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    I finally figured it out. Turns out, you have to...

    I finally figured it out. Turns out, you have to declare it as a movieclip in mmf2 before loading. I did not have to do this before, and previous examples did not take this into account, and with a...
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    Just so you know, I still need this problem...

    Just so you know, I still need this problem fixed. Everything I've tried so far has failed. Do I have to go as far as installing a fresh copy of mmf2 without implementing flash player 11 at all? Or...
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    Oh wait no. I'm not trying to load external...

    Oh wait no. I'm not trying to load external files. I am importing files through data elements and trying to load internally: SWF specifically. This is the exact same thing the example I linked does....
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    I made that file and put in it in the same folder...

    I made that file and put in it in the same folder as the example I previously mentioned. I even added it as a data element just to be sure. Exporting as flash 10 and 11, either way, the problem is...
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    I mean, 10 and above don't show anything. 9 flat...

    I mean, 10 and above don't show anything. 9 flat out refuses to export when I could before. I have a thought: does anyone have flash runtime files where everything works fine? If anyone has time to...
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    I'm still waiting on a solution for this problem....

    I'm still waiting on a solution for this problem. It is very important that I have this resolved.
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    Any ETA on when the update will be released?

    Any ETA on when the update will be released?
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    Thanks. All I can say is that I hope I won't have...

    Thanks. All I can say is that I hope I won't have to wait too long for the release of the next version, as I really need to use it.
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    Yeah....

    Yeah. http://s000.tinyupload.com/index.php?file_id=22751546117413624755

    By the way, it refuses to export with flash player 9 and I'm pretty sure it was able to do so before. SWF shows what happens...
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    No. Not that simple. In the example of random...

    No. Not that simple. In the example of random generation of blue circle swfs, it never gets the chance to get deleted as nothing is being shown, so the counter steadily increases and the app...
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    On Flash Images Plus

    I used to be able to use flash images plus just fine. Ever since I upgraded mmf2 and am using flash 11, the examples just don't work anymore. The plugin just refuses to show any swf images and I...
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    On Flash Animated Text

    While the examples show custom text, once I publish the examples it is all default. I am unable to change the default font (arial) , size and colour (black) no matter what I do. I have the latest...
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    Flint Particles: Explode Image

    How do you create this effect using MMF2?:

    http://flintparticles.org/blog/examples/explode-image
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    I really need antialiased rotations as well. Even...

    I really need antialiased rotations as well. Even if it's unofficial right now, it would be very nice to have that feature.
  15. Ah! I forgot about that. Also, I figured it out....

    Ah! I forgot about that. Also, I figured it out. I NEED TO SPECIFY IF IT A MOVIECLIP OTHERWISE IT DOESN'T SHOW UP.
  16. Flash Images Plus Internal File loading still doesn't work

    ... and I downloaded the latest gold edition. To me this is the most important feature as I need to make fully enclosed SWFs, and I really want to import swfs into my swf :(
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    I would like to take the opportunity of this...

    I would like to take the opportunity of this thread to make my own request: for internal swf import to be fixed. I can't post on the beta extensions thread for some reason even though I was able to...
  18. Thread: [Beta] Box2D Port

    by Demi
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    Re: [Beta] Box2D Port

    There is now a scrolling glitch. You can check it out by throwing the walker past the center of the screen. Please fix it. It is a very important issue.
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    Re: [Preview] Advanced Manipulation

    The smoothing, it's not just for external objects, right? It can be used with any active objects?
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    Re: [Preview Extension] SpaceShip AI

    Only at about a 1000 does it start to fluctuate between about 57-60 frames. Then again, I have a really fast computer.
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    Re: [Beta Extension] Flash Images Plus

    The update seems to break the original example. That is, there are no blue circles visible, and the counter keeps counting up.

    Also, I find it hard to understand what stuff like "attach to stage"...
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    Re: [Beta] Advanced Collision

    Collision support for flash objects (with each other, and with actives) would be very useful indeed. I sure hope to see that implemented.
  23. Thread: [Beta] Box2D Port

    by Demi
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    Re: [Beta] Box2D Port

    Where can I get the source for that latest flash testbed?
  24. Thread: [Beta] Box2D Port

    by Demi
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    Re: [Beta] Box2D Port

    Even though it is not fully completed yet, it would be nice to have a sort of tutorial for using Box2D with Flash, because I have a feeling that the original Phizix testbed examples do things in an...
  25. Thread: [Beta] Tween Max

    by Demi
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    Re: [Beta] Tween Max

    I'd prefer to just use the Easing Object for flash (If it would come out already) Seems simpler and no licensing issues.
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    Re: Embedding FLV files

    Can anyone help? This is a very important issue for me and I would really like some assistance. I've been stuck on this problem for a long time and I just can't find a way to embed FLVs :(
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    Embedding FLV files

    Is there a way to embed and play FLV files? By that I do NOT mean loading it externally from a link or such, but actually integrating it into the final result SWF file, like you can with WAV files....
  28. Thread: [Demo] Sandy3D

    by Demi
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    Re: [Demo] Sandy3D

    This looks really awesome :D 3D in Flash with the ease of use of MMF2. Nice.
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    Re: [Request] Box2d for flash

    Box2D is free to use, even commercially, so I don't see why the end user should pay for a box2d add on.
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    Re: Easing object (beta1)

    I'm not exactly sure what you mean by motion blur effect. There isn't really a motion blur filter, just a normal blur filter in flash, and that is quite slow to use.

    Also, I am really looking...
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    Re: Advanced Path Movement slow in SWF

    I have tested the normal Advanced Path Movement example that comes with MMF2, and it indeed does work with flash. Perhaps it has something to do with the latest update #2. I have also tested speed by...
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