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  1. Julian82, thank you so much, it works perfectly!...

    Julian82, thank you so much, it works perfectly! I tried playing around with different ratios and scaling factors, and it totally makes sense. Seriously appreciated, MFA example of the year award !
  2. 1) "What way of going fullscreen are you using"...

    1) "What way of going fullscreen are you using"
    I am using "resize to fill display".

    2) "When creating the sub-app, resize it to the user's desktop resolution (you can get this data from the...
  3. How do I make sub-application resize to fill screen?

    I have a 640x480 application that consists of one frame, with a 320x240 sub application positioned in the top left hand corner of the frame.

    When I run the application full screen, the 640x480...
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    HTML5 counters positioning problem

    Hi All. I have a game that works perfectly in Android, iOS, Windows, etc.

    When I export that game in HTML5 and play it, if a counter is single-digit, it works properly. However, when a counter...
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    Any update on this?

    Any update on this?
  6. Replies
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    I have the same issue - I am an MMF2.5 Developer...

    I have the same issue - I am an MMF2.5 Developer owner and I want to take advantage of this bundle for the UWP exporter.

    It would also be very convenient to have MMF2.5 accessible from Steam. I...
  7. Very nice, you've done it! I haven't looked into...

    Very nice, you've done it! I haven't looked into *how* yet, but this is very nice work! Hopefully others will be able to use this as well. thanks.
  8. multiple instances of one active - looping through them [MFA]

    Hi All. In my attached MFA, you can click on an active and draw a line out from it, and once you let go, the active will follow the path of that line.

    While the active is 'walking' along that...
  9. Hi Tuna - care to share which method you have...

    Hi Tuna - care to share which method you have devised for testing connections? Thanks!
  10. Ah I had suspicions it was xCode related. Thank...

    Ah I had suspicions it was xCode related. Thank you very much everyone.

    Hopefully StingRay's workaround will provide a simple and quick solution.

    success: adding those two lines to the plist...
  11. Replies
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    Yes, indeed. With current version of iOS exporter...

    Yes, indeed. With current version of iOS exporter + Xcode 7, you always must set 'enable bitcode' to no.

    Let everyone know, until the new iOS exporter beta is released this step is necessary.
  12. Get object not working iOS - works in Win EXE & Android

    I have Get object in my app
    It works perfectly in Android and Windows EXE

    When I build and run my app in Xcode 7
    The app runs fine, but there is no Get object functionality

    Can anyone provide...
  13. paobrasil you must use the Date & Time extension...

    paobrasil
    you must use the Date & Time extension IN CONJUNCTION with the Ini extension

    player launches game at time 0:
    +read date
    +compare date
    +save date to disk using INI

    player launches...
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    I will take a look at this later when I get home...

    I will take a look at this later when I get home from work. Thanks for posting.
  15. Replies
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    [HTML5] Warping War Pig

    http://quikding.com/html5/wwp/

    Would love to hear what anyone thinks
  16. Replies
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    File not available from the link in op. File...

    File not available from the link in op. File seems to be available on Steam here: http://steamcommunity.com/sharedfiles/filedetails/?id=254938387 but since I don't own MMF 2.5 through Steam I can't...
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    Looks great, any update on this project?

    Looks great, any update on this project?
  18. Replies
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    Very impressive work! Clean.

    Very impressive work! Clean.
  19. Replies
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    the ForEach example is helpful for controlling...

    the ForEach example is helpful for controlling the multiple instances of the objects...

    ...but I need help rotating the objects around the Main Object
  20. Replies
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    rotating several objects around another

    hiya folks. in the example attached, there is a rectangle which rotates around the Main Object
    this works perfectly
    -however-
    I want to have a series of objects rotate around the Main Object
    I...
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    ugh this is so difficult I made a working but...

    ugh this is so difficult

    I made a working but bad version: 14805

    what is needed are two more actives that are always to the sides of the frog
    once I have that, I can make events: user presses...
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    moving based on angle (MFA attached)

    hiya folks. I have an active that rotates around a planet if you use the mouse to set position
    however I want to be able to make the active 'walk' around the planet by pressing Z and X

    I have...
  23. PMO changing orientation and/or gravity ?

    Would it be possible to modify the orientation of PMO in order to allow the player to walk around the circumference of a circle?

    In other words, if the player were at the "top middle" (middle X,...
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    make animation frames for each position of the...

    make animation frames for each position of the bat held in an animation sequence
    when swing, start that animation sequence

    ensure 'use fine detection' is clicked (it is on by default)

    if ball...
  25. Echoing this post. I am a licensed Wii U dev and...

    Echoing this post. I am a licensed Wii U dev and would LOVE to be able to use MMF to dev for the HTML5-based Nintendo Web Framework.
  26. Replies
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    Please can we get some help solving these issues.

    Please can we get some help solving these issues.
  27. yes! ads! I think sadly the reason why they...

    yes! ads! I think sadly the reason why they weren't working is because wifi wasn't turned on my tablet lol...

    thank you very much for your help macca
  28. cannot get AdMob to show up at all! in mmf 2 or 2.5

    Please help, I'm desperate. Long-time MMF user, I never usually have problems.

    I have set all the permissions:
    INTERNET
    NETWORK STATE
    READ_PHONE_STATE

    I have tried both using no AdMob...
  29. Replies
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    Only one sound playing at a time. The sounds...

    Only one sound playing at a time.

    The sounds are triggered in the most standard way possible: timer = 01"-00, play and loop sample "musicloop1.wav"

    @DaveC yes i have already tried all these...
  30. Replies
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    Play sounds over frames

    Hi,

    I have made a game on PC which uses the "play sounds over frames" feature, and it works fine.

    When I export to iOS, some sounds play over frames, other sounds do not.

    I have seen this...
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    I'm not certain but I think someone said this...

    I'm not certain but I think someone said this functionality was available in MMF 2.5 Android Exporter. Can anyone clarify?
  32. Replies
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    can you be more specific? I was able to use...

    can you be more specific? I was able to use Aasland's advice to make my game run properly on iphone 4, iphone 5, and ipad (non-retina in tests but I assume it's the same on retina ipad)
  33. Replies
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    well this problem is now worse than ever - I am...

    well this problem is now worse than ever - I am doing things like random(4) and getting literally the same result every single time
    awful

    I have tried using randomize(hour+minute+second) but that...
  34. Replies
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    put project window size at 384x568 and changed...

    put project window size at 384x568 and changed all frames to 384x568
    on iphone5s it is displaying incorrectly, too small with edges on the right and bottom
    ios simulator not working at the moment,...
  35. Replies
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    thank you! I'll try that.

    thank you! I'll try that.
  36. Replies
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    scaling for iphone 4, iphone 5, AND ipad

    my project is resolution 320x480
    all frames are 320x568
    I am using Display setting 'Fit inside and adjust window size'

    on iphone 4, the game shows as 320x480 and takes up the entire screen...
  37. Replies
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    how do I access time in expression editor?...

    how do I access time in expression editor? extension?
  38. Replies
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    I'll try that, thanks. If it doesn't work I'll...

    I'll try that, thanks. If it doesn't work I'll just use a counter instead of an alterable variable, which I am 99% sure will work.



    No.

    12400
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    12395 I have no idea what you're saying but I...

    12395

    I have no idea what you're saying but I don't think it's in any way related to my issue. My issue is simple. I randomize a variable several times during a game. Each and every time, the...
  40. Replies
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    random giving same result EVERY time

    I have a frame with some objects in it which are called over and over again
    Each time the frame is loaded, random(18)+1 is called
    Every single time I get the same number!
    I've tried the...
  41. Replies
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    has this been implemented? it's quite an...

    has this been implemented? it's quite an important feature IMO.
  42. Thread: Slayin

    by cfullerNY
    Replies
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    Inspirational stuff. Congratulations on your...

    Inspirational stuff. Congratulations on your success mobichan =)
  43. Replies
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    realized I didn't need 4-dimension array after...

    realized I didn't need 4-dimension array after all. learned a lot. love mmf!
  44. Replies
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    I suppose another solution is to use a new array...

    I suppose another solution is to use a new array object for every iteration of 4th dimension you wanted to use...

    this is kinda troubling for me since I really need a 4-dimension array for my game...
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    I saved a file in MMF2.5 and now I can't open it...

    I saved a file in MMF2.5 and now I can't open it in MMF2. without an SWF exporter for MMF2.5 I can't build my project for flash. What do I do?
  46. sensor active causing action on corresponding active (example included)

    http://nib.by/digger_3.mfa

    it's a tiled game of blocks
    some blocks, if there's no tile beneath them, should 'fall' with gravity
    I have set up sensors to spawn for each of these blocks, and the...
  47. I'll check this out when I get home, thanks for...

    I'll check this out when I get home, thanks for your help.

    At the same time, this is a hack that I probably will not undertake.

    As I said, the movement works completely fine in Windows runtime....
  48. I'm having a problem with sloped backdrops (as...

    I'm having a problem with sloped backdrops (as obstacles) in ios (with platform movement object)
    my character will walk down slope fine, but will not walk up slope on ios. he will walk up slope on...
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    picker won't go non-max width

    http://beggar.by/picker/picker_1.png

    http://beggar.by/picker/picker_2.png

    http://beggar.by/picker/picker_3.png

    if I have unchecked this box, shouldn't the picker not be 1136 pixels wide? how...
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    touchscreen and layers

    I have a feeling this is already answered elsewhere, but due to the general terms it seems hard to search for.

    I have a touchscreen game which uses multitouch object. I have 2 layers. I put the...
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    DaveC, i took your advice and copied the...

    DaveC,

    i took your advice and copied the events that were in the behaviours into the main code, and it worked.
  52. Replies
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    Thanks for all the replies so far. With the...

    Thanks for all the replies so far.

    With the method Urban Monk and RhysD are describing, is there a way to prevent users from messing with the time and date of their own devices?

    Or is the whole...
  53. Replies
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    Server Side Saving/Loading iOS Specific

    Hi guys

    I want to create a "free to play" / "farmville" style stamina system where the player gets x stamina every x seconds, even if they have the iOS app fully closed

    Unless there is an...
  54. "You can regularly save the time (and other data)...

    "You can regularly save the time (and other data) while running, so it will always be available when you start your app, allowing you to compare the current time to the saved time."

    is it possible...
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    any updates to this? would love to have a free...

    any updates to this? would love to have a free trial mode in my windows phone game.
  56. Replies
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    pleeeeeeeeeeease I want to be able to do box2d on...

    pleeeeeeeeeeease I want to be able to do box2d on ios and android (and xna!)
  57. Replies
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    still not working. sigh.

    still not working. sigh.
  58. Replies
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    failed again - but none of the freezing problems...

    failed again - but none of the freezing problems are occurring! you've done it francois!



    i think i was supposed to put in an event for when the user presses back button. will resubmit with...
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    Game spreading methods

    Apart from DistantJs Chartboost object, what other methods can we use to get more users?

    This could include special extensions, code pasted into xcode, or even websites like free app of the day.
    ...
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    This looks fantastic. The website says "Get...

    This looks fantastic.

    The website says "Get more users or make more money with your games. "

    Has it helped your games in these ways? it would be great to hear some experiences

    Note: I am...
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    I have built and submitted my app prior to this...

    I have built and submitted my app prior to this file. I hope my app will work. if not I will try try again. thank you for your time Francois.
  62. hypothetical question: if i sent my MFA to you,...

    hypothetical question: if i sent my MFA to you, dobermann, could you compile the app to 7.0 or whatever works properly on windows phone?

    i am down in the dumps over wasting my limited money on a...
  63. Replies
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    external database question

    i want to have an event that is activated depending on a string displaying the text "1" or "2"

    I want to be able to set whether the string says "1" or "2" via an external source so that I can...
  64. will try this as soon as I get home, many thanks....

    will try this as soon as I get home, many thanks. where do I specify whether I use 7.0 or 7.1 ? within MS Visual Studio? or is it a matter of downloading a separate package?
  65. what have you done to get around the bug...

    what have you done to get around the bug '[Windows Phone] Freezing on game resume' ? aside from a memory leak (I can completely remove this feature if need be), this is the reason why I can't go...
  66. if other people have apps on the windows phone...

    if other people have apps on the windows phone store that don't have this freeze bug, is it possible for me to use this old version of the XNA exporter?
  67. Hi, has there been any update on this? I'd...

    Hi, has there been any update on this?

    I'd like to reiterate that I purchased a Nokia Lumia 710 as well as the XNA exporter specifically to build a Windows Phone app with MMF2 and I AM NOT ABLE TO...
  68. more from a contact at nokia:

    more from a contact at nokia:
  69. Replies
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    any update on this issue? I have just...

    any update on this issue?

    I have just purchased the XNA exporter a few days ago specifically to make a Windows Phone app and it is becoming quite clear that creating a Windows Phone app is not...
  70. failed Windows Phone validation for 3 reasons

    #1

    #2

    #3

    #1 I have no idea how I can deal with this. any Windows Phone experts have any advice?

    #2 another phone physical button issue. basically the same as #1 from what I can tell
  71. Replies
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    i tried emailing the address you linked to, but i...

    i tried emailing the address you linked to, but i got a instant "Delivery to the following recipient failed permanently"

    Can somebody please help me find the project file for Duel Toys, or let me...
  72. Replies
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    Street Fighter

    I know about the chaos fighter example.

    I also saw somebody mentioned that MMF2 can compile Duel Toys, but I cannot find the project file for that.

    Can somebody please help me find the project...
  73. Replies
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    Wanted to chime in and say I got my game running...

    Wanted to chime in and say I got my game running great on Windows Phone (Lumia 710). It's in review with Microsoft right now.
  74. Replies
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    XNA Phase Out?

    http://ventspace.wordpress.com/2013/01/30/directxxna-phase-out-continues/

    Reading this news right before I'm purchasing the XNA exporter... does anyone have any insight into what this means? (I've...
  75. installed XNA exporter - I have XNA obj in frame editor - NO ability to select XNA

    I have tried updating MMF2 to the latest beta, no dice

    the exes I've used are:
    mmf2xnaexpsetup_beta_en_121031
    mmf2devb257_beta_en_130119

    and again I *do* have the ability to place XNA objects...
  76. Replies
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    1,646

    Get object works in EXE, not in SWF

    Pretty simple problem. I have the events set up in my MFA. If I run as a windows EXE, the Get completes and the score is submitted via PHP to an SQL database. If I run as a windows EXE, the Get...
  77. Replies
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    Get obj not currently working for me in SWF....

    Get obj not currently working for me in SWF. works fine in EXE. =[
  78. Replies
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    picked up a lumia 710, should be here soon. i'm...

    picked up a lumia 710, should be here soon. i'm hype.
    also met a nokia developer rep who has lumia 800s on loan for developers, so that's another device to test with
  79. Thread: iOS port?

    by cfullerNY
    Replies
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    2,435

    iOS port?

    any news on the iOS implementation of lacewing extension? very amazing if we could get this
  80. Replies
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    I'd love to beta test your game on testflight!...

    I'd love to beta test your game on testflight! and in return, maybe you could try mine?
  81. Replies
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    can you elaborate on this please?

    can you elaborate on this please?
  82. Replies
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    915

    if your app doesn't require multitouch, you will...

    if your app doesn't require multitouch, you will be fine using only regular "left mouse button" click event (for example "repeat while left mouse held down")
    if your app requires more than one touch...
  83. would be very interested to hear more on this...

    would be very interested to hear more on this topic. I have auto-rotate enabled in a game but it doesn't seem to work.
  84. Replies
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    thank you very much, that's exactly the response...

    thank you very much, that's exactly the response I was looking for. currently bidding on a lumia 710
  85. Replies
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    the nokia lumia 820 looks to be about $600...

    the nokia lumia 820 looks to be about $600 unlocked. any suggestions with regards to the lowest-end but still-usable phone I could get? I don't want to sink much money into windows phone as I'm not...
  86. Replies
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    which phone should I get to start WP dev?

    Didn't see any recent topics about this and I figured older info would be stale by now.

    What would be the ideal phone to get for Windows Phone development? I want something that is about the...
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    ok. as you can see i have been patiently waiting...

    ok. as you can see i have been patiently waiting since april (my original post in this thread). if you could please try and make it happen this year, i would really appreciate it.
  88. Replies
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    checking for connections without AGBO?

    hiya folks. well, tonight might be the night that i really put some time into learning AGBO. but does anyone have an idea of how i could search for more than 1 of the same color being adjacent here...
  89. yes, this is exactly what I'm referring to. I...

    yes, this is exactly what I'm referring to. I wouldn't make the suggestion if it wasn't such a small detail. I would hope it wouldn't be a lot of work to change, and the benefit is (imo) a...
  90. Replies
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    hi. please can i get an update on when we can...

    hi. please can i get an update on when we can expect video for XNA (xbox) exporter.
  91. Replies
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    just throwing out an idea here, but what if...

    just throwing out an idea here, but what if Clickteam created their own portal along with a custom version of TGF2? could be a way to get a lot of people exposed to the product
  92. I'm not trying to display faces, that was used as...

    I'm not trying to display faces, that was used as an example to explain the situation.

    I'd like to have control over whether or not the screen turns black ("redraws") after the loading screen ends...
  93. not a viable solution. having an all-black load...

    not a viable solution. having an all-black load screen is not a good idea (imo).
  94. prevent redraw between load screen and 1st frame?

    apologies if this has been addressed before, but:

    I would like to make a seamless transition between the static loading graphic displayed while the app loads and the first frame displayed

    i.e....
  95. I experienced this problem. It only started...

    I experienced this problem. It only started happening quite recently. Hopefully it will get cleared up soon.
  96. Replies
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    lacewing for ios... very exciting stuff!

    lacewing for ios... very exciting stuff!
  97. apple has been changing stuff around as of late....

    apple has been changing stuff around as of late. what you must do is press the 'prerendered' tick box in the 'info' (default) tab, that works.
  98. Replies
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    please let me know if this ever happens!

    please let me know if this ever happens!
  99. newest xcode not allowing 'Icon already has gloss effects' ?

    not clickteam related but I wanted to know if anyone else has experienced this:

    I build my app in MMF, open it in xcode, under the 'info' tab, I change "icon already has gloss effects" from 'NO'...
  100. Replies
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    7620 got it from mavado uses a lot of...

    7620

    got it from mavado

    uses a lot of extensions that I don't have and couldnt find, wasn't able to analyze =\
  101. Replies
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    sorry for the thread necro but does anyone have a...

    sorry for the thread necro but does anyone have a copy of this? the attachment is 0kb.
  102. Replies
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    Hi Andos, I have sent you a PM.

    Hi Andos,

    I have sent you a PM.
  103. Replies
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    did this get implemented?

    did this get implemented?
  104. Replies
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    2,147

    tried using parallels several times over the...

    tried using parallels several times over the years, always ran into problems and crashes

    i use bootcamp now, never had a problem since 2010
  105. Replies
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    wow very impressed. look forward to trying this...

    wow very impressed. look forward to trying this out.
  106. Thread: move alpha

    by cfullerNY
    Replies
    3
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    532

    thanks for the info Konidias its a nightmare...

    thanks for the info Konidias

    its a nightmare editing graphics with alpha layers once they are imported into the animation editor...
  107. Thread: move alpha

    by cfullerNY
    Replies
    3
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    532

    is this possible? do you understand my question?...

    is this possible? do you understand my question? i want to move some pixels i have selected in the animation editor AND their associated alpha layer selection at the same time
  108. Thread: move alpha

    by cfullerNY
    Replies
    3
    Views
    532

    move alpha

    is it possible to select and move an actives alpha layer in the animation editor at the same time as the regular frame
  109. Replies
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    7,431

    is this extension coming to flash, ios and xna?...

    is this extension coming to flash, ios and xna? and vita :)
  110. Replies
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    Please make sure I am a beta tester for this...

    Please make sure I am a beta tester for this exporter, I have a Vita and will be getting Xperia device too. I am ready to start testing the exporter and reporting bugs ASAP.
  111. Replies
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    ok that is great news - because sony are saying...

    ok that is great news - because sony are saying this sdk will cost $99, *not* thousands of dollars.
  112. Replies
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    xbox & internet

    are we allowed for the xbox to communicate with web? i.e. mysql database

    if so, do we have the GET object for xna yet?
  113. Replies
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    Will it be using the playstation suite (now...

    Will it be using the playstation suite (now renamed to playstation mobile) SDK? If so,

    "The final SDK is set to be released “later this year” at a cost of $99."
    ...
  114. P4RC - users of your ios game earn real rewards

    hi guys

    i recently posted about applifier, a service that helps spread our iOS games, if we had the extension made for it.

    it is so important that we have ways of spreading our games, once we...
  115. Replies
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    Views
    1,945

    Francois, will the vita exporter be for exporting...

    Francois, will the vita exporter be for exporting onto Playstation Mobile, or PS Minis?

    From my research, Playstation Mobile costs only 99$ a year subscription
    PS Minis requires vita SDK and...
  116. Replies
    10
    Views
    1,945

    Vita Exporter Sony cost

    Hi

    Does anyone know for sure that users will have to pay Sony more than just the 99$ a year subscription fee?

    I read somewhere on this forum someone (maybe Francois) thought there was also a...
  117. Thread: Applifier

    by cfullerNY
    Replies
    2
    Views
    541

    congrats on getting manos out! now i know you...

    congrats on getting manos out!

    now i know you are as interested as i am, when it comes to attracting new users - any chance you could take a look at this? would be amazing
  118. would be nice to take a look at this

    would be nice to take a look at this
  119. Thread: Applifier

    by cfullerNY
    Replies
    2
    Views
    541

    Applifier

    This looks like a very nice way to gain more users and it is free:

    http://www.applifier.com/mobile/

    Is anyone else interested?

    I wonder if it can be implemented in xcode, without the need of...
  120. Replies
    12
    Views
    2,094

    that would be so fantastic ! ill PM you my skype...

    that would be so fantastic ! ill PM you my skype ID and email now
  121. Replies
    12
    Views
    2,094

    cole, i still cant get it working. if you...

    cole,

    i still cant get it working.

    if you are willing to make an example mfa, i could paypal you some money
  122. Replies
    12
    Views
    2,094

    yep 100% sure i am logged in with the pad i am...

    yep 100% sure i am logged in with the pad i am trying to buy the game with. i checked on megacity and it definitely works correctly the way you do it, so i must be doing it wrong.

    i will explain...
  123. Replies
    12
    Views
    2,094

    cole, thank you so much for the reply. would you...

    cole, thank you so much for the reply.
    would you be willing to post a few screenshots of your setup?

    i have a one player game, which is playable on all four pads, but no matter what methods i try...
  124. Replies
    12
    Views
    2,094

    cole, i had a look at megacity and you are doing...

    cole, i had a look at megacity and you are doing it quite differently to how i had it setup and what i thought was the correct setup.

    please could you explain/talk me through the events you have...
  125. Replies
    2
    Views
    1,383

    hi cole, thanks for the reply. i just made a post...

    hi cole, thanks for the reply. i just made a post related to this here:
    http://community.clickteam.com/showthread.php?t=71571

    it would be really usefull to know your answer to this.
    is there any...
  126. Replies
    12
    Views
    2,094

    RE: Condition "Can player purchase game?"

    what *exactly* does the condition "Can player purchase game?" do / check for?

    MMF Help file states : "This condition returns true if the player is authorized to buy the current game."

    what does...
  127. Replies
    2
    Views
    1,383

    xbox: unlock full game during trial

    regarding xbox,

    is it possible with the current exporter to let players press a button to unlock the full version before they get to the end of the 8 minute trial?
  128. Replies
    12
    Views
    1,828

    this would be wonderfull.

    this would be wonderfull.
  129. Replies
    9
    Views
    6,769

    great to see this certain jackrabbit jazzing up...

    great to see this certain jackrabbit jazzing up our screens once again.

    congratulations - cant wait to hear how it does. this appears to be the first significant windows phone xna MMF release.
    ...
  130. Replies
    5
    Views
    1,410

    This also made no difference enabled or not.

    This also made no difference enabled or not.
  131. Replies
    5
    Views
    1,410

    Changing the FPS makes no difference on xbox -...

    Changing the FPS makes no difference on xbox - I've tried changing it to 30 and 60 and it seems to run at the exact same speed as on 50, but if I run it on the PC there is a clear difference for 30...
  132. Replies
    5
    Views
    1,410

    audio out of sync

    i have a level in my game where events are triggered in time to the music

    i.e.

    at 1min10sec, create object
    (at 1min10sec in mymusic.wav there is a chorus)

    at 2min10sec, create object
    (at...
  133. Replies
    78
    Views
    7,431

    any news on the ios version :D

    any news on the ios version :D
  134. Replies
    7
    Views
    492

    the multi touch example mfa took me about 2...

    the multi touch example mfa took me about 2 minutes to understand and get working in my own game...

    for games with two buttons this would still be a great time saver tho!
  135. Replies
    17
    Views
    1,648

    a couple months ago i saw someone posting on this...

    a couple months ago i saw someone posting on this forum that you could insert a line of code into xcode that would cause a "rate my app out of five" dialog box to appear...anyone remember ths?
  136. i would really like to see this fixed by...

    i would really like to see this fixed by clickteam...we found this bug also recently
  137. Replies
    17
    Views
    1,648

    rather than linking the user to a page where they...

    rather than linking the user to a page where they might not do anything it would be much more usefull to literally let them rate the app out of five from within the app.
  138. i was just about to post in the ios forum about...

    i was just about to post in the ios forum about this

    my object is not fading in at start, it does not work at all on ipad2 but fine in simulator
  139. Replies
    17
    Views
    1,648

    cool - could you use this concept to trigger the ...

    cool - could you use this concept to trigger the "rate my app out of five stars" message that ties into the appstore?
  140. Replies
    6
    Views
    987

    are push notifications the same as notifications...

    are push notifications the same as notifications in the notification center?
  141. Replies
    1
    Views
    666

    iTunes Connect / GC Problem

    Hi all,

    our game was released with no problems and then we updated with no problems.

    Now on the second update (pre-binary upload), the icon for the app is not showing in game center.

    Has...
  142. Replies
    11
    Views
    1,985

    yep, you definitely can - have seen many games...

    yep, you definitely can - have seen many games with live action video/pre rendered video on XBLIG
  143. Replies
    8
    Views
    964

    found a bug: - press button 1 = set the ink...

    found a bug:

    - press button 1 = set the ink effect of active 1 to monochrome
    - press button 2 = set the ink effect of active 1 to normal

    active 1 STAYS monochrome
  144. Replies
    11
    Views
    1,985

    video on xbox?

    i want to run a video ident at the start of my game

    i suppose i can do it with active object but it will be huge...

    is a video player planned?
  145. Thread: testing IAPs

    by cfullerNY
    Replies
    12
    Views
    3,010

    i can at least help you with the info that you do...

    i can at least help you with the info that you do *not* need to upload a binary to apple to test IAP
  146. Replies
    6
    Views
    987

    +1

    +1
  147. Replies
    78
    Views
    7,431

    This sounds amazing. Please let us know if an iOS...

    This sounds amazing. Please let us know if an iOS version is planned. & thanks so much for your hard work.
  148. Replies
    7
    Views
    1,358

    thats interesting...so its possible to change the...

    thats interesting...so its possible to change the frequency of a sample at runtime, just not perfectly?

    my little bird.wav can play at different pitches just from one wav file?
  149. Thread: Video Bug

    by cfullerNY
    Replies
    7
    Views
    1,513

    so, is anyone going to fix this bug?

    so, is anyone going to fix this bug?
  150. Thread: Piracy

    by cfullerNY
    Replies
    42
    Views
    5,275

    So, that is true what you say about INI files....

    So, that is true what you say about INI files. But there are two different issues being discussed here...

    So, what about stopping any device that also has Cydia installed from running the game?
    ...
  151. Thread: Piracy

    by cfullerNY
    Replies
    42
    Views
    5,275

    Well, perhaps if CT did implement this anti...

    Well, perhaps if CT did implement this anti piracy feature we as developers could specify/edit what apps we would want to blacklist the devices of. The default *should* be cydia though imo.

    If a...
  152. Replies
    15
    Views
    2,151

    Thanks Sephirenn - so it sounds like you may be...

    Thanks Sephirenn - so it sounds like you may be the first MMF user to get a game with IAP live on App Store?
  153. Replies
    2
    Views
    672

    Can't see XNA exporter!?!?!

    This is not an April fools joke!

    My project that is 90% ready to submit to App hub, now I can't see the option to export as XNA project?!?!?!
  154. i believe i understand what to do now. thank you...

    i believe i understand what to do now. thank you very much for your help, i now understand spread.

    and it is beautiful! I LOVE MMF!!!!!
  155. Replies
    15
    Views
    2,151

    seems like the jury is still out as to whether...

    seems like the jury is still out as to whether MMF2 iOS users can use IAP, is that correct?

    i have a new game coming out soon and I'd love to make it free with IAP, but i still lack information as...
  156. INI file works seamlessly in iOS, it's wonderful

    INI file works seamlessly in iOS, it's wonderful
  157. but isn't 'spread' only for multiple duplicate...

    but isn't 'spread' only for multiple duplicate active obj? i have 10 active object named item1, item2, item3, etc. i have 10 active object named bed1, bed2, bed3, etc.

    each active is unique and is...
  158. acting on multiple active named active1, active2, activeX - HOW??????

    i believe i have the correct logic for what i want to do, but i just don't know how to implement in mmf2.

    seems like it might be similar to "pointer" in C? i need to both retrieve value from...
  159. Replies
    15
    Views
    2,151

    In App Purchases VIP Questions

    1) Has anyone successfully got a MMF2 developed game live on the App Store that has In App Purchases?

    2) Is this issue fixed yet?
    ...
  160. Thread: Piracy

    by cfullerNY
    Replies
    42
    Views
    5,275

    @DistantJ I have many friends who have...

    @DistantJ

    I have many friends who have released iOS games. Their sales drop coincides with the day the games appear on pirate sites.

    "The people who jailbreak and pirate weren't going to pay...
  161. Thread: Piracy

    by cfullerNY
    Replies
    42
    Views
    5,275

    @bigfoot by editing the ini file

    @bigfoot
    by editing the ini file
  162. Thread: Piracy

    by cfullerNY
    Replies
    42
    Views
    5,275

    I don't think you can leave a review if you did...

    I don't think you can leave a review if you did not physically purchase it via the app store (the review is associated with your apple ID).
  163. Thread: Piracy

    by cfullerNY
    Replies
    42
    Views
    5,275

    Piracy

    I was just talking to a friend of mine who develops iOS games.

    He said a new trend for developers is to search the phone for a record of "Cydia" being installed (an app only available to and...
  164. Replies
    23
    Views
    1,865

    @captainharris yeah, good point i was...

    @captainharris

    yeah, good point

    i was talking about his submitting score problem, orientation problem is a real annoyance.
  165. Replies
    51
    Views
    3,280

    what is mosaic based graphics? i am worried i...

    what is mosaic based graphics?

    i am worried i wont get my game through approval before the end of the beta :(
  166. Replies
    1
    Views
    680

    it is possible if you can code your app from...

    it is possible if you can code your app from scratch, just incredibly complicated, and not necessarily at all possible with MMF (without a special extension)

    if you look at the ios game "gun bros"...
  167. Replies
    23
    Views
    1,865

    i agree with the others, i think it will work...

    i agree with the others, i think it will work fine in release version , just not in sandbox
  168. Thread: Video Bug

    by cfullerNY
    Replies
    7
    Views
    1,513

    damn, i found the same issue is reproducible in...

    damn, i found the same issue is reproducible in another way

    1) put video on first frame, menu/gameplay on second frame

    2) run on device (ipad 2 in this case)

    3) tap screen randomly while...
  169. Replies
    1
    Views
    525

    GC authentication bug

    when GC authentication is simulated on PC, the "welcome back" message stays onscreen forever if you go to a different frame before it leaves naturally.

    this is very annoying!
  170. Thread: Video Bug

    by cfullerNY
    Replies
    7
    Views
    1,513

    Video Bug

    This bug makes the game lock up, cannot control it

    Very easy steps to reproduce on device (ipad 2)

    1) put video on first frame

    2) set it so if mouse click, go to next frame

    3) if the user...
  171. I saw mention of INI in previous post and it got...

    I saw mention of INI in previous post and it got me thinking - if I do an update will it overwrite the INI, and therefore the players local highscores?
  172. Replies
    137
    Views
    13,771

    @DistantJ I was impressed to see your sales...

    @DistantJ

    I was impressed to see your sales figures.

    What day did they peak? Was it the most sales on launch day, the next day, or a few days after etc?
  173. Replies
    137
    Views
    13,771

    i'd just like to throw in my 2cents that even...

    i'd just like to throw in my 2cents that even with a nice polished little game that is free, people are not guaranteed to leave ANY reviews/ratings - even bad ones

    personally i would not start out...
  174. i was also wondering if the new ios update is...

    i was also wondering if the new ios update is going to mess anything up...it came out yesterday
    ...
  175. hmm, doesnt seem i can edit my post. well, i...

    hmm, doesnt seem i can edit my post.

    well, i wanted to suggest to anyone dealing with this problem, if it's possible that it works for you, try using the amazing "mover" extension by anders. make...
  176. is there any ETA to a beta 3 after build 254? i...

    is there any ETA to a beta 3 after build 254? i would really like to publish my game, but having counters that =0 as invisible ruins some aspects :(
  177. Yep, iOS games. For example, Zynga Poker, one...

    Yep, iOS games.
    For example, Zynga Poker, one of the all time highest grossing games, requires a constant data connection.

    It is in apple's interest to display as many ads as possible so I doubt...
  178. Replies
    26
    Views
    3,557

    That is not standard. You must create your own...

    That is not standard. You must create your own pop down message(s).
  179. i also heard it is becoming increasingly common...

    i also heard it is becoming increasingly common for ad - supported games to not allow players to use the game if it does not have an active net connection...evil but...kinda smart
  180. Replies
    9
    Views
    1,312

    i think clickteam sometimes directly support...

    i think clickteam sometimes directly support extension development, perhaps you should contact them - it would be another great thing for them to shout about when promoting the ios exporter.
  181. Replies
    9
    Views
    1,312

    man, it would be great if this extension existed....

    man, it would be great if this extension existed. even if not everyone uses icade, i think our games would get noticed a lot more, because anyone interested in icade would see them on the supported...
  182. Replies
    18
    Views
    1,815

    heheh i cant remember if it was asked before,...

    heheh

    i cant remember if it was asked before, as a consumer (not a developer) which do YOU prefer? a app that costs 99p with free updates (no IAP) or a app that is free but has IAP for extra...
  183. Replies
    18
    Views
    1,815

    if the device is jailbroken i believe they are...

    if the device is jailbroken i believe they are able to modify anything they want, provided it is not heavily encrypted
  184. Replies
    4
    Views
    569

    I think it was just a mistake i made involving...

    I think it was just a mistake i made involving the video object, i will let you know if i fix it soon
  185. Replies
    10
    Views
    1,370

    Would love to hear Clickteams official stance on...

    Would love to hear Clickteams official stance on MMF exporter for ps3/psvita!
  186. Replies
    19
    Views
    2,088

    @aasland there is a old thread which confirms...

    @aasland there is a old thread which confirms this is what happens on all devices at the moment, the game will still work when you release it
  187. Replies
    4
    Views
    804

    i dont know if i am remembering wrong, but i...

    i dont know if i am remembering wrong, but i think you cannot rate an app you got a promocode for
  188. Replies
    4
    Views
    569

    1024x768

    1024x768
  189. Replies
    4
    Views
    569

    another new bug???

    i thought this was related to the iad bug i found,

    but now i have disabled iAds in my game and the issue is still happening.

    I did not see this before i updated to the latest beta exporter;
    ...
  190. Replies
    4
    Views
    520

    Regarding the next Beta

    please can we have the game center score submission fixed:
    http://community.clickteam.com/showthread.php?t=69323

    and also the nearest neighbour scaling of actives...
  191. Replies
    19
    Views
    2,088

    is andos and francois aware of this???

    is andos and francois aware of this???
  192. Replies
    19
    Views
    2,088

    i was having score related problems last night ,...

    i was having score related problems last night , and am using the latest beta,,,havent had time to look into it yet
  193. Replies
    1
    Views
    581

    Drag And Drop movement bug

    Hi,

    Is it a known issue that drag and drop movement does not work if the level has scrolling (center frame on object)

    Because it is not working for me
  194. Thread: iAd Revenue

    by cfullerNY
    Replies
    6
    Views
    1,218

    @joka interesting "In addition, app developers...

    @joka interesting

    "In addition, app developers will receive 70% of ad revenues from iAds running on their apps, vs. their previous 60% cut. "

    lmao.. so generous of apple... we get 10% more for...
  195. Replies
    6
    Views
    865

    one final note, the test/simulated ads appear...

    one final note, the test/simulated ads appear correctly when i run on the pc, but behave as described on device above
  196. Replies
    6
    Views
    865

    i have ads set to appear at the bottom of the...

    i have ads set to appear at the bottom of the screen, and on the device - the ads look like they are trying to load at the top of the screen constantly and then vanishing
  197. Replies
    6
    Views
    865

    on the ipad, while this appears in xcode, first...

    on the ipad, while this appears in xcode, first it shows the multimedia fusion default loading image - then the screen goes black. if i touch the black screen, the game starts as normal...
  198. Replies
    6
    Views
    865

    Build error in Xcode (latest update)

    Hi. I updated to the latest beta and got the following error when building in xcode:


    2012-02-19 21:45:21.167 PBiOS5[2586:707] The view controller <MainViewController: 0x43e130> returned NO from...
  199. Thread: iAd Revenue

    by cfullerNY
    Replies
    6
    Views
    1,218

    can anyone confirm what i am asking though; ...

    can anyone confirm what i am asking though;

    specifically - did you also notice a big loss in ecpm for the last 2 days?
  200. Thread: iAd Revenue

    by cfullerNY
    Replies
    6
    Views
    1,218

    oh and the daily number of requests has stayed...

    oh and the daily number of requests has stayed the same, its just the ecpm that has severely dropped
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