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  1. Re: How to make an enemy shoot directly at the player?

    Yeah, it's not really needed if you want 360 degrees. Also, you can do the same by constantly setting the Angle to the formula above.
  2. Re: How to make an enemy shoot directly at the player?

    For proper 360 degree movement, you can set the angle of the bullet to:


    atan2(Y("Bullet")-Y("Target"),X("Target")-X("Bullet"))

    and with the angle set, you can set the X position to

    ...
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