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  1. Stuck on same problem about getting direction from object

    I don't know how many times this has happened and I have surely made posts about this before but whenever I need to grab the direction of an object I seem to get trouble. So I need to ask about it...
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    Sticky: Nice sounds promising! I have a lot of icons...

    Nice sounds promising! I have a lot of icons though and not a lot of folders in the frame editor (more in the event editor).

    Is there any shortcut to close or open all folders in both the frame...
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    Sticky: Thank you Yves that sounds very promising and I...

    Thank you Yves that sounds very promising and I am holding my thumbs it is possible to fix since I would love to be able to use many of the features in these new updates!
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    Sticky: I tried but did not notice any difference. Also...

    I tried but did not notice any difference. Also tried with a smaller project and there the transition was about 2 seconds so it seems relative to how big the project is (amount of objects etc) But...
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    Sticky: Hmm strange that is a lot faster. For me the...

    Hmm strange that is a lot faster. For me the transition takes less than 1 second on 293, but 3-4 seconds on 294 (to change from event editor to frame editor)
    Just for reference I have 1766 objects...
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    Sticky: Also agree with this. I tried this and it picks...

    Also agree with this. I tried this and it picks the bottom most object on the bottom layer which in my case is the background sky that is behind everything else. It should filter to pick the object...
  7. The baviour for this seems very flawed though and...

    The baviour for this seems very flawed though and useless in my case since it only picks the object that is on the bottom most layer (the Sky in my case). It would be more logical if it picked the...
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    Sticky: I have not read through all the pages so I don't...

    I have not read through all the pages so I don't know if anyone else have these issues but this version is unusable for me. The reason being that the transition from going from the event editor to...
  9. Add any object to debugger by clicking on it?

    Is there any way to enable so that any object you click on during runtime is added to the debugger without having to assign a specific event for clicking on that object to add it to the debugger? Or...
  10. Ah ok nice thx!, is there some easy way to check...

    Ah ok nice thx!, is there some easy way to check how big your array is currently? Can you retrieve the array size somehow?
  11. Not sure I got all that. So is it better to leave...

    Not sure I got all that. So is it better to leave x and y dimension at 10 in the object or should I increase these values by hand as I need more space?
  12. Also curious now when it seemed the problem I had...

    Also curious now when it seemed the problem I had was not to do with the x y dimensions but I am pretty sure I actually do use more than 10 dimensions.

    Is it actually so that if you require more...
  13. Might have spoken too soon and still have the...

    Might have spoken too soon and still have the problem it seems. But still wonder about these X and Y dimensons
  14. How does X and Y dimensons on Arrays affect game and performance?

    I have a frame before my main frame where I load in a lot of positions using arrays. I had the default value of "10" in the X and Y dimensions of the array settings but I got a problem where things...
  15. Honestly imo I think it would be more easy to get...

    Honestly imo I think it would be more easy to get problems and things getting wonky and wrong if you do have a limit that is too low. As for myself it took a bit of time to figure out what was...
  16. Ah thanks, so basically if you test your games...

    Ah thanks, so basically if you test your games properly to make sure you don't have any leaks you can set the value to max without any downsides if I understand correctly.
  17. So in basic terms would having setting a value of...

    So in basic terms would having setting a value of 1000 vs 10.000 vs 30.000 affect performance how much?

    Not sure what is meant exactly with "object creation leaks"
  18. What is the point of the Number of Objects field in the properties?

    I was trying to find the reason for my projects behaving really strange for a while until I found that there is a field to fill in in the properties for every frame called "Number of Objects". This...
  19. Yes that is helpful! But a description could be...

    Yes that is helpful! But a description could be useful in some cases. Just took a quick look at there are some that I don't know what they do like "Log" "Ln" (length?) "Tangent" "Arc sine". I guess...
  20. Btw I really like the idea of putting in labels...

    Btw I really like the idea of putting in labels in the alt values and I hope clickteam could take a look at adding a real feature like this. Just being able to remove the 0 from these labels would...
  21. Ah yes Round thank you! I recognize I have used...

    Ah yes Round thank you! I recognize I have used this in the past but forgot, it is pretty easy to forget some formulas I assume there is no list in Fusion or anywhere else of them all lined up with...
  22. Easiest way to round a number to non decimal?

    Is there some smooth way or formula to always round a number to not have any decimals no matter what the number?

    So for example

    0.8 -> 1
    12.35 -> 12
    4332.3445 -> 4332


    etc etc
  23. Smoother way to replace events with other object?

    One method I often use to transfer events from one object to another is to use the command to replace the object by another object then cut all those new events with the replaced object, close the...
  24. I have dipped my toes into the Event List Editor...

    I have dipped my toes into the Event List Editor before but I have always returned to the normal editor. I am not sure I just need more time to adjust or what it is but for me the Event List Editor...
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    Yes thank you! : )

    Yes thank you! : )
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    Clear all bookmarks in event editor?

    I frequently use the command to "bookmark" events in the event editor to quickly jump between them with the F11 button. But is there a way to reset them and clear all boomarks with a button?
  27. Super useful post! Will def read through this...

    Super useful post! Will def read through this again when I start a new proper project (if you forgot any good practices please add them later :) )

    I am a super messy person when it comes to pretty...
  28. Thank you that worked!

    Thank you that worked!
  29. Why is project icon low quality in workspace toolbar?

    It might seem like a small problem but it irritates me since I need to look at the item for months/years depending on project but for some reason on my latest project the icon for the game in the...
  30. I want to use this but I am not sure I...

    I want to use this but I am not sure I missunderstand the readme. Do I need to import every qualifier icon one by one I want? Is there no way to just replace them all in one swing and add the new...
  31. Pool of instances vs creating instances when needed for performance?

    I am wondering which method of these are best when it comes to performance. In my game I have fishes that each have quite many bubbles they use. Say 50 each. So either my option is to continuously...
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    Causes of slow down when scrolling?

    I have noticed when testing for performance in my new game that by far the most taxing thing seems to be scrolling. On my laptop which is quite slow I can have 60fps when standing still with the...
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    And *if not it.. edit..

    And *if not it.. edit..
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    Using strings for clearity in code is also...

    Using strings for clearity in code is also something I like, but I am a little worried about the performance impact and it is something worth taking into notice.
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    Thanks for the ideas and I understand most things...

    Thanks for the ideas and I understand most things are possible to do with workarounds and some of these are really neat, especially the xSpeed / abs(xSpeed) is something I will def use!

    But yes...
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    Are neutral 3 state flags a thing?

    Flags are obviously extremely handy but some times I have wished for a third state of the flag. We now have On or Off, but a Neutral state would also be useful in some conditions. I wonder if this is...
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    And also want to add that I am generally a fan of...

    And also want to add that I am generally a fan of things taking longer. You have to be really naive if you think that things are not delayed for good reasons. It is not like it is "fun" to delay...
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    This is so true and I have really learned this...

    This is so true and I have really learned this lesson myself on my latest game. I have promised myself to only have a "When it is done" label and answer on all my future products until the moment I...
  39. What is lower speed higher speed in animation used for?

    I have always "ignored" the lower speed, higher speed values in the animations and just set them to frame. I have assumed this is just for inbuilt fusion movements that I never use. But is that the...
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    But the problem is that I can't use calculations...

    But the problem is that I can't use calculations that exceed a certain number? Say for example 999999999 + 999999999 + 999999999
    I end up with a negative number
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    It is for my game Plantera 2: Golden Acorn. You...

    It is for my game Plantera 2: Golden Acorn. You get gold when not playing but I had to cap it to 99 mil in the first game. It would be nice to go higher in the second. I took a quick look at the...
  42. I have the perfect mfa for this where you can see...

    I have the perfect mfa for this where you can see all ahievements and unlock them and lock them at will to test. I don't remember who made this though but it is very good for this. You just need to...
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    Hmm where is the int64 object? I am searching in...

    Hmm where is the int64 object? I am searching in the extension manager but dont find anything
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    Values higher than 999999999

    I know that there is/has been a limit of values to 999999999, but I recall this being increased with some version of Fusion or other method, though I am not sure if I was just dreaming or not. Is it...
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    We should all know that development always takes...

    We should all know that development always takes way longer than expected.. :) There are so many great features in this update though that I would not mind them releasing them one at a time if there...
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    I see a "lock channel" action, is this the one?

    I see a "lock channel" action, is this the one?
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    Also how do I set a channel as uninterruptable?...

    Also how do I set a channel as uninterruptable? The first 15 or so channels in my game are all "occupied" in that they are on a loop for sounds like music, water, footsteps and other elements that...
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    Ah that could cuase problems though, so iOS and...

    Ah that could cuase problems though, so iOS and Android supports the old 32 channels or even less?
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    Hmm so what happens if I for example use channel...

    Hmm so what happens if I for example use channel 47 and then export the game to iOS or Android? Will the sound not play? How many channels do iOS and Android support?
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    Question about number of audio channels

    If I remember correctly there was 32 audio channels you could use to play sfx in Fusion but after some update it is 48. Is 48 the correct amount of channels now and is it possible to use all these...
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    Cant bind Alt key in keyboard event?

    I am trying to put in a condition for "pressing the Alt" keyboard key but the Alt key is not recognized and nothing happens when I press this button when trying to bind it? Is there a reason for this...
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    Thanks for the answers! So it seems it is a bit...

    Thanks for the answers! So it seems it is a bit more complicated than it needs to be. Hope a inbuilt action for this can be added in an update! :)
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    Hmm it seems nothing happens for me when I bind a...

    Hmm it seems nothing happens for me when I bind a button to that event?
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    Just to be clear, by showing or hiding I want to...

    Just to be clear, by showing or hiding I want to hide it completely so the bar is not visible as when it is "closed"
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    How to hide or show debugger at runtime?

    I have mostly used "custom" debugging with strings and counters but I have more and more seen the use of the actual inbuilt debugger. However I don't want it to show up all the time but only when I...
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    Next Fusion update looks amazing

    Just want to say that the next Fusion update looks amazing! Thank you so much for all these updates and this one is the absolute best yet imo! The things that are added to this update will make...
  57. Thank you!

    Thank you!
  58. How to make a repeating loop for each object?

    I have a problem where I am trying to make a bee that is moving based on a loop that runs a number of times depending on its "tickrate" so the loop will fire several times during a frame. The problem...
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    Resources of examples and tutorials?

    Maybe I have missed some obvious sticky post etc but what are some of the best sources/sites etc to browse through tutorials/examples of different things for Fusion?
  60. What if it is not in the extension manager? Like...

    What if it is not in the extension manager? Like the Random Multitool? :)
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    Ah ok! I very rarely use the Event List Editor....

    Ah ok! I very rarely use the Event List Editor. The very little I have used it I find it harder to navigate somehow and get a good overview. Even though I have hundreds of items in my Event Editor I...
  62. Also would say for Fusion 3 that it would be...

    Also would say for Fusion 3 that it would be really great if there was actually some inbuilt function for random from pool behaviour.
  63. Thank you Cesar! Volnaiskra do you know if it...

    Thank you Cesar!

    Volnaiskra do you know if it is cross platform compatible? Is there a way to easy check that btw, is it stated in the extensions info somewhere what platform an extension work on...
  64. Grabbing number and returning number to pool?

    I use the random function very often, but one thing that I could imagine would be very very useful is to grab a random number but grab it from a "pool" of numbers where only one number could be...
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    But what do you use instead of the Event Editor?...

    But what do you use instead of the Event Editor? Do you use the Event List Editor? (I use that very rarely, but I don't know if it is because I am so used to the Event Editor that I have never really...
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    It was EEObjectSelected. Making it red with black...

    It was EEObjectSelected. Making it red with black outlines really helped to make it stand out!
  67. Replies
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    Or it is rather the image I need to change. Is it...

    Or it is rather the image I need to change. Is it "EE_EventButtonsSelected"? I need to edit? I could just try trial and will probably do so, but just asking in case someone know.
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    Hmm I did notice now that it actually marks the...

    Hmm I did notice now that it actually marks the object in the list at the top even though it does not scroll to it. If I can change this marking to something that really stands out (like red) then I...
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    One thing I have always wanted but maybe there is...

    One thing I have always wanted but maybe there is a function for it is to be able to easy find and scroll to an object in my event editor. I have hundreds of objects in the top bar in the event...
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    Oh wow haha never seen this! :D Makes me wonder...

    Oh wow haha never seen this! :D Makes me wonder if there are other features I am not aware of because I have never used them. Is there any video etc that goes over all these things?
  71. Replies
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    I would like it better in that case if you open...

    I would like it better in that case if you open the Go to line with Ctrl-G and in that window you could set some preset line numbers that you could set to just jump to with a click instead of having...
  72. Replies
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    Do you mean the event explorer? I don't find it...

    Do you mean the event explorer? I don't find it very convenient to use since it only allow to jump to groups and not by short commands
  73. Replies
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    Just inserting here also that it would be nice in...

    Just inserting here also that it would be nice in an update (of for Fusion 3) to be able to put some "bookmarks" on event lines so you can quickly jump back and forth if you are frequently jumping...
  74. Thank you. Are these extensions cross platform...

    Thank you. Are these extensions cross platform compatible? I feel like an idiot now but how do I download a file from Github? XD

    Anyway it seems very strange to me that it is not possible to...
  75. The value I save is "Animation" -> "Current...

    The value I save is "Animation" -> "Current Direction Value"
  76. Why can't I grab the animation direction value from an object?

    I am trying to figure out how to grab the animation direction value from an object but it just does not work. Could someone help? I have uploaded an example
  77. Ah ok it is not really an option for me then as I...

    Ah ok it is not really an option for me then as I like to keep things cross platform compatible.
  78. Where do I get it? I cant find it in the...

    Where do I get it? I cant find it in the extensions manager in Fusion. Also is it cross platform compatible?
  79. Easiest way to sort instances of object closest to other object?

    What would be the best and smoothest way to go about when comparing many instances of an objects distance to another object and spit out the one that has the shortest distance?

    Say you have 3...
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    Honestly these icons really ad a ton to the...

    Honestly these icons really ad a ton to the readability that I think that it would be amazing if something like this would be included in the actual event editor. It would be amazing if we could make...
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    Those are some nice icons thanks! As for the safe...

    Those are some nice icons thanks! As for the safe side, I might have missed something since I just skimmed through the thread but was it ever confirmed by anyone like Yves etc that it is totally safe...
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    Ah yes, I did not know you could just copy paste...

    Ah yes, I did not know you could just copy paste emojis like that into the event group text. That is a nice way to find things quickly.

    Just to be safe though, using emojis and strange characters...
  83. Replies
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    Is that Ditto clipboard or how do you do this?

    Is that Ditto clipboard or how do you do this?
  84. Replies
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    I see you have some icons on your group text? Is...

    I see you have some icons on your group text? Is that an extension or how do you insert those icons? (Like the pickaxe and sound icon?)
  85. Good library for graphical assets for prototyping?

    In the past when I have been doing a prototype for a game or in early development I have often made extremely quick mockup graphics, sometimes even just boxes and cirkles for characters etc. I wonder...
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    Also would be interested to hear an example if...

    Also would be interested to hear an example if you have any where these sound debuggs are more intuitive to use than just a counter? Will I sort of can picture it I am so used to using counters as...
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    Never thought about the color coded comments,...

    Never thought about the color coded comments, just curious as to what kind of colors you use for different kinds of things? Also curious in what situations you use the dividers and markers?

    The...
  88. Ok thank you! That is a bit cleaner!

    Ok thank you! That is a bit cleaner!
  89. I need to used the directions for actual...

    I need to used the directions for actual direction so I need the animation changes. I managed to get it to work I think but my method seems so ugly (example attached). Is there really no better more...
  90. Having problems with animation resetting in object when chaning animation

    This is such a basic problem but still something I have problem with from time to time and would like to fully understand the logic of. The problem I have is that I want to be able to change the...
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    Nice, I am convinced to try it out! I saw they...

    Nice, I am convinced to try it out! I saw they have different models of the Stream Deck, do you recommend one over the other? Looking at your picture I can count to like 7 different button devices...
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    Also a bit curious how to "program" it? One thing...

    Also a bit curious how to "program" it? One thing that would be very useful in my project with over 10.000 conditions to be able to just jump to a specific group say on line 5645 with the press of a...
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    Yes, I guess it is the same thing as being a...

    Yes, I guess it is the same thing as being a perfectionist, which I actually am when it comes to the small details etc in my games, it is a double edged sword where you can obsess over very small...
  94. Replies
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    Also curious about all the buttons visible just...

    Also curious about all the buttons visible just below the main screen?
  95. Replies
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    Wow that is a really neat setup and thanks for...

    Wow that is a really neat setup and thanks for the tips! I can see you put a lot of thought into the things you do and really don't just slap things together quickly. I have seen it both in your...
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    Very nice! Do you have some good setup also for...

    Very nice! Do you have some good setup also for the "arms" of the monitors? Having that many monitors must mean a lot of things behind them to have everything in place? I wonder a bit how I would set...
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    Wow that is really impressive! :D Just curious...

    Wow that is really impressive! :D Just curious also when it comes to doing other things on the main screen, like playing games is it as easy as pressing a button and the other screens are disabled or...
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    My "setup" :)

    My "setup" :)
  99. Replies
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    Also my "main monitor" is a 55" television screen...

    Also my "main monitor" is a 55" television screen (probably gonna upgrade to a 80") later so it needs to be able to fit beside it. Do you have one extra monitor and do you put all menus and interface...
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    I have been thinking about it but not sure which...

    I have been thinking about it but not sure which one to get. Do you know any good that can be put in vertical mode? (like it would be longer instead of broader) which would be good for just having...
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    Ah yes, see it now. Not sure why I have not used...

    Ah yes, see it now. Not sure why I have not used this more, seems nice!
  102. Sounds nice!

    Sounds nice!
  103. Why is more available in the compare two general values?

    I am curious as too why more actions are available when using the Compare two general values condition vs just trying to do the same on an object?
    For example I wanted to create a condition where an...
  104. Replies
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    I have been using the Event Explorer for a bit...

    I have been using the Event Explorer for a bit now, and while it is useful I find it takes up too much space on the screen (maybe better if having dual screens).

    Still really would love a feature...
  105. Ok thanks for the answer! It would be nice with...

    Ok thanks for the answer! It would be nice with more. But I guess it is not a huge deal if one is aware of it and plans around it.
  106. Can't have more than 8 qualifiers on an object?

    I have some objects that have 8 qualifiers on them, but when I try to add a new one the "add" button is greyed out? Is 8 the max of qualifiers you can assign to an object? And if so, why? And is it...
  107. Hmmm could be, I can't replicate it in any way at...

    Hmmm could be, I can't replicate it in any way at least. Tack och Thank you :)
  108. Ok, actually found a tickbox in the Runtime...

    Ok, actually found a tickbox in the Runtime options for "Run when minimized" so assume that will fix it, though have not tested yet :)

    Then it is only the question about the window being on top?...
  109. Possible to not pause game when minimized?

    I am currently working on the sequel to my game Plantera on Steam. Plantera 2: Golden Acorn.

    I am in the last stages of development of the sequel and I am in the process of reading through all the...
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    Question about the Find All.. command

    I have a question regarding the Find All command in the event editor (Ctrl-Shift-F)

    Say that I have an object called "bird" and it has an alt value called "moving". How do I search for all events...
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    Just to give an example of how my sprites looks...

    Just to give an example of how my sprites looks in my upcoming title Plantera 2: Golden Acorn: https://store.steampowered.com/app/1091920/Plantera_2_Golden_Acorn/
  112. Replies
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    I use Photoshop, but it might not be optimal for...

    I use Photoshop, but it might not be optimal for pixel art really.

    I saw that there was a program on Steam that looked really good on sale for 50% right now called Pro Motion NG:...
  113. This seems to do it!

    This seems to do it!
  114. Getting black screen when starting my application from Fusion

    For the past week or so every time I start to work on my game in the beginning of they day (no computer restart) I get a black screen the first time I start up the runtime from within Fusion. I have...
  115. Thanks for the example but I notice it does not...

    Thanks for the example but I notice it does not work right here either. The animation frame jumps to frame 1 when you mouse over. So the animation frame could be on 3 but as soon as you mouse over it...
  116. I:E the frame animation should not be affected by...

    I:E the frame animation should not be affected by the mouse over.
  117. Thank you, but no I want the frame animation to...

    Thank you, but no I want the frame animation to continue on like nothing have happened. Not freeze on any one frame as you move the mouse over it.
  118. Oh actually it did happen on the original example...

    Oh actually it did happen on the original example also. So that is a problem. (Is it possible to edit posts somehow instead of having to add a new post ? :S )
  119. Also do you know the "logical" reason to why the...

    Also do you know the "logical" reason to why the animation stops on the global value condition but not on the mouse overlap? I can't see any logical reason why it does it on the first but not on the...
  120. Just a slight problem, the animation stops when...

    Just a slight problem, the animation stops when changing the animation when doing this way? I tried to restore animation frame but it seems it does not work
  121. Thank you! That was very clean and neat!

    Thank you! That was very clean and neat!
  122. If the hotspot was in the center of the object...

    If the hotspot was in the center of the object that is.
  123. The best would even be that it choose the object...

    The best would even be that it choose the object whose hotspot the x and y was closes to, that would feel the most logical as a player when selecting between objects as it would always be the one...
  124. How to best select one object when over instances of same object?

    This is a problem I have from time to time and I don't think I don't know what the best solution really is. It feels like it should be possible to do in an easy way, but I have not found a good way....
  125. Replies
    3
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    417

    Is having many layers performance heavy?

    Just wondering, is there any performance impact on having many layers? Say the exact same events and same numbers of objects in a game, but one with 3 layers and another with 50 layers?
  126. Replies
    1
    Views
    619

    How to do Pathfinding?

    I have never done pathfinding. And by pathfinding I mean making AI characters move "naturally" on a map, most likely top down or iso style with a zombie theme (so the AI will mostly be zombies, but...
  127. Replies
    69
    Views
    4,787

    Ok yes will do that is a good idea! It would...

    Ok yes will do that is a good idea!

    It would be so super duper awesome if it was possible to do that jump to the select code. It would save soooo much time and frustration on a really big project.
  128. Replies
    69
    Views
    4,787

    Ah I see, I don't know if I dare update now in...

    Ah I see, I don't know if I dare update now in the end of completing a project in case it could have some new unforseen behaviour or bug.

    I tried what you wrote in this version and it did not keep...
  129. Replies
    69
    Views
    4,787

    Yes. 2.5+ 293.1

    Yes. 2.5+ 293.1
  130. Replies
    69
    Views
    4,787

    And how do I bring up this window? I check in my...

    And how do I bring up this window? I check in my view -> toolbars menu but there is no event explorer there?
  131. Replies
    69
    Views
    4,787

    Hmm that could be useful, but it is not what I...

    Hmm that could be useful, but it is not what I mean.
  132. Replies
    69
    Views
    4,787

    Nope, what do you mean?

    Nope, what do you mean?
  133. Replies
    69
    Views
    4,787

    Jump to event/group function

    If there is any feature I miss in Fusion that feels like a no brainer and I think not to hard to implement(?) is a jump to function to jump to a event or group. If you are like me that have a game...
  134. Replies
    14
    Views
    2,779

    Not sure if it is helpful or possible in your...

    Not sure if it is helpful or possible in your situation depending but you could have an event that moves the particle to the layer that needs to check for overlap and then after the check it moves...
  135. Replies
    1
    Views
    283

    How to round numbers?

    I have never done this before but how do I round numbers?

    For example I might have these numbers and I want them to round to:

    16 -> 15

    68 -> 70

    99 -> 100
  136. "Then you can press mouse to " was supposed to be...

    "Then you can press mouse to " was supposed to be right mouse button. Why can't I edit any of my posts?
  137. Here is the mfa if someone would be interested in...

    Here is the mfa if someone would be interested in the same thing.

    Steer the left marker to make the gap smaller or wider and press mouse 1 to spread out the objects.

    Then you can press mouse to...
  138. Found a solution!

    Found a solution!
  139. Also the two top fields are supposed to be the...

    Also the two top fields are supposed to be the same length.
  140. Hmm strange, for some reason the x:s are not in...

    Hmm strange, for some reason the x:s are not in the places I made them when I made the post. When I made it I made the x:s appear much more random over the area. But for some reason the forum...
  141. Best way to spread out x amount of objects over screen?

    I have a problem that I *think* have a simple solution, but I am trying to figure it out and wonder if anyone know.

    I want a number of objects to spread out evenly (with some randomization still)...
  142. Replies
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    Views
    820

    After thinking some seconds on it I assume it is...

    After thinking some seconds on it I assume it is because the array can essentially be a "map" of the level top down like its tiles ?
  143. Replies
    11
    Views
    820

    Thanks for all the info! I wonder though if the...

    Thanks for all the info! I wonder though if the array is so much harder to work with than the ini++ why not also use the ini++ for the "set and forget" things like the level layout etc. Why is the...
  144. Replies
    11
    Views
    820

    Is there any example on how to use it to save and...

    Is there any example on how to use it to save and load?
  145. Replies
    11
    Views
    820

    Oh ok! Is it more complitacated to use the Ini++...

    Oh ok! Is it more complitacated to use the Ini++ extension compared to the regular ini object? Would it be ease for me to transfer my save events to it?
  146. Replies
    11
    Views
    820

    Simple exampl of Array saving?

    I have always been using the ini object for saving and loading in my games, and while it works well it is extremely easy for players to find and edit to cheat.

    I have really 2 questions:

    1 -...
  147. Oh, thanks, but that seems like much of a...

    Oh, thanks, but that seems like much of a workaround. Good it works though :) But I really hope that Clickteam will expand on the search function so we don't need to do things like this. The search...
  148. For example I try to search for Waterlilyleaf:...

    For example I try to search for Waterlilyleaf: WaveSpeed (the alterable value WaveSpeed in the object Waterlilyleaf) but it does not work..
  149. I have 2.5+ but I am not sure I fully understand,...

    I have 2.5+ but I am not sure I fully understand, could you refrashe that please?
  150. Hmm actually after checking more it seems only to...

    Hmm actually after checking more it seems only to be possible to find conditions but not actions. For exampel if I seach for Waterlilyleaf: Flag 0 I find the events where it checks if Flag 0 is off....
  151. It is a bit confusing though I must say since it...

    It is a bit confusing though I must say since it is possible to search for "Active: Flag 0" but not in the same way for an alterable value? For example "Active: Alterable value A" ?
  152. Thank you that is both very useful! :) I have...

    Thank you that is both very useful! :) I have actually been quite sloppy in naming flags since I am working on an older project I started using before it was possible. Will definitely use named flags...
  153. Help with the find all command in event editor

    I am trying to use the find all command in the event editor with ctrl-shift f and it is useful. However is it possible to filter it more? For example say I have an active object (it can be called...
  154. What does some settings like "Use high performance GPU" mean?

    There are some settings in the properties tab that I am unsure what they actually do in practice? Could someone explain what they change if toggling off or on?

    - Use high performance GPU

    -...
  155. Replies
    9
    Views
    1,745

    Works now! Somehow I had managed to put in the...

    Works now! Somehow I had managed to put in the path to the java folder for the sdk path in the general settings
  156. Replies
    9
    Views
    1,745

    This is how things look like in the Android...

    This is how things look like in the Android Manager. Could the problem be that I need to install the API for 29 also? I tried to change the API to 31 in Fusion but got the same error.
  157. Replies
    9
    Views
    1,745

    That worked and I accepted all the licences....

    That worked and I accepted all the licences. However I still get another error (I think the same error) now when trying to build:


    > Configure project :app
    WARNING: The option...
  158. Replies
    9
    Views
    1,745

    I tried this also but I just get an error in the...

    I tried this also but I just get an error in the prompt window instead. When I try to open a command prompts I can only select something called PowerShell but I think it is the same thing. This is...
  159. Replies
    9
    Views
    1,745

    Thanks Fernando, I get an error though when...

    Thanks Fernando, I get an error though when trying to build. I am trying to build an empty app with a single active object?




    > Configure project :app
    WARNING: The option...
  160. Replies
    9
    Views
    1,745

    Android and Java SDK when building?

    I am trying to build an android apk for the first time again in years and when I do it asks me to pinpoint the folder to my Adroid SDK and Java SDK. I have no idea where these are though and if I...
  161. Thank you! That looks good! I found a similar...

    Thank you! That looks good! I found a similar solution though with just using an acceleration value that increases or decreseas by a very small amount from an xpos value.
  162. Hmm I don't have an example in mind, but just...

    Hmm I don't have an example in mind, but just something that moves slowly back and forth over an area at random. Like I said think a leaf on a lake where there is a slight breeze at times pushing the...
  163. Yes animation will not work for this I think

    Yes animation will not work for this I think
  164. Good way to make object move back and forth over area?

    I am thinking of making a simple movement pattern for an object, think a leaf on the top of a lake that slowly drifts back and forth (in theX axis from a side view). Not sure what would be the best...
  165. Replies
    5
    Views
    1,525

    Is anyone here that is in charge of the Patreon?...

    Is anyone here that is in charge of the Patreon? I have sent a message request on the Patreon (20 mars) but there is no response
  166. Replies
    5
    Views
    1,525

    Hm it is priced for me. Should I email support on...

    Hm it is priced for me. Should I email support on the clickststore or the patreon? And also is there a list on every reactor item on the store?
  167. Replies
    5
    Views
    1,525

    How to access Patreon content

    Not sure if this is right section to ask, but I could not find any other suitible section. I became a Patreon a week or so ago ($10 pledge), but where can I access the Reactor mfa examples etc? There...
  168. Replies
    6
    Views
    990

    You mean you have seen people ask for it or is...

    You mean you have seen people ask for it or is there a section on the Discord for this?
  169. Replies
    6
    Views
    990

    By started hour I mean that even if it takes 5...

    By started hour I mean that even if it takes 5 minutes for someone to give an example solution to a problem (which I don't think would be uncommon for some simple thing that I have not learned yet) I...
  170. Replies
    6
    Views
    990

    Looking for Clicker Guru for paid work

    I hope I am posting in the right section. From time to time during my projects I usually get stuck for a bit on something I have not done before. The usual method is mostly to smash my head against...
  171. Replies
    0
    Views
    260

    Detecting Steam user language?

    I always localize my games these days since from when I looked last Enlglish is only about 45% of the Steam market last I looked. However before I have just offred the option to change the language...
  172. Replies
    2
    Views
    1,267

    Direct3D 9 vs Direct3D 11?

    I wonder if anyone can explain what difference it makes if I choose Direct3D 9 vs Direct3D 11 in my PC runtime build? Is one recomended over the other?

    I am also curious what the option "Use high...
  173. Combination of objects, going crazy. Please help

    Over the past few days I have been trying to create a simple script that on paper I feel should be simple but has become quite an ever expanding nightmare and I just can't make it work properly.
    ...
  174. Replies
    15
    Views
    1,572

    Hm this is interesting, I have not dug into it...

    Hm this is interesting, I have not dug into it yet though, is there any obvious limitations to this? can you still use scrolling etc in the zoomed out mode? (if you don't zoom out as much?)
  175. Replies
    15
    Views
    1,572

    Yes, it was in this thread:...

    Yes, it was in this thread: https://community.clickteam.com/threads/100908-Concrete-Jungle-and-zooming-panning?highlight=surface+zoom
  176. Replies
    15
    Views
    1,572

    To be clear I actually don't need smooth zooming...

    To be clear I actually don't need smooth zooming (of course that would be nice as a bonus) it would be ok if just being able to snap zoom between different states. Like 1x 0.5x etc so that might open...
  177. Replies
    15
    Views
    1,572

    Do you know if there is any example out there...

    Do you know if there is any example out there with using the surface object for this?
  178. Replies
    15
    Views
    1,572

    Is this doable though without creating a complete...

    Is this doable though without creating a complete mess when trying to do other things? Is there any example on how to do this?

    By the way, I saw you mentioning that it might be possible to do zoom...
  179. Replies
    8
    Views
    697

    I think I am trying to create an autotile thing...

    I think I am trying to create an autotile thing so that the correct tile frames are shown depending on position of other tiles around it.
  180. Replies
    15
    Views
    1,572

    Is there any way to do a zoom out feature?

    I am currently making a game that would really like a zoom out feature, however I am very doubtful this is possible to do in a reliable intended way that is not to janky or messy? Is there actually a...
  181. Replies
    7
    Views
    667

    Yes I managed to do it with for each! Thanks!

    Yes I managed to do it with for each! Thanks!
  182. How much performance do long loop names take?

    This is something I have been wondering about while doing my new project. I have quite a lot of loops (mainly for each loops) and I wonder if anyone know how much performance loss there is in having...
  183. Replies
    3
    Views
    397

    Thanks! :)

    Thanks! :)
  184. Replies
    7
    Views
    667

    Nice that actually seems to work! :) It works...

    Nice that actually seems to work! :) It works much better now! If anyone know a way to detect by pixel overlap also please let me know!
  185. Replies
    3
    Views
    397

    Getting an objects unique ID value?

    I know there is a method to get the unique number ID that every objects are assigned on creation, but I forgot how to do it, do anyone know?
  186. Replies
    7
    Views
    667

    Yes but what would be the best method to do this?...

    Yes but what would be the best method to do this? I do have an unique ID in every object, but how to pick the one with the lowest ID for example? My thinking is a fastloop, but is there a better less...
  187. Replies
    8
    Views
    697

    This works with this specific arrangement, but I...

    This works with this specific arrangement, but I must have been a bit unclear with what I am after. I was just arranging the counters this way as an example. The goal is to be able to arrange them in...
  188. Replies
    7
    Views
    667

    Selecting object overlap problem

    This is a thing that from time to time causes problems for me and I don't know if I have ever found a real solution to it. If you have an object that should check for an overlap with another object...
  189. Replies
    8
    Views
    697

    This is how the example looks for me 29931

    This is how the example looks for me 29931
  190. Replies
    8
    Views
    697

    Hmm it seems to be in the right direction but...

    Hmm it seems to be in the right direction but there is something wrong
  191. Replies
    8
    Views
    697

    Automatic ordering of tiles?

    I have a new problem where I have 3 different types of tiles that is supposed to act as a counter that should be able to sort themself depending on the position of other tiles to form a cohesive...
  192. Help with sorting object in front or behind objects

    I am building this on an example that I got help with movement from chrilley. I now need to implement some sort of sorting so that when the character moves in front of the "counter" he is moved in...
  193. Thank you for explaining, makes more sense now!...

    Thank you for explaining, makes more sense now! :) However with the last thing with setting the x and y adjust back to 0 would that not cause bugs if indeed the character would slide forward and hit...
  194. Thank you this is just perfect! :) I am trying to...

    Thank you this is just perfect! :) I am trying to understand the logic though for my own understanding. Why do the loop need to run the same amount of times as the X and Y Adjust? Also with this...
  195. Replies
    1
    Views
    548

    Where are the Fusion download install?

    I am on a new computer so I need to install Fusion on this one, but where do I find the install for Fusion 2.5? (and the + version)
  196. Ok I have made this simpler. I have an example...

    Ok I have made this simpler. I have an example here with a small square that can be moved either by the controller or the keyboard (wasd keys) and I want it to be able to move freely except over the...
  197. Ah no, I just want the collision to work properly...

    Ah no, I just want the collision to work properly with the "counter" object. It is supposed to be a counter that you can move around and the collision should work properly no matter the arrangement...
  198. Here is a version with keyboard also, but it...

    Here is a version with keyboard also, but it seems even more bugged when using the keyboard for me
  199. Help with collision detectors in ISO environment

    I am doing a character that is supposed to move in an ISO environment and I am trying to put detectors on him to detect the edges of the obstacle but I can't make it work properly. Do anyone know how...
  200. Saving in game cause micro stutter if not toggling windows protection on and off

    I had this problem and made a thread about it in the past that saving in my game (even with a blank mfa and just saving a number) caused heavy micro stutter (but it is also a bit random, so it is not...
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