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  1. This is my very first project where I'm laying...

    This is my very first project where I'm laying groundwork first, to make development 10x easier in the future. So that's why I've got so many questions, I've just never done this stuff! haha My past...
  2. My next goal is figuring out how to simplify my...

    My next goal is figuring out how to simplify my method of determining the player's major sector among all 400 and setting a global value to the corresponding ID, using the X and Y coordinates. Each...
  3. Ah-ha! Now it's working perfectly! Thanks, you...

    Ah-ha! Now it's working perfectly! Thanks, you helped me fix the main issue as well as an additional one! So I did use your advice and pulled it off through a qualifier.

    I gave each of the 400...
  4. Oh okay, I'll try that out! Thanks! :)

    Oh okay, I'll try that out! Thanks! :)
  5. And your qualifier tip might be just enough. I'm...

    And your qualifier tip might be just enough. I'm just still sorting stuff out and learning. haha Thanks again!
  6. I'm still working out the kinks on reading the...

    I'm still working out the kinks on reading the randomized data, but this qualifier tip sure helped a ton! I can randomize my entire massive 10,000 sector grid with a single event! Just wow. Thank...
  7. How to reference a string when extracting a value from an object?

    Hello there! So I have a game that uses an interesting invisible grid system to dictate your location on the map.
    There are no actual moving objects. The grid has 20x20 sectors, Sector A1-T10, and...
  8. Thank you very much! You just helped me a ton. I...

    Thank you very much! You just helped me a ton. I didn't know how to call numbers into a string, I wasted so many hours trying to fight with it and just couldn't figure it out. Thanks! I am creating a...
  9. Thank you! I finally took the time to rework the...

    Thank you! I finally took the time to rework the entire system using counters and it works spot on!
    It only took 20-30 minutes, and it'll definitely help me as I continue development, thanks!
  10. I have been considering the use of a counter, but...

    I have been considering the use of a counter, but I am trying not to fall back to that unless absolutely necessary. I'm talking about multiple monsters with lots of different timers,
    similar to Five...
  11. The timers go far beyond the monster simply being...

    The timers go far beyond the monster simply being released though. The monster has stages.

    -Gone
    -Inside Coset
    -Inside Room
    and then various timing to make it walk throughout the house at a...
  12. how to make my timer reset rather than keep adding up? (every 10,000 + random(10,000)

    Hello! I am making a video game where when a certain thing is happening, every 10,000 + random(10,000), a monster will be released.
    But I do not want this to keep counting up. I will block the...
  13. That works perfectly! Thank you! I didn't even...

    That works perfectly! Thank you! I didn't even know how to use flags. They will help me so much from now own! :)
    Everything I learn will make game-making easier and easier, thanks.
  14. How to make it so clicking a button doesn't change frame more than once?

    http://gyazo.com/e562207bcee2b08be60e215472f41201

    I am making a click adventure game using changing frames on an object.
    When I click the left button, it will move to the left, but there is an...
  15. Thanks a lot! :)

    Thanks a lot! :)
  16. Is there any way to keep their mouse from leaving...

    Is there any way to keep their mouse from leaving the screen to stop it from ever happening?
  17. My HTML game on GameJolt will not unpause?

    http://gamejolt.com/games/strategy-sim/five-nights-at-venturiantale/49326/

    I created a video game and put it on GameJolt. It works great! Aside from the fact that if I click
    off the edge of the...
  18. "Cannot load extension OpenGL.mfx" At first I...

    "Cannot load extension OpenGL.mfx"

    At first I was missing the "Overlay Redux," but now that I have that I still
    cannot seem to load that example.

    I also got my Raycaster program to work with...
  19. Thank you! I'll be sure to take a look as soon as...

    Thank you! I'll be sure to take a look as soon as I get the chance. :)
    Would that be your 3D Maze example? It said "OpenGL" in the description, so I figured that was it.
  20. Yep, it seems to be broken. I am a bit late...

    Yep, it seems to be broken. I am a bit late realizing this, since I've already bought it.
    The raycasting object is very nice for making the kind of game I'm working on at the moment.
    Do you know of...
  21. Raycasting Object (I can't load Textures/Maps??)

    I have just recently purchased the "Raycasting Object." I am pretty happy with how it works, aside from not
    being able to even load Textures or Maps. If I click on anything that would open up the...
  22. Screen resolution is too large for Kongregate?

    I have created a Flash game with 1920x1080 resolution, which seems to be much too large for Kongregate.
    I thought that squishing the size down under 800 width (their limit) would be easy, but it...
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    @Jeff Thanks! I have tried both the INI and Array...

    @Jeff Thanks! I have tried both the INI and Array Objects, and still haven't had success with either.
    Right now, when I beat a level 1, my game will set "Global Value Z" to "1". When Global Value Z...
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    Easy way to Save/Load a Global Value?

    In my game's main menu, it checks for a global value. When it is above a certain number, buttons to access unlocked levels appear.

    It works great, but how do I have this Global Value Save/Load for...
  25. @DavidN Thanks! My program will no longer let me...

    @DavidN Thanks! My program will no longer let me zoom in or out, not sure what the deal is.. The pull-down is there, but it's just a bunch of blank options in there.
  26. *FIXED* So, the problem was that the...

    *FIXED*

    So, the problem was that the animations would not revert back to Frame 0, but all start with their "secret" frame.
    I fixed this by doing

    *Start of Frame
    -Force Animation Frame to 0
    ...
  27. Actually, I believe the problem happens when I...

    Actually, I believe the problem happens when I restart the frame without restarting the application. The Random Occurences stay, and they begin to pile up.
    I am not sure how to restart the process...
  28. @DavidN Here are my results of trying this: I...

    @DavidN
    Here are my results of trying this:
    I re-launched my game multiple times to see how consistent it is.

    (High chances for testing purposes)

    #1: 2/10 random occurrences
    #2: 2/10 random...
  29. @Jeff Perhaps. I just learned how to do these...

    @Jeff Perhaps. I just learned how to do these sort of events yesterday, so it's also pretty likely I just made an error. Thanks for the reply!
  30. How do I give these "Random Occurences" some separation?

    My horror game is filled with a bunch of random occurrences, and I hope to add even more.

    http://oi60.tinypic.com/2ytxjz5.jpg
    http://gyazo.com/4a824c3ce1f28f5a28819330feb40f22

    I want each of...
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    Thanks! :D

    Thanks! :D
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    @Popcorn This is wonderful! I can use this for my...

    @Popcorn This is wonderful! I can use this for my random enemy spawning! Since my enemies phase through walls in order to catch you,
    there is no chance of them getting locked up.

    *Start of Frame...
  33. This is INCREDIBLE! Thank you, I was in need of...

    This is INCREDIBLE! Thank you, I was in need of this for a project of mine. ^_^ Sub/Like/Fave. I appreciate it!
  34. @Popcorn This worked great! It took me quite a...

    @Popcorn This worked great! It took me quite a while to figure out, being new and all, but the finished project is just fine!
    10/20 of them spawn every time, never more, never less. There is also...
  35. Thanks a lot! Busy atm, I'll let you know how it...

    Thanks a lot! Busy atm, I'll let you know how it goes. ^_^
  36. Help with random spawning (among established Spawn Points)

    Howdy! So, I'm still working on this horror game of mine.
    I laid out about 20 collectible objects throughout the map. (see these as Slender Pages)
    What I want is for 10/20 of these to spawn. Which...
  37. @happygreenfrog Yep, it certainly is very...

    @happygreenfrog Yep, it certainly is very complicated. I have a few ideas that I can use for my current horror game (being my first, I'm not too picky.)
    One of them is the idea that my character...
  38. @Erkabubben Thanks a lot! I looked into the...

    @Erkabubben Thanks a lot! I looked into the Pathfinding object, definitely too advanced for me at the moment. :)
    I have some other ways in mind for the time being.
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    Thanks, this helped a lot! :)

    Thanks, this helped a lot! :)
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    Thanks a lot, this post helped me make a HUD with...

    Thanks a lot, this post helped me make a HUD with clickable buttons, I really appreciate it! :D
  41. Beginner PATHFINDING for a 2D 4-directional game's enemies?

    Howdy! I am brand new to ClickTeam Fusion 2.5, and this community altogether. This is my first post, so I hope that you all understand I don't
    know that much aside from absolute game-making basics....
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