be loaded (memory issues). I did get it to run by disabling all backgrounds (I have several 960x1280 images as...
  46. Replies
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    I just tested a bit with a Lumia 650, and I'm...

    I just tested a bit with a Lumia 650, and I'm gonna have to agree that it's not very suitable for development. It took a while to even get running, and it's incredibly slow. And this is a game that...
  47. By the way, I think the problem might have been...

    By the way, I think the problem might have been there before iOS 10, I just didn't notice because I did most of the testing on desktop.
  48. EDIT: Updated with a cleaner example. Remember,...

    EDIT: Updated with a cleaner example. Remember, the problem only occurs on iOS, testing on a device.

    Here's an example mfa (https://www.dropbox.com/s/i4kyo181kdgejbz/example2.mfa?dl=0), taken...
  49. The iOs timer starts to lag behind? Possible iOS 10 problem.

    I'm building a rhythm game, and I've gotten everything to work quite well, except on iOS, where I'm having some weird timing issues.

    The way my code works now is like this:

    At the start of the...
  50. Well, it's for rhythm game, so it needs to be...

    Well, it's for rhythm game, so it needs to be fairly accurate. I have it working pretty well as is now, just wanna be sure to add some fail safes in case of fps drops, or slow android devices and...
  51. Replies
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    Try unchecking the UTF8 box in the INI properties.

    Try unchecking the UTF8 box in the INI properties.
  52. How do I make an object move a certain amount of pixels in a specific amount of time?

    Hi

    I'm having some trouble implementing a feature allowing an object to move x amount of pixels on the x axis within a specific amount of time. In other words, delta time, if I've understood it...
  53. Replies
    0
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    xCode 8 Strip Mach-O Symbols Error

    Hi

    I'm having problems with archiving games after updating to iOS 10 and xCode 8, with the following error: Command...
  54. Replies
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    730

    Ah, I just checked this list...

    Ah, I just checked this list to see, I haven't been able to run my version of the UWP yet (waiting for the conversion to a standalone license).
  55. Replies
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    730

    Support for String Tokenizer

    Hi

    I was wondering if there's any plans to support the String Tokenizer object? And if not, is it something that can be requested? I'm working on a game that uses online high scores, and methods...
  56. Replies
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    Alright, but honestly, If I'm purchasing an...

    Alright, but honestly, If I'm purchasing an exporter for $199 stating it allows me to run my games on an XBox, I'm expecting it to be able to publish as well. Seems reasonable, no? Also, don't mean...
  57. Replies
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    Is there an ETA on that? Also, you might want to...

    Is there an ETA on that? Also, you might want to point that out in the description, since you can't actually use the UWP exporter to create XBox One games before such features are available.
  58. Replies
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    Does the UWP exporter support Live features?

    Hi

    As the title said, does the UWP exporter support Live features? Live feature implementation is mandatory for releasing on XBox One (minimum Rich Presence, Achievements, and Cloud Saving).
  59. Thanks! That should do it!

    Thanks! That should do it!
  60. Thanks schrodinger, I have used that example...

    Thanks schrodinger, I have used that example before actually, is there anyway to modify it to detect just in a horizontal or vertical row?
  61. How do I match 3 WITHOUT using the Advanced Game Board Object

    I'm looking for a way to match 3 (using icons that drop down on a board). I don't wanna use the AGBO (I've read the tutorials, seen the examples, tried using it SO many times, I can never get it to...
  62. Replies
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    It was, but it finally got through Greenlight...

    It was, but it finally got through Greenlight (after more than 700 days).
  63. Replies
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    1,785

    Have sent the info:)

    Have sent the info:)
  64. Replies
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    1,785

    But to Paint a Universe - Relased on Steam

    My puzzle game, But to Paint a Universe, has been released on Steam: http://store.steampowered.com/app/335220/


    https://www.youtube.com/watch?v=CEc3XQ69WSw
  65. Bumping thread. Anyone has answer to whether or...

    Bumping thread. Anyone has answer to whether or not one can use Fusion-generated html files on the WiiU?
  66. Replies
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    873

    Ah, I had missed that. Great! Thanks

    Ah, I had missed that. Great! Thanks
  67. Replies
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    873

    64 bit architecture support

    Hi

    This question must have been asked before, but I can't find anything on it. Apple is killing support for 32-bit applications come February 1, meaning new apps, and updates, have to be created...
  68. Changing the LSRecquiresIPhoneOS from no to yes...

    Changing the LSRecquiresIPhoneOS from no to yes did the trick!
  69. Replies
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    I get the standard share menu. I don't even have...

    I get the standard share menu. I don't even have to try and share something for the game to freeze, it's enough just getting the menu and immediately exiting it.

    What log?
  70. iTunes Store operation failed. It does not include a payload directory.

    I was getting ready to upload my app when I got this error:

    14629

    That's never happened before, anyone know what the problem is?
  71. Replies
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    Meadowland - Out now on Steam

    Meadowland, a game I created in Fusion last year, is out now on Steam:


    https://www.youtube.com/watch?v=QDBRmyYyflI

    Website: http://www.jm-j.com/meadowland

    Steam:...
  72. Replies
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    1,555

    Not sure I follow what you asked for there. Text...

    Not sure I follow what you asked for there. Text is fine to post; images freeze the application, happened when I used the example file TestAndroidPlus anyway.
  73. Replies
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    1,555

    However, just posting text does seem to work.

    However, just posting text does seem to work.
  74. Replies
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    Sticky: Maybe I'm doing something wrong with testing it....

    Maybe I'm doing something wrong with testing it. Do you have to specifically add testers or similar in order for IAP to show up? And if so, how does one do that?

    And one thing I still am unsure...
  75. Replies
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    1,555

    I tried to just export the example, and that one...

    I tried to just export the example, and that one freezez up to.
  76. Replies
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    27,752

    Sticky: It's been several days, still no response

    It's been several days, still no response
  77. Replies
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    27,752

    Sticky: Man, I cannot get this to work, there is no...

    Man, I cannot get this to work, there is no communication with Google whatsoever. I have pushed an alpha-build, entered the key in the iap object, and created an iap object in the dev console. But I...
  78. Replies
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    1,555

    Share causes game to freeze

    Hi

    I'm trying to use the AndroidPlus objects share function. I get the share-menu up, but when I close it thegame just freeze. Everything stops working, and I have to remove it from memory to get...
  79. Replies
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    Never mind, did get it to work, so long as i put...

    Never mind, did get it to work, so long as i put it alone in the text body (title is enough to present other text. So yes, posting the following to Facebook worked perfectly: "I just got a new...
  80. Replies
    25
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    4,364

    This does appear to be working:) Stil trying to...

    This does appear to be working:) Stil trying to figure out how to post the players score in text though, it doesn't appear to be working for some reason. I tried converting the score into a text, and...
  81. Replies
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    Yeah, but this has been a topic for a couple of...

    Yeah, but this has been a topic for a couple of years now, and I can't tell clients "just chill, there'll probably be a way to this some time in the future".
  82. Replies
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    Sharing score on facebook

    Hi

    I posted this in the paid request forum, but it hasn't wield any results, so I'm asking here as well:

    Is there a way to post, for example, you score on facebook, with a link to the app?
  83. Replies
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    1,822

    You need to active some new settings on your...

    You need to active some new settings on your device on iOS 8: Settings -> Game center, activate "Sandbox" under "Developer". You may have to connect your device to xcode 6 before the option is...
  84. Replies
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    Agreed. I've recently begun trying to use Fusion...

    Agreed. I've recently begun trying to use Fusion professionally, but had to switch to other development platforms due to Fusion lacking in so many aspects. I am so grateful to Clickteam, and wouldn't...
  85. Replies
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    2,473

    Is there anyway to do that by having it open the...

    Is there anyway to do that by having it open the app instead of the browser? And it needs to post a text along with it, not just a link. Something like "I just got 9999 points in The Awesome Game -...
  86. Replies
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    1,822

    I'm having, I think, the same problem. It doesn't...

    I'm having, I think, the same problem. It doesn't work in sandbox for me, and this problem only occurred after I switched to the latest Xcode, and running the game on on iOS8.

    14469
  87. Replies
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    2,473

    The tension, oh god, the tension! Mind sharing...

    The tension, oh god, the tension! Mind sharing how;)
  88. Replies
    9
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    2,473

    Seriously, there must be some way to accomplish...

    Seriously, there must be some way to accomplish this, I know this feature has been requested for years.
  89. Replies
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    Views
    2,473

    Paid - Social media share extension

    Hi

    I've searched the forums, but it seems there is no way to share text or screenshots from apps to facebook and twitter.

    I need an extension that allows me to post high scores to facebook and...
  90. Replies
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    Still nothing, where is it?

    Still nothing, where is it?
  91. Replies
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    3,856

    Ok, good, thanks.

    Ok, good, thanks.
  92. Replies
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    3,856

    Can I get the Steamworks plugin?

    Hi

    I'm going to release a game through a publisher shortly, and I need the Steamworks plugin, so I can add achievements etc. I have emailed Clickteam a couple of weeks ago, and the response was...
  93. Replies
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    Views
    713

    The iPhone 4 is all but obselete at this point,...

    The iPhone 4 is all but obselete at this point, nothing really runs well on it.
  94. Replies
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    Views
    1,147

    Yeah, the iphone 4 is pretty much obsolete, as...

    Yeah, the iphone 4 is pretty much obsolete, as per apple standard product cycles.
  95. Replies
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    2,203

    That it is, regardless of what layer it is on, or...

    That it is, regardless of what layer it is on, or if you fix the order in the event editor. Is there no way to fix this? I really don't wanna have to do this project in Unity.
  96. Replies
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    2,203

    Please, someone from Clickteam, can you answer...

    Please, someone from Clickteam, can you answer this? Is it a known problem? Is there a fix?
  97. Yeah, the latest update seems to have made...

    Yeah, the latest update seems to have made everything perform worse. I've never had problems with Fusion crashing before, now it happens frequently.
  98. Replies
    6
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    2,203

    It's weird, it says in the manual that you are...

    It's weird, it says in the manual that you are supposed to be able to use actions and other objects while a video is playing, but nothing is recognized.
  99. Replies
    6
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    2,203

    In xCode, drag and drop the file into the...

    In xCode, drag and drop the file into the resource folder, in the left branch-menu. Just putting it in the resource folder, outside of xCode, isn't enough.

    Also, I guess it has to be the right...
  100. Replies
    6
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    2,203

    iOs Video and gameplay

    Is there anyway to have use the ios video object to play a video, while still being able to see or use other objects (like active objects in a layer above the video).

    I get the video to play...
  101. Replies
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    That worked! Thanks!

    That worked! Thanks!
  102. Replies
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    524

    [Giveaway] - But to Paint a Universe (PC)

    Hi everyone!

    I'm currently holding a giveaway on Reddit, and I figured you guys should know about it to (since the game is MMF made and all).

    It's an atmospheric puzzler.

    Just go here:...
  103. Replies
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    1,167

    No, it's in the User>Appdata>Roaming folder....

    No, it's in the User>Appdata>Roaming folder. That's where the projects created with mmf gets put, but like I said, opening the same project in Fusion, it doesn't work.
  104. Replies
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    Views
    1,167

    It's set to create it in the application data...

    It's set to create it in the application data folder. I tried making a new project in MMF2, and it works but if I open the same project in Fusion, then nope.
  105. Replies
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    1,167

    Ini files not being created

    I was firing up an old project created before Fusion 2.5, and fore some reason the ini files doesn't work anymore. They just don't get created. They still work on mobile devices though, and the same...
  106. Any news on running games on the WiiU?

    Any news on running games on the WiiU?
  107. Thread: Pinball?

    by Xeeko
    Replies
    4
    Views
    951

    Yeah, I've never seen one. I've managed to get it...

    Yeah, I've never seen one. I've managed to get it working fairly well, still having a bit of problem on exactly how to handle the flippers. And the physics, when it comes to objects that are not...
  108. Thread: Pinball?

    by Xeeko
    Replies
    4
    Views
    951

    No one?

    No one?
  109. Thread: Pinball?

    by Xeeko
    Replies
    4
    Views
    951

    Pinball?

    Hi

    I've tried searching the forum, but it still doesn't seem like anyone has posted any example on how to create a pinball game with the physics engine. I'm trying to get it to work, but I'm...
  110. Any news on this?

    Any news on this?
  111. Replies
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    Has this issue not come up for anyone? Seems like...

    Has this issue not come up for anyone? Seems like a pretty big deal.
  112. Replies
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    Views
    1,924

    APK Expansion Files

    Hi

    I have an app thats around a 150 mb, and the way I've understood it is that you have to screw around a whole bunch fetching files online and such, to get the apk down to 50. Is there anyway to...
  113. Thread: Scrolling

    by Xeeko
    Replies
    18
    Views
    2,960

    Yeah, it's kind of a bummer, I haven't been able...

    Yeah, it's kind of a bummer, I haven't been able to start using Fusion for games yet.
  114. Thread: ini files

    by Xeeko
    Replies
    5
    Views
    1,082

    It only has to load th information on startup, so...

    It only has to load th information on startup, so that could work.
  115. Thread: ini files

    by Xeeko
    Replies
    5
    Views
    1,082

    And how do I point to that file? And on...

    And how do I point to that file?

    And on another note, is there anyway to do what I want? That is, to control objects in the application via some sort of external file, that is easily modifiable?
  116. Thread: ini files

    by Xeeko
    Replies
    5
    Views
    1,082

    ini files

    I want to control the position of objects in my application by ini files, and I need them to be in a specific folder, so that in my project I have, for example, three folder:

    resources
    scr...
  117. Great guide! I can't seem to get it to work...

    Great guide! I can't seem to get it to work though, I just get a 403 Error, "You do not have the permission to access / on this server"
  118. Ok, I did get it to run now on my Win 8 computer,...

    Ok, I did get it to run now on my Win 8 computer, and I think it might have been the firewall giving me trouble!
  119. Chrome, primarily, but I also tested in Firefox....

    Chrome, primarily, but I also tested in Firefox.

    And I run Windows 8, but it's also tested in Windows 7.
  120. Here's the mfa file: Like I said, I'm probably...

    Here's the mfa file: Like I said, I'm probably missing something obvious, but I'd love some help with this, if someone has the time to take quick look.
    ...
  121. Yeah, I've read the html5 section of the Help. Is...

    Yeah, I've read the html5 section of the Help. Is there any better guide somewhere on the site?

    And yeah, first I'm running it as a development project. But either way, doing a Build & Run, or...
  122. Thread: Scrolling

    by Xeeko
    Replies
    18
    Views
    2,960

    Yeah, I discovered that to. Would love a word...

    Yeah, I discovered that to. Would love a word from Clickteam on this, again, this is kind of a dealbreaker, can't make games if the scrolling doesn't work.
  123. How do I get something to work? I just get white screen.

    Hi

    I just bought the html exporter, and I can't for the life if me get anything to work, all I get is a white screen, nothing else. I've tried using different browser, tried with out without the...
  124. Thread: Scrolling

    by Xeeko
    Replies
    18
    Views
    2,960

    I isolated the problem, I think. I have a few...

    I isolated the problem, I think. I have a few objects on a layer that has x and Y coefficient of 0. The objects that are set to not follow the screen, scrolls, but those that have floow screen ticked...
  125. Thread: Scrolling

    by Xeeko
    Replies
    18
    Views
    2,960

    Ok, the scrolling is STILL not working properly....

    Ok, the scrolling is STILL not working properly. Objects that are set to not follow the frame still do.

    And, with the latest update, the sound also disappeared.
  126. Thread: Scrolling

    by Xeeko
    Replies
    18
    Views
    2,960

    How's the update coming along?

    How's the update coming along?
  127. Thread: Scrolling

    by Xeeko
    Replies
    18
    Views
    2,960

    Awesome

    Awesome
  128. Replies
    8
    Views
    1,384

    Is a 3gs really a device that's still supported?

    Is a 3gs really a device that's still supported?
  129. Thread: Scrolling

    by Xeeko
    Replies
    18
    Views
    2,960

    Ah, ok cool, I didn't catch that before the...

    Ah, ok cool, I didn't catch that before the forums went down for maintenance.
  130. Thread: Scrolling

    by Xeeko
    Replies
    18
    Views
    2,960

    Scrolling

    Hi

    I posted this in the old forum, but never got solution. The scrolling still isn't working. For example, If a layer is has an x and y coefficient of 0, the layer still scrolls.
  131. Replies
    5
    Views
    2,125

    Sure I whipped up an example demonstrating the...

    Sure

    I whipped up an example demonstrating the problem.

    http://www.jm-j.com/example.mfa
  132. Replies
    5
    Views
    2,125

    Scrolling still not work in Fusion 2.5

    This issue was posted a while ago, and it's still not been resolved. Basically, layers that has objects set to not follow the frame, or layers with X & Y coefficient set to 0 still scrolls.
  133. Thread: Broken scrolling

    by Xeeko
    Replies
    25
    Views
    2,850

    This is still not fixed. It's making Fusion...

    This is still not fixed. It's making Fusion unusable for iOS apps, really kind of a problem...
  134. Thread: Broken scrolling

    by Xeeko
    Replies
    25
    Views
    2,850

    I'm still experiencing problems as well, layers...

    I'm still experiencing problems as well, layers set not to scroll still scrolls. And I tried building a completely new xcode project.
  135. Thread: Broken scrolling

    by Xeeko
    Replies
    25
    Views
    2,850

    I have the same problem, but it seems Anders has...

    I have the same problem, but it seems Anders has enough mfa files:)
  136. Replies
    9
    Views
    2,639

    I have this exact problem as well. Both on my...

    I have this exact problem as well. Both on my iphone4s and my iPad2. Everything moves as it should, except the screen is just stuck.
  137. Replies
    2
    Views
    2,420

    Thanks a bunch! Great stuff!

    Thanks a bunch! Great stuff!
  138. I can point out that alot of these issues seems...

    I can point out that alot of these issues seems to be fairly specific to Samsung products. I have a dmtech tablet I use for most of my testing, and the only problem I experience on that is that the...
  139. I can pm you the project.

    I can pm you the project.
  140. That's exactly what I've been doing, but the app...

    That's exactly what I've been doing, but the app restarts, rather than going back to the frame it was left at.
  141. Yeah, but I want the app to go into the...

    Yeah, but I want the app to go into the background when you press the back or home button, not shut down. And another thing, when you put the app to sleep, and then start it up again, the app yet...
  142. Yes, I'm using the 258.2.

    Yes, I'm using the 258.2.
  143. App restarts when launched second time, and stops registering input

    Hi

    I'm trying to approve my app for Samsung indie initiative, and I'm running into some problems. When the back button is pressed, the app closes. Then when it's launched again, it restarts. The...
  144. Replies
    6
    Views
    2,162

    No, it usually just takes a couple of hours. Are...

    No, it usually just takes a couple of hours. Are you sure you clicked the publish button (it doesn't still say ready to publish in the top right corner?)
  145. Thread: Meadowland

    by Xeeko
    Replies
    1
    Views
    1,005

    Meadowland

    Hi

    My newest game, Meadowland, was released a couple of days ago, for iOS, Android and PC.

    The official site, along with links to the stores, can be seen here: http://jm-j.com/meadowland
  146. Even with version .24, multitouch still isn't...

    Even with version .24, multitouch still isn't working.
  147. Replies
    7
    Views
    2,217

    Thanks, I'll take a look at it.

    Thanks, I'll take a look at it.
  148. Replies
    7
    Views
    2,217

    I did try to set the game to color reduction,...

    I did try to set the game to color reduction, just to see what looks good and what doesn't, and very, very few items does look god, and those that do, I have set compression to. But you might be...
  149. Replies
    7
    Views
    2,217

    I have read that thread. Is there any graphics...

    I have read that thread. Is there any graphics that doesn't look bad with image compression? For reference, here's how the game looks: http://www.jm-j.com/meadowland

    How exactly does...
  150. Replies
    7
    Views
    2,217

    RAM intensive game, crashes on startup

    I'm having problems with my latest game in that it crashes on when the main game frame loads. When I restart my iOS device it works, leading me to believe it is a RAM issue (I still get memory...
  151. Thread: Windows 8 Apps

    by Xeeko
    Replies
    1
    Views
    580

    Windows 8 Apps

    Hi

    Just wondering if anyone knows how Windows 8 apps works? Are they specially built, or are they exe files? And more specifically, can MMF make apps that youo could, for instance, sell in the...
  152. Replies
    5
    Views
    1,438

    I had problems with this a few months ago as...

    I had problems with this a few months ago as well, and with controlling the volume of sound channels. Have this been fixed yet?
  153. Replies
    6
    Views
    1,464

    I've had success in localizing to japanese.

    I've had success in localizing to japanese.
  154. Replies
    4
    Views
    995

    appannie does look good, will be looking more at...

    appannie does look good, will be looking more at it.

    I wasn't able to get a good overview using excel, but maybe I'm missing something.
  155. Replies
    4
    Views
    995

    Is it just me? Can't just be me.

    Is it just me? Can't just be me.
  156. Replies
    3
    Views
    831

    Are you porting from PC or iOS? You can...

    Are you porting from PC or iOS?

    You can distribute on Google Play, Amazon and Ouya.
  157. Replies
    4
    Views
    995

    Google Play financial report

    Hi

    So, I received my first payment from Android sales today, and I'm just wondering if anyone knows of any app or program to help sort out the god-awful mess that is the csv file? Is there any way...
  158. Thread: Star Sky

    by Xeeko
    Replies
    2
    Views
    1,246

    Star Sky

    Hi

    Ok, so my artistic experience-game Star Sky have been released for Android!

    Available here: https://play.google.com/store/apps/details?id=com.jmj.starsky
    ...
  159. Replies
    9
    Views
    1,632

    Does the device you test on have support for...

    Does the device you test on have support for hebrew letters? Are you able to view other things in hebrew?
  160. Alright. Is there any way at all to control the...

    Alright. Is there any way at all to control the volume of samples, in the exporters current state?
  161. Controlling the volume of channels or samples?

    Hi

    Whenever I try to change the volume of a channel or sample, it just doesn't work. For example, "at start of frame, set channel 1 to 50" does nothing. Is this a known bug, or am I missing...
  162. Replies
    31
    Views
    8,198

    I did get it work now, you where right Jeff,...

    I did get it work now, you where right Jeff, simply entering the line from the help file was enough.

    I think it's the use of the command prompt that threw me, and probably others, of. And when you...
  163. What, surely that must be possible? How have...

    What, surely that must be possible? How have people that have released apps through google play done it?
  164. Replies
    31
    Views
    8,198

    I did read it, just find it hard to figure out....

    I did read it, just find it hard to figure out. Don't really get what some of the commands do, or what it means. Also, when I try to do it I just get a "'$' is not recognizes as an internal or...
  165. Replies
    31
    Views
    8,198

    Well, iOS was certainly a bitch, but in other...

    Well, iOS was certainly a bitch, but in other ways. The actual creation of the keychain files was automated.

    And if I could create it easily enough I would not be posting here;)

    For example,...
  166. Replies
    31
    Views
    8,198

    Creating a keystore?

    I know the question has come up in some form in the forum already, but I would be really helpful of someone could write a guide on how to sign apps for release. I am not a programmer in any sense, I...
  167. Replies
    19
    Views
    9,061

    Saving the position to a global value, and when...

    Saving the position to a global value, and when appropriate, save that value to an ini seems like a perfect way to achieve what you want, can't really see a need to do it any other way.
  168. Oh, good to know. I was following the advice of...

    Oh, good to know. I was following the advice of this thread, but I guess it's not correct?
  169. Thanks for the help! Man, the brain did not want...

    Thanks for the help! Man, the brain did not want to function today. I've seen alot of people point out all over forum that hiding objects does increase performance, thought it was worth a shot.
  170. Ok, I'm an idiot, how exactly do I enter that?...

    Ok, I'm an idiot, how exactly do I enter that? Let's call my character player, do I use the Position, is "player" getting close to windows edge, and then get the value from say x coordinate of left...
  171. Making objects visible while onscreen, then hiding them while offscreen

    I'm probably missing something really basic here, but I have a game with alot of actives in the frame, so I have them set to be invisible at start, to preserve memory. But how do I make them reapear...
  172. Replies
    26
    Views
    5,617

    I absolutely understand why Clickteam wants to...

    I absolutely understand why Clickteam wants to make sure it is as compatible as possible, but I kinda agree with foyzul2002 as well. I'm getting restless, and have begun looking at other ways to...
  173. Replies
    23
    Views
    4,707

    Interesting. But they are in charge of promotion...

    Interesting. But they are in charge of promotion and what not, aren't they, or is there anything you can do yourself to reach a higher ranking?
  174. Replies
    23
    Views
    4,707

    Ah, to conclude the story, we used a custom...

    Ah, to conclude the story, we used a custom launcher, which they built. What that launcher does is simply launch a specific exe file, and closes itself when that exe file isn't running anymore. I had...
  175. How to efficiently change the RGB coefficient or opacity for an entire layer?

    Hi

    I'm working on a new game, and I'm facing some technical problems to workaround. The entire game takes place in a 20000x10000 frame, and the basis of the game is that it has a day-cycle with...
  176. Replies
    26
    Views
    5,617

    Well it would certainly be nice to have a...

    Well it would certainly be nice to have a headstart, and time to convert the games probably. Is it possible to get in on/purchase the beta in its current state?
  177. Replies
    26
    Views
    5,617

    Reviving an old thread, just checking to see if...

    Reviving an old thread, just checking to see if there's any news? Really looking forward to this one! If testing's taking long, do you need more beta-testers? I have several iOS games just waiting to...
  178. Sticky: As one of the people feeling very targeted in the...

    As one of the people feeling very targeted in the first sentence, I'm quite grateful for this tutorial:)
  179. Thread: App advertising

    by Xeeko
    Replies
    22
    Views
    2,445

    That sucks:(

    That sucks:(
  180. Replies
    11
    Views
    987

    Yeah I figured. I just thought that's what it was...

    Yeah I figured. I just thought that's what it was doing before, since it does look like it should on the iPhone 4 (black bars on top and bottom). I'm assuming the weird shrinking if the screen on the...
  181. Replies
    11
    Views
    987

    Just for record, is it fit inside (black bars) or...

    Just for record, is it fit inside (black bars) or fit inside and adjust window size you meant?
  182. Replies
    11
    Views
    987

    Thanks! I'll have to keep a closer eye on the...

    Thanks! I'll have to keep a closer eye on the exporter-updates in the future apparently...
  183. Replies
    11
    Views
    987

    And what would be the right scaling option if I'm...

    And what would be the right scaling option if I'm fine with black bars on the ipad and iphone 4, using 1136x640 resolution?
  184. Replies
    11
    Views
    987

    Resolution problem, why?

    Hi

    When the iPhone 5 arrived I updated all my apps to the new resolution of 1136x640. I have the screen set to fit inside (black bars, all the apps are landscape.) I think so anyway, this was...
  185. Replies
    11
    Views
    1,301

    I really don't think that relatively small...

    I really don't think that relatively small difference in screenresolution matter when it comes to memory.
  186. Depends where you wanna upload it. Kongregate, I...

    Depends where you wanna upload it. Kongregate, I think, allows a maximum width of 800.
  187. Thread: App advertising

    by Xeeko
    Replies
    22
    Views
    2,445

    Would love to get some insight into this as well,...

    Would love to get some insight into this as well, from someone who's tried them.
  188. I released a game last week with much weaker...

    I released a game last week with much weaker results than my previous apps, never thought it could be because of iOS 6, but that does explain alot.
  189. Replies
    1
    Views
    627

    But to Paint a Universe for iOS

    Hi

    The iOS version of But to Paint a Universe has now been released, and is available here: https://itunes.apple.com/us/app/but-to-paint-a-universe/id567852423?l=sv&ls=1&mt=8

    It was featured in...
  190. Replies
    2
    Views
    810

    What jregork said.

    What jregork said.
  191. Replies
    11
    Views
    1,093

    Sounds expensive for such an outdated piece of...

    Sounds expensive for such an outdated piece of tech.
  192. Replies
    7
    Views
    1,255

    Couldn't get it to work in the simulator either....

    Couldn't get it to work in the simulator either. I'll take a look at the webview.
  193. Replies
    7
    Views
    1,255

    I did, and it does.

    I did, and it does.
  194. Replies
    7
    Views
    1,255

    Yes, I put the full url, in this case:...

    Yes, I put the full url, in this case: http://www.jm-j.com/introlowq.mp4
  195. Thread: games too big!

    by Xeeko
    Replies
    8
    Views
    693

    It's kinda difficult to tell what might be making...

    It's kinda difficult to tell what might be making the game big by just seeing some screenshots. But yes, a first thing to look at is sound. Are you using wav files? Because those takes up alot of...
  196. Replies
    7
    Views
    1,255

    iOS video object, how do you stream a movie?

    Hi

    I'm trying to use the iOS video object to stream a file, but I can't get it to work. In the box that says file name or URL, I set the URL to the video, and it's checked to play at start, but...
  197. Replies
    7
    Views
    864

    You don't need to upload 2048x1536 screenshots,...

    You don't need to upload 2048x1536 screenshots, 1024x768 is acceptable. You could just take your normal screenshots and add letterboxes to them, as that is how it would look on the devices anyway....
  198. Replies
    1
    Views
    748

    The Story of a World

    Recently released, and updated for iphone 5. View it here.
  199. Replies
    18
    Views
    1,527

    I actually updated both my games for iPhone 5...

    I actually updated both my games for iPhone 5 resolution, one of which was out on the day of the release. I too simply print-screened in windows. I'm curious, how come so many have worked in 480x320...
  200. Replies
    18
    Views
    1,527

    But if you make it in 5 resolution you'll get...

    But if you make it in 5 resolution you'll get letterboxing.
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