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    Color Heroes (Android Game)

    Color heroes is a fun game that will take you to Hero Land, where the Thevill Lain has stolen the old and secret potion for making heroes.
    Now he is using it to create an army of color heroes, and...
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    Lets Make Collaborative Games

    Hi guys,

    If you have any game idea, and need some people to collaborate within it.
    We have just released a platform to help finding devs for collaborative projects.
    Create your own projects and...
  3. Replies
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    Where I can fins this object?

    Where I can fins this object?
  4. Chartboost Post-Install Analytics surpported?

    Is the Chartboost Post-Install Analytics new featured supported or planning to?

    Thanks
  5. Replies
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    It seems it will never see the light. It is...

    It seems it will never see the light. It is taking forever
  6. Replies
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    How is it going with the development on this one?

    How is it going with the development on this one?
  7. Replies
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    No one? really?

    No one? really?
  8. Replies
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    APK Expansion Files Supported?

    Do you guys know if there is any way of doing APK Expansion Files with MF?
    http://developer.android.com/intl/es/google/play/expansion-files.html

    Due to the way MF compile the graphics is quite...
  9. Replies
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    I have to agree with this too... There are some...

    I have to agree with this too... There are some basics functionality that should be in from the beginning, and is not. Lots of promises of finishing up things that never comes out, and some hopes...
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    Thanks lh37 Look forward to see this API...

    Thanks lh37

    Look forward to see this API working (Hopefully soon).
    And hopefully too it will be for Android.

    There suppose to be a facebook object that is being almost done since January this...
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    We are using Samsung G3 and G4. and and Tablet...

    We are using Samsung G3 and G4. and and Tablet Samsung Note 10.1

    I am not saying that you see the Image over the loaded frame (that yes). I am saying that you don't see any image at all, until the...
  12. I recommend definitely to go for a higher...

    I recommend definitely to go for a higher resolution, not necessary HD (it could be to heavy) but still high enough so it shows well on tablets.

    Here you have all the info you need:...
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    It happens to us also with chartboost interstitial

    It happens to us also with chartboost interstitial
  14. Replies
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    Fernando, the example you said it does not work,...

    Fernando, the example you said it does not work, it only shows an image that says loading and then the app frozen.

    And always load the same image, even if the game is loaded already, (which does...
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    With other frameworks (Unity, gamemaker,...

    With other frameworks (Unity, gamemaker, adobeair, etc...) is actually very easy to implement any of these third parties services that are ready for that purposes.

    Even If I could make my own...
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    @Macca02 To me it doesn't work. WELL, It...

    @Macca02

    To me it doesn't work.
    WELL, It works, but the only thing it does is to show an image after the whole game has loaded, so you still have to wait with black screen until the game is...
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    Has anyone used the Android Preloader?

    There is an object that you can buy on the clickstore, that means to be a "real" preloader.

    I bought the object and to me the only thing it does is just to load an image after the whole game has...
  18. Replies
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    Any Analytics Object at all for Android?

    Is there any way that we could use any of the analytics services that are on the market to actually track our games?

    Examples:
    http://www.flurry.com/

    http://www.gameanalytics.com/
    ...
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    No one knows what I am talking about?

    No one knows what I am talking about?
  20. Replies
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    Any game has images and music, and they do not...

    Any game has images and music, and they do not have a huge data, like this..

    Is just a Multimedia Fusion thing?, or there is something we can do about it.
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    I have some Images and Music, like any game......

    I have some Images and Music, like any game... Backgrounds, active objects, etc... (Nothing unusual) no videos.
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    It happen the same to me on any APK made with...

    It happen the same to me on any APK made with MF...

    Not sure what it is, I doubt that are the INI Files...

    After Delete the Data, It happens exactly when you run the application that create...
  23. Replies
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    Project with lot of extra MB Storage ??

    Hi,

    I am about to finish a project for Android. The APK, is 45MB (which is about normal for the project)
    When I install it on my device and executed the aplication create an extra 145MB More...
  24. Any news here?

    Any news here?
  25. Replies
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    Thanks paobrasil. This time I built it only...

    Thanks paobrasil.

    This time I built it only for Android. I will have to change all these things for IOS. :)
  26. Thanks Fernando Please keep us update, this...

    Thanks Fernando

    Please keep us update, this could be nothing, or could be a big issue.
  27. Replies
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    Android to IOS... Easy task?

    Hi..

    I have a few games on Android, and I am planning to get the IOS Exporter, and export those games to IOS too.

    My question is, how many changes do you have to make from an android game to be...
  28. I got the same email, I uploaded the app on...

    I got the same email,

    I uploaded the app on June, All the objects are managed.
  29. Replies
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    I agree, this is one of the most important things...

    I agree, this is one of the most important things the MF could have.. Any news?
  30. Replies
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    Still no news on this one?

    Still no news on this one?
  31. Replies
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    Really? No one knows anything about anyway...

    Really?

    No one knows anything about anyway of placing any analytics code to track the performance of the game?

    This is one of the most important things for any game no matter the platform.
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    https://developers.google.com/analytics/devguides/...

    https://developers.google.com/analytics/devguides/collection/android/v3/

    In flash there was a really cool way of tracking with Mochi.

    If not Google Analytics, is there any other way of tracking...
  33. Thread: Get Time Device

    by Crls
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    LOL... Simpler as I thought. The date and time...

    LOL... Simpler as I thought.

    The date and time object itself does it.
    Just add it, you do not need to do or set anything up, the object itself takes the time of the device automatically. :)
    ...
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    ok, Thanks I'll keep playing around to see...

    ok, Thanks

    I'll keep playing around to see what I can do.

    And look forward to these extensions :)
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    This normally shows just to you when you have...

    This normally shows just to you when you have installed that particular game.

    Try to do the same search without being logged in.
  36. Thread: Get Time Device

    by Crls
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    Sparkman: Yes, But I want to try to do it...

    Sparkman:

    Yes, But I want to try to do it Offline.
  37. Thread: Get Time Device

    by Crls
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    mmmm I did not find the way of doing this. But...

    mmmm

    I did not find the way of doing this. But sounds logic.
  38. Thread: Get Time Device

    by Crls
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    Yes I checked both. But did not find anything....

    Yes I checked both. But did not find anything.

    I can use Date and Time object to manage the time, but still I need to get it from the device to manage.

    I need to know first that is 3pm when...
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    Thanks Fernando. Is this possible when the app...

    Thanks Fernando.

    Is this possible when the app is not turned on?
  40. Replies
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    It this possible?

    It this possible?
  41. Thread: Get Time Device

    by Crls
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    No answer? No way of known the time, (eg if it...

    No answer?

    No way of known the time, (eg if it is 4pm or 9am, in a particular device) ?
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    Google Analytics MF Android??

    HI

    Is there a way to implement google analytics tracking system with MF for Android?

    It is easy with Adobe Air or Unity3D for example. But I am not sure if it is possible yet with MF.

    Any...
  43. Replies
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    Hi, is there a plan to release an extension for...

    Hi, is there a plan to release an extension for notifications?

    Or anyone has figure out how to do it with MF

    Thanks
  44. Thread: Get Time Device

    by Crls
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    Get Time Device

    Hi

    Is there a way with the MF to get the time from a device?

    Thanks
  45. Replies
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    Soo Looking forward to it

    Soo Looking forward to it
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    Any News about this FB object? Thanks

    Any News about this FB object?

    Thanks
  47. Replies
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    Still Clickteam did not say anything about it...

    Still Clickteam did not say anything about it...
  48. Replies
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    Sparckman, Joshtek I tried both... and both...

    Sparckman, Joshtek

    I tried both... and both work perfect :)

    However I will be using the binary data in this case, as I do not need to depend from external sources.

    Great job :)

    Thanks a...
  49. Replies
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    Joshtek I will study this and I will get back...

    Joshtek

    I will study this and I will get back to you if I have any doubt (The game is in a very early stage)

    Thanks a lot :)
  50. Replies
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    Import Text into MFA.

    I am designing a game with a lot of storyline, it means it has a lot of text.

    I would like to write all the texts in an external text file and import it to the MFA before compiling.

    This way I...
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    Thanks Sparckman :) Well done I will test it...

    Thanks Sparckman :) Well done

    I will test it very soon
  52. Does it means that you can upload to facebook any...

    Does it means that you can upload to facebook any "normal" SWF Game?
  53. Replies
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    This you can do it queering the DB with the...

    This you can do it queering the DB with the script (PHP can do that).

    So you use the get to call this script and the script will give you information on the DB (Whatever you want to ask)
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    Well, we have a little budget that we could spend...

    Well, we have a little budget that we could spend if someone is willing to develop these objects.

    Anyone interested can send me a PM.

    Thanks
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    Thanks Sparckman. Yes used the Danny's key...

    Thanks Sparckman.

    Yes used the Danny's key gen.

    Do you know if you can just change the first apk, with a new keystore?
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    file.keystore questions

    Hi

    1. I uploaded a game to google play. And I lost my "file.keystore" and details of it due to a Virus ($%@^$%^£$%^)

    I can not upload a new version of the game, because it said is not the same...
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    agree

    agree
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    Nothing yet? Is there any intention of doing...

    Nothing yet?

    Is there any intention of doing it?

    Anyone from Clickteam could answer to this please..

    Thank you.
  59. Replies
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    Has anyone find any solution for this one?

    Has anyone find any solution for this one?
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    I think I have seen it somewhere in the forum... ...

    I think I have seen it somewhere in the forum... there was a way of doing it... although I think it was for flash... not sure about Android...
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    I did not mean exactly on Sunday... I was mining...

    I did not mean exactly on Sunday... I was mining in General Terms ;)
  62. Replies
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    Thanks Fernando :)

    Thanks Fernando :)
  63. Replies
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    677

    Google Api Version

    Which Version for the Billing Integration API with Google play is using MF?

    In-app Billing Version API
    Version 2, or 3?

    Thanks
  64. Did Fernando said anything that he would do it?

    Did Fernando said anything that he would do it?
  65. Replies
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    Did anyone from clickteam said anything about...

    Did anyone from clickteam said anything about this?
  66. Replies
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    Any news about this? I think it is very...

    Any news about this?

    I think it is very important to solve this issue...
  67. Replies
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    Any news on this one?

    Any news on this one?
  68. Replies
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    Agree on that one

    Agree on that one
  69. Any news about this leaderboards and achievements...

    Any news about this leaderboards and achievements from the Game Center of G play?
  70. Replies
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    Android Google Services?

    Hi

    Is there any way the MF can connect with "Play Games Services" from google, for Android?

    They have leaderboards, achievements and a nice system for a real time multiplayer and turn-based...
  71. Replies
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    Sticky: mmm May be, I am still in 257. Thanks

    mmm May be, I am still in 257.

    Thanks
  72. Replies
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    Sticky: mmm May be, I am still in 257. Thanks

    mmm May be, I am still in 257.

    Thanks
  73. Replies
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    20,475

    Sticky: This might be a silly question, but where I can...

    This might be a silly question, but where I can find the IAP Object?
  74. Replies
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    43,258

    Sticky: This might be a silly question, but where I can...

    This might be a silly question, but where I can find the IAP Object?
  75. Replies
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    Score System for Android?

    Is there anyway of implementing an scoreboard online for an APK?

    thanks
  76. Replies
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    Thanks, I know about mochiads, and mochicoins...

    Thanks, I know about mochiads, and mochicoins (not longer supported).

    I was thinking more about if there is something else just to sell objects inside the game.
  77. Replies
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    Thanks. Hope they release this object soon....

    Thanks.

    Hope they release this object soon. That would be awesome :)

    Is there anything like that for SWF exporter?
  78. Replies
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    Thank you :)

    Thank you :)
  79. Replies
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    How to change the icon image?

    When installing the APK in a device, it will create an Icon that represent the app.

    How can you change that icon with the exporter?
    Can you?

    Thanks
  80. Replies
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    Are there any way of monetize the games?

    I guess the basic is to sell the game.

    But I wonder if the exporter has any other options, like admob ads, or sell objects / coins in the game, etc..

    Can you do these things, or other with the...
  81. Replies
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    I had problems seeing other games (Not Made with...

    I had problems seeing other games (Not Made with MF2) with mochi in Chrome.
    I think it has something so be with the fact that G blocks Flash automatically, and not with MF2
  82. Replies
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    Thanks. It works but only if the movement is a...

    Thanks.

    It works but only if the movement is a path. If it is launched or activated an animation before deactivate the group it wont stop until finish.
  83. Replies
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    Thanks Danny. I got that, but some objects,...

    Thanks Danny. I got that, but some objects, launched object, path movements, they do not stop simply by deactivating the group.

    Although I think I am nearly there. Would be nice something like...
  84. Replies
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    Game Paused and Options Menu

    What would be the best way of doing this?

    So when you are playing the game, with lots of enemies and objects, you click on an object to make a pause.
    Then you access to a menu where you can...
  85. Replies
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    Thanks Francois. What do you mean by In-build...

    Thanks Francois.

    What do you mean by In-build movements?
    And the example you say, I don´t understand it 100%

    I really want to make a solution for this, due that I have a project running and...
  86. I think you can do it just setting the object at...

    I think you can do it just setting the object at the then center of the frame (Whatever you want to be shown).
    In RunTime Optios > Scrolling Options >> UN-click Follow the frame.
  87. Replies
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    Any Update?

    Any Update?
  88. Replies
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    Here it is. It takes approximately 1 minute once...

    Here it is. It takes approximately 1 minute once exported to SWF (Could not send the swf or the zip was too heavy)
  89. Replies
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    The 1st and the second one , some times the 3rd...

    The 1st and the second one , some times the 3rd one does strange things too.
  90. Replies
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    Infinite Scroll .. SWF Issue

    I am working on a project that works with an infinite Background, and It works great on MMF, and when I exported to SWF it works great for just exactly 1 mint (I tried many times, with a clock) and...
  91. Any update on that one?

    Any update on that one?
  92. Thread: Loop a group?

    by Crls
    Replies
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    647

    Thanks Softwarewof, I will try this later :) (i'm...

    Thanks Softwarewof, I will try this later :) (i'm into something else right now)

    @danny
    For example - You make a group to loop, and it checks automatic certain conditions, so when you change that...
  93. Thread: Loop a group?

    by Crls
    Replies
    3
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    647

    Loop a group?

    Is there anyway of looping a group?

    So after one condition, you open a group of events, and at the end of it you turn off the group of events and re-open it again strait away? (without any...
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    Thanks you guys. I already got it. I used...

    Thanks you guys.

    I already got it.

    I used alterable values to count the energy, so with an "Always" I set the counter taking the value from the alterable value of the enemy.

    When I shoot...
  95. Replies
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    I just found a way, but does not work 100% In...

    I just found a way, but does not work 100%

    In the condition when the "bullet" collision with the "enemy" I ad other condition, The "enemy" is colonising with the "energy Bar"

    And then it...
  96. Replies
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    Thanks pao I did that aswell, and still do not...

    Thanks pao

    I did that aswell, and still do not work. It works for the enemy but not for the counter objects.
    The fact is that you make collision with the enemy but the energy is not related in...
  97. Replies
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    Counter Objects as Energy bars?

    I will try to explain

    - I am creating an object (enemy) every 2 sec from another objects.
    - I want to show up the energy of each enemy on top, for each enemy. (I am using a counter object)
    -...
  98. Replies
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    816

    Thanks, It is solved, cheeking deeper in the...

    Thanks, It is solved, cheeking deeper in the forum.
  99. Replies
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    Load 3rd party advertising

    Hi,

    I know this has being discussed already many times, but after lot of reading I have nothing clear yet.

    I am about to finish a game, and I would like to ad a 3rd party advertising.

    I´m...
  100. Replies
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    Francois, :) It was exactly that. I copied...

    Francois, :)

    It was exactly that. I copied the missing .dat there, and it works perfect now, (254)

    I installed the Object through the ExtensionView Aplication. May be is because of this that...
  101. Replies
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    736

    Thanks Stephen I tried it and still i've got...

    Thanks Stephen

    I tried it and still i've got the same error. (Tried in 254, 254 beta and 253)

    Could have something to be the fact that I changed from W.XP to W 7 64bits) ?
  102. Replies
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    Flash URL (mouse listeners)

    Hi all guys.

    I recently have to format my computer, so I have to re-install MMF2 from the beginning.

    I had an application that I was working for a while already, and I was using the Flash URL...
  103. Thread: Flash - URLs

    by Crls
    Replies
    7
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    1,250

    Re: Flash - URLs

    Has anyone tried this?
  104. Replies
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    4,178

    Re: OpenURLs object

    Sorry I didn't understand properly, Are you saying that, by putting the URL in the target field, firefox won't block it??
  105. Thread: New Flash Update

    by Crls
    Replies
    6
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    1,068

    Re: New Flash Update

    I guess we all hope will be soon. :)
  106. Thread: New Flash Update

    by Crls
    Replies
    6
    Views
    1,068

    Re: New Flash Update

    Thanks,

    there is not even in a few months or next year short of thing?

    I guess we'll have to wait then.
  107. Thread: New Flash Update

    by Crls
    Replies
    6
    Views
    1,068

    New Flash Update

    I know there are a few bug already commented in this forum that they suppose to be fixed in the next flash update.

    Is there any fix date for this new Flash update release?

    Thanks
  108. Replies
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    Re: When will the 249 version be released?

    @jasonorme

    If you own the game (didn't sell any rights) you can do whatever you want. In fact big companies they do that. They put CPM start or ad4games(IMO better than CPM) and then in the viral...
  109. Thread: Links

    by Crls
    Replies
    3
    Views
    1,315

    Re: Links

    Nice to hear these news too about the link... looking forward to the next Update...
  110. Replies
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    Re: When will the 249 version be released?

    That is cool... how did you do that? If you did that... should be a way to do any other API I guess....

    Still the link to the site it's blocked by the browser...
  111. Replies
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    Re: When will the 249 version be released?

    Well. I have been following the thread for a while and just wanted to add a few things for making flash games and looking for buyers.

    First of all I agree with vingadorjr 100%, they should be a...
  112. Thread: Site Lock

    by Crls
    Replies
    6
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    1,093

    Re: Site Lock

    :D Thanks
  113. Thread: Site Lock

    by Crls
    Replies
    6
    Views
    1,093

    Re: Site Lock

    Thanks Game_Master. It's actually from this widget that I came out with this. ;)

    Just wondering why you have more lines in the widget?
    What has the widget that has not the simple line?

    Sorry I...
  114. Thread: Site Lock

    by Crls
    Replies
    6
    Views
    1,093

    Re: Site Lock

    Well I have got:

    GetDomain$(FlashObject) <> "www.domain.com" ..... End Aplication

    I think it works. Is there anything else I am missing?
  115. Thread: Site Lock

    by Crls
    Replies
    6
    Views
    1,093

    Site Lock

    Hi, I saw some of you were talking about Site Lock using the Flash Object.

    How do I do that?
    Is there any manual?
    Or may be an easy explanation for newbies :)

    Thanks
  116. Replies
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    Re: Flash application won't load in IE

    This is a nice game. Well done1
  117. Replies
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    742

    Click movement controler

    Hi, I am actually trying to do something similar than the previous thread of mobichan, but didn't want to hijack the thread.

    What I want Is to create an object (bullet) from an active with fix...
  118. Replies
    12
    Views
    1,537

    Re: Action after a few seconds

    Thank you :)
  119. Replies
    12
    Views
    1,537

    Re: Action after a few seconds

    Thanks RickyRombo,
    It works perfect, and even before I tried made sense.

    This is not important but just curious and wondering that is the speed of the "subtract"

    Anyway Thanks all for the...
  120. Replies
    12
    Views
    1,537

    Re: Action after a few seconds

    I manage to do what I want with the timer object:

    so when click set the timer to 0.
    compare time to timer = 1 >> make the action.

    So that makes the action 1 second after I clicked.

    But this...
  121. Replies
    12
    Views
    1,537

    Re: Action after a few seconds

    I have tried too and nop:(

    So basically when you click it set the value to 100. and then is with value A = value A -1 that you decrease the value(creating time between the click ant the action) If...
  122. Replies
    12
    Views
    1,537

    Re: Action after a few seconds

    Nop :(

    what it does is to create the object at the beginning and then nothing happens when I click.

    Just wondering, because I do what you are telling me but I don't understand the logic of it....
  123. Replies
    12
    Views
    1,537

    Re: Action after a few seconds

    thanks a lot
    I think i've got something wrong though... the object (active1) is set to the mouse pointer and the action is to create another object (active2) relative to active 1

    So it would be...
  124. Replies
    12
    Views
    1,537

    Action after a few seconds

    If I want to have an object that make an action few seconds after the mouse is clicked.

    How could I make this event?

    Thanks
  125. Thread: Internet Explorer

    by Crls
    Replies
    2
    Views
    895

    Re: Internet Explorer

    Thanks Game_Master.

    So shouldn't be a problem for anyone with the latest flash version, no mater what IE they have?

    I did it myself and still not working but I've got a IE Testing software,...
  126. Thread: Internet Explorer

    by Crls
    Replies
    2
    Views
    895

    Internet Explorer

    I made test and works fine with FF and Safari, but not working at all with Internet Explorer. (IE6, IE7 and IE8)
    Just a white screen appears.

    Is this a known bug?
    Is there any trick to make it...
  127. Replies
    1
    Views
    724

    Re: External URL blocked

    Anyone?

    It seems that is the way that MMF2 is understanding this function,
    Is there any other way to add an external URL?
  128. Thread: Collision point

    by Crls
    Replies
    5
    Views
    875

    Re: Collision point

    How do I fix the object to principal one?
    so the object will be there, in the same position whatever the principal object go


    Edith:

    I've done it.

    Sorry for being a newbie :)
  129. Thread: Collision point

    by Crls
    Replies
    5
    Views
    875

    Re: Collision point

    Thanks Mobichan. That is what I was trying to do now.;) hehe

    I though may be there was other simple solution :)

    Thanks again
  130. Replies
    3
    Views
    944

    Re: player 1. Fire Buttons

    Thanks DavidN. It works perfect.
    I was confuse thinking that the joystick was actually for when you are playing with a proper Joystick :)
  131. Thread: Collision point

    by Crls
    Replies
    5
    Views
    875

    Collision point

    When do a collision with other object, it will take the whole object.

    What about if I want only for example the foot of the character. So if the other object collision with the head nothing will...
  132. Replies
    3
    Views
    944

    player 1. Fire Buttons

    Just another newbie question.

    Not sure if I can explain well this.

    How do I add the conditions where I can use the fire buttons.

    What I do in Start the frame >> Player1> Player Control >>...
  133. Thread: Counter Bar

    by Crls
    Replies
    15
    Views
    2,120

    Re: Counter Bar

    lol Thanks mobichan. I will try that next time :)
  134. Replies
    1
    Views
    724

    External URL blocked

    Not sure if possible but just wondering.

    I saw some of the games that people from here have developed and I have notice that when you add an external URL through the flash object and you play the...
  135. Thread: Counter Bar

    by Crls
    Replies
    15
    Views
    2,120

    Re: Counter Bar

    :) hehe, I will let you know.

    what you recommend to use in stead?
  136. Thread: Counter Bar

    by Crls
    Replies
    15
    Views
    2,120

    Re: Counter Bar

    Hey thanks a lot, it make sense.

    I also came out with other solution, adding the lives object in stead and then make the image an small red line. If you set up the lives like 30 , It will have...
  137. Thread: Counter Bar

    by Crls
    Replies
    15
    Views
    2,120

    Re: Counter Bar

    Hey cool,
    Thank you..

    Now you can tell me if it's me or a bug ;)
  138. Thread: Counter Bar

    by Crls
    Replies
    15
    Views
    2,120

    Re: Counter Bar

    Ok cool. How I can do that?

    Sorry too newbe
  139. Thread: Counter Bar

    by Crls
    Replies
    15
    Views
    2,120

    Re: Counter Bar

    That the bar stays as it is. Does not getting smaller. Does not decrease, if that make sense... IT has the same size all the time. I think it should getting smaller right?

    May be is something I...
  140. Replies
    12
    Views
    1,831

    Re: Button Enable after event

    Thank you.

    My mistake was that I was comparing it to a global value (GroupItemValue)

    And you have to compare it with two general Values in stead of Global. Now it works perfect.

    Just a...
  141. Thread: Counter Bar

    by Crls
    Replies
    15
    Views
    2,120

    Re: Counter Bar

    Basically It does not appear the bar when playing it in MMF2, when I exported to swf it appear but does not decrease the energy(bar). Everything else work fine. I mean, when the energy suppose to be...
  142. Replies
    13
    Views
    2,027

    Re: What hapened to my object!?

    Well it happened the same to me. It was after I created a Global object and the I deactivated the global object.
    This object I deleted in a Frame, So in the rest of the frames the object/image was...
  143. Replies
    12
    Views
    1,831

    Re: Button Enable after event

    Yes I Would love it... :D
  144. Thread: Counter Bar

    by Crls
    Replies
    15
    Views
    2,120

    Counter Bar

    Hi,

    I would like to have an energy bar, in stead of the lives object. Is that possible for flash?
    I tried using the counter object. Type: bar. It shows a bar. You can add it a value, an I though...
  145. Replies
    12
    Views
    1,831

    Re: Button Enable after event

    I don't know I think I am not loading properly the ini in the menu frame. But anyway now knowing I am in the right direction, try an error, and hopefully I will get it.

    Thanks LB
  146. Replies
    12
    Views
    1,831

    Re: Button Enable after event

    Ok so I got a bit more advance.

    So at the end of Easy Mode (frame) Inside the ini I set Group - Item and Value of Item.

    And in the firts Frame (menu I compare Gloval Value (GroupItemValue...
  147. Replies
    12
    Views
    1,831

    Re: Button Enable after event

    Thanks, I've got the InI now, but just can't think of the way of doing it.

    my head tells me to set a value in InI (when easy mode is finish) and then in the menu compare the value and if it...
  148. Replies
    12
    Views
    1,831

    Re: Button Enable after event

    Thanks Looki.
    I found this, but for some reason I can not select this option (it doesn't let me to click anything in Application menu).

    Do I need to create a menu?
    Or do I need special...
  149. Replies
    12
    Views
    1,831

    Button Enable after event

    Is it possible to disable a button in one frame (Eg Principal Menu), and enable it in other frame.
    Example:

    Easy mode
    Hard Mode (you are not able to play until you finish easy mode)

    I am...
  150. Thread: Mouse Pointer

    by Crls
    Replies
    12
    Views
    2,531

    Re: Mouse Pointer

    Aaaa, :) Ok thank you

    I am going to try out, and I will let you know.

    Thanks a lot. :)
  151. Thread: Mouse Pointer

    by Crls
    Replies
    12
    Views
    2,531

    Re: Mouse Pointer

    Is the mouse pointer what I am trying to find out.

    Thanks anyway :)
  152. Thread: Mouse Pointer

    by Crls
    Replies
    12
    Views
    2,531

    Re: Mouse Pointer

    Yes, there it is, thanks LB, It is just to turn ON and OFF the hand cursor, Global and Normal

    Still I can't manage make it work. I did it with mouse over a button,
    And also I did it with Mouse...
  153. Thread: Mouse Pointer

    by Crls
    Replies
    12
    Views
    2,531

    Re: Mouse Pointer

    Thanks,
    I tried this with xmouse and ymouse. But it does not work with a button, the new object appear behind the button and I can not set up the order property..

    What I am doing wrong?:
    Mouse...
  154. Thread: Mouse Pointer

    by Crls
    Replies
    12
    Views
    2,531

    Re: Mouse Pointer

    Yes you are right, it's there, I was building the application in swf, and seems is not accepted there. That is why I didn't see it.

    Is there any way to do this for swf?

    Thanks
  155. Thread: Mouse Pointer

    by Crls
    Replies
    12
    Views
    2,531

    Re: Mouse Pointer

    Hey thanks,
    Where I can find this extension?,
    I did installed bonus pack 1 and 2, but I don't think is in there..
  156. Thread: Mouse Pointer

    by Crls
    Replies
    12
    Views
    2,531

    Mouse Pointer

    Hi

    Just playing around in my first experience with MMF2.
    Just trying to find out how to change the mouse pointer when passing over an object or a button.

    I tried with "Mouse pointer is over"....
  157. Replies
    6
    Views
    995

    Re: New to the forum. / swf Objects.

    didn't read you the first time.. thanks :)
  158. Replies
    6
    Views
    995

    Re: New to the forum. / swf Objects.

    Ok, that explain everything and make sense now.

    Thanks to both :)
  159. Replies
    6
    Views
    995

    Re: New to the forum. / swf Objects.

    Thanks Bruto. It does help :)

    But still you can make the animations in flash, right??

    I guess in other formats you can use vector images, like Maya or 3Dmax for example.

    While I am waiting...
  160. Replies
    6
    Views
    995

    New to the forum. / swf Objects.

    Hi, I am new to MMF2, so hi everyone :)

    I have done a bit of practising with the demo, finish the first tutorial, and finally I purchased MMF2. Still waiting for the software to arrive;(so...
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