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  1. Great job, though for me I would go for Unity if...

    Great job, though for me I would go for Unity if I'm making 3D games
  2. Wow, very impressive Did you do that game in...

    Wow, very impressive

    Did you do that game in Fusion?? it seems made with a 3D game engine
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    We hope to see more polished games from you.

    We hope to see more polished games from you.
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    Excellent graphics and mechanics. Great job

    Excellent graphics and mechanics. Great job
  5. Hi there This topic got me to be worried about...

    Hi there

    This topic got me to be worried about my development with CTF

    I have Windows 10 64 bit
    Bitdefender Total Security 2018
    Clickteam Fusion Developer Build 289.3.

    I made a basic...
  6. Many thanks Sparckman, I really love your...

    Many thanks Sparckman, I really love your tutorials so much. I bought your course at Udemy and wish you make another course.
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    Best practice is to always simplify your logic as...

    Best practice is to always simplify your logic as much as possible. My preferred approach is to use helper (or hidden) objects as much as I can, this most of the time works and gives me what I want...
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    I really appreciate the hard work Clickteam is...

    I really appreciate the hard work Clickteam is paying to fix bugs and bring improvements to make Fusion as best as it could be.

    Really thank you guys, and keep the good job.

    Can you add the...
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    You don't need a timer. just a simple counter...

    You don't need a timer. just a simple counter will do.

    Set the counter to add to itslef once the player is dead, then test the counter if it reaches, for example (500), then display "Game Over".
    ...
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    Where is the link for this build? I went to the...

    Where is the link for this build? I went to the mentined forum but found only build 283.5 !!

    Please help

    Thanks
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    I think I've found a bug: Add physics engine, Add...

    I think I've found a bug: Add physics engine, Add active object, assign non-physical movement to the active obj, hit "Try Movement": Boom. Crash.

    This applies for any non-physical movement with a...
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    Hi. Thanks Yves and the rest of the team for the...

    Hi. Thanks Yves and the rest of the team for the continus effort to fix bugs and bring new features to Fusion.

    One small suggestion though, I wish to make the update process in Fusion more...
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    This tutorial has many useful tips in it,...

    This tutorial has many useful tips in it, including re-spawn delay using a simple counter. Hope it will answer your need:

    http://www.youtube.com/watch?v=sNgi27v67XQ
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    How about a very simpler approach: Just restart...

    How about a very simpler approach: Just restart the level.

    I've seen a very well made games like yours they just give an option to restart the level if you are stuck.
  15. ChartBoost Tutorial by amazingsparckman: ...

    ChartBoost Tutorial by amazingsparckman:

    https://www.youtube.com/watch?v=_gVYm0EBkQ8
  16. Try to use the physics engine instead

    Try to use the physics engine instead
  17. See attached my example I made the object...

    See attached my example

    I made the object always to set its x and y position to the circle's action point

    And the circle rotates based on counter that's affected by pressing x and z, left and...
  18. Hmmmm .. how about using an "invisible helper"...

    Hmmmm .. how about using an "invisible helper" circle object?

    1- Create a circle object.
    2- Create a counter that will increase and decrease on pressing X and Z.
    3- Set an event to that circle...
  19. Thanks Yves for your great support :)

    Thanks Yves for your great support :)
  20. Thank you Perry, very generous from you :)

    Thank you Perry, very generous from you :)
  21. Thanks a million Perry. Although I didn't read...

    Thanks a million Perry. Although I didn't read your guid yet, but I love proactive people who devote thier time and knowledge to educate and help others :)
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    Maybe you've installed an extension that is...

    Maybe you've installed an extension that is causing this delay, since you are saying that Fusion was working fine before.
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    I mean like to make an animated movie, but with...

    I mean like to make an animated movie, but with Fusion active objects.

    A split screen where text is displayed and read on one side (words get highlighted when said), while the characters being...
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    Story Book for Children using Fusion?

    Hello everybody

    Is it possible to create story books for children using Fusion?

    Mainly I'm looking for a "timing" feature in Fusion that allows me to mach the animation on the screen with the...
  25. Sorry guys, here I'm replying to myself on my...

    Sorry guys, here I'm replying to myself on my last post above. I found that I was lazy to read the manual. All my questions above I found the answers to them in the manual.

    X)
  26. Guys, how do you know which extension is...

    Guys, how do you know which extension is compatible with Fusion 2.5 and which is not?

    Because I see in the forum many extensions has been posted during 2007 and 2008. Are they compatible with...
  27. Many thanks again Nyc for the link you've post,...

    Many thanks again Nyc for the link you've post, though the ExtensionView link is not working. Really appreciate your help.




    Oruga, thanks a million. I did what you said and now I'm enjoying...
  28. See the tutorial made by "Sanil On" on youtube...

    See the tutorial made by "Sanil On" on youtube discussing making physics platform.
  29. Thank you so much Gar. I'll download it and try...

    Thank you so much Gar. I'll download it and try it later today.

    Best regards
  30. Thank you Nyc & piscesdreams. Strange thing...

    Thank you Nyc & piscesdreams.

    Strange thing happened to me though. Although I've bought iOS exporter for Fusion 2.5, what I got is iOS exporter for Fusion 2 :( , and it is not installing for my...
  31. Well guys, thank you so much. You all were so...

    Well guys, thank you so much. You all were so much help for me in this thread and others.

    Please see my post here announcing my joining to CT Fusion "Clickers" :)

    Thank you.
  32. Thank you all. I'm now a new "Clicker" because of you :)

    Hi guys

    Thank you so much for all what you did to answer my questions. Now I know that CT Fusion has the power to do what I need in my games / apps.

    Knowing how much powerful Fusion is, and...
  33. Thank you everyone for your contribution in this...

    Thank you everyone for your contribution in this topic

    For sure as much time and effort you give your project that will pay back in an excellent finished product.

    But my question was: is it...
  34. Gar, the link you posted is blocked by my...

    Gar, the link you posted is blocked by my Antivirus (BitDefender). It seems not safe.
  35. Thanks guys. I saw a great tutorial by Snail...

    Thanks guys. I saw a great tutorial by Snail on Youtube explaining how to make "Shockwave" effect using shaders. Now I can understand how those great effects made with MMF.

    But what about...
  36. Ok, saying is easy, but seeing is believing. We...

    Ok, saying is easy, but seeing is believing. We want to know how did they do that using only MMF2 (not even 2.5).

    Is it custom coded? Is it extensions? Is it only sprites?

    Please give us a hint.
  37. How these games were made with MMF2? they are just amazing!

    Hi everyone

    Can someone please tell me how the below games were made using MMF2 or 2.5? The particles, the flares, the effects ... they are just amazing :O

    Were there any extra coding / tools /...
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    AndyH, many thanks for your generosity of sharing...

    AndyH, many thanks for your generosity of sharing such great work you are doing. Really appreciate it.

    Thanks
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    I want to give you one BIG reason to go for HTML5...

    I want to give you one BIG reason to go for HTML5 and not Flash:

    HTML5 exporter Does support Fusion's Physics engine and Accelerometer, while Flash Exporter Does Not. And as you know, physics is a...
  40. Yes I want. I have Windows 8.1 and would like to...

    Yes I want. I have Windows 8.1 and would like to try your software :)

    Thanks
  41. OK thanks everybody for your input and...

    OK thanks everybody for your input and clarification.

    I'll buy through CT store.

    Best regards to all of you.
  42. Steam version vs Cllickteam version, which one to buy?

    Hi all

    I want to buy Fusion 2.5 Developer with iOS exporter, but got confused which store to buy from? Steam or Clickteam?

    I know that the Steam version can be installed on any machine that...
  43. Or if you know some better software to do sprites...

    Or if you know some better software to do sprites please share with us.

    Thanks
  44. Thanks to everyone for your contribution on my...

    Thanks to everyone for your contribution on my topic.

    I'm ready now to purchase Fusion 2.5 developer. But is there any current bundle to save some money?

    Also, does Fusion 2.5 support importing...
  45. Some additional questions please: 1- Does MMF...

    Some additional questions please:

    1- Does MMF 2.5 has a particle system?
    2- Does it has visual effects / blend modes / shaders?
    3- Does it support iAds and IAP (In App Purchase) for iOS? If yes,...
  46. Thanks Dave, Oruga and Jeff for the explanation...

    Thanks Dave, Oruga and Jeff for the explanation and examples.

    Frankly I'm hesitated between MMF 2.5, GameSalad, and Construct 2.

    GameSalad: is aimed mainly to iOS, so I have no worry of getting...
  47. Before I buy, does iOS exporter work properly?

    Hi all

    I'm a new member here, but I'm a very old user of MMF, used it since it was called "Click & Create" by Corel :)

    I have abandoned the software very long time ago due to its very slow...
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