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    c'est compliqué la pseudo 3d. je reconnais le mfa de Patrice, tu devrais directement lui demander en posant une question sur le forum du "comptoir du clickeur"
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    defisym, could you post a mfa with thius shader...

    defisym, could you post a mfa with thius shader please
  3. you link is broken

    you link is broken
  4. just an exemple30502

    just an exemple30502
  5. Replies
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    or exactly the same thing than in fusion : save /...

    or exactly the same thing than in fusion : save / load scene position , but for android
  6. Replies
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    Sticky: Oh yes! very good idea ! thanks!

    Oh yes! very good idea ! thanks!
  7. Replies
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    Sticky: thanks naitorstudio but it is not exactly my...

    thanks naitorstudio but it is not exactly my problem.
    ex:
    i have a group named "character death" line 50 to 70
    i need to deactivate juste one line, number 60. i deactivate it BUT I WANT to keep it...
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    Sticky: bonjour, hello, I do not know if it is possible...

    bonjour, hello,
    I do not know if it is possible in one of the last version but when we deactivate a complete group and then reactivate it (in the editor) it would be very practical if it kept the...
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    oui c'est ça ma question, cependant les collisions fonctionnent normalement comme une boucle et des que fusion a a détécté une collision il comprend que ce qui suit concerne uniquement les actifs en...
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    here is the good code (but last one was ok too)...

    here is the good code (but last one was ok too)
    30411
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    probleme collision without loop

    hello
    in the code that follows, I absolutely have to use a loop so that fusion does not mix the assets, which is surprising since the first condition is a collision

    somebody could explain me...
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    thank you!

    thank you!
  13. Replies
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    back button on android

    hello

    it is possible to deactivate back button comportement for android, ok, but is it possible to assign an other function to this button ? (back to a scene for example, or reload application)
    ...
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    INI problem to find the file on the HD

    Hello

    in my mfa to android destination, I use INI

    I enter the name of the destination file at the start of the scene

    if I uncheck "write ini file in appdata" and I compile on windows, i can...
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    here is the formula30401

    here is the formula30401
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    30393 like that

    30393

    like that
  17. Replies
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    sorry i can't understand what you want exactly

    sorry i can't understand what you want exactly
  18. Replies
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    with this version you can add a lot of pods , and...

    with this version you can add a lot of pods , and it adjust automatically the rotangl30389
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    like that?

    like that?
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    thanks a lot aenever! but it should be natural...

    thanks a lot aenever! but it should be natural...
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    problem with animation, please

    i always have problems with animations...
    someone could explain me please why in this mfa, when i change direction to left, animation don't works the first time of the loop and go direct to the last...
  22. 30318 it could help you perhaps

    30318

    it could help you perhaps
  23. Replies
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    try to post your mfa please

    try to post your mfa please
  24. like that?30298

    like that?30298
  25. sorry but i don't understand your code (you...

    sorry but i don't understand your code (you didn't name values)
  26. hi, i think you need colliders

    hi,
    i think you need colliders
  27. there is several possibility but i need ton know...

    there is several possibility but i need ton know wath effect you want exactly (with a small video, a gif...)
  28. Ah ok, ne pas utiliser les guillemets quand on...

    Ah ok, ne pas utiliser les guillemets quand on défini le nom, mais les utiliser dans le code. merci
  29. help named node in movement path please

    hi everybody

    i don't understand why in this mfa, named node doesn't work...30226

    thanks for your help
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    Sauf erreur de ma part, le decor actif permet de...

    Sauf erreur de ma part, le decor actif permet de changer d'image en cours d'execution, et son emplacememnt peut etre modifié contrairement au decor normaux qui ont une seule image et son fixe du...
  31. thanks for this exemple using arrays in 3...

    thanks for this exemple using arrays in 3 dimensions
  32. View Post

    Oui tu as raison Doberman c'est tout a fait ça, j'ai descendu le nombre de couleurs, donc réduits le poids mais ça n'a rien changé, ensuite j'ai coupé les images en 2 et ça a fonctionné, je me...
  33. ecran noir sur certain telephones et pas sur tout les calques

    Je m'exprime en français car assez compliqué en anglais.
    dans mon jeu il y a 4 calques
    le jeu comporte 3 niveaux (assez grande carte)
    le niveau 1 fonctionne sur tout les appareils android
    le...
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    et en incluant la desactivation dans le code du...

    et en incluant la desactivation dans le code du comportement?30172
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    sorry, it's too difficult to understand what you...

    sorry, it's too difficult to understand what you want, perhaps you could use google translation?
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    sachant que les comportements sont juste des...

    sachant que les comportements sont juste des morceaux de code qui s'ajoutent a la fin du code principal, j'imagine que en mettant tout le comportement dans un groupe d'evenement il est possible de le...
  37. Bonjour, je pense qu'il faut desactiver tous les...

    Bonjour,
    je pense qu'il faut desactiver tous les groupes concernés un par un
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    it seems working fine on my computer

    it seems working fine on my computer
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    Si il n'y a pas de reponses a tes demandes c'est...

    Si il n'y a pas de reponses a tes demandes c'est parce que tu es trop vague, on ne peut repondre qu'a des questions precises, on ne peut pas expliquer "comment faire une intro", cela dit il y a...
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    good idea! thanks !

    good idea! thanks !
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    create symetric path movement

    hello,
    I created path movement with the mouse and I would like to create another object with exactly the horizontal symmetry of this path, is this possible or do I have to redo everything with the...
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    or like this30078

    or like this30078
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    for the controls ? or anything else?

    for the controls ? or anything else?
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    instructions for what?

    instructions for what?
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    can you post a link with a video of what you want...

    can you post a link with a video of what you want ?
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    not 100, 1000 objects

    not 100, 1000 objects
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    you must check if ther is 100 object at the start...

    you must check if ther is 100 object at the start or if this number is growing up very fast, it it's groxing up it's because the is an line when you always create an object . if ther is 100 objetc at...
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    the final image

    the final image
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    ok sorry, replace this by the target on your...

    ok sorry, replace this by the target on your computeur, you can make for exemple a directory called "c:\imagefusion" and replace this line by "c:\imagefusion\image00x.bmp"
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    Rick dangerous 2 on android (level 1)

    https://youtu.be/bMY2NCMcZJcRick

    if you want to test the apk:
    https://drop.infini.fr/r/uve015QQ8X#/ALuJ4zq/NDe6NKy9rqodQ3Ago7Oue2ZYHb/UlucX0c=

    please give me your impressions.
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    i think that no interactive object should be...

    i think that no interactive object should be incorporated in the decor
  52. Replies
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    here is the mfa. use google to translate...

    here is the mfa.
    use google to translate instructions in the mfa
    30067
  53. Replies
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    150 object is not a problem. send you mfa if you...

    150 object is not a problem.
    send you mfa if you want
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    for walls and static obstacle, i prefer make a...

    for walls and static obstacle, i prefer make a huge picture and just one line for collides

    i made a small mfa to save an complet scene in an picture unique if you want
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    comme ca?30057

    comme ca?30057
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    ok, exact the same thing for me with my phone...

    ok, exact the same thing for me with my phone (2016) , things don't works exactly like on recent phones, some things works better and others a worst...
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    hi does somebody try this mfa please (you need...

    hi
    does somebody try this mfa please (you need Phi joy sdl, link is earlier in this topic) and tell me if it works and specially tell me what is YOUR value for AXIS 1 (Y axe) when stick is at rest...
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    hello , without the mfa we can't help you, but...

    hello , without the mfa we can't help you, but you must know that there are differences between PC and Android, some things work differently
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    It reminds me a little of that...

    It reminds me a little of that
    https://www.youtube.com/watch?v=gjYqFJ_97rE

    i did it last year
  60. try to use 2.5 "for each" it's faster30032

    try to use 2.5 "for each" it's faster30032
  61. And is there same kind of particularity with...

    And is there same kind of particularity with platform movement? because i have an actif platform movement in a big image and detection is not perfect, when actif falls, detection is activated when...
  62. thanks for your answer yves

    thanks for your answer yves
  63. fine detection with android seems different then PC

    hello,

    in my mfa, I have a big image in fine detection, and a sprite that walks in the middle in square detection. on PC collisions work perfectly, the square detects well only the pixels of the...
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    you can also add condition "paused=1" line 3 and...

    you can also add condition "paused=1" line 3 and condition "paused=0" line 4
  65. like this ? 30013

    like this ?
    30013
  66. we need more informations if you want somme help

    we need more informations if you want somme help
  67. nobody to help me please??

    nobody to help me please??
  68. I think it will be very difficult because in this...

    I think it will be very difficult because in this kind of game the exchanges must be very fast, for example dodging a shot is very fast and I'm afraid that going through the net is not enough fast to...
  69. Can you test this mfa (Phi JOYSDL version) with your joy please

    hello
    I made this mfa and incorporate it in my game, it works perfectly with my 2 joys (xbox360 clone and noname) but others players have problems , essentially with ypos.

    with my joys axe y...
  70. Absolutly exciting! thanks a lot!

    Absolutly exciting! thanks a lot!
  71. post the mfa if you want

    post the mfa if you want
  72. 29998 this version is like you want i think

    29998

    this version is like you want i think
  73. like this ?29997

    like this ?29997
  74. if i understand what you say, you want womeone...

    if i understand what you say, you want womeone make all the code of your game and you will just write the questions and answers ?
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    i'am not sure that is a probleme with you...

    i'am not sure that is a probleme with you variant, i think my mfa needs a lot of fps
    PkR version needs dll ?
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    my game worked in 60 fps with "joystick 2" and...

    my game worked in 60 fps with "joystick 2" and works now between 50/60 fps with "joystick sdl" . Is "joystick sdl" slower? is there a problem in my MFA?
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    not important yet

    not important yet
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    Phi, "lastbuttonpressedindex" doesn't seems to...

    Phi, "lastbuttonpressedindex" doesn't seems to work :(
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    thanks a lot Phi

    thanks a lot Phi
  80. it is easy to modifie this fma, no?

    it is easy to modifie this fma, no?
  81. 29992 it could help you

    29992

    it could help you
  82. Replies
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    hello where can i download the last version...

    hello
    where can i download the last version please (without extern dll) because i link on dark-wire is down

    wich is the simplyest please? vaccine2 or "elfique" joystick sdl ?
  83. Yes, this version is perfect, thanks a lot !!

    Yes, this version is perfect, thanks a lot !!
  84. ok, thank you Yves, i think this is the same...

    ok, thank you Yves, i think this is the same global problem than load scene crash some times
  85. sorry i dan't unserstand what you want exactly

    sorry i dan't unserstand what you want exactly
  86. someone have an idea?

    someone have an idea?
  87. Replies
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    Sticky: the thing that would be really cool would be a...

    the thing that would be really cool would be a small drop-down menu in the toolbar in which there would be all the groups created, by clicking on a group we would go directly to the first line of...
  88. impossible to deactivate a group after a load scene

    in this mfa: group A is inactive at the start
    you active it with right click button and it still active during few seconds and it automatically deactivate

    if you save scene during the activation...
  89. Replies
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    Sticky: hello is the version with "load scene no crash"...

    hello
    is the version with "load scene no crash" soon available please? or it is possible to reactivate download of last versions please? i need a version without this bug very quicly
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    this one save with ini (frame 1) and arrays...

    this one save with ini (frame 1) and arrays (frame 2)
    i dont know why but the first load with array is a little slow on my computeur29975
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    values , strings and flags : save / load (10...

    values , strings and flags : save / load (10 first but you can change)29974
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    this load an save system is great, i think you...

    this load an save system is great, i think you can easily add flags save
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    i am making a mfa for you for saving all valus...

    i am making a mfa for you for saving all valus and flags
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    Volnaiskra explain this here: ...

    Volnaiskra explain this here:
    https://community.clickteam.com/threads/108238-Build-293-1-Release-version/page17
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    Like airways, i think that the only solution is...

    Like airways, i think that the only solution is to save in a .ini with a loop because ther isb't a simple command to do it in fusion, you must creat it.
    When you say "manually save evenry thing" you...
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    Sticky: hi, is a new version comming soon to solve the...

    hi, is a new version comming soon to solve the problem SAVE/LOAD please? because a must make an .exe without this beug for the march 10.
  97. try on an other computer or post it here if it is...

    try on an other computer or post it here if it is possible for you
  98. Replies
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    agree 100 percent

    agree 100 percent
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    perhaps on itch.io, find "assets"

    perhaps on itch.io, find "assets"
  100. Replies
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    yes, i never use behavior because i find it is a...

    yes, i never use behavior because i find it is a problem source for me, it doesn't help me then i never use it
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    i think in your mind you still believe than there...

    i think in your mind you still believe than there is one code by object. in fact the code is transferred in the evenement list at the start of the mfa, then when you deactivate or activate the "run"...
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    i'm going to ask on a french forum

    i'm going to ask on a french forum
  103. Replies
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    i made this little mfa more simple, i have 2.5+,...

    i made this little mfa more simple, i have 2.5+, and the result is the same than yours29970
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    when you deactivate "move" group in the...

    when you deactivate "move" group in the behaviour, it don't deactivate it just for this active , all "move" groups of every active are deactivated
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    your program works fine, exactly like it should....

    your program works fine, exactly like it should.
    line 6 you define "start" off when the active posx >580 but others "start" are on then in the ligne 1 , the group "move" is reactuivated becaus the...
  106. Replies
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    trye to explain what you want your program do...

    trye to explain what you want your program do exactly
  107. Replies
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    line 1 : if flag "start" one of the "active" is...

    line 1 : if flag "start" one of the "active" is on: activate "move" group
    line 6 : if the condition is true: deactivate "move group" BUT when fusion restart the evenements list , line 1 "move" group...
  108. Replies
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    Sticky: hi Actually, is it better to wait for the new...

    hi
    Actually, is it better to wait for the new beta correcting "load frame" or re install older version ?
  109. Replies
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    oups, sorry, I had not verified the sender

    oups, sorry, I had not verified the sender
  110. Replies
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    sorry but i can't see your PM ... send me it to...

    sorry but i can't see your PM ...
    send me it to fred_mumu@hotmail.com if you want
  111. Replies
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    Sticky: "BUG WITH SAVE / RELOAD on 293.1 version" ...

    "BUG WITH SAVE / RELOAD on 293.1 version"



    ok, but i don't understand something, with one on my mfa, "reload" crash fusion 9 times / 10, and with an other mfa it never crash when reload
  112. the probleme with zoom out is with the scrolling...

    the probleme with zoom out is with the scrolling , (with "center on an asset") , there is a shift
  113. Replies
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    yes non problem for me :)

    yes non problem for me :)
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    can we know what the problem was please?

    can we know what the problem was please?
  115. Replies
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    yes it's fun to do, i don't have discord, paypal...

    yes it's fun to do, i don't have discord, paypal or other thing! just clickteam fusion, this forum and the french one (le comptoir du clickeur) and an email adress : fred_mumu@hotmail.com.
  116. Replies
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    i add a smooth cam i correct a little bug when...

    i add a smooth cam i correct a little bug when walking on the top of the walls
    29944
  117. Replies
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    if you need to modifie something, tell me

    if you need to modifie something, tell me
  118. Replies
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    this is your christmas present ;)

    this is your christmas present ;)
  119. Replies
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    like that ? 29943

    like that ?

    29943
  120. Replies
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    sorry , this one29940

    sorry , this one29940
  121. Replies
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    like this ?29939

    like this ?29939
  122. i searched for a long time a method to do that, i...

    i searched for a long time a method to do that, i found anything but nothing working perfectly, i asked help on different forum but nobody could find the solution
  123. Replies
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    i think you should choose an other method because...

    i think you should choose an other method because i'm pratically sure that it is not possible, you can for exemple compare distance between you and the overlaped object and choose the nearest
  124. Replies
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    i don't know the englaish name but it seems like...

    i don't know the englaish name but it seems like "fix value" (the last line when you choose the obect)
  125. Replies
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    if you delete line "choose one" fusion will...

    if you delete line "choose one" fusion will choose the last object in collision then it will not swap between overlaped object
  126. Replies
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    i think it isn't possible to choose the one with...

    i think it isn't possible to choose the one with the most pixel numbers in collision, you have to choose an other characteristic an add it in your condition
  127. Replies
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    ok i didn't see very well the first time, excuse...

    ok i didn't see very well the first time, excuse me. why there is "TCCT" on top of blue one?
    29933
  128. Replies
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    what? green one is like blue one, or i didn't...

    what?
    green one is like blue one, or i didn't understand what you want
  129. Replies
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    like this? 29930

    like this?
    29930
  130. Replies
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    with "print screen" key? and past into a...

    with "print screen" key? and past into a paintshop or other

    or "capture screen" extension?
    or "surface" extension?
  131. AVI seems deactivate click bouton when cursor overlap

    hello
    i have a video played at screen with "AVI"
    and a code line :"left button is pressed: reload"

    but when cursor is overlapping the video it don't work

    i had an idea: put on the screen...
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    direct show and avi

    hello
    is somebody know why directshow play my avi files with very "white" colors (avi play with the goods colors, but only accept PCM audio)
    thanks
  133. thank you!

    thank you!
  134. sorry it was because my poor french keypad don't...

    sorry it was because my poor french keypad don't work perfectly, your MFA is very fine and better than mine because very simple

    do you accept to share it on the french forum "le comptoir du...
  135. this method is cool, but you can't go diagonally...

    this method is cool, but you can't go diagonally (but it might not be awkward for this example). I prefer not to move forward if there is an obstacle rather than moving forward and then backing up....
  136. sorry, i don't understand what you want... why is...

    sorry, i don't understand what you want... why is there "detectors" for the counter?
  137. i dont undestand very well what you want, moving...

    i dont undestand very well what you want, moving in a isometric map? because your character dont move isometricaly...
  138. gamepad seems not working on my computer

    gamepad seems not working on my computer
  139. Replies
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    Sticky: sorry, post error

    sorry, post error
  140. Replies
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    Sticky: je pense qu'il faut une boucle un un truc du...

    je pense qu'il faut une boucle un un truc du genre genre reconnaissance par id mais je n'ai pas colorswap pour essayer
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    heri is an example with qualifier, you can add...

    heri is an example with qualifier, you can add all enemies29909
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    the raiso of the asset "coup en cours" if =1 then...

    the raiso of the asset "coup en cours" if =1 then it is attack 1 on ennemi 1
    if it is 2, it is attack 2 on ennemi 1
    3 is attack 3 on ennemi 1
    ...
    11 is attack 1 on ennemi 2
    12 is attack 2 on...
  143. please give us a small mfa because i dont see...

    please give us a small mfa because i dont see where is the problem

    29908
  144. Replies
    1
    Views
    176

    the problem is solved, i close fusion and...

    the problem is solved, i close fusion and relaunch it and it works...
  145. Replies
    1
    Views
    176

    problem collision after clone asset

    hello

    until now I cloned my assets "enemies" to give new ones with the same characteristics, without any worries.

    there, just create an extra one for everything to derail, no more collision ......
  146. Replies
    13
    Views
    1,353

    here is one method you must adjust the action...

    here is one method
    you must adjust the action point of every pictures of brawnos29905
  147. i d'ont see the problem on my computeur, could...

    i d'ont see the problem on my computeur, could you show a small video?
  148. Replies
    8
    Views
    650

    i made this mfa to config joypad, with this, all...

    i made this mfa to config joypad, with this, all joypad will work identically

    29903
  149. Replies
    8
    Views
    650

    i had never problems with joypad 2 it works fine....

    i had never problems with joypad 2 it works fine. the only probleme i found is with differents brands of joypads and buttons are mapped differently, but it's possible to do anything for this . what...
  150. Replies
    13
    Views
    1,353

    yes if you have sprites , give me and i will try

    yes if you have sprites , give me and i will try
  151. Replies
    4
    Views
    413

    like this 29899

    like this

    29899
  152. Replies
    4
    Views
    413

    when there is an overlaping, it don't need a...

    when there is an overlaping, it don't need a loop, but if there is no overlaping, you need a loop
  153. Replies
    13
    Views
    1,353

    like this ? 29898

    like this ?
    29898
  154. Replies
    13
    Views
    1,353

    if you can make a small "schema" , drawing what...

    if you can make a small "schema" , drawing what you want exactly.
  155. when all object are selected press "delete" key,...

    when all object are selected press "delete" key, you can unselect one or more object pressing "shift" key and clicking on objects
  156. just click like this ? 29885

    just click like this ?

    29885
  157. with defisym method, but if it's just for windows...

    with defisym method, but if it's just for windows there is no problems
  158. I had noticed a problem with this method under...

    I had noticed a problem with this method under android, for the modifiable values of the objetcs. If, with a loop we record the first 15 changeable values while one or several were not created, it...
  159. if it doesn't works , it's because one of the...

    if it doesn't works , it's because one of the condition is false, for exemple for the jump you have condition "playercollision overlaps water" but water doesn't exist in frame 2, i already see than...
  160. this one works for 2 players, if you want more...

    this one works for 2 players, if you want more than 2 players you must modifie your own program

    29849
  161. i think you should make 2 different littlke mario...

    i think you should make 2 different littlke mario and 2 differernt big mario
  162. tline 50 you define the goog littlemario but you...

    tline 50 you define the goog littlemario but you don't define the goog "bigmario" then all "bigmario" will be concerned , it should be a problem?
  163. whithout the mfa, i think it's not possible to...

    whithout the mfa, i think it's not possible to help you
  164. fix a value to number of object IN AN AREA

    i don't find issue to fix a value to: number of object IN AN AREA, have you an idea please?
  165. sorry, i don't understand what you want to do

    sorry, i don't understand what you want to do
  166. line 7 you ALWAYS send "value (room)" on...

    line 7 you ALWAYS send "value (room)" on subchannel 0

    then 13 you ALWAYS receive ""value(room) on subchanne 0 , then you ALWAYS create "other client"

    am i wrong?
  167. yes you can isolate the problem to show us

    yes you can isolate the problem to show us
  168. hello, this problem doesn't exist actually with...

    hello, this problem doesn't exist actually with lacewing, could you post the mfa ?
  169. if you wa,t to be sure that direction will be...

    if you wa,t to be sure that direction will be only right and left, you can replace "rebound" by : set direction to Dir( "EnemyRobotBlaster" ) + 16 mod 32. Then the direction is 0 then 16 then 32 (but...
  170. i think it should be easier to see the problem...

    i think it should be easier to see the problem with the mfa
  171. Replies
    1
    Views
    311

    The last version i give you works perfectly, i...

    The last version i give you works perfectly, i don't understand why you don't use it...
  172. super, merci Yves, et est ce que vous savez...

    super, merci Yves, et est ce que vous savez pourquoi il faut ajouter un calque pour que les collisions hors fenetre soient activées lorsque la scene virtuelle est plus grande que la scene?
  173. i don't anderstand where is the problem with the...

    i don't anderstand where is the problem with the latest version i have posted?
  174. View Post

    en choisissant direct 3d 11 ça tourne a fond , essaye et confirme moi
  175. pour le calque je ne comprends pas non plus, j'ai...

    pour le calque je ne comprends pas non plus, j'ai juste remarqué ça un jour...
    en lançant avec f7 ca tourne a fond donc la seule difference quand on lance avec f8 c'est la sous application,...
  176. in this ex it works but it's possible that 2...

    in this ex it works but it's possible that 2 actif have the same "imp" when you press space, but if in your prog you will ghange manually it won't be a problem

    29744
  177. carrement!

    carrement!
  178. Replies
    3
    Views
    404

    like this ? 29743

    like this ?

    29743
  179. i don't know why it is so slowww (30 fps on my...

    i don't know why it is so slowww (30 fps on my computeur)
  180. i had already this problem long time ago, it's...

    i had already this problem long time ago, it's happen when virtuel frame dimensions are differente than frame dimensions. the only thing i found to solve this problem is to create a second "calque"...
  181. ok but 2 imp musn't have same value isn't it?

    ok but 2 imp musn't have same value isn't it?
  182. here is a mfa to show how to compare 29740

    here is a mfa to show how to compare

    29740
  183. ABS is a formula i wrote (i don't know where it...

    ABS is a formula i wrote (i don't know where it is in the drop-down) and the rest of the formula is made with "SPECIAL : compare 2 global value"
  184. i think this is the good one 29737

    i think this is the good one

    29737
  185. Replies
    112
    Views
    13,489

    Sticky: thnaks for your answer, i didnt know for the...

    thnaks for your answer, i didnt know for the Qualifiers on the global event editor
  186. Replies
    112
    Views
    13,489

    Sticky: hi, several times i download a mfa on the forum,...

    hi, several times i download a mfa on the forum, i modify it juste a little and the first owner cant't open it (newest version) even if we have both the latest version, i think it's because i have...
  187. sorry this is not the first time .... it's...

    sorry this is not the first time ....
    it's because i have 2.5+ version i think
  188. last version lol with ennemy mask coliders ...

    last version lol
    with ennemy mask coliders

    29736
  189. 29735 sorry here is the mfa

    29735

    sorry here is the mfa
  190. i correct a little in this version, but you...

    i correct a little in this version, but you should use mask collision for the ennemies too because actually collisions with ennemyblockers = problems
  191. 29734 for the detection i think this method is...

    29734

    for the detection i think this method is better (line 61),( now i must correct the mfa for th others things)
  192. in your mfa i don't see the code for the ennemies...

    in your mfa i don't see the code for the ennemies
    sorry i saw now, in global events
  193. Replies
    3
    Views
    1,016

    i would like to see the result :)

    i would like to see the result :)
  194. Replies
    3
    Views
    1,016

    cool! i love it i think you should change de...

    cool! i love it
    i think you should change de littles stars animations (behind the projectile) in every directions (with bouncing balls) like that

    https://youtu.be/L7IsxKYhYDE

    (when projectile...
  195. Replies
    8
    Views
    500

    like this?? 29731

    like this??


    29731
  196. it's better to use "create an objet" (bouncing...

    it's better to use "create an objet" (bouncing ball) and affect a direction

    29729
  197. Replies
    8
    Views
    500

    de quel facon le joueur choisira la direction ?

    de quel facon le joueur choisira la direction ?
  198. ok, for me , impossible to see le complete...

    ok, for me , impossible to see le complete link...
    thanks for the explication :)

    in my MFA i have lot of white comments and it isn't a problem...
  199. i think that if you want to solve this probleme...

    i think that if you want to solve this probleme you must code your own moves with colliders detection
    i made this code if you want to learn, you can change speed 29725
  200. thanks janette5, on my computer i can see: ...

    thanks janette5, on my computer i can see:

    https://filebin.net/55ji95rshqufm6gd...mfa?t=wdv5debm

    then the link is modified and i cant click on it
    i use edge too...
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