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  1. Replies
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    Re: Old versions of Vitalize

    Internet archive's rarely store such files, to my knowledge, so I don't think I'll have any luck there.

    However, it seems that regex was not causing the problem. Apparently, I cannot load vitalize...
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    Old versions of Vitalize

    I just downloaded the latest version of Vitalize (upgrading from 4.0.248.something, I think) , and to my despair I discovered that one of my applications stopped working, apparently because it uses...
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    Re: MMF2 Build #249 - Beta #10

    Can we expect the unicode support version soon? It seems to be in a persistant state of almost being released. I'm very much looking foreward to it, but not knowing if it will be released in a few...
  4. Thread: Global Events

    by hiddicop
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    1,392

    Re: Global Events

    Thanks for the replies!

    I guess I will have to have a single frame in which I do all the changes, which I then copy and paste onto all the other frames. It will require a great deal of pasting,...
  5. Thread: Global Events

    by hiddicop
    Replies
    7
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    1,392

    Global Events

    I am trying to make a game, in which different frames are different levels. I want the same events used in every frame, so if I make a change, I don't have to make it in every frame. I tried using...
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    Re: MMF2 Japanese - Beta tests

    This is great! Support for Unicode is desperately needed, and I am glad to see that it is in progress. Will it take much longer? When can we expect the Unicode version to be released?
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