Friend has same problem, he's targeting android 10 api 29
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Friend has same problem, he's targeting android 10 api 29
Thanks for the Group toolbar in 293.2! Great addition.
I have also a feedback on this. It may be not doable due to recent UI? But this would be great feature and I am surprised none brought it up...
This would be quite useful! Agreed on this. Also it'd be nice to see the correct value index, eg. if value A's index is 0, then it could also have this number asigned, so it's not confusing to users.
I have this request for 2.5+,
Can we have better bookmark system? That brings you to certain line/editor which you've bookmarked?
I have thousands lines in project and due to constant swaping...
I wish we had
- an ability to create custom hitbox directly in object editor on each frame, which can be different than sprite's shape
- an ability to have more origin(action) points beside hot...
Copy to other frames would be big help to current Fusion frame structure. Checking/adding object on each frame can slow down the workflow. Shared folder to all (or sub) frames without need to bring...
I'm having lot of odd behavior in Fusion. Can't say if it's done by update or I did something to my build. When I am using frame editor, building level in Fusion, placing objects on frame using...
1 or 3 are the ways to go. Depends on your choice, if you want to build level editor then 3, inf you plan to use workspace in fusion then 1.
So I built non packed exe, Avast does not longer detect it as false positive. All works ok.
I have no longer false positive was finally able to create build on this version that was not deleted/detected by avast. I picked unpacked exe option. Didn't try it further (packed). Also it's very...
nvm. ;D bad thread
I'd also look at the newest SDL gamepad extension. It's more supportive than Joystick 2 from what I've heard so far.
Just my quick thought.
It'd be nice to have an option to set "Set width to" or "Set height to" to value right away (in pixels). It could speed up the work-flow.
To do this, we set X scale/Y...
This would be interesting to see. :D Probably not in F2.5, but it'd be cool if this would find its way into F3 somehow.
I think sinclair is not coming to forums, so I'll share this instead:
I just discovered this, it should be in Extension Manager. Thank your for better gamepad support!
I have a quick-feedback for The Event List Editor. I don't use Event Editor as I lose track of events quickly (hovering over dots is like hide and seek). Rather than I work with Event List Editor. I...
arrays look like a good choice, or ini and the groups. you might want to take a look at Associative array too, it can store values by keys (names).
It'd be nice to see numbers in front of animations names (animation list) like you see at values sheet. I often have to create new animations to check the number I am on, another method would be to...
29539 Thanks for the update. I have just a small feedback, if this will even be considered somehow or somewhat. In 2.5 building levels using its workspace editor takes a bit more time compared to...
+1, this would be cool. If not here, then in F3 pherhaps?.
I got an answer to this topic, it is not possible. Can't remove the first post so I share the answer instead.
Is there a way to call global value from expression by name or is it limited to glob.val(number) only?? My try did not work. I'd like to work with combined string/ name to get global value, so I...
If I am having more values and string under global sheet, hundreds+, scrolling gets really slow there like with small lags. I scrolled normally with the mouse middle button or with the drag and drop...
Interesting thing you have there, sadly no one commented it yet. So I'll be the first. Impressive work.
I have just a small addition to scrolling global values/string. If your global val. sheet contains over 200vals. scrolling is getting slowed down with a small lag (Properties panel where u add values...
I downgraded INI 1.5++ back to 2017, version DL link is here: http://dark-wire.com/exts/IniPlusPlusv1.5.zip, still the same. one it the manager is more actual so I'll return to it. I think the reason...
I updated INI++ to the latest version (april 2019 update) and I am having problems with unicode characters. New version can't no longer load unicode characters into fusion string, they are messed up...
Thanks for the patch, discovering features one by one via changelog. Frame editor: new "Draw Lines" option in grid options is nice addition, but to make it even more precise I think we could have an...
How can I get beta on Steam? It requires access key to unlock.
I created flash-like effect. You can use this effect to flash sprites (example upon hit and so on) and so on. It uses RGB.
- allows to alter color of flash easily with RGBcoef.(255,255,255)....
Just want to add since I can't edit previous post. Layered tileset (with grid setup) would be great, like more layers that you can choose/set tile from. Would allow rich level building and diversity....
I guess fusion 2.5 won't have ever tileset function. I have to admit to use external tileset editor (even if you build it in fusion - brings disadvantes, you can't set panorama layers, etc) is just...
Hey guys,
I have a suggestion how to improve selection of multiple objects in fusion. While selection is good, I think it could be even better. There's the list of all objects, where if you click...
I figured it out.
Does someone has this MFA sample ? of http://mfa.aquadasoft.com/view/1293425304-CirclePosition link is no longer working, just http://www.LB-Stuff.com/MMF2/Temp/CirclePos.exe exe build is.
I may...
How is it going?
Hi guys, I wonder if anyone will be able to help me here, but I will probably have to start forum post. I am trying to create "Perfect" jump from point A to point B (both objects have given starting...
Try to add start when you stopped you should start again, bounce is not start. Bouncing ball should work just fine
useful, thanks for share
Hey,
this is easy utility that I called Shake the Anim, it shakes an object / frame / screen and saves it in multiple image files as animation.
Values of file can be altered for weaker or...
here is solution :
http://www.create-games.com/forum_post.asp?id=295044 XD thanks to ShiggityWhomp#1146 who shared the link.
**
384 + ( WinXSize( "Window Control" ) - ClientWidth( "Window...
Hi,
I added different sizes for windowed mode 1,2+ But I can't seem to get it work right, if i remove heading then it is ok. I am using windows control obj. + ultimate fullscreen.
Is there a way...
So to crop bigger images into smaller pieces might help in general. That's good to know, thanks both mobichan, Julian
I will try to not use pictures bigger than 512/512 or 1024x1024 for...
I tried to ask a guy if he's on laptop, he answered
Hm, it more looks like Fusion can't handle "big" pictures or I am not sure. Biggest background in title are mountains, 1500x300 that are...
J3sseM That is probably the cause. I am using bigger images in cutscenes, levels.
Darkhog no CTF2.5
Thanks for testing, that means game is too demanding on computers then, well, it's not something i can fix now. But I will keep this in mind, If I would start a new project. It might be that CTF...
No, my level setups are big pictures. Hm, I wasn't aware this could really cause such weird trouble. I will send him one area from my game to test, without title screen to verify if issue is going on...
Hi, I released demo of a game. But it seems it has some "random" issues, not at everyone. But Did anyone experience weird FPS issues with CTF build/exe ??
I got response from a streamer :
"I was...
Hi, someone seems to have Odd issues with FPS: I resend his original message here, any ideas how could I fix it ?? Did anyone encounter this?
"
I was going to play your game, but there seems to...
Thanks, quite hard to get 100 people who will share over thunderclap, thanks!
New combo system
http://nightkeep.rpg2heaven.com/img/gifx1.gif
Combat is based on stamina now, but don’t worry....
Hi,
I am looking for 100 people who will help me to spread a word about Nightkeep project! If you want to help me with this,
please support ongoing Thunderclap campaign. http://thndr.me/Abef88...
=) Ah , nice to know. Thanks for the share! Currently I have 60%positive : 40%negative responses, that's not so bad :D I expected it to be a bit worse.
I got a message that my game won't run at all, upon opening its exe file it does nothing,. not error message, it doesn't run. Person who told is on Win 8.1, I have just one report on this so far. But...
Ooo :D I saw it on alpha beta gamer. So this is fusion game ! This is really very well made.
Missing corner map :D yeah, that I won't have probably. But I will add one key to open a map. YAY :d last active joystick - because I didn't read its manual !
Thanks for the input.
xx Julian82 Map is there, but under the menu. I should add one key to open just map without need of " to menu > map. > 2x back press" Added to my feedback list.
xx I...
Gameplay vid :
https://www.youtube.com/watch?v=dQFoK7FGlG4
I tried to have set value to 0 on always (upper line), below I had if input is pressed set value 2, and I had this as additional condition to movement (eg, if value=2) then move.
But this didnt...
I fixed my issue with additional 100 :) I used default CTF key presses, however I had to add extra condition for each LEFT/RIGHT key (numeric, alphabetical, home,pgup, etc.).
--- @ schrodinger
1) I...
no, no. I tried everything. It always hops in this random glitch really randomyl. So far I disabled Left and Right input on CONTROL x, and I replaced it with Clickteam fusion is pressed action. That...
i think only solution to fix this is to use default CTF if key is pressed condition, that is working as required. And use this to simulate control x instead of control x key as condition. I will def....
My game is super-broken now and I can't find any solution, if you wonder what's happening it's here. IF anyone experienced this (?)...
Hi,
I m having game using multipleframes, frame=map/s. If I move from one frame to another, holding some direction input, Control X sometimes behave as key is being pressed on the next map and...
@chrilley yes, I had problem with double-clicks in title screen, because I enabled "default keys" for control, even if you have "custom binding on them", so I made string for both as condition, it...
This new menu is super-cool. No clue how you did it, but its great. ;D To prevent double click on same keys in menu, I would set string instead of direct key as condition.
Binding controller is...
Thats a conicidence :D I am from Czech republic and till people pointed me to Thunder cats, I didnt know whats that about :D Maybe it will do some marketing trick, Ah I wish. Plain dreams.
A lot of...
Hi,
I am coming with a quick update on the development. I am having demo ready, it's just waiting for translation now. I would like to release it next month.If you played the old demo, there are...
i fixed this, took me a bit longer tho.
Solution :
23869
Hi,
I encountered really weird thing with windows control object, I started to use it just lately and I thought I could use it to display windowed mode 2x scaled.
I am using Ultimate full...
Ranking in Nightkeep - Quests.
https://pbs.twimg.com/media/DLH8vg9XoAAqH10.png
I m having ranked quests in the game, basically completing a quest will reward you with Rank points. If you earn...
Exp, reward boost will be nice for your game, especially with pace of your combat. I like this idea. Something similar was in Ys : origins for example, where you could gain more boosting items for...
Great! Retweeted. You could try to ask press, if you didnt do it yet. Looks very good and will get the page.
Interesting added the file to my project as well. I am using same extension.
I created fast sample for enemy that can warn you with stance and if you dont do action (dodge or any other) it slash you.
Movement of player is 8direction, could be done better way. Hope this will...
That looks good.
Its on the player's personal preference. I am testing my game with keyboard because, thats easier when testing. But it plays well with gamepad too. I have easy mechanics, so no big deal here.
Dont...
Oh, september 26. I heard world ends on september 23 on youtube. Youtube doesn't lie. I think we won't make it. :D I will watch - when you are on kickstarter, I will retweet myself without this...
The end was really fast, congratulations.
Lol that portait, its a bit too much imo :D. But if thats your decision, then why not.
1943 in bullet hell mode :D ? Tried it out, I think I didnt get far, but it was nice. Tho I am not used to auto-firing, I m bit old gamer and I had to mash or hold button to shoot .D So I really...
art is beautiful. I really like the terrain art.
Hi,
it's been some time since I last posted some info to my castlevania-inspired project. I really enjoyed playing NES and SNES games when I was a kid and I wish to bring 90's mechanics with
SNES...
Unbugged dialogues this week, also rhl pixels did some comissions for me and will probably draw the rest of faces as well. They fit game nicely.
https://www.youtube.com/watch?v=pIFWZDY60h4
I would mod whole number by 10000 / 1000/ 100/1...etc. then from this you would know how many value is in thousands/hundreds, or something like that. With that you would have to pre-code strings I...
Very cool art-style.
Thanks. My country is not supported with kickstarter, so that's not an option for me. But I thought of indiegogo - some additional fund would help me greatly to achieve more things.
Forsaken castle...
So no matter what I tried ( loop based on nr of devices, etc ) input of player 1 to whatever , didnt work. Always just 1 controller. Then I thought you meant all 4 objects, not inputs. So I made it...
@Julian, Great, that will work. I didnt even think of in built-joystick function! You're life-saver.
So you mentioned 1-4 joystick. I guess it's better to set input for all 1-4 input within...
It works perfectly with that mode led enabled on gamepad, it just dont take input without it, which seems weird since you can move with pad/stick. Inbetween value works in your case as you don't need...
hi,
I went multi-frames with my project, now I see it wasnt so good approach as it complicates some things. Anyway as major part is dont I dont plan to change it now.
I am trying to implent...
thanks FlipSwitch!
-----------------------------
I can finally announce Greenlight campaign. You can see whole campaign here :
http://steamcommunity.com/sharedfiles/filedetails/?id=914989247
...
Here is some quick prototype I made sometime ago, it requires a bit more work to implent/work as desired.
very at this point.
thanks, robeez. Wish I had selected slightly higher resolution for this project (its 384x216). 400x240 would be better.
Twomore gifs for Nightkeep.
http://i.giphy.com/3oKIPBKeFz0BRuGbQc.gif
http://i.giphy.com/3oKIPunqdZvWd6XS5a.gif
Fast update, I am still working on the game. Some recent work in two gifs. I plan website for the summer.
http://i.giphy.com/xTiN0njavHEJWmfuaQ.gif
http://i.giphy.com/xTiN0tHzvB2GhvqDRe.gif
cool retro-modern art. Mix 80's-90's with modern, nice. At least thats the feel for me.
hi, due my english I m not sure if i explain correctly.
I am having this expression :
VALUENAME and I need to combine it with fast loop index. basically I run loop several times and I need to...
Reminds me old sega games, gameplay looks solid (finished demo).
it's random % chance for monster, for example 5-25 % chance u hit the rare one, % can differ. However I plan items that increase this chance and at the end there will be obtainable (to buy) detector,...
Open world esque. You can backtrack to any previously visited location.
Introducing of rare monsters! I had bad luck while recording, trust me :) when I didnt record it was more frequent. By the way there are stockable items, yes stockable effect, which increases the...
Excatly just me as many of us here. One friend wants to help me with translation because my english is not good.
searched over 20 pages in tutorials and widget couldnt find it, so here the sample for fixed values.
use fixed value for this , there was great example here on forum in sample sections. couldnt find it now, but there is try to list a bit, you will get one.
...
thanks robeez, this is really simple game. I am adding some latest WIP gifs.
Watcher Odyele
http://i.giphy.com/l0HlEXfZbfhxIxEkM.gif
The treasure
http://i.giphy.com/3oriO1HhGlZspRqLL2.gif
...
I am not so good coder so I use multiple frames.
yea, i have older demo here https://rpgmaker.net/games/8532/
I thought bigger exe file can run slower or it can have any runtime issues.
Hi,
I m having some royal free music, which has license that it needs some kind of protection from direct access/viewing (for example, it has to be included in exe file or any other kind of...
Some things I was working on this month.
http://i.giphy.com/3o7TKGMjgfau42ub2E.gif
http://i.giphy.com/l2JhDShAcNl9NmvXW.gif
I am not really sure I don't use quick backropds. Either make new layer and place grass there, then it would have an effect on conditions.
Just make grass obstacle too, in setting its set up to none now so character falls thru.
load sample on forum so we can check and tell whats wrong
no, guide is static. shows default keys.
Hi,
here are some gifs from current development
http://i.giphy.com/l2JhBQbTcgf6TZk8U.gif
http://i.giphy.com/l0MYFeTlwFodRDvmU.gif
http://i.giphy.com/26uf9FDrvSgR65zfW.gif
Thanks, I think I will look at Wine Bottler.
Hi, I dont have MAC myself I am not experienced with this platform. The thing is I ma developing game for win (which is only platform) that CTF allows by default.
People asked me if my game will...
yeah, I will think about layers if I do plan something more paralaxed.
I had quite fun doing those little guys.
http://i.giphy.com/3o6ZsUDbM6H0vQYFGM.gif
I released public demo of my game and those with WIN 10 cant control the game (?) so far. Is this that control X extension which I am using does not work with newest OS ? D:< Any experience with the...
new combo looks better
ya not free for any more details follow http://community.clickteam.com/threads/92330-Fusion-3-Current-Status it here.
I did not plan any parallax bg in the game when I started and because i am running multi-frame app, I prepared 3 layers for BG and 1 for front layer (just in case). I cant change the number of layers...
Ah I see, new to ini. Thanks for sharing this one. I adjusted global strings after ini is loaded, so control X is using global string value for movement instead of getting it from ini each time.
If I understand it correctly, INI loads on call at the start of frame (in may case), since it does only once it shoul not hinder app anymore. Its same as loading of array - once. And app then access...
Finally I got time to try it out, it works but native CTF runtime can have
upon a key press
and repeat while key is pressing
I tried to use
Control X Key Pressed
instead of
Repeat while...
thanks for explaining shaders, code editing is out of my reach. water effect is interesting.
Mongrel is looking interesting. What comes into my mind often is the style/art of game. While pixelart is decent, all other concepts (world map, concept of mongrel images, etc.) are superior and very...
very nice. I saw this on twitter but I will ask here. What are those "shaders" thing in clickteam fusion ? and how does it work ? is this some kind of 3rd extension for CTF or can it be done directly...
great, tyvm BartekB.
Did last update messed something or its just me ?
Since installing last updates, my enemy code went wrong. Animation does not refresh/restores. frame is stuck at same frame. I didnt change any...
sounds like good thing ? tho I never noticed this in my project.
current WIP , I also have to rename project from Nightvale to "NightKeep?" there is some radio show with similiar name http://i.giphy.com/26z0EoFwiqkc8Hwsg.gif
I never used this direction object, thanks for sharing great example chrilley !
looks well coded !
125 k :p why my score did not appear in the first place XD, it was very appealing break from game dev. I <3 self-aiming missiles and i have no idea how did you code this. I am such noob >_<
Thank you for great example mobichan, this will help greatly ! I am using same active as well, so no need for qualifier.
I am not using subapp, afaik it does not work in fullscreen ? well, i have it directly on frame, but
Idea 2:
Everytime the player switches rooms, have it so it refreshes and the Minimap's...
I am not using subapp, afaik it does not work in fullscreen ? well, i have it directly on frame, but
Idea 2:
Everytime the player switches rooms, have it so it refreshes and the Minimap's...
Hi,
I am bit unsure how to center minimap based on current chara position. Basically I need to display every piece that only one of those will be in center.
I don't know how to describe it in...
Thanks ! that looks like effective way, I will replace controls for Control X. It will be a lot of work.
Here is very good level editor example too :
http://www.neilbutcher.ultimateworldcreator.x10.mx/examples_01.html
I am having "hard-coded" events now in my game, when a lines look like :
+ If "A" key is pressed
= Action
Or
+ Repeat while "A" key is pressed
= Action
I am reworking old zones, trying to figure out the right colours for backgrounds.
https://2.bp.blogspot.com/-bsiAYWKMKcg/VxkZTQOYWqI/AAAAAAAADSM/vdGWMTegTt4o5v32TZJX2uMOvxeZC2mngCLcB/s1600/uuuu.gif
Congratulations on launch ! Seems this will get popular very quickly ! Impressive ideas too ! Good game.
I am glad you like it.
New menu looks good compared to the old one.
http://media.indiedb.com/cache/images/games/1/48/47937/thumb_620x2000/Image4.png
new:...
hm, guess it wont just work.
yes I wasnt sure about the file object. i added it to project yesterday too, worked so far. I will look into it ! and will update the project. EDIT : I changed this:
...
I am trying to create image cropper using screen capture object which will crop every 20th x width of picture, since I could not figure hot wo setup screen object I tried to solve this by moving with...
yah thanks. mini Map editor loads mini map-file directly into the game. I am working on this furiously. (3 months of work = 3 min of gameplay), ha ha ha (laugh melted).
I am doing overhaul of sprite...
Finally managed to implent 100%? working save/load function (I hope). With this all custom systems are done and next thing I have to create is "intro.....zzzz, hating and loving to create these", I...
I wondered for some time how I will save my game. I thought I have to save each value manually, but it's not the case.
Here's complete save and load example using arrays, which saves and loads all...
Problem solved, bad expression (within loading) in my code.
Global value(1 + LoopIndex("loadx" )) - wrong,
right thing is
1 + LoopIndex("loadx" ).
I uploaded complete save/load sample to...
hi,
I have created saving/loading. Saving works ok, but I am having issues with loading from arrays.
Array is 0 index, I am loading values here from story01.sav to value array (story02.sav is for...
I needed to create line/row from counters, while each display different value. This was done in few mins, but I fixed silly bug where I named object wrong, klikhappy noticed ... ! it may help somene.
Many Thanks, I moved all elements in array. Excatly what I needed, may it help the others too!
I would like to alter my array. If there is some way to shift elements in array.
https://2.bp.blogspot.com/-m6gVZLXuVRI/Vs90sl5afSI/AAAAAAAADKs/6q-eIhJN-vU/s1600/Image1.png
Can all elements in...
I started to work on map editor (i missed some map parts there, but its easy to alter this :)), I believe that it will be much easier to design map this way since I can load map directly to the game....
I can finally show some actual alpha gameplay footage, everything before was mockup.
Welcome to Branice! Mark : Remote Village, Location : Nightvale
https://www.youtube.com/watch?v=AvmljAX7gS0...
This is it ! I am running to test it right away, you saved the day Popcorn. Many thanks.
As title says... Is there an option or some "know-how" how to to set up an active object's width and height to the same width/height of current frame ??
I am glad that someone like the game! Listening to Castlevania music while creating game is... well inspiring!
...
You have my support on Greenlight.
ANATHEMA is looking great, I missed thit thread.
So I managed to pack everything under global events (qualifiers-like) with hope it stays reliable :o since I am not using any level editors that helps greatly. Now I can go frame to frame without...
because i could not edit last post in time, here's a new one.
It's non public vid so i hope link works. I implented this sword spin into the project https://youtu.be/NmndckFKR74
So after 3days with Arvesia I figured out the code can't be saved there that old mate requires fresh start (i m not doing that, farwell my very first ctf game).
Instead I hopped back to Nightvale...
yay that minion is pure direness.
thanks for motivational feedback. I paused project Nightvale for a bit now (waiting for Fusion 3.0 actually).
Instead I reopened old project Arvesia and I work on it time to time, not constantly....
awesome pixel work, it has SNES vibe to it.
I pushed this a bit further, I did some tweaks and created level editor upon neil's butcher sample (since its open source too) added my custom auto-tilling and did some little tweaks for my need. ...
as i said :) I m having similar issue. So I support the idea.
I am having same problems. I am trying to put things into folders tho, but sometimes when you pick an object from a list, if you have folder or dont. Everything is at one place, makes it hard to...
note : pure lines and squares work 100%
19062
dang, I miss to edit posts.
sample would be better, I am a bit confused what do you mean. But that aside, my Eng is not so good. Maybe that's why.
I will rather write whole process down somehow. Assuming you have 2 actives,...
Ultimate fullscreen (I m using it) extension keeps pixel in touch. Works for win as far as I know. With that pixels are not messed even at HD resolution.
I created sample/widget for auto tiling of grid obstacles.
Drawn obstacle can be loaded as backdrop with autotiles. I never tried level editor of anykind or anything like this. So this is my first...
You did right choice with musician/style. This game is going to be a another little gem in indie game scene. Let's hope not overlooked one! I am looking forward to release.
heck, it's good. I don't know what I was even creating here (I also tried some autotiling, but my is dumb and not effective, I don't know/cant use array yet), my basic tiling example :
looks...
Thanks for feedbacks! I started indiedb page for the project, it will be much easier to update/change media there.
http://www.indiedb.com/games/nightvale/
Sample, this may help. That helper object is irrelevant as I replaced it by object's string (2 conditions instead of 1 - I created this upon a part of code from my another game, where helper does...
The new UI looks much better, l am glad you changed that wip ui. I think I didnt mention the music, did I?
Music is really good (judging from trailer) and fits the game perfectly. I think it's win...
Wip #2 video. Music is provisional.
https://www.youtube.com/watch?v=9S3XNGpC3es
(if vid link is broken, it is due it was ramoved due to "wip" material)
@ Klownzilla Thanks!
@ Robeez Things like that are planned.
@ schrodinger Regrettably I had to take steam concept down because I do not want to confuse people. (Nightvale lost this...
A water tile that the player can not walk on. ? Do you use obstacle for water ? why do not use an active instead - you don't need to create conditions for this then.
I just wonder. What would happen if koolbrosmk would use array instead of ini. Can array file be edited as easy as ini file ? If so, this anti-cheat protection could be applied to both. Or is an...
map looks pretty solid. I like the design.
you have to deactivate movement functions first, disable inputs by any condition or deactivate (input might as well work only if set knock back string is OFF) .
To set Knockback event:
set...
Hello, *PROJECT RENAMED TO NIGHTKEEP.
I am creating 2D free roaming platformer inspired by NES games and metroidvania genre.
...
Hello ! Maybe you would like to try http://pixeljoint.com forum. There are many nice and talented artists there, pixeljoint may actually cover your need ! Hope that helped.
Platformer game looks...
closed* no any comissions.
I was heavily inspired by Lickle, it was my childhood game. I had japanese version. There is no any site yet, not sure how this will develop.
Thanks for motivation! I released final concepts today, please keep in mind music is only provisional. I contacted GamesterX23 as he offered help.
If things go right, we may or not, depends on many...
A little polished version, I drew some pixels for fun I m no longer coding.
https://www.youtube.com/watch?v=8YpvtpSAKnM
Delete this thread please. thank you.
Thanks Gamester, This project was cancelled recently. I aimed at better freeware game lately, but I decided I will just let it be.
Final speedrun.
https://www.youtube.com/watch?v=TDvzHEg-_Gk
...
I will keep the current idea- this project will be freeware. if i m ever working on it.
You can see more concept and images AT :
game's profile : indiedb.com/games/arvesia
15214
or
rpgmaker.net/games/6368/ forum wont allow me to post them here.
You can also download this...
Hello !
Sorry that I can not change title name : I am looking for Coder (long-term relationship).
Let me introduce myself and my idea briefly. I am offering NO money/cash so you can stop reading...