OK, I found a rather large bug where the spaceship's side thrusters max speed didn't work, here is the final (hopefully) version.
Type: Posts; User: Skeets; Keyword(s):
OK, I found a rather large bug where the spaceship's side thrusters max speed didn't work, here is the final (hopefully) version.
those "Every 00'05" events are for slower acceleration rates. They don't affect the 'smoothness' of the movement.
Thanks for all your help, Looki, its much smoother movement now.
Thanks, Looki! I had no idea about the automatic integer division when the .0 is not added! Anyway, here is the updated version.
This is a custom built rocket-ship type movement I built for the next game I am designing. It includes (but is not limited to) : real physics thrusting forward and backward power, side to side...