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    Re: 15 free minutes and some knowledge...

    Yay! Thanks Vlly.
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    Re: [request] Pseudo-File extension

    That i was afraid of. The binary object can do what i am asking. I suppose I should look harder beforeI suggest an extension.
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    [request] Pseudo-File extension

    Hey all. I have an idea for a somewhat strange extension. The extension would basically act as a pseudo-directory, allowng the program to save files to the extension so that they are not actually...
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    Re: Trouble With My Project

    The walls can be obstacle backdrops and the grass can be regular backdrops. That will really speed up the frame. 10 thousand objects is too many for MMF to handle quickly.
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    Re: Trouble With My Project

    The grass doesn't need to be active. Look at these events:

    Player is overlapping "water"
    X(negate) Animation "swimming" is not playing
    +Change Player animation to swimming

    X(negate) Player...
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    Re: If i made MICK(CICK2), who would use it?

    Thanks. I will have some screenshots up by the end of the week.
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    Re: If i made MICK(CICK2), who would use it?

    One last thing. I want MICK (or MIX, whatever) to be crystal clear and completley user-friendly to advanced and beginners as well, so i think i will stick to a more compact, well-labeled interface.
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    Re: If i made MICK(CICK2), who would use it?

    OH, also, This is will work with the new SDK, so I will start the main coding once it is released.
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    Re: If i made MICK(CICK2), who would use it?

    FYI, some C# elements can be implemented into MMF2 by use of ActiveX. I will start working on this, then. I will try to combine Andos's and VT2's Wishes, so i will keep you updated.
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    If i made MICK(CICK2), who would use it?

    A while back, I talked to Burkey and decided to start making MICK(CICK2, but instead of COX interface creation kit 2, it would be MFX interface creation kit. I got to placing all of the objects and...
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    Web site hosting nd MMF?

    This is a two or three part question. How is hosting a website handled? I know it is hosted by a server that is perpetually on, the server being a computer ith the site's files on it, but if I were...
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    Re: custom character?

    No problem.
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    Re: custom character?

    okay. I will have it uploaded by tomorrow afternoon, at the latest.
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    Re: custom character?

    You could have a series of active objects for head, legs, weapons, etc, in your setup level. Then, when the player creates the charachter, you save the data in global values, an array, or an INI. I...
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    Re: Translucent colors

    Also, I believe you can change the capacity of the brush/tool that you are using AS you edit the picture.

    EDIT: You can change capacity, but with a capacity less than 100, you can't draw over...
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    Re: [BETA] Advanced Sound Object

    Oh. I see that now. it just appeared in my inbox five minutes ago, literally. Hotmail can be very slow...
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    Re: [BETA] Advanced Sound Object

    Okay... to all other beta testers and TwiTerror:
    How do I make the object play a file? I don't usually work with sound stuff on the computer period, so I don't really know what i'm supposed to do...
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    Re: 15 free minutes and some knowledge...

    Heh... yeah, i opened the wiki ten minutes ago and saw just how hacked it was... :P ... I read the help files. I just don't understand itin general, and just a simple explanation outside of the...
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    Re: 15 free minutes and some knowledge...

    I agree. The SDK in general is well-commented, but Main.cpp is kind fuzzy for me, and I can barely make heads or tails of it. I just don't understand how to set it up.
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    Re: 15 free minutes and some knowledge...

    Okay, that was a bit understated, I agree, but even just a PDF explaining how to set up main.cpp would help a lot of people. The rest is mostly self explanatory. BTW, where can I find your older...
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    15 free minutes and some knowledge...

    It has been requested before, but I really think that a simple video tuorial/walkthrough of the extension making proscess would help first-time extension makers grasp the concept. anybody with a free...
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    Re: Simulating a key pressed outside MMF

    Sorry. But thanks for thee vote of confidence.
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    Re: Simulating a key pressed outside MMF

    Sorry, man. I have no idea. try requesting an extension.
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    Re: [BETA] Advanced Sound Object

    Thanks. Sorry to go off topic there...
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    Re: [BETA] Advanced Sound Object

    "josh AT syntesis.org" means josh AT syntesis.org (with AT meaning @) , right? and it is @syntesis.org and not @synthesis.org, right?
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    Re: [BETA] Advanced Sound Object

    That would be cool, but it would require an SDK, would it not? Anyway, i sent my email... I hope the visualization/wave form part, however you worked it, works out!

    EDIT: Great! An extension with...
  27. Re: Not sure where to post: cl.exe missing from VC++

    thanks, Vortex.
  28. Re: Not sure where to post: cl.exe missing from VC++

    Ummm... that could be my problem right there. Let me check... No. I did not. I will do so before I ask any more questions. Which SDK? I have Windows XP Home SP2.
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    Re: [request] Wave Form Display object

    I know. I was agreeing with you. Sorry, it was kind of unclear, but thats what I meant :) .
  30. Not sure where to post: cl.exe missing from VC++

    Hi. Um... i'm not sure where to post this, but when I went to compile an extension, VC++ 2005 express edition had the error "error spawning: 'cl.exe'". I searched my computer for cl.exe after I made...
  31. Thread: Sending Files

    by jayklik
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    Re: Sending Files

    All I know is you have to send the Binary data via moosock... ask a MOO expert how to do that.
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    Re: Simulating a key pressed outside MMF

    This might work, but if not, your best bet would be to request an extension that has such an ability. Wait for me to finish, though, please. I think I can do this...
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    Re: Simulating a key pressed outside MMF

    Okay. I will see if what i am thinking will work before I say anything... I will post it in the file archives if it works. I'll link you to it from here.
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    Re: Simulating a key pressed outside MMF

    (start menu ->accessories ->accessibility)
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    Re: Simulating a key pressed outside MMF

    Okay. Just one thing left to clarify before I give an answer. You mean your program will simulate key presses like the on-screen keyboard windows application (should be in the accessories folder on...
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    Re: [request] Wave Form Display object

    TwiTerror:
    Okay. That's fine. I'd love to beta test the extension for you.

    Aidmm:
    Yes, that w0uld be great. Both of the extensions would help tremendously! Thanks, guys!
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    Re: [request] Wave Form Display object

    I know you can do the visualizations in MMF, but actually using MMF to edit the file i don't think is possible. I may be wrong, though.
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    [request] Wave Form Display object

    TwiTerror said he might work a way of displaying Wave Form into his new "winamp" (not the correct name, I know) extension, but If not, an extension allowing for the display of the wave form of a WAVE...
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    Re: Simulating a key pressed outside MMF

    do you mean you want to be able to type in a text box while the application is out of focus, or do you mean you want buttons inside MMF to send key-press signals to other programs?
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    Re: Where can I read up on the coding for WAVE files?

    Thanks TwiTerror. Would you? It would make my job much easier. I could help with some stuff, or whatever (I'm not all that fluent in C++...). I appreciate the help, in either case :) !
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    Re: Where can I read up on the coding for WAVE fil

    I think Nifflas is right. The winamp thing will do realtime visualizations, like TwiTerror said, but I want immediate visualization. It'd be complex, I agree, but I can figure it out.
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    Where can I read up on the coding for WAVE files?

    Okay. I will create my own editing system, but where can I read up on the coding format for Mp3 and Wave files?
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    Re: [Request] Winamp Input Plugin

    This could be very useful. If you don't mind, I'd like to beta test as well.
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    Re: Always grab desktop

    My bad. MMF2 doesn't have that feature... try using a sub-app on the lowest layer and set the level it reads from to grab desktop at start and always restart current frame.
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    Re: Always grab desktop

    (thats an action in the frame section of the events editor. It re-draws the frame, obviously)
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    Re: Always grab desktop

    redraw frame.
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    Re: Displaying .WAV/.MP3 files graphically?

    what do you mean by "all that info"? I have the display done, but thats all. I will gather the data AS the file plays through.
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    Re: Displaying .WAV/.MP3 files graphically?

    i have the view worked out, i just need to get the data to construct the view.
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    Re: Displaying .WAV/.MP3 files graphically?

    how would I find the left and right channel volume for MP3s and WAVs?
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    Re: Displaying .WAV/.MP3 files graphically?

    The pic is of frequency levels, but i suppose i could show l/r volume. I'll see what i can do.
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    Displaying .WAV/.MP3 files graphically?

    I'm working on a music-editing app and i'd like to be able to display the files like this:
    http://i173.photobucket.com/albums/w66/petapunk/wavedisplay.jpg

    I did something similar using the...
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    Re: How does the MCI object work?

    :D :D :D (for added effect of gratitude)
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    Re: How does the MCI object work?

    yeah, reading the help file first generally helps :) !
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    How does the MCI object work?

    I've been trying to grasp what exactly the MCI object does, but it keeps escaping me. if someone understands the MCI object, could someone explain to me what it's supposed to do? I need to use it,...
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    Re: Random Platform Enemies?

    Okay. Thanks. :) !!!!
  56. Re: May have been misplaced: Random Platform Enemy AI?

    Heh. It's funny. I've used these products since TGF 1, and I never bothered to learn AI. Thanks, Skeets.
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    Re: Random Platform Enemies?

    This is a commented version.
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    Re: Random Platform Enemies?

    Oops. I must've forgot to upload it... so, here it is. Umm... my coding is really disorganized and not commented outside of the enemy movement section, so don't try to decipher it unless you have...
  59. May have been misplaced: Random Platform Enemy AI?

    Hey. I'm having a problem, and some help would be really appreciated. I've tried about six different techniques, and I just can't make the enemies in the platform adventure I'm working on move at...
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    Random Platform Enemies?

    Hey. I'm having a problem, and some help would be really appreciated. I've tried about six different techniques, and I just can't make the enemies in the platform adventure I'm working on move at...
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    Re: A couple of questions

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Board=10&Number=27624&Searchpage=1&Main=3800&Words=Bears++War&topic=0&Search=true#Post27624

    Is this what you're looking for?
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    Re: File conversion with MMF2?

    [crazy] Oh, right! The pipe object... I guess I let that slip by! Thanks, Maveric.
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    Re: File conversion with MMF2?

    If that worked, then I could write a DLL to do that and then use the Call DLL object?
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    File conversion with MMF2?

    I was wondering if MMF2 had any extension combination or something that would allow it to convert files, such as WMA - MP3 or vice-versa. I thought of using an encryption object and experimenting...
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    Re: Phoenix Wright fan-game problems

    try re-submitting the file. Or did you already?
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    Re: A couple of questions

    would it be possible to convert the mp3 to a MIDI and then cut the melody out of the mp3, so that the MIDI is backing and the stuff you cut is the melody? it sounds simple enough, with the right...
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    Re: A couple of questions

    Is it possible to pick Mp3s apart to do that, Or would the melody and background files have to be found separately?
  68. Re: Reading data sent the speakers/sound device?

    Thanks, Nifflas. Just two things;
    1: Where do I change that setting?
    2: And, do you know if MMF2 can record the data being sent to the speakers in any way?

    Anyway, thanks you guys.
  69. Re: Reading data sent the speakers/sound device?

    Just a note: I have MMF2 regular.

    Now, I have one more Idea, so if anyone has any comments, I'd appreciate it.
    What if the program played the file and recorded what data it was sending to the...
  70. Re: Reading data sent the speakers/sound device?

    Nick, great help! Yes, I am going to use it, but I was going to release it as well, so thanks for the tip, but I'm still wondering if there is a way to record the data being sent to the speakers.
  71. Reading data sent to the speakers/sound device?

    Ok, here's the problem:
    I am making an application that can read data being sent to the speakers and save it as an Mp3 file. I've thought of couple vauge possibilities:
    1: I thought about using the...
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    Re: Using tilesets for a level editor....How?

    Hey, raytrace, thanks! That's exactly what I needed!
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    Re: Using tilesets for a level editor....How?

    Ok, but I'd still like some insight.
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    Re: Using tilesets for a level editor....How?

    I think I see what you're saying, Hazard, but I'm not sure how to program that. could you (if you have some free time, of course) make a small example? I'd appreciate it.
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    Re: Using tilesets for a level editor....How?

    Thanks. That did help, but I'm not using seperate pictures. each tileset is a 192*480 bitmap, that way the user can create their own tilesets. I'm trying to understand how I could get the selected 32...
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    Using tilesets for a level editor....How?

    Hi. This might be sort of a noobish question, but I'm very curious. How do I use a tileset graphic in a level editor? I want to make a level editor for a game that I'm making (similar to Advanced...
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    Re: Turn-based tutorial

    Ok. I'm un-phased by your comments, so let me clear some things up. this tutorial was by request, and I only used TGF to demonstrate that it could be done w/out extensions. I know that there are...
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    Re: Save Game Object Problem

    Thanks, Lazy_Coder. I've PMed you a link <img src="/center/images/graemlins/smile.gif" alt="" />
    EDIT: Actually, I'll have to email it to you.
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    Save Game Object Problem

    I'm making an application that uses the save game object to save the data. However, the loading doesn't work. It works elsewhere, so I can't make another file. If somebody would be willing to look at...
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    Re: lottery programme

    Ok. Here's the example.
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    Re: lottery programme

    oh, no. you REALLY went and looked "random" up on wikipedia? Anyway, I've got a very interesting Ida on this. look tomorrow for my example.



    --jayklik
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    Re: Creating a Signature for example files

    Most clickers ON CLICK SITES . Personally, I think this would be great
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    Re: Screenshot Application - Help me!

    What about enabling the "Run When Minimized" option?
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    Turn-based tutorial

    Hi! I made a tutorial of a turn based battle system example. If anybody needs more commentation, please let me know <img src="/center/images/graemlins/smile.gif" alt="" />!
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    Re: Downloading Internet Files

    Herb, yet again you are a hero. can use that to make a simple download extension, mabye... (Don't hold your breath)
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    Re: Idea : Gradient Object

    ll the extensions be free? Or will they be commercial?
    --Jayklik
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    Re: Source code for ZIP object

    Thanks a ton, herb! I will see if I can convert this, but please don't hold your breath. Thanks again,
    --Jayklik
  88. Thread: SDK

    by jayklik
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    Re: SDK

    Here is how I see it. There are a ton of people who could make AWESOME extensions for MMF2 , but with one catch. They don't know how. If I had a better understanding of the SDK, I'd gladly write a...
  89. Thread: SDK

    by jayklik
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    Re: SDK

    I've asked multiple of times. nobody ever has mede one...
  90. Thread: Wierd problem

    by jayklik
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    Wierd problem

    When I make an extension for MMF and put it in an app, none of the condition exvents in the entire app work. No "Change a global value", nothing! I can't even insert them into the event editor! why?...
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    Re: About Box Icon won't change-suggestion

    I'm sorry if this sounds rude or cruel, or anything, but SEARCHING for bugs seems like an insult to clickteam.
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    Re: Scrollbar - Izzy

    He's got a point <img src="/center/images/graemlins/laugh.gif" alt="" />! Yves! If you've got some time, look into this, please! I need a scrollbar <img src="/center/images/graemlins/wink.gif" alt=""...
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    Re: Bug R242 Fade outs don't work

    I have no problem, either. Do you have the latest version of build 242?
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    Re: Status of my physics extention

    A perfect Idea. Thanks, vortex!
  95. Replies
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    Re: Status of my physics extention

    A perfect Idea. Thanks, vortex!
  96. Replies
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    Re: Status of my physics extention

    And to add on to the_raven and Virtuaclik, vortex has been the most active extension developer since the release of MMF2, as far as I know. He has already released 3 or 4 new extensions! He really...
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    Re: Status of my physics extention

    And to add on to the_raven and Virtuaclik, vortex has been the most active extension developer since the release of MMF2, as far as I know. He has already released 3 or 4 new extensions! He really...
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    Re: New Extension: EasyXML

    This is a great thing, vortex! I'm glad that MMF2 standard finally has an XML extension. Thanks.

    --Jayklik
  99. Re: Help with SDK-using sqrt() inside expression??

    Great help, guys! You solved the main of my problems. Only one last question. When I put my object in MMF2, ALL actions and conditions that involve expressions don't work. I can't even get them to...
  100. Re: Help with SDK-using sqrt() inside expression??

    Hi. I've got another problem. When I went to compile, some file called Edittime.obj has these errors:

    ------ Build started: Project: Template, Configuration: Debug Win32 ------
    Compiling...
  101. Re: Help with SDK-using sqrt() inside expression??

    SURE! umm, I've got another problem, but I'll post more in the morning... I'm so tired :|.
  102. Re: Help with SDK-using sqrt() inside expression??

    Uhm, thanks! I think that you've solved my problem!!!
  103. Re: Help with SDK-using sqrt() inside expression??

    It says this:

    c:\documents and settings\jacob ryan mccollum\desktop\cick_ide\mmf2sdk\mmf2sdk\extensions\ex_slodit\main.cpp(64) : error C2668: 'sqrt' : ambiguous call to overloaded function
    ...
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    Re: Checking if in range

    If it's any help, I'm making an extension that can test the distance between two objects. You could simply use that, once it's done.

    --Jayklik
  105. Help with SDK-using sqrt() inside expression??????

    I'm having SDK problems. I need to use the sqrt() function, but I can't figure out how to insert that into an expression. I've made the WHOLE rest of the extension work, but this is still giving me...
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    Re: ASB Font size bug?

    Wierd. See if you can reproduce it, then upload an example. Mabye your coding is off.
  107. Replies
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    Re: ASB Font size bug?

    That's because the combo box is 0-based. If you have it set to "get line #", then the line with the text "8" would really be line 7. do you see what I mean?
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    Re: Scrollbar - Izzy

    Excellent work! I've been testing your scrollbar, though... And my app doesn't pause when scrolling... Are you sure that It's a bug?
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    Re: CICK 2- On it's way!

    Update: I've begun working on the GUI in C#. I know that It's not the convntional way to make a program for MMF, but it will be done sooner this way. Any comments and/or questions?
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    Re: Simple active counter

    HOLY (****)! This is cool! Great work!!
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    View Post

    err, ver off-topic, I know, but I need that callDLL for TGF1. Can you tell me where you got it? Sorry, I know it's off topic, but... :s
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    Re: highlighting an object

    Try the XOR effect. That makes it REALLY glowey-like <img src="/center/images/graemlins/wink.gif" alt="" />!
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    Re: CICK 2- On it's way!

    Possibly. I'll look nto it. Thanks, guys <img src="/center/images/graemlins/laugh.gif" alt="" />!
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    Re: CICK 2- On it's way!

    You can? That's great! What command do I send?

    P.S.
    I'm still thinking about using C#/Visual basic, despite the factb that MMF2 can unzip.
  115. Replies
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    Re: CICK 2- On it's way!

    Yeah, I saw those, but the I don't understand what they have changed, and what files have been modified. But, vortex2 is being a great help to me <img src="/center/images/graemlins/laugh.gif" alt=""...
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    1,372

    Re: CICK 2- On it's way!

    I neeed help. I need more know-how of the SDK before I can finish CICK2. The SDK isn't very self-explanatory to me, and the help files don't explain what I need to know. is there any extension...
  117. Replies
    2
    Views
    693

    Re: Clickwiki registration?

    I understand. I saw the old site a few times, and I know what you mean. Thanks!
  118. Replies
    2
    Views
    693

    Clickwiki registration?

    This post is directed to anyone who is registered in the clikwiki. How on EARTH do you register?!! (I mean the new one... sorry :|)
  119. Replies
    62
    Views
    45,398

    Re: MMF2 Build #242 - BETA

    YAY <img src="/center/images/graemlins/cool.gif" alt="" />!
  120. Re: List Object can't tell if any line is selected

    Ok. It'll be up sometime today. (Lol. J/k. It'll be up within five minutes)

    EDIT: never mind <img src="/center/images/graemlins/blush.gif" alt="" /> . I figured out the problem <img...
  121. Re: List Object can't tell if any line is selected

    I appologise. I want to be able to tell whether or not any line is selected in an edit box. If I use -1, then even when no line is selected, the events that are supposed to only run when a line IS...
  122. Re: where is the associative array object for MMF1.5?

    Thanks, Andos! And sorry about the irrelevance of this post, joshtek <img src="/center/images/graemlins/smile.gif" alt="" /> . Thanks, guys!
  123. Re: List Object can't tell if any line is selected

    but I have them set to 0 based, and like , a billion events are centered to that... Ah, well. If having it 1-based would work, then I'll change it <img src="/center/images/graemlins/smile.gif" alt=""...
  124. Replies
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    Views
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    Re: midi output?

    That would be a great idea! way to go!
  125. Re: List Object can't tell if any line is selected

    that would exclude the first line, though. wouldn't it? Would check for &gt;=0 work?
  126. Re: where is the associative array object for MMF1

    I'm sory. I know that MMF 1.5 is irrelevant, but I ned it to put in the MMF2 mmf1 ext directory. I probably should have specefied that. sorry <img src="/center/images/graemlins/blush.gif" alt="" />...
  127. Replies
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    Views
    1,372

    Re: CICK 2- On it's way!

    I'm glad that you offered! I'll P.M. you if I need any help. I appreciate the offer, vortex2!! <img src="/center/images/graemlins/smile.gif" alt="" />

    --Jayklik
  128. Replies
    10
    Views
    1,372

    CICK 2- On it's way!

    I made some other posts earlier about this, but here is deal. I'm making CICK 2, and hope to have a beta released REAL soon. I'm waiting to hear back from burkey on a few things, but I've already...
  129. where is the associative array object for MMF1.5?

    I need the AssArray for MMf1.5. Unfortunately, It has been taken off of the extension list at clickteam.info. Grr. Does anyone know where I can find it?
  130. Replies
    8
    Views
    1,406

    Re: Differences between MMF2 and MMF1.5 (???)

    I can give you reasons WHY and WHY NOT.

    WHY:
    -Better support
    -More functionality
    -Cool extensions

    WHY NOT:
    -MMF1.5 has better extensions right now
  131. Thread: Edit object

    by jayklik
    Replies
    14
    Views
    1,404

    Re: Edit object

    Yeah, mabye.

    P.S.
    Did any of this help, Flava?
  132. Replies
    37
    Views
    8,667

    Re: midi output?

    <img src="/center/images/graemlins/tongue.gif" alt="" /> I see your point. I'm not going to stray any more from the topic, because this is a good thread, and I don't want It locked <img...
  133. Thread: Edit object

    by jayklik
    Replies
    14
    Views
    1,404

    Re: Edit object

    Yeah, Good point. Well, an extension that allows that would still be cool <img src="/center/images/graemlins/cool.gif" alt="" />
  134. Replies
    37
    Views
    8,667

    Re: midi output?

    Well, yeah, so would I, but I've seen people ask vortex2 to do so much at once(ex make an example on ext. making, make them an extension, etc., all at one time), and I've seen him say yes!! So, I...
  135. Re: List Object can't tell if any line is selected?!

    <img src="/center/images/graemlins/blush.gif" alt="" /> <img src="/center/images/graemlins/blush.gif" alt="" /> ! Err, yeaaaaaaahhhh... Sorry. Go ahead and get rid of this if you want. I'm so not...
  136. Thread: Edit object

    by jayklik
    Replies
    14
    Views
    1,404

    Re: Edit object

    Ouch. Mabye someone could make an extension that allows transparent, single-line edit objects... Ah, well.
  137. Replies
    37
    Views
    8,667

    Re: midi output?

    I think I could answer raytrace's question. It takes a good hour of work to make a simple math extension(ex: add, subtract)! A MIDI input extension would take a good (Depending) 20-50 hours of work!...
  138. List Object can't tell if any line is selected?!

    I'm making CICK2(The program that allows you to visually, and easilly program extensions, only the MMF2 version, for those who don't know), and as I was programming, I found that the List object has...
  139. Thread: Edit object

    by jayklik
    Replies
    14
    Views
    1,404

    Re: Edit object

    have you tried using a regular edit box, setting it to multiline, and setting the font to one of those wierd picture fonts, or that one font that's all boxes?
  140. Thread: MMF2 rights?

    by jayklik
    Replies
    6
    Views
    1,340

    Re: MMF2 rights?

    Awesome! I've just sent my email!
  141. Thread: MMF2 rights?

    by jayklik
    Replies
    6
    Views
    1,340

    Re: MMF2 rights?

    I can't remember who said it, mabye Jeff, but I think that the upgrade will be the differeence + some.
  142. Thread: MMF2 rights?

    by jayklik
    Replies
    6
    Views
    1,340

    Re: MMF2 rights?

    That's great! I'll eventually upgrade to MMF2 DEV, but for now, I'll finish my game in MMF2. Thanks, Andos!
  143. Thread: MMF2 rights?

    by jayklik
    Replies
    6
    Views
    1,340

    MMF2 rights?

    I don't understand the liscense for MMF2. If I make a game/application, and want to sell it, am I allowed, as long as clikteamis credited/get some of the profits?
    I've seen posts SIMILAR to this...
  144. Replies
    8
    Views
    1,164

    Re: GroupEX extension.

    Cool! I'll need your email, though. I'll email you a beta of CICK2 and eventually a beta of the extension. P.M. me.
  145. Replies
    10
    Views
    1,706

    Re: Can we make MMF Apps Semi Transparent?

    Sam, he is allowed to voice his opinion. And you are both right. It may lead to confusion, but mabye not. and AllisarF DID say:
    []
    ...I can't speak for everybody...[/]

    Let's just be nice.
    ...
  146. Replies
    8
    Views
    1,164

    Re: GroupEX extension.

    Great! Umm, did I tell you that i'm making CICK for MMF2SDK? As soon as I'm done, I'll make the extension. If you want to help me with CICK, let me know.
  147. Replies
    14
    Views
    1,888

    Re: MMF2 problem!

    Ummm, okay. I'll try it. But I've done that before, and nothing happened... I'll try that, though.
  148. Replies
    14
    Views
    1,888

    Re: MMF2 problem!

    Exactly. BTW, I'm using MMF standard.
  149. Replies
    1
    Views
    1,517

    Re: Cick 2- No programming

    I've made the visual Shell of CICK2 <img src="/center/images/graemlins/laugh.gif" alt="" /> ! However, I can't do the programming because A: I don't have the skill
    and B: I don't have enough...
  150. Replies
    14
    Views
    1,888

    Re: MMF2 problem!

    Yeah. I would think. But unfortunately, It has happened ONCE, (never again) when CICK wasn't running. I clicked the open button and the same thing happened. Oh, well <img...
  151. Replies
    0
    Views
    685

    CICK2 - READY FOR PROGRAMMING

    I made a post about this in the file archives: http://clickteam.com/center/showflat.php/Cat/0/Number/13602/an/0/page/0#Post13602
    I made the visual Shell for CICK 2. All it needs is programming...
  152. Replies
    14
    Views
    1,888

    Re: MMF2 problem!

    I virusscan every day. As for the description, sorry about that.

    Better description:

    open CICK
    open MMF2
    create a new MMF2 document
    add some objects to the MMF2 document(system boxes, and...
  153. Replies
    1
    Views
    1,517

    Cick 2- No programming

    The original file had a frame problem. I've uploaded the new file below.
  154. Replies
    6
    Views
    1,550

    Re: Build failure for SDK?

    <img src="/center/images/graemlins/tongue.gif" alt="" /> Thanks... I appreciate it, you guys!
  155. Replies
    14
    Views
    1,888

    Re: MMF2 problem!

    ********YEAH!!!!!******

    How to reproduce: open MMF2 and then CICK. Make a new document(in MMF2) and fiddle around a bit, then try saving. After a few tries, your cputr. shoulf crash or freeze up!
  156. Replies
    14
    Views
    1,888

    Re: MMF2 problem!

    Umm, yeah. It happened 5 more times after I posted!!! <img src="/center/images/graemlins/frown.gif" alt="" /> <img src="/center/images/graemlins/frown.gif" alt="" /> <img...
  157. Replies
    14
    Views
    1,888

    MMF2 horribly auful problem!

    Ok. This really sucks. I was working on an app in MMF2 (1 frame long, 3 buttons, a quick backdrop, some system boxes(backdrop), and a few edit boxes, and NO events at ALL). I saved the app, worked a...
  158. Replies
    6
    Views
    1,550

    Re: Build failure for SDK?

    Oh, that. How do you edit that? I have VC++ 2005 express edition. When I open that up, it says something like:
    []Resource Editing not allowed![/]

    Any suggestions?
  159. Replies
    6
    Views
    1,550

    Re: Build failure for SDK?

    I'll check all of that! Thanks, n_K.
    I appreciate it.

    EDIT: I can't find any 'res.rc'. Can you please point me to where it's stored?
  160. Replies
    8
    Views
    1,164

    Re: GroupEX extension.

    The only thing missing was group population return? That's the main thing in my EXT! Is there anything else that I should/could include, like extras or something? Any oyher features that you want?
  161. Replies
    6
    Views
    1,550

    Build failure for SDK?

    Umm, yeah, probably noob question. I went to debug my first extension in the MMF2 sdk, and got these errors:
    []------ Build started: Project: Template, Configuration: Debug Win32 ------...
  162. Replies
    8
    Views
    1,164

    Re: GroupEX extension.

    Ok. what all did the object do?
  163. Replies
    8
    Views
    1,164

    GroupEX extension.

    No, sorry. This is not a release. I was wondering how many people would find an extension that could put objects into a (non-mmf, but ext. based) qualifier-type group during run-time? I'm making...
  164. Replies
    7
    Views
    1,006

    Re: free C compilers?

    <img src="/center/images/graemlins/tongue.gif" alt="" />... Oh, yeah... Thanks <img src="/center/images/graemlins/smile.gif" alt="" />.
  165. Replies
    7
    Views
    1,006

    Re: free C compilers?

    Thanks! I have 2005 express edition now, so thanks! Now, though, I have some trouble... I'm not sure how to set up main.cpp. could someone make a screenshot of main.cpp with some example Actions,...
  166. Replies
    7
    Views
    1,006

    free C compilers?

    Does anyone know any free C/C++ visual compilers that are compatible with the TGF/CnC SDK? I'm new to ext. making, and want to start learning the basics in the TGF/CnC SDK. I apprecaite any help....
  167. Replies
    4
    Views
    939

    Re: REQUEST: Zip file maker thingy

    How hard would an extension like that be? I could take a shot at it (May be a while, though...)
    --Jayklik
  168. Replies
    8
    Views
    874

    Re: Bug reports forum

    I'm sorry that I misinterpreted your reply. Please understand, though, I'm only trying to help clickteam out.
  169. Replies
    10
    Views
    1,397

    Re: ISO grid question.

    Hmm...Thanks. I'll check that. Thanks.

    EDIT:
    <img src="/center/images/graemlins/tongue.gif" alt="" /> Yeah. You guys were right. Thanks again!
  170. Replies
    8
    Views
    874

    Re: Bug reports forum

    I appologise if this Idea sounds rude <img src="/center/images/graemlins/frown.gif" alt="" />! My only intent is to help the staff here locate bug reports easier! I mean nothing other than that <img...
  171. Replies
    10
    Views
    1,397

    Re: ISO grid question.

    Oh... Umm, I'm having another problem. My cursor only moves on the Y axis, no matter where I move my mouse. Is there a problem with my events: Screenshot? Thanks for the help.
  172. Replies
    10
    Views
    1,397

    Re: ISO grid question.

    Thanks, Guys. I appreciate all of the help! And brovil, Thanks for the example! Thanks everyone.

    --Jayklik
  173. Replies
    8
    Views
    874

    Re: Bug reports forum

    Actually, I don't have a bug, I was just throwing this Idea out there. Sorry.
  174. Replies
    8
    Views
    874

    Bug reports forum

    In the old forums, The clickteam staff had a thread specifically for reporting bugs, thst way they knew where to look to find new bugs and/or problems. It seemed like a good Idea, so I'm throwing it...
  175. Replies
    15
    Views
    1,693

    Re: Mixer Object Help

    I thought that the mixer objrctonly did samples, since the music never changed... If it is a bug, then clickteam probably doesn't know about it. I had the same problem in TGF and MMF.
  176. Replies
    10
    Views
    1,397

    Re: ISO grid question.

    I'm sorry. I don't fully understand what is being said. Mainly, I don't understand the toppoint variables. Would they be 0,0 on the playfield? I appologise, but if you have some spare time, could I...
  177. Replies
    10
    Views
    1,397

    ISO grid question.

    If I wanted to have an active object snap to an ISO-grid without using the isogrid object, what coding would I use? I'm sorta lost.

    Yhanks,
    --Jayklik
  178. Replies
    15
    Views
    1,693

    Re: Mixer Object Help

    Do this:
    ++Button "up 1" Clicked
    --add one to global value a(or whatever).
    (add an event like that for each button)
    ++Always
    --change left and right volume to (The global value or whatever)
    ...
  179. Replies
    80
    Views
    16,867

    Re: MMF2 Extension Pack 2 (Pre-version)

    Oh. Well, That seems plausible, so I'll not go on about it. Thanks for the reply.

    --Jayklik
  180. Replies
    80
    Views
    16,867

    Re: MMF2 Extension Pack 2 (Pre-version)

    Normally I wouldn't get involved, since I don't really use extensions all that much in MMF2, but would it really be all that hard and/or inconvienient to make it so that MMF2 can support MMF1.5 AND...
  181. Replies
    28
    Views
    3,595

    Re: Chat With Smileys!

    Try this event:
    ++When(text is sent to chat)
    -Find and replace (smiley text)

    That might work...

    --jayklik
  182. Replies
    11
    Views
    2,436

    Re: Interaction Between Layers?

    You can have the obstacle objects on the layer of the player, and the platform VISUALS on the next layer up. That should still work, I suppose.

    --Jayklik
  183. Replies
    28
    Views
    3,595

    Re: Chat With Smileys!

    Why not use the find and replace feature of the RE object? Or would that not work? I dont use the RE object much, so I'm just making random suggestions <img src="/center/images/graemlins/tongue.gif"...
  184. Replies
    11
    Views
    2,436

    Re: Interaction Between Layers?

    From what I know, You can't have collisions between layers. However, your idea may not be "Blown to bits". Can you be more specific about why you had to have the colission in a different layer than...
  185. Replies
    17
    Views
    2,779

    Re: Advanced Scrolling

    Well, yeah. If the creator makes it laggy or slow then it can suck pretty bad, no matter how cool it is.
  186. Replies
    7
    Views
    1,202

    Re: Example request

    There is a MUCH more recent Parallax scrolling example in the MMF2 file archives by andos or something. I found it yesterday.
  187. Replies
    5
    Views
    1,943

    Re: Any way to change mouse pointer graphic?

    You can change the graphic using the cursor object <img src="/center/images/graemlins/smile.gif" alt="" />.
  188. Replies
    45
    Views
    6,208

    Re: Jump to frame bug

    <img src="/center/images/graemlins/tongue.gif" alt="" /> oops. But I run into this problem as well. I just found it today.
  189. Replies
    6
    Views
    1,092

    Re: SPC Extension (for MMF2)

    Is there a way to pause the SPC or to set it's position? I want the SPC to pause with the application, but It won't.

    Thanks,
    --Jayklik
  190. Replies
    17
    Views
    2,779

    Re: Advanced Scrolling

    I'm not trying to get off topic, but I'm glad that I'm not the only one whohas the probled loading the app. Thanks, tiny <img src="/center/images/graemlins/smile.gif" alt="" />.
  191. Replies
    45
    Views
    6,208

    Re: Jump to frame bug

    This happened to me, too. My first frame appears as frame 1, but my second frame appears a frame 3. This is definately not normal.
  192. Replies
    17
    Views
    2,779

    Re: Advanced Scrolling

    Tiny, If the link worked for you, cn you re-upload it so that I can see it? I ran into Granmuffinator's problem...

    Thanks,
    --Jayklik.
  193. Replies
    17
    Views
    2,779

    Re: Advanced Scrolling

    Thanks, pinacolada.
    Thanks, granmuffinator.

    Thanks <img src="/center/images/graemlins/smile.gif" alt="" />,
    --jayklik
  194. Thread: Third Forum

    by jayklik
    Replies
    35
    Views
    5,131

    Re: Third Forum

    Let's say that the field is the level above the field in your game. Than you would have this event: Player leaves play-area on the bottom-jump to frame "field", etc. Does that help?
  195. Thread: Third Forum

    by jayklik
    Replies
    35
    Views
    5,131

    Re: Third Forum

    There is no event "player came from...", but that can be simulated with global values or strings. simply do this:

    ++Player leaves your frame into field
    -set global string to level name/global...
  196. Thread: Third Forum

    by jayklik
    Replies
    35
    Views
    5,131

    Re: Third Forum

    Repositioning based on which level you came from is a harder techniqe to understand, at least for me. The best Idea would be to do this:
    Example:
    you have a field bordered by woods, a farm, , and a...
  197. Thread: Questions

    by jayklik
    Replies
    10
    Views
    1,420

    Re: Questions

    I'd really rather not answer that. I hope you understand <img src="/center/images/graemlins/laugh.gif" alt="" />. Also, thankyou for the tutorial. I greatly appreciate it <img...
  198. Thread: Questions

    by jayklik
    Replies
    10
    Views
    1,420

    Re: Questions

    I'll make an example. Also, please stop insulting yourself. The questions that you have are common for beginners and intermediates <img src="/center/images/graemlins/smile.gif" alt="" /> .

    EDIT: ...
  199. Replies
    17
    Views
    2,779

    Re: Advanced Scrolling

    Has anyone else had problems loading the game? When I tried to load it into MMF, my computer froze while loading the "Yaso" extension... Can someone help?
  200. Thread: Questions

    by jayklik
    Replies
    10
    Views
    1,420

    Re: Questions

    Thanks. <img src="/center/images/graemlins/smile.gif" alt="" /> <img src="/center/images/graemlins/smile.gif" alt="" /> !
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