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  1. I/we appreciate all your hard work on these...

    I/we appreciate all your hard work on these examples. I learn a lot from them. Things that you do, I would never think of. Thank you again for all you do here for us.
  2. Sparck! Are you planning a part 3 on how the game...

    Sparck! Are you planning a part 3 on how the game is timed and movement of the characters. I know they don't move, but how the frames or animations are done and how it's done if the characters are at...
  3. Sparkman this is really cool. Thank you for...

    Sparkman this is really cool. Thank you for posting it and looking forward to more.
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