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  1. Replies
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    Sticky: Is the chat dead or alive? - real question, no...

    Is the chat dead or alive? - real question, no offense ;)
  2. No news about that awesome VertexShader? What's...

    No news about that awesome VertexShader? What's next? :)
  3. Or use "Named Variable Object"

    Or use "Named Variable Object"
  4. Thanks Marv. Hope you like my little example (now...

    Thanks Marv. Hope you like my little example (now it's debugged). ;)
  5. Thanks happygreenfog. I finally found the...

    Thanks happygreenfog.

    I finally found the answer! :)
    And I done everything right because the only error is a MAJUSCULE instead of a MINUSCULE. So in the LUA script, just change "gl.ViewPort(0,0,...
  6. Xlua+OpenGL - Problem with resizing window - Help?

    Hi,

    I'm currently trying to use XLua and OpenGL in a Fusion2.5 project. Everything seems to work pretty nicely and it makes OpenGL possible in Fusion quite easily.

    My problem however is when I...
  7. For information, I know Fusion is and has always...

    For information, I know Fusion is and has always been designed for 2D. However, the goal of 3D Object is not - imo - to make a 3D World but render a 2D world in 3D. That's 2 different things really....
  8. Replies
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    Great. Do we have an exhaustive list of all...

    Great.

    Do we have an exhaustive list of all the "fusion://" commands?

    What will be the command/url exactly?
  9. iOS App "Made for Kids" rejected because inApp not behind Parental Gate

    Hi,

    I recently submitted an App for Kids to the AppStore, so I checked the "Made for Kids" checkbox before submitting the App.

    Because the App contains inApp Purchase, it has been rejected by...
  10. Replies
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    No one...? -_-

    No one...? -_-
  11. Replies
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    You should also try the "Immediate If" (iif)...

    You should also try the "Immediate If" (iif) which is very (VERY) convenient to make a lot less events via direct tests in expressions.
  12. Replies
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    That bug was submitted in the bugbox but seems...

    That bug was submitted in the bugbox but seems fixed according to the comments...

    If you reproduce it with latest version of Fusion2.5, you should post a comment to comment your experience:...
  13. Replies
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    A good thing to do to optimize fastloops on...

    A good thing to do to optimize fastloops on Mobile Devices, is to "encapsulate" all fastloops in groups. Then when you start a loop, activate the group, start the loop, disable the group.
  14. Replies
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    How to hide the Status Bar (at runtime)

    I'm creating an App which is better for the user with a visible Status Bar (by default).

    However, when the user do something in the app (fullscreen preview) I would like to hide the Status Bar......
  15. Replies
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    Olivier already answered you: - 76x76:...

    Olivier already answered you:

    - 76x76: Icon-76.png
    - 152x152: Icon-76@2x.png
    - 120x120: Icon-60@2x.png
  16. Replies
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    You can have 3 ways to add alpha to subapps: ...

    You can have 3 ways to add alpha to subapps:

    1) Windows only: Use the Kernel object to set transparency to the subapp window. You can also add a shadow
    No glitch but the whole window will be semi...
  17. Replies
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    Will it be possible to rename more than 26...

    Will it be possible to rename more than 26 Alterable Values and 10 Alterable Strings?
    Also, would it be possible to rename "Alterable Value X" to "Value X" and "Alterable String X" to "String X"...
  18. As I said in the main post, only 2 extensions are...

    As I said in the main post, only 2 extensions are in the Fusion Extensions Manager.
    I think more will be released in the future but in the meantime, you can use the ones I put on my website.

    All...
  19. Haha merci ! Tu n'as pas disparu non plus alors...

    Haha merci !
    Tu n'as pas disparu non plus alors ? ;)
  20. Nobody is using the OpenGL extension? :s

    Nobody is using the OpenGL extension? :s
  21. Thanks LB, it should be fixed now and viewable by...

    Thanks LB, it should be fixed now and viewable by everyone. ;)
  22. All Sphax extensions in one place (12 in total with 2 never released before)

    Hi!

    That was a long time without any news from me in the Click Community.
    Life is sometime harder than we think and we never expect what is behind some corners. ;)

    Since those years, I always...
  23. Advanced Question for Advanced Users: Cull face and OpenGL extension

    I'm using intensively the OpenGL extension in Fusion2.5 (openGL.mfx) and that's a wonderful extension (fast and reliable).

    However, I'm trying to figure out how I can display my Polys on one side...
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    If the issue of opening a link in default browser...

    If the issue of opening a link in default browser instead of Internet Explorer would be fixed, that would also be cool to do the same for the object "Web View Object" because I think both are using...
  25. Thread: CreateByName.mfx

    by Sphax
    Replies
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    1,038

    Why are you not using the now built-in feature to...

    Why are you not using the now built-in feature to create by name instead of using the deprecated extension?
  26. Thread: JSON Object

    by Sphax
    Replies
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    25,986

    That's a wonderful Extension LB. Thanks a lot for...

    That's a wonderful Extension LB. Thanks a lot for making it and debugging it (and adding some things from my feedback). :)
  27. Replies
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    I checked this and the crash is still there even...

    I checked this and the crash is still there even when the JSON object is in all frames/subapps (even with the same name).
  28. No one good at HLSL Shaders? :)

    No one good at HLSL Shaders? :)
  29. Replies
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    To set flags with a value (an expression), you...

    To set flags with a value (an expression), you can't yet sadly. I already reported this in the bugbox (as a feature request): http://bugbox.clickteam.com/issues/1596
  30. Replies
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    Global Values can be Float. They just don't...

    Global Values can be Float.

    They just don't accept Floats in the properties (at edit-time).

    However, Fusion works with Float in a strange manner. If the number is an integer, you must make it a...
  31. Replies
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    I've tested it and I approve it. :) Really, this...

    I've tested it and I approve it. :)
    Really, this object is now much more awesome than it was. The bookmark idea and the functions to get the subvalue of an object/array is just perfect and...
  32. Replies
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    The bookmark feature is a very good idea! This...

    The bookmark feature is a very good idea! This will be a nice workaround for when an object do not exist but prevent the whole thing to be lost in navigation. :)
  33. Replies
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    Great to know that the cause of the crash is...

    Great to know that the cause of the crash is found. I'm sure Yves/Francois will look at this carefuly. :)

    About the functions to get values, yes, I would really need them, that would shrink a lot...
  34. Replies
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    Hi, LB, Any news on the issue and new...

    Hi, LB,

    Any news on the issue and new functions to get values? :)
  35. Replies
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    I'm not 100% sure to understand what you've done...

    I'm not 100% sure to understand what you've done and why. Bit if you want to set a global value to the value of a flag, you can get the flag value (0 or 1) via expression editor.

    If you want to...
  36. Shader to crop an Active Object/Picture with Angle and Amount

    Hi,

    I'm currently trying to get a shader which can crop an Active Picture (or an Active Object) in a customizable Angle and customizable Amount.

    The result would be, for example:
    1- Rotate a...
  37. Replies
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    To optimize your current system two things: 1)...

    To optimize your current system two things:
    1) Use For each loops
    2) Use Groups. Put all your updating code in a group and disable it automatically at the end of the group with a "On group...
  38. Replies
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    It works! Thanks. :) Now the crash. :p ...

    It works! Thanks. :)

    Now the crash. :p


    Also, do you think you'll add an easier/faster way to read the content of simple values and arrays with direct access in a function?

    Something like:...
  39. Replies
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    LB: I tested your new MFX. In the debug box,...

    LB: I tested your new MFX. In the debug box, everything is right. But when I get the float to set a counter or a string (with str$() ) I still get a random number (this random number could a pointer...
  40. Replies
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    Thanks a lot LB, I'll try this one and let you...

    Thanks a lot LB, I'll try this one and let you know. :)
  41. Replies
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    LB: before fixing the crash with subapp thing, do...

    LB: before fixing the crash with subapp thing, do you think you can try fixing reading float values and make it possible to read an integer with the function "getFloat" and read a float with the...
  42. Replies
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    Thanks LB for tracking down the bug. :) I've...

    Thanks LB for tracking down the bug. :)

    I've tried your MFX and MFA but I'm not sure to understand what I should look at... The App still crash when the subapp is ended (or closed manually) and...
  43. Replies
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    2 new bugs I discovered: 1) GetFloat and...

    2 new bugs I discovered:

    1) GetFloat and GetDouble always return 1 when the value is formatted as required like "0.1" or "10.2"
    2) Entering an object which does not exist do not work, so when we...
  44. Replies
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    LB: I investigate a bit more and the problem...

    LB: I investigate a bit more and the problem seems bigger than expected.

    When the sub-app is ended or destroyed, loading JSON crashes the main app.
    When the sub-app is running, no crash but the...
  45. Replies
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    Hi LB, Your extension is awesome. Thanks for...

    Hi LB,

    Your extension is awesome. Thanks for making it.
    I currently have a crash when I load a JSON string in the object. This crash only happen in my project. When I try to reproduce it in...
  46. Replies
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    Would it be possible to re-upload somewhere all...

    Would it be possible to re-upload somewhere all the extensions of OpenGL? The links seems to be down... :s
  47. Thread: Two ugly things

    by Sphax
    Replies
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    I second this :) - Debugger - Default icons of...

    I second this :)
    - Debugger
    - Default icons of default "objects"
    - Editor runtime icon
  48. Replies
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    Have you tried to put the multitouch object on a...

    Have you tried to put the multitouch object on a layer which doesn't scroll?
  49. Replies
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    No stack trace Anders... :( Just assembly code...

    No stack trace Anders... :(
    Just assembly code where the crash was. I sent it to François however (by email).
  50. Replies
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    Ho I forget to mention that an extension to...

    Ho I forget to mention that an extension to handle default dialogues for ALL the platforms would be awesome...
    When I say "all platforms", I mean Windows, Java, iOS, Android and XNA... Default...
  51. Replies
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    I would love an extension to support Google Play...

    I would love an extension to support Google Play Games Services API like the extensions for Apple Game Center Leaderboard and Achievements :)
  52. Replies
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    Would it be possible to create a cross extension...

    Would it be possible to create a cross extension to manage standard dialogs for Android AND iOS (and maybe for other platforms)?
    That would make the extension very useful and practical for all...
  53. Replies
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    2 errors while profiling my app

    Hi,

    I've profiled my app and I see some errors that I want to report here if they can be helpful:

    [UIPickerView setFrame:]: invalid height value 108.0 pinned to 162.0
    > Note: My app have only...
  54. Replies
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    OK I searched myself and found that this is not...

    OK I searched myself and found that this is not implemented in MMF2 GC Achievements object.

    So it would be awesome to add an action (or a parameter but that would broke the old apps) to the object...
  55. Replies
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    Cool Anders! That will maybe also fix my crash on...

    Cool Anders! That will maybe also fix my crash on my side which looks like to be the same with this object. :)
  56. Is this bug fixed? It seems I still get the old...

    Is this bug fixed? It seems I still get the old code on my side.
  57. Replies
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    [Gamecenter] Notification on Achievement

    Hi,

    I have a simple question:
    How can I display the default Gamecenter notification when an achievement has been earned?

    When testing my game, I was surprised to not see it but the achievement...
  58. Replies
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    If you get this from a webservice, you should...

    If you get this from a webservice, you should maybe make your own webservice which get all the data required by your app and then make your app connects to your webservice. It will be lighter than...
  59. Replies
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    Thanks Anders. The main bug was the center screen...

    Thanks Anders. The main bug was the center screen feature which was bugged for me. I seen the repeat layer option bugged while making the example which reproduce the bug (I don't use this feature...
  60. Replies
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    No one would be interested in letting me know how...

    No one would be interested in letting me know how much it will cost to develop this extension Windows/iOS/Android? :s
  61. Replies
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    Anders, please, can you have a look at this MFA...

    Anders, please, can you have a look at this MFA example which reproduces the bug?

    Also, notice the other bug about the "Wrap" options of the layers.

    The bug is reproduceable on iPhone5 and iPad...
  62. Replies
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    Hi Anders, I'll check your example and reproduce...

    Hi Anders,
    I'll check your example and reproduce the bug in a testable MFA and I'll post it here. ;)
  63. Replies
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    [PAID] Real-Time Fluid Dynamics for Games

    FLUID 2DFX for Windows and iOS (and Android)

    I think something was done earlier for MMF2 but I can't get it as an extension for Windows or iOS.

    I propose to pay for an extension for Windows and...
  64. Thread: Frame rate issue

    by Sphax
    Replies
    3
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    752

    It's not called in a loop but called each frame...

    It's not called in a loop but called each frame (to center screen to the ball). I don't know really if it's the calculation or if it's something else which slowdown (maybe it's recentering the screen...
  65. Replies
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    BUG with center screen to an object

    When the screen is centered on an object, depending on the device, the screen is not centered well.

    How to reproduce the bug:
    Set the application size to "640x960" (iPhone4 size)
    Always center...
  66. I have the same problem even with the latest...

    I have the same problem even with the latest version of the iOS runtime: the lists always fit screen even when the checkbox "always fit screen" is unchecked.
  67. Thread: Frame rate issue

    by Sphax
    Replies
    3
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    752

    After some tests, it seems that Math calculations...

    After some tests, it seems that Math calculations are VERY resources intensive... :(

    A calculation like this one: "Min(VirtualWidth-screen_w/2-margin_w, X( "ball" )-margin_w)" cost something like...
  68. Thread: Frame rate issue

    by Sphax
    Replies
    3
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    752

    Frame rate issue

    Hi,

    I currently have a problem of framerate. The issue is simple. I try to have a static framerate equal to 60 on all devices (at least on iPhone4). However, when I set the framerate in MMF2 to...
  69. Do you still experience this issue by disabling...

    Do you still experience this issue by disabling fine collision?
  70. Replies
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    HO OK! My bad... Thanks for the tip. :) And...

    HO OK! My bad... Thanks for the tip. :)
    And thanks a lot (again) for your help, it seems that the problem is solved now.
  71. Replies
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    I don't use the shake extension object... So why...

    I don't use the shake extension object... So why does I have this error? :s
    And what is the runtime object?
    I don't think I use it too... :s

    Thanks for your help Anders. :)

    EDIT: Does that...
  72. Replies
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    [Build 257.6] BUG on export XCode project

    On project export, I get the following MMF2 error (build Build 257.6):

    Multimedia Fusion Developer 2
    ---------------------------
    Warning: problem in

    C:\Program Files...
  73. Replies
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    Sorry for reviving this thread and sorry about...

    Sorry for reviving this thread and sorry about the development stop of this extension. I already sent the sources to Clickteam and I hope they will have enough time to release it one day. ;)
  74. Replies
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    Re: WaitFor + Chances Object

    Please, release two versions of your MFX (in a RAR archive for example) which would contain the runtime version and the edit-time version.

    Nice first extension. ;)
  75. Replies
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    Re: MMF2 and WinCE 6.5?

    Windows Phone 7 will work with Silverlight for apps and some small games and XNA for games.
  76. Replies
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    View Post

    C'est Pythagore. <<GRAEMLIN_URL>>/wink.gif

    L'Hypoténuse au carré est égale à la somme des longueurs au carré des 2 autres côtés.

    voir Wikipedia
  77. Replies
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    Re: MMF2 Common Dialog - Open a document

    The File-Folder object can do that (in a fine way ;) ) and can also open a file in the default browser. ;)
  78. Replies
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    Re: [Image Manipulator] Enregistrement PNG

    Le soucis avait été remonté il y a bien longtemps mais une piqure de rappel ne fait jamais de mal. <<GRAEMLIN_URL>>/smile.gif
  79. Re: Two questions (dialog boxes and Active Picture)

    You can use "MessageBox object" to display Windows message box. ;)
  80. Replies
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    Re: MMF2 Build 249 - Version Pre-release

    Je confirme que ça plante pour moi aussi (MMF2 Dev EN HWA sous Windows7).
  81. Replies
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    View Post

    Tu peux migrer vers MMF2 si tu souhaites utiliser des extensions (qui sont la grande force de MMF2 d'ailleurs vu le nombre d'extensions et donc de possibilités). <<GRAEMLIN_URL>>/wink.gif
  82. Replies
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    Re: MMF2 - Wish List

    <span style="font-weight: bold">Nom court de l'évolution:</span> Editeur d'événements - Améliorer la fenêtre des &quot;groupes&quot;
    <span style="font-weight: bold">Description de l'évolution:</span> Dans...
  83. Replies
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    Re: MMF2 - Wish List

    <span style="color: #FF0000"><span style="font-weight: bold">Merci de garder le format pour ajouter des entrées à la wishlist !</span></span>

    <div class="ubbcode-block"><div...
  84. Thread: Caractheres

    by Sphax
    Replies
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    1,630

    Re: Caractheres

    Dominique est la plus proche : c'est newline$

    Tu peux cependant entrer directement un saut de ligne en faisant &quot;Ctrl+Entrer&quot; dans la boite de texte de l'expression.
  85. Replies
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    Re: comment mettre le bouton Make a donation?

    A ce sujet, pour ouvrir une URL, mieux vaut utiliser l'objet File-Folder qui ouvre l'url avec le navigateur par défaut (donc Firefox si c'est ton navigateur par défaut). <<GRAEMLIN_URL>>/wink.gif
  86. Replies
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    Re: comment mettre le bouton Make a donation?

    Ca doit être assez simple à réaliser si tu fais un bouton non crypté côté Paypal.
  87. Replies
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    View Post

    Pas avec InstallCreator. Par contre c'est faisable avec MMF2 (et quelques connaissances du logiciel).
  88. Replies
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    Re: ouvrir fichier pdf

    Pour info, l'objet &quot;File-Folder&quot; permet d'ouvrir un fichier avec le programme associé ou dans le navigateur par défaut (IE, Firefox ou autre)
  89. Thread: 9-slice Object

    by Sphax
    Replies
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    7,192

    Re: 9-slice Object

    That would be great to support alpha channel. :)

    and maybe adding the ability to add text on the left/center/right
  90. Re: 3D lighting shader (2D Normal Mapping) w. 3 lights

    @Jacob: err... In fact, I have posted... :D
    (sorry for the respawn)
  91. Replies
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    Re: re organiser les extensions!

    Bonjour Rurkryber,

    En effet, FusionManager ne fonctionne correctement sous Windows7 qu'en mode compatibilité XP.
    Le message d'erreur que tu obtiens lors du chargement des extensions est propre...
  92. Replies
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    Re: re organiser les extensions!

    Tu parles très certainement de FusionManager. <<GRAEMLIN_URL>>/smile.gif
    Il permet de réorganiser les extensions en déplaçant celles-ci dans les catégories et de créer ou supprimer des catégories.
    ...
  93. Replies
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    Re: Objet boite d'edition et applet internet java

    Ca veut très certainement dire que certains objets que tu utilisent possèdent des fonctions permettant de charger/sauver des fichiers - ce qui peut être interdit ou bloqué par le navigateur (ou la...
  94. Replies
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    Re: Coefficient RGB sous HWA

    Tu as une fonction dans l'objet &quot;Special&quot; pour récupérer le nombre entier correspondant aux 3 composantes RVB. <<GRAEMLIN_URL>>/wink.gif
  95. Replies
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    Re: Question sur les guillemets

    Pour insérer un guillemet (un vrai), il faut doubler le guillemet : &quot;&quot; pour faire un &quot;

    ce qui peut se traduire par une expression du genre : <span style="color: #006600">&quot;ceci est un &quot;&quot;mot&quot;&quot; entre...
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    Re: Norton trop pointilleux ?

    Ca s'appelle un faux positif et ce n'est pas la première fois que ça arrive avec un Antivirus.

    Norton est un très mauvais Antivirus : il ralenti la machine et ne détecte pas forcément les virus...
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    Re: Limites de The Games Factory 2

    Attention, je tiens tout de même à signaler que TGF2 ne peux pas utiliser les nombreuses extensions développées par la communauté. Il faut minimum MMF2 pour ça.

    Les extensions de la communauté...
  98. Thread: Browser d'images

    by Sphax
    Replies
    5
    Views
    1,777

    Re: Browser d'images

    Oui, c'est possible... En cherchant un peu. <<GRAEMLIN_URL>>/wink.gif
  99. Thread: Browser d'images

    by Sphax
    Replies
    5
    Views
    1,777

    Re: Browser d'images

    Pour lister un type de fichier, rien ne vaut l'objet &quot;File-Folder&quot; : il a des actions spécifiquement dédiées à ça (actions qui permettent de lister les fichiers via une boucle interne à la Fastloop...
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    Sticky: View Post

    ça fonctionne sur le Blackberry 8010
  101. Replies
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    Re: [Request / Idea] Expression Object

    Hum... Maybe try the "Formatted object" with the following function (in "Calculation"):
    getStringIf$( "Formatted object", >Float number<, >Operator<, >Float number<, >String true<, >String false<)
    ...
  102. Replies
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    View Post

    Tu devrais poster les vidéos sur Youtube, plus facile à consulter. <<GRAEMLIN_URL>>/wink.gif
  103. Re: 3D lighting shader (2D Normal Mapping) w. 3 lights

    Very nice one ! :D
    I was wondering when this kind of PixelShader would be made. :)
  104. Replies
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    Re: random randomise ????

    &quot;scorej1=random(400-200)+200&quot;

    ça veut juste dire que ta variable &quot;scorej1&quot; (le score du joueur 1 j'imagine) sera toujours comprises entre 200 et 399 (inclus).

    Donc si tu fais ensuite un test...
  105. Replies
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    View Post

    C'est justement ce que permet Complex-sunrise (=simplifier la mise à jour d'un soft via update en ligne). <<GRAEMLIN_URL>>/wink.gif
  106. Replies
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    View Post

    Tu peux te pencher sur &quot;Complex-sunrise&quot; disponible sur http://complex.softwares.free.fr.

    C'est un système simple de mise à jour automatique en ligne. Il n'y a pas de documentation mais en...
  107. Replies
    1
    Views
    782

    Re: Button Object System Colors Disabled

    Do do this, you can use the "CS Button object". It has been created to do that and works exactly like the original "Clickteam Button Object". ;)
  108. Replies
    5
    Views
    977

    Re: See under the trees

    You can do something with layers and PixelShaders.
  109. Replies
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    Views
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    View Post

    En fait il faudrait avoir la possibilité d'avoir le choix car comme tu dois le savoir le &quot;CR LF&quot; est le fonctionnement normal de Windows pour une fin de ligne + nouvelle ligne.
  110. Replies
    74
    Views
    24,910

    Re: Phizix - Box 2D Public Beta

    Wonderful news Werbad! I remember that I've reported you this error but I've never figured why it was happening. :D
  111. Replies
    74
    Views
    24,910

    Re: Phizix - Box 2D Public Beta

    Great release! ;)
  112. Replies
    5
    Views
    1,148

    Re: [MMFII Dev] Fermer le dossier fonts de Windows

    Il faudrait une extension ou le code en .net pour l'utiliser avec l'extension .NET pour MMF2.
  113. Replies
    7
    Views
    936

    Re: Kenral Object - Add help button to window

    To add the "?" button to the title bar, use the "Window extended style" -> "Context Help State".
    I've not tested it on Vista.

    Then, to get the click on this button, try to get the message type,...
  114. Replies
    33
    Views
    12,210

    Re: Request pixel shader "Convex polygon"

    I'm curious to know why you want this pixelshader. :)
  115. Re: Ici des liens vers mes 2 programmes d'aujourd"hui

    Il faudrait que tu détailles un peu parceque là, on ne peut pas comprendre ce que c'est sans télécharger.
  116. Replies
    6
    Views
    1,077

    Re: Help finding how many selected cells??

    first coordinates: X1,Y1
    second coordinates: X2,Y2

    Number of selected cells (0 based): (X2-X1)*(Y2-Y1)
    Number of selected cells (1 based): (X2-X1+1)*(Y2-Y1+1)

    Also, in your example, you've...
  117. Thread: POST to php?

    by Sphax
    Replies
    9
    Views
    1,658

    Re: POST to php?

    You need to use "#" instead of "&" with LiveReceiver to separate the values in the post string. ;)
  118. Thread: video

    by Sphax
    Replies
    4
    Views
    1,402

    Re: video

    Tu es sur le bon forum.

    Je te suggère de poster un MFA ou un ZIP contenant l'un de tes essais pour faire ce que tu dis. Quelqu'un viendra certainement corriger et/ou optimiser ce que tu as fait....
  119. Replies
    2
    Views
    656

    Re: get a list of files at path

    You can use the FileFolder object to do that. ;)
  120. Thread: bug d'affichage

    by Sphax
    Replies
    13
    Views
    2,119

    Re: bug d'affichage

    Je ne sais pas d'où peut venir ce bug mais je sais qu'il ne serait pas présent en HWA.
  121. Replies
    2
    Views
    939

    Re: Quand l'application n'a plus le focus...

    En solution alternative, tu peux tester si la fenêtre a le focus manuellement.

    Donc si la fenêtre n'a pas le focus, désactive un groupe contenant tous les controles joueurs....
  122. Replies
    15
    Views
    2,113

    Re: Question de bonus

    Il y a aussi la solution d'utiliser la variable A pour mettre le nombre de points pour chacun de tes objets actif puis d'utiliser un qualifier pour ajouter la variable A du qualifier correspondant à...
  123. Replies
    2
    Views
    991

    Re: Please teach "Timer-based movements".

    1) A timer-based movement will be independent of the frame rate.
    2) A non timer-based movement will be dependant on the frame rate.

    In the first case, you'll be able to activate the Vsync without...
  124. Replies
    7
    Views
    936

    Re: Kenral Object - Add help button to window

    Try using window messages to know what is done with the mouse and where.
  125. Replies
    3
    Views
    2,199

    View Post

    Pour corriger ton problème, utilise l'objet &quot;Window control object&quot;. Tu as la possibilité de &quot;sauver&quot; le focus au lancement de l'application. Tu n'auras alors plus qu'à restaurer le focus chaque fois...
  126. Replies
    9
    Views
    1,477

    Re: How to delete a single file

    Try to use the FIle-Folder object. ;)
  127. Replies
    2
    Views
    727

    Re: FusionManager Crash

    If FusionManager crashes when loading extensions, try to uninstall the bimask object (if you don't use it) because this object has something different which crashes FusionManager.
  128. Thread: Image in list?

    by Sphax
    Replies
    3
    Views
    644

    Re: Image in list?

    Use the tree control object to do that. ;)
  129. Thread: [Release] Angler

    by Sphax
    Replies
    7
    Views
    1,350

    Re: [Release] Angler

    Nice little extension. :)


    >first angle< + >second angle< mod 360

    ;)
  130. Thread: java

    by Sphax
    Replies
    20
    Views
    4,481

    Re: java

    La semi transparence par effet n'est pas supporté en Java.

    Par contre pour les bugs d'affichage, il faudrait que tu postes un exemple MFA+JAR sur ce forum par exemple.
  131. Replies
    7
    Views
    1,397

    Re: html link in button ?

    THe File-Folder object has the advantage to force using the default borwser to open a given URL or anything else. ;)
  132. Replies
    12
    Views
    2,264

    Re: Switching Graphical Modes on Runtime?

    You can create another small application to ask the player what he wants and then, launch your game with the required commands you want. ;)
  133. Replies
    27
    Views
    3,751

    Re: Color bug in 'replace color' option

    Instead of using +/-1, try with +/-8, it will works with any kind of color setting.
  134. Thread: Espace Disque

    by Sphax
    Replies
    5
    Views
    902

    Re: Espace Disque

    13 exemples avec l'objet Kernel <<GRAEMLIN_URL>>/wink.gif
  135. Thread: Espace Disque

    by Sphax
    Replies
    5
    Views
    902

    Re: Espace Disque

    Il y a un exemple de l'objet Kernel pour faire ça si tu veux aussi. <<GRAEMLIN_URL>>/wink.gif
  136. Replies
    5
    Views
    1,347

    Re: Delete all files with a particular extension

    You can also use the File-Folder extension to do this kind of task (and it will allows you to handle the possible errors). ;)
  137. Replies
    10
    Views
    1,781

    Re: pow function in mobile

    X pow 0 = 1

    It's a standard mathematics behavior so I think it will work as expected in the Java version of pow. ;)
  138. Replies
    77
    Views
    26,616

    Re: Pixel Shaders Ideas/Requests - HWA

    However, I've not successfully ported the HQ2x algorithm and the SuperEagle (this one is tooooo sloooow to be used). So I've done the Scale2x and another one based on the Scale2x algo.
  139. Replies
    77
    Views
    26,616

    Re: Pixel Shaders Ideas/Requests - HWA

    I've already done some PixelShaders to upgrade the quality of the upscaled sprites. ;)
    It will be released in the upcoming new version of the Complex-shaders pack. :)
  140. Thread: Web Object

    by Sphax
    Replies
    158
    Views
    45,626

    Re: Web Object

    Wow! Awesomium is awesome! :D

    However, your extension is really great and useful FVivolo!
    Do you know if your extension works if the user has uninstalled IE?

    EDIT: It would be better if you...
  141. Replies
    18
    Views
    2,590

    Re: Does MMF2 Support Mp3? Or is there...

    I use Goldwave. :)
  142. Thread: Web Object

    by Sphax
    Replies
    158
    Views
    45,626

    Re: Web Object

    same as Jaffob and others.

    MMF2 Developper 249 beta 4, Windows XP Service Pack 3
  143. Thread: [Request] NoDraw

    by Sphax
    Replies
    8
    Views
    1,205

    Re: [Request] NoDraw

    Hum, I don't think it's possible. Maybe feasible in software mode with some tricks but probably impossible in HWA mode (but feasible via a PixelShader).
  144. Replies
    10
    Views
    1,781

    Re: pow function in mobile

    nice to hear ;)
  145. Replies
    13
    Views
    2,224

    Re: Affichage dialogue

    Tout dépend si tu souhaites pouvoir éditer facilement les dialogues ou non...

    Il y a SQLite pour faire une BDD dans MMF2 mais une BDD n'est pas vraiment adapté à ce que tu veux faire comme le dit...
  146. Replies
    17
    Views
    5,315

    View Post

    <div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: Francois</div><div class="ubbcode-body">seules les actions/conditions/expressions utilisees sont mises dans le...
  147. Replies
    5
    Views
    1,222

    Re: [Request Update] Registry2 Object

    It's a Clickteam object.
  148. Thread: .wav vs. .ogg

    by Sphax
    Replies
    6
    Views
    1,180

    Re: .wav vs. .ogg

    I use OGG for all my samples and music: the final file size will be smaller than using WAV without losing quality.
  149. Re: Sphax Kernel, how - just background transparent?

    It's not possible to do that with "Sphax Kernel object".

    You can try to do something like you describe by using the Window shape object with one active object.
  150. Replies
    416
    Views
    476,414

    Re: MMF2 - Wish List

    <span style="font-weight: bold">Nom court de l'évolution:</span> Récupérer les nombres à virgules avec l'objet INI
    <span style="font-weight: bold">Description de l'évolution:</span> Quand on...
  151. Replies
    4
    Views
    1,077

    Re: Put app window always on top?

    You can also do that with the Kernel object (useful if you also want this window to be transparent or anything else). ;)
  152. Replies
    43
    Views
    8,344

    Re: MMF2 Build 249 - Beta 4

    Super Gawen ! <<GRAEMLIN_URL>>/smile.gif
    D'après ce que j'ai lu, ça vaudrait peut-être le coup d'avoir une fonction pow optimisée pour les nombres entiers dans MMF2 parcequ'elle est plus rapide que...
  153. Thread: Rotate Layer

    by Sphax
    Replies
    8
    Views
    2,023

    Re: Rotate Layer

    This shader if from the Complex-shaders pack: "Complex-softwares->Modifications->Rotate" ;)
  154. Replies
    28
    Views
    3,839

    Re: Fusion Updater problems

    I'll sort the extensions by title for the next BDD update. ;)
  155. Replies
    43
    Views
    8,344

    Re: MMF2 Build 249 - Beta 4

    Je viens de trouver un site très intéressant, qui te permettront de calculer pow même avec des réels (et en Java) : ici même

    Tout est expliqué en détails et ça permet même de calculer une...
  156. Replies
    5
    Views
    3,490

    View Post

    Les variables globales non partagées d'une sous application fonctionnent mais le bug est que l'application principale ne peut pas y accéder par les fonctions de la sous-application. Cependant, ça a...
  157. Replies
    77
    Views
    26,616

    Re: Pixel Shaders Ideas/Requests - HWA

    Maybe but I think it doesn't make sense to create this kind of shaders since you can already do that with some sprites... isn't it?
  158. Replies
    8
    Views
    1,357

    Re: Global Value object

    No, it's still the same problem.
  159. Replies
    22
    Views
    5,545

    Re: Global Value Object v1.0

    The extension is not displayed in the extensions list by MMF2 and when I try to open the MFA example, it says:
  160. Replies
    8
    Views
    1,357

    Re: Global Value object

    I have MMF2 Dev build 249 and both in HWA or in Standard, the extension is not displayed in the MMF2 list.
    It's also not displayed in the FusionManager list.

    Also, there's no name, description or...
  161. Replies
    7
    Views
    1,324

    Re: Edit Box disable invalid characters

    I've added a function to do that for the next version of the Formatted object. ;)
  162. Replies
    77
    Views
    26,616

    Re: Pixel Shaders Ideas/Requests - HWA

    PixelShaders for 3D can't be converted to PixelShaders for 2D because the first ones use VertexShaders and 3D data.
  163. Replies
    8
    Views
    1,357

    Global Value object

    This object is not loaded/displayed by my MMF2.
  164. Re: Kernel -or- Big Box Object - Wallpaper appearance

    You can do it yourselft with the "Registry" object.

    What you want is the following keys:

    in "HKEY_CURRENT_USER\Control Panel\Desktop"

    - Stretched:
    key WallpaperStyle= 2
    key TileWallpaper =...
  165. Replies
    28
    Views
    3,839

    Re: Fusion Updater problems

    FusionUpdater displays the extensions by MFX name.

    To find extensions, you can use the tabs on the top of the application or use the search engine. If you know the name or the author or anything...
  166. Replies
    7
    Views
    6,449

    Re: Sphax Formatted object

    New version: 1.3.6 (21/05/2009)

    Summary: This object dormats strings and numbers with several basic and advanced methods, allows logical tests and calculations within expressions and translates...
  167. Replies
    28
    Views
    3,839

    Re: Fusion Updater problems

    :)
  168. Replies
    28
    Views
    3,839

    Re: Fusion Updater problems

    Great! :D
  169. Replies
    28
    Views
    3,839

    Re: Fusion Updater problems

    @Shawn: can you update FusionUpdater (with Complex-sunrise) and test it please? :)
  170. Replies
    43
    Views
    8,344

    Re: MMF2 Build 249 - Beta 4

    Pour le pow en int, je pense que c'est mieux que rien... car dans un cas vous aurez des rapports de bugs disant &quot;pow ne fonctionne pas&quot; alors que dans l'autre vous aurez &quot;pow ne fonctionne qu'en int&quot;...
  171. Replies
    77
    Views
    26,616

    Re: Pixel Shaders Ideas/Requests - HWA

    I should compile all the shaders in a new version of the pack and it will be ok. :)
  172. Thread: Button problem

    by Sphax
    Replies
    5
    Views
    927

    Re: Button problem

    Ho... If the regular Button object don't have that, you can use the Window control object to save the "focus state" at start of frame and restore it each time a button is clicked. ;)
  173. Thread: Button problem

    by Sphax
    Replies
    5
    Views
    927

    Re: Button problem

    Try using the action "Set focus off". ;)

    The advantage of using Button object (or ButtonCS object ;) ) is that those buttons use the Windows theme and then don't looks like the Windows 3.1 -...
  174. Replies
    28
    Views
    3,839

    Re: Fusion Updater problems

    Yes, the correction is done, I'll release it this evening I think. Since I don't have this bug, I hope you'll be able to re-check. :)

    You'll need to update FusionUpdater with Complex-sunrise (the...
  175. Replies
    416
    Views
    476,414

    Re: MMF2 - Wish List

    <span style="font-weight: bold">Nom court de l'évolution:</span> Alterable values pour tous les objets graphiques (à minima)
    <span style="font-weight: bold">Description de l'évolution:</span>...
  176. Replies
    416
    Views
    476,414

    Re: MMF2 - Wish List

    <span style="font-weight: bold">Nom court de l'évolution:</span> Commentaire rapide de l'éditeur d'événements
    <span style="font-weight: bold">Description de l'évolution:</span> Le but serait de...
  177. Replies
    43
    Views
    8,344

    Re: MMF2 Build 249 - Beta 4

    François, ça peux peut-être t'intéresser : http://www.dclausen.net/projects/microfloat/

    Ca permet de gérer les virgules flottantes en MIDP2.0 et d'implémenter plusieurs fonctions mathématiques...
  178. Replies
    43
    Views
    8,344

    Re: MMF2 Build 249 - Beta 4

    <div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: Francois</div><div class="ubbcode-body">Merci Flavien, mais tu sais je suis tout de meme un peu intelligent, et je sais...
  179. Replies
    8
    Views
    2,542

    Re: Q about Background System Object and Parallax

    If you are in HWA, you should use Layers...
  180. Replies
    13
    Views
    2,224

    Re: Affichage dialogue

    Je ne sais pas si tes dialogues seront compliqués mais si ce n'est pas le cas, mettre en place du XML, n'est pas la solution la plus simple. <<GRAEMLIN_URL>>/wink.gif
  181. Replies
    43
    Views
    8,344

    Re: MMF2 Build 249 - Beta 4

    J'ai fais une recherche rapide, je ne sais pas si ça peut aider (j'en doute car je ne connais pas le problème réel empêchant d'avoir l'opérateur pow en java) mais sait-on jamais : Pow en Java se fait...
  182. Replies
    13
    Views
    2,224

    Re: Affichage dialogue

    Utilise le format INI avec les extensions qui conviennent ou alors charge un fichier dans un objet liste.
  183. Replies
    43
    Views
    8,344

    Re: MMF2 Build 249 - Beta 4

    <div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: Francois</div><div class="ubbcode-body">Je n'ai aucun moyen de calculer la puissance d'un chiffre par un...
  184. Thread: Questions

    by Sphax
    Replies
    5
    Views
    1,155

    Re: Questions

    C'est normal, je me suis trompé d'objet, je voulais parler de l'extension &quot;ControlX&quot;. <<GRAEMLIN_URL>>/wink.gif

    L'extension &quot;Key&quot; permet de récupérer l'information de n'importe quelle touche via...
  185. Thread: Questions

    by Sphax
    Replies
    5
    Views
    1,155

    Re: Questions

    Avec l'extension &quot;Key object&quot;, c'est possible. <<GRAEMLIN_URL>>/wink.gif
  186. Replies
    7
    Views
    1,341

    Re: [Request] Line Object

    It can do everything you speak about (but I've not tested your widget yet). ;)

    However it is currently incompatible with HWA.
  187. Thread: Sphax AVIs ???

    by Sphax
    Replies
    32
    Views
    5,421

    Re: Sphax AVIs ???

    To see the license of all my extensions, you can read the extension page of my Website: http://complex.softwares.free.fr/?p=extensions

    The license is now displayed for each extension by CS and you...
  188. Thread: Sphax AVIs ???

    by Sphax
    Replies
    32
    Views
    5,421

    Re: Sphax AVIs ???

    The public license of VectorialShape is not defined currently and will not be before the final version (VS is currently in beta stage). About the supposed limitations, there's no specific limitations...
  189. Thread: MMF2 HWA Beta 4

    by Sphax
    Replies
    15
    Views
    3,596

    Re: MMF2 HWA Beta 4

    Bizarre... Parceque j'avais mis à disposition un exemple de VectorialShape qui utilisait ces fonctions mais cet exemple plantait au lancement ou affichait &quot;Timer equal to 1&quot; (quelque chose comme ça)...
  190. Replies
    7
    Views
    1,341

    Re: [Request] Line Object

    I'll release for free the VectorialLine object which was the very beginning of VectorialShape object. ;)
  191. Replies
    28
    Views
    3,839

    Re: Fusion Updater problems

    I'll correct his bug asap.
  192. Thread: Sphax AVIs ???

    by Sphax
    Replies
    32
    Views
    5,421

    Re: Sphax AVIs ???

    @MechaBowser, it's simple, initially (some years ago) I wanted to keep this extension for myself but I always like to share what I develop. When the Click community ask me where they can find this...
  193. Thread: Sphax AVIs ???

    by Sphax
    Replies
    32
    Views
    5,421

    Re: Sphax AVIs ???

    It's the following Creative Commons License which apply to this extension.
    Click here to read the license.

    It's not silly, it's my choice. ;)
  194. Replies
    115
    Views
    60,334

    Re: [Beta public] Sphax VectorialShape object

    That's strange... How do you set the tension amount?
  195. Thread: Sphax AVIs ???

    by Sphax
    Replies
    32
    Views
    5,421

    Re: Sphax AVIs ???

    No, it's not due to the use of Codecs, you are restricted by each Codec's license but it's not my concern.

    When I have developed this extension, I wanted to release it for free to let everybody...
  196. Thread: Sphax AVIs ???

    by Sphax
    Replies
    32
    Views
    5,421

    Re: Sphax AVIs ???

    There's no plan currently for this kind of feature. Maybe in another extension. :)


    You are not authorized to use it for commercial projects.
  197. Thread: MMF2 HWA Beta 4

    by Sphax
    Replies
    15
    Views
    3,596

    Re: MMF2 HWA Beta 4

    &quot;Storyboard controls -&gt; Screen -&gt; PixelShader version&quot; et &quot;Stroyboard controls -&gt; Screen -&gt; Display mode&quot; <<GRAEMLIN_URL>>/wink.gif

    J'en profite pour signaler que ces 2 expressions ne sont pas...
  198. Replies
    115
    Views
    60,334

    Re: [Beta public] Sphax VectorialShape object

    The smoothing (tension=1) bug is still there. When smoothed and rotating there is still a glitch where it keeps part of it in the image edge and stores it in the background.
    > Yes I know it but it...
  199. Replies
    22
    Views
    5,545

    Re: Global Value Object v1.0

    It already exists (but I've not released it for the moment). :D
    However it's already feasible with VectorialShape. ;)
  200. Replies
    7
    Views
    1,471

    Re: Global Value Object

    When you release a new extension, please, remember to compile two versions of your extension: one for the edit-time and the other for the runtime. ;)
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