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  1. 29409 Not multiple but previous or next frame...

    29409
    Not multiple but previous or next frame Volnaiskra
  2. Replies
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    Sticky: Alterable Values etc for strings and counters...

    Alterable Values etc for strings and counters were Added in Clickteam Fusion Plus there is a checkbox in properties
  3. Onion skinning is already in the animation editor...

    Onion skinning is already in the animation editor click the arrows near the bottom scroll bar
  4. You should add UWP to your passport seep...

    You should add UWP to your passport seep
    https://community.clickteam.com/passport
  5. You have actually started 2 out of the top 3...

    You have actually started 2 out of the top 3 threads, nice work
  6. Shouldn’t be too much hassle DM me on discord and...

    Shouldn’t be too much hassle DM me on discord and I’ll give you a hand if you like
  7. Thanks zetcom Great Example I did end up...

    Thanks zetcom Great Example
    I did end up working this out with Uppernates help
    Though I was trying to draw a 2d icon in 3d space

    (my code could be improved)

    Custom Cylinder Billboard

    *...
  8. The old drivers might not be installed on newer...

    The old drivers might not be installed on newer cards I think you can manually install them
    Or just update the shaders to DX11
    What shaders Are you using that aren’t converted to DX11
  9. What directX are you using?

    What directX are you using?
  10. I'm punching in the dark as I have an old AMD GPU...

    I'm punching in the dark as I have an old AMD GPU atm
    Try
    https://www.nvidia.com/content/Control-Panel-Help/vLatest/en-us/mergedProjects/nvdsp/To_change_the_RGB_range.htm
    or buffer/cache/sync...
  11. Only when my card died. Try changing your...

    Only when my card died.

    Try changing your settings in the Nvidia control panel

    or sync/buffer settiings in fusion
    29300
  12. How can I always orientate an object towards the camera?

    Does anyone know how to Always orientate a plane/primitive towards the camera in 3 axis
    Or have an example?
  13. 29150 Try this Vol.

    29150

    Try this Vol.
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    You can change it menu>grid setup iirc....

    You can change it menu>grid setup iirc.
    Personally I think it is much better and it is more performant.
    If you change the colour to something like a light grey it won’t be as intense.
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    Nice work Yves I like these in particular -...

    Nice work Yves

    I like these in particular

    - All runtimes: new Set Flag by Expression action. (Awesome)
    - HTML5/UWP runtimes: HTML5 object, you can now call javascript functions with up to 22...
  16. Cone rotate to Target Y and Z are also Bugged

    Cone rotate to Target Y and Z are also Bugged
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    Don’t have an example Though iirc you need a 2nd...

    Don’t have an example
    Though iirc you need a 2nd camera then render to a surface then to a material attached to a plane
    Check the fast and fusion or click theft auto examples on reactor I think...
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    Seems like a divide by zero error ASD Also you...

    Seems like a divide by zero error ASD
    Also you can use the condition
    is object stopped?
    &
    negate it for is object moving
  19. https://www.netlify.com/

    https://www.netlify.com/
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    Awesome work Gigatron

    Awesome work Gigatron
  21. Clickteam should hire you to do their...

    Clickteam should hire you to do their documentation Volnaiskra
    It would take me days to type all that up.
  22. It’s crazy that this thread is nearly at 1.2...

    It’s crazy that this thread is nearly at 1.2 million views
  23. Seems as though I made an assumption about driver...

    Seems as though I made an assumption about driver updates Last Xinput update i could find was 2015

    I'm sure I've seen Yves post about a couple of updates
    I downloaded the performance test MFA and...
  24. I think the effect you want is to smooth your...

    I think the effect you want is to smooth your scrolling
    https://youtu.be/eeGVuNR1Eio
  25. Help file > Physics - Things to know "Moving...

    Help file > Physics - Things to know

    "Moving objects seem to collide far from background objects
    This problem might occur if your object has a concave shape. Box2D does not accept concave shapes....
  26. I’d like to see JimJam ‘s tests run again since...

    I’d like to see JimJam ‘s tests run again since the objects & drivers have been updated and a lot of the issues are now redundant.
  27. Help file keywords > Movements, Physics, Shapes...

    Help file keywords > Movements, Physics, Shapes and Collisions

    "Shapes and collisions

    A crucial part of a physical engine is collisions. The engine must detect when two objects collide with...
  28. Read the help file it explains how it works

    Read the help file it explains how it works
  29. Is Russian right to left? Or left to right?.....

    Is Russian right to left? Or left to right?.. (left to right, googled it)

    https://en.m.wikipedia.org/wiki/Right-to-left_mark
    Not sure if it’s something to do with this maybe it’s a bug..
  30. Random(100000) * 0.0001

    Random(100000) * 0.0001
  31. Are you using compare two general values or...

    Are you using compare two general values or comparing the alterable value on the actual object?
    Very similar conditions but Comparing two general values does not scope
  32. Run a for each loop

    Run a for each loop
  33. So far i’ve only implemented one player but I can...

    So far i’ve only implemented one player but I can do some tests to see if you can just run a second object
  34. I made a simple xbox controller widget its on the...

    I made a simple xbox controller widget its on the clickstore
    It has 4, 8, 16, 32 Direction & 360° Joysticks & 8, 32, 360° Directional Pad

    You can test the HTML5 version ...
  35. You could try change the sampler state

    You could try change the sampler state
  36. Replies
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    Active Object > Properties > Display Options >...

    Active Object > Properties > Display Options > Transparency Checkbox no longer works in DX9
    Works correctly in standard and DX11
  37. Not sure why this is definitely no mistakes in...

    Not sure why this is definitely no mistakes in your code?.. What if you add another html5 object?..
  38. This has already been added in the XML ...

    This has already been added in the XML

    <sampler>
    <index>0</index>
    <filter>point</filter>
    <addressU>wrap</addressU>
    <addressV>wrap</addressV>
    </sampler>
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    Nevermind! it's working again

    Nevermind! it's working again
  40. Replies
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    Unable to drop MFAs into fusion

    For some reason I'm unable to drop MFAs into fusion anymore. Not sure if I changed my permission settings or something. has anyone else had this issue?
  41. https://floating-point-gui.de/basic/ Basic...

    https://floating-point-gui.de/basic/

    Basic Answers
    Why don’t my numbers, like 0.1 + 0.2 add up to a nice round 0.3, and instead I get a weird result like 0.30000000000000004?
    Because internally,...
  42. Replies
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    2.5+ Help File The font API used in the...

    2.5+ Help File

    The font API used in the DirectX 11 runtime works with the TTF file(s) of the font(s) used in the application. It has several differences with the other Windows runtimes:

    ...
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    Can you get it to sample the canvas and overlay...

    Can you get it to sample the canvas and overlay it?..
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    28547 Can we get a little UI update on the...

    28547
    Can we get a little UI update on the effect editor please Yves I made a little mockup.
    Bigger preview window, vertical scrolling etc.

    Also Hotkeys would be handy for Apply, Save As, Close.
  45. AFAIK fusion doesn’t keep the names at runtime....

    AFAIK fusion doesn’t keep the names at runtime. Not sure if it is possible to create an extension that can save all the names at edit time to an array so you could access them at runtime. Most likely...
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    Kernel object : Select window from class name...

    Kernel object : Select window from class name "Mf2MainClassTh"
    Get and Set Window : Set foreground window to title: getWindowTitle$( "Kernel object" ), class: "Mf2MainClassTh"

    Volnaiskra
  47. Replies
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    Try Select window from class name...

    Try Select window from class name "Mf2MainClassTh"
    Bring to top
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    Get and Set Window Object can return the window...

    Get and Set Window Object can return the window class or handle - GetForegroundWindowClass$( "Get and Set Window" )
    Yves might be able to answer why fusion is doing that.. but you should be able to...
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    Here's an example using the kernel object ...

    Here's an example using the kernel object Volnaiskra

    https://fnkycoldmadeanr.itch.io/debugger-window-hide

    Also the new "send text to output window" ctf2.5+ feature is very useful.
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    I also suggested Set flags via expression a while...

    I also suggested Set flags via expression a while ago Fuuriokun
    here's a work around using a loop you could add child events to it
    setting flags via expression mfa
  51. Try it out...

    Try it out
    https://fnkycoldmadeanrhtml5gamepad.netlify.com/


    Here it is working in the edge browser on Xbox one


    https://youtu.be/Y6Hc-8PwcX4
  52. HTML5 Gamepad Extension by fnkycoldmadeanr

    28454

    Get it on itch.io
    waiting for moderation on clickstore
    https://fnkycoldmadeanr.itch.io/html5gamepadxtensionctf25

    28455

    Example Features
    Normalised values for easy scaling
  53. I feel like we need to create a checklist as I...

    I feel like we need to create a checklist as I had this issue because I had
    more than 26 named Alterable Values
  54. This looks great SolarB

    This looks great SolarB
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    28433 Yves script bug

    28433 Yves script bug
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    Update it’s a script issue the fonts retain the...

    Update it’s a script issue the fonts retain the script type from the font chosen at edit time
    Not sure how to change the script type at runtime
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    Yeah strange bug I selected a TrueType font at...

    Yeah strange bug

    I selected a TrueType font at edit time then all the fonts worked

    In the active system box font dialog you can click show more fonts>view details
  58. Is this the same in all browsers?

    Is this the same in all browsers?
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    Na, I just wanted to run different code depending...

    Na, I just wanted to run different code depending on the type of file loading/parsing.
    my work around was to call a loop via expression that points to the required group.

    I usually do everything...
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    Cant wait to get my hands on this Xenon! Give it...

    Cant wait to get my hands on this Xenon! Give it to me!!!! >:D
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    Not sure how much help I’ll be Muddy But I was...

    Not sure how much help I’ll be Muddy
    But I was thinking you might be able to simplify things a bit
    28390

    Have you been using desmos?

    Also this video is a pretty good watch
    3:40:00 ish I...
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    Feature Request: Activate/Deactivate Groups > Use...

    Feature Request: Activate/Deactivate Groups > Use Expression

    edit: Actually I can achieve what I want using loops using loops
  63. hotspot is the point that your object orientates...

    hotspot is the point that your object orientates around.
    action point is where you launch bullets from etc..
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    An isometric grid would be nice option aswell if...

    An isometric grid would be nice option aswell if it is not too difficult to add
  65. Replies
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    Yeah They only work at 100% And only update when...

    Yeah They only work at 100% And only update when you move an object
    They also erase if you scroll the work area
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    View Post

    I’m still using Windows 7 I’m due for a new pc
  67. Replies
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    Update: Unfortunately this won't work due to the...

    Update: Unfortunately this won't work due to the shader running off the top left corner of the work space coordinates meaning the grid wont align.
    28351
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    View Post

    I’m planning to make some Grid shaders for this exact issue Volnaiskra
  69. How's this? I was watching data scraping...

    How's this? I was watching data scraping tutorials using google sheets just the other day.

    28251
  70. https://community.clickteam.com/passport

    https://community.clickteam.com/passport
  71. 28135 Ensure you are not using compare two...

    28135

    Ensure you are not using compare two general values as it does not scope objects
  72. I have made a Html5 Gamepad extension I will put...

    I have made a Html5 Gamepad extension I will put it on the Clickstore soon
    I will also create a full screen one though they only work with user interaction due to Some browsers not allowing code to...
  73. The auto animations have been around since the...

    The auto animations have been around since the Klik & Play days surely it says something in the help file.
    It’s probably best practice to only use the built-in animations with the built in movements...
  74. you could try put the values in a list starting...

    you could try put the values in a list starting from 99999 and subtract from the value then use the string tokeniser to split the value from the id if that makes sense

    99999, fixed value
  75. Replies
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    Alterable values for strings and counters

    Alterable values for strings and counters <3
    Also event sheet ordering :)
  76. Also use the clickteam movement object with the...

    Also use the clickteam movement object with the drag and drop built in movement
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    View Post

    I think what you’re trying to do is already possible JohnArtbox
    Do you mean choose alterable value using expression?..
  78. Replies
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    If your objects are next to each other you can...

    If your objects are next to each other you can just drag the folder bracket (When Folder expanded) instead of dragging them one by one.

    As for ordering objects you could use a well organised...
  79. The combo box is a windows control so it will...

    The combo box is a windows control so it will always be on top you will either Have to hide the combo box or use a sub-app
    (Windows Only). The way you are doing it may have different results on...
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    Hopefully Clickteam will implement shader support...

    Hopefully Clickteam will implement shader support for other platforms soon and it will be achievable using shaders
  81. Some more useful special characters ✙✚✛✜☩❖...

    Some more useful special characters

    ✙✚✛✜☩❖
    ↺↻⇦⇧⇨⇩☇↔↕
    ⒶⒷⓍⓎ❐♡◉○
    ▵□▭○☓◯☐△✕

    ♔♕♖♗♘♙♚♛♜♝♞♟

    ♠♣♥♦♢♤♧
  82. I downloaded the Mac version Segoe MDL2 Assets...

    I downloaded the Mac version Segoe MDL2 Assets font that you linked and I'm still using windows 7 so there is probably a difference there.

    I guess thats a plus to using comments is that you can...
  83. 27743 name = Segoe MDL2 Assets

    27743

    name = Segoe MDL2 Assets
  84. Yeah some of those icons will be very useful....

    Yeah some of those icons will be very useful. I've burnt hours over the last couple nights downloading new dingbat fonts and searching for useful unicode characters lol

    If you change your skin...
  85. 27698 Volnaiskra Using Wingdings in separate...

    27698 Volnaiskra
    Using Wingdings in separate comments looks good might help to break up large sections of code
  86. https://github.com/Andos/Easing Hopefully just a...

    https://github.com/Andos/Easing
    Hopefully just a case of putting int around the inputs but I don't know much about cpp
  87. Must be storing as a float in the alt value 0.0...

    Must be storing as a float in the alt value 0.0 If you convert it to an Int when reading the values from the INI it works

    If you set Freds value to 0.0 in the INI without converting it will...
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    Would the DLL object be able to retrieve device...

    Would the DLL object be able to retrieve device names?..

    I was going to start playing around with it but I have never used it before.
  89. View Post

    I’d say you will have to edit your HTML file with some css or JavaScript
  90. http://www.hempuli.com/blogblog/archives/1850...

    http://www.hempuli.com/blogblog/archives/1850
    Not sure if this will help or not but it’s something I’d like to learn also.
  91. Replies
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    fnkycoldmadeanr >= Impressed Set fnkycoldmadeanr...

    fnkycoldmadeanr >= Impressed
    Set fnkycoldmadeanr to Medium+Bounce Clap :o
    Very nice Vol that rhythm system is interesting. Also you must be Officeworks no. 1 customer
  92. It might be possible using 2 qualifiers in the...

    It might be possible using 2 qualifiers in the same object and scoping using each qualifier their ID offset by 1 e.g parent, child

    The way I'd do it though
    Store the values as you are referring...
  93. Cool Example elvisish

    Cool Example elvisish
  94. 27279 Profiler has some head scratching...

    27279

    Profiler has some head scratching results manually converting seems faster in some cases for me

    Maybe try with VolProfiler Volnaiskra

    I split the events/actions up to try and get...
  95. I didn’t save it Vol but your image is pretty...

    I didn’t save it Vol but your image is pretty much what I done except I used buttons to move the active
    I will remake it and do some more tests to try and change the behaviour
  96. Doing some tests for myself and it seems to me it...

    Doing some tests for myself and it seems to me it is rounding towards the 0,0 position/co-ordinate
    so if the object is in the minus it rounds toward 0 position
    and if the object is in the plus it...
  97. Seams like adding 0.5 might be a solution though...

    Seams like adding 0.5 might be a solution though

    V Edit v

    “Adding +0.5 to a negative input before turning it into an int will give the wrong answer. The correct quick-and-dirty way is to test...
  98. Sorry that stuff in italics was just extra...

    Sorry that stuff in italics was just extra interesting info..

    Here’s a link about the topic my understanding is that it’s a data conversion not a math function
    ...
  99. A quick google and I’m guessing fusion uses...

    A quick google and I’m guessing fusion uses typecasting for speed. Instead of precise math.

    The other function available is round(), which takes two parameters - the number to round, and the...
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    I bought it only for the shiny yellow badge in...

    I bought it only for the shiny yellow badge in the forums. :) :cf25+:
  101. The other way is to combine the shaders into one...

    The other way is to combine the shaders into one
    But you probably want to apply the monochrome to the layer in this case
  102. http://fusion.xable.info/files/Changing-Skins-in-C...

    http://fusion.xable.info/files/Changing-Skins-in-Clickteam-Fusion.pdf
  103. In the event editor click on each object and it...

    In the event editor click on each object and it will show you any events attached.

    Make use of folders..
    In the Event editor RMB object>new folder

    I organise extensions in a folder labeled...
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    Why not just use a flag Or Alterable string

    Why not just use a flag
    Or Alterable string
  105. Replies
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    Sticky: Oh really. Its not a big deal users can always...

    Oh really. Its not a big deal users can always run the search again to refresh it.
  106. Replies
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    Sticky: A small bug if you delete or add an action the...

    A small bug if you delete or add an action the find index is not refreshed.
    Any chance of implementing Auto refresh after a change or a refresh popupmenu option.

    I think a Find all shortcut...
  107. Replies
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    Sticky: Just tested out the Find All feature with all...

    Just tested out the Find All feature with all this positive feedback and Its a +1 from me.

    I think it would be handy if it also had a Double-Click or PopUpMenu to edit action.

    A replace all...
  108. Use the string tokeniser instead of the string...

    Use the string tokeniser instead of the string parser
  109. You could maybe use groups for each case...

    You could maybe use groups for each case activate/deactivate
    If you can definitely use extensions as they add more functionality

    Also Danny advised on a similar post to steer clear of ALT as it’s...
  110. https://youtu.be/HVtKGUN1HJM There is a part 2...

    https://youtu.be/HVtKGUN1HJM

    There is a part 2 as well

    You might have to watch it on pc to auto translate to english as its in Portuguese
    any more advanced than this and you'll have to get...
  111. If you RMB the background the new frame menu item...

    If you RMB the background the new frame menu item does nothing.
    If you RMB the icon the new frame menu item works.
    The issue is in Single animation editors only
    Active animation editor works fine...
  112. :o This is interesting!

    :o This is interesting!
  113. Replies
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    Is UWP Exporter still working on XBOX One I was...

    Is UWP Exporter still working on XBOX One I was of the understanding it was now retired?..
  114. :o This is very useful information thanks Fernando

    :o This is very useful information thanks Fernando
  115. That does look good Vol I wonder if you could...

    That does look good Vol I wonder if you could make your own font with custom special characters even though it would probably be a lot of effort
  116. Replies
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    Looks great Darkseed

    Looks great Darkseed
  117. Have you tried the Advanced Comment Object Vol?

    Have you tried the Advanced Comment Object Vol?
  118. The way you suggested is probably the way I would...

    The way you suggested is probably the way I would do it Vol. Though I’d probably add their fixed IDs to a list for rescoping maybe you could use the list of numbers extension

    Do you need to scope...
  119. That is shorthand which is something i think...

    That is shorthand which is something i think would be very handy in fusion
    basically it's referring to its self

    To write in fusion
    Set Alterable Value T to Alterable Value T/Alterable Value D...
  120. Instead of putting a different letter in multiple...

    Instead of putting a different letter in multiple Global Strings put the word in one Global String then use

    Mid$(Global String A, frame, 1)
  121. Line 1 Remove Repeat while left mouse key is...

    Line 1 Remove Repeat while left mouse key is pressed you don't need it
  122. Replies
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    yeah you should definitely release on more...

    yeah you should definitely release on more platforms asap
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    Very nice work Shinbaxter! Plays like street...

    Very nice work Shinbaxter! Plays like street fighter definitely worth downloading.
  124. Thank you Yves

    Thank you Yves
  125. How do you install 2.5+ DLC on Mac?

    How do you install 2.5+ DLC on Mac?

    It I get a pop up stating I can't run windows programs do I have to install Wine?
  126. You could see if these work. I don't have windows...

    You could see if these work. I don't have windows 10
    https://www.makeuseof.com/tag/5-dark-themes-windows-10/
  127. Maybe try the Surface Object to achieve this ...

    Maybe try the Surface Object to achieve this

    Blit From Active Object
    Blit Onto Background
  128. Replies
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    This looks great Alex are you using Active system...

    This looks great Alex are you using Active system boxes and a up down control?
  129. Replies
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    https://youtu.be/gO3U_9luNi4

    https://youtu.be/gO3U_9luNi4
  130. 26336 I was saying the same thing on Discord...

    26336
    I was saying the same thing on Discord Volnaiskra
  131. Replies
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    Yes if you enjoy using fusion and making games it...

    Yes if you enjoy using fusion and making games it is worth the money
  132. Store the strings fixed id in one of the Actives...

    Store the strings fixed id in one of the Actives alterable values

    Condition
    string fixed id = active alterable value

    Action
    Do Stuff
  133. Replies
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    Search the forum for power of 2 image size

    Search the forum for power of 2 image size
  134. You might be able to use 2 images and the lens...

    You might be able to use 2 images and the lens object/lens shader
    Not sure if they are a standard image format or not
  135. Is it possible to implement real-time shader...

    Is it possible to implement real-time shader updates/load shader at runtime and from file or string as I’ve been working on a visual shader editor for fusion 2.5 and need this feature. For the...
  136. Here's one by Quail Studio...

    Here's one by Quail Studio
    https://youtu.be/2DLuztImZ-g
  137. Not tested but someone will correct me if i'm...

    Not tested but someone will correct me if i'm wrong.. also maybe add on overlap snap to object for accuracy


    180 - (Abs(angle1)+Abs(angle2))
  138. Pinball movement should be perfect for this how...

    Pinball movement should be perfect for this how is it buggy?..
    Can you record your screen?..
  139. Replies
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    ScaleY=Max(0.01,Yposition/640.0) But you prob...

    ScaleY=Max(0.01,Yposition/640.0)

    But you prob won’t have to worry too much about the Max(,) depending where your hotspot is.
    You may or may not have to store it in an alterable value to prevent...
  140. 25782 It would sort of work like pathfinding I...

    25782

    It would sort of work like pathfinding I guess
  141. Could work testing them sequencially horizontal...

    Could work testing them sequencially horizontal though
  142. Actually scrap that it would only work if they...

    Actually scrap that it would only work if they were all touching the same circle
  143. Bit of a rough explaination how I might do it ...

    Bit of a rough explaination how I might do it

    If they are all same size circles you could compare the distance between each object
    if distance is equal to diameter add fixed id to a list
    If list...
  144. Maybe try turn off gravity or reduce it repeat...

    Maybe try turn off gravity or reduce it
    repeat while jump pressed
    + jump_press_timer < 0.5 seconds
    Gravity = 0
  145. Replies
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    So effective I added multiple shadows looks...

    So effective I added multiple shadows looks great! That fog looks awesome too
  146. The natural duration of a simple tap event for...

    The natural duration of a simple tap event for mobiles should be 125 milliseconds (0.125 seconds). Anything longer than 500 milliseconds should register as a long press. However, these are the...
  147. You may have to compare either a timer, distance...

    You may have to compare either a timer, distance or both

    If touch time is equal/less than ? Milliseconds
    If distance moved is less than ? Pixels
    Do Touch Action

    If more than
    Do Drag Action
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    Awesome!..

    Awesome!..
  149. Did you uncheck create at start?..

    Did you uncheck create at start?..
  150. Any actions apply to the object created in the...

    Any actions apply to the object created in the same line as creation else you will have to store the fixed value or create an ID for it on creation.
  151. Hi KRub There are some isometric examples on...

    Hi KRub
    There are some isometric examples on nivrams site. Save a link for it.

    http://www.castles-of-britain.com/mmfexamples-i.htm
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    Because your active is yellow paint your block...

    Because your active is yellow paint your block white.
    also you could use these.

    rgb ranges 0-255


    select range of colors - GetRGB(RRandom(100, 200), RRandom(100, 200), RRandom(100, 200))
    8...
  153. Replies
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    Hi Aloan great to see you got a copy of Fusion...

    Hi Aloan great to see you got a copy of Fusion 2.5. I noticed you are a translator and I was wondering if you'd like to contribute to the community and help Matheus out by translating some of he's...
  154. iirc you may have to set the build type to iOS?..

    iirc you may have to set the build type to iOS?..
  155. Replies
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    Red mushrooms look great!.. Looks like the color...

    Red mushrooms look great!.. Looks like the color theory is paying off.
  156. Replies
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    Are you using youtubes subtitle auto translate...

    Are you using youtubes subtitle auto translate feature on PC? It's not the best but better than nothing. The videos are actually Brazilian/Portuguese very good tutorials sadly he's not making them...
  157. Replies
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    I thought I wasn't too bad at photoshop but this...

    I thought I wasn't too bad at photoshop but this is some next level wizardry!.. Photoshop has changed a fair bit since cs4. Would be cool to see more vids like this Vol.
  158. Replies
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    Not sure probably best to watch the videos to...

    Not sure probably best to watch the videos to help understand the code as there is some pretty advanced coding in them also their channel has a lot of other good tutorials..
  159. Replies
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    Geez Vol just reading about what you've been upto...

    Geez Vol just reading about what you've been upto is exhausting..
    Not sure if this youtube video will be helpful but its a pretty good watch..
    Applying 3D Level Design Skills (Sunset Overdrive) to...
  160. Replies
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    Nice work Vol!.. looks a lot more natural..

    Nice work Vol!.. looks a lot more natural..
  161. Replies
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    Maybe try make it full size then resize it later...

    Maybe try make it full size then resize it later if you need to it wouldn't take long to resize everything. some people make their graphics 2x to 4x as big as they need to future proof them. Or if...
  162. Replies
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    Should be something like Create object (0,0)...

    Should be something like
    Create object (0,0)
    Set xpos Random(608) mod 32
    Set ypos Random(448) mod 32
  163. Create player * 4 spread value in alt val

    Create player * 4
    spread value in alt val
  164. Replies
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    Also in properties check that coins and shadows...

    Also in properties check that coins and shadows are not created at start
  165. Replies
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    https://www.facebook.com/clickteam/photos/a.406065...

    https://www.facebook.com/clickteam/photos/a.406065351355.188801.214377296355/10155145922606356/?type=3
  166. I have this same problem. And I just had an idea....

    I have this same problem. And I just had an idea. Run a loop for all flags check if on set on else set off. Clickteam need to add set flags by expression. Set on/off/toggle is to limited..
  167. Replies
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    Named flags is an awesome addition! Any chance of...

    Named flags is an awesome addition! Any chance of adding set Flags by expression in 291? instead of just set on, set off, toggle..
  168. Replies
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    Yeah I reckon it looks a bit more balanced and...

    Yeah I reckon it looks a bit more balanced and the creature does not look crammed onto the platform if you know what I mean?..

    also there is a really good video on the rayman level editor that is...
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    I think a mix between E and F would be good.....

    I think a mix between E and F would be good..
    24180
  170. scrap my last post ^ it may have to do with the...

    scrap my last post ^ it may have to do with the conversion of the values.
  171. Nice work @MuddyMole very simple and better than...

    Nice work @MuddyMole very simple and better than what my plan was..

    @Vol you may have to make the active the same size as the frame then add Sprykes xy to windowXvalue windowYvalue Or have the...
  172. I'll try make a shader for it tomorrow after work...

    I'll try make a shader for it tomorrow after work Vol.. Just need bg offset/zoom/ and maybe a crop shader..
  173. Hi Vol great job on the game just played through...

    Hi Vol great job on the game just played through using my keyboard on my 10yr old laptop the frame rate changed on each stage see below.. only small fault I found was level 4 spryke sometimes jumps...
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