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    just a quick update, tested on a real device, and...

    just a quick update, tested on a real device, and it works fine with screen scrolling. somehow, within MMF2, the "where the finger touches" thingy does not "scroll" with the rest of the screen......
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    well, I tried in the iOS simulator via xcode, and...

    well, I tried in the iOS simulator via xcode, and it does work properly with screen scrolling... dunno why it does not in my virtual win xp though... anyways, great stuff!!!
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    that's awesome! I just tried it with some...

    that's awesome!
    I just tried it with some scrolling, but the analogs stop functioning after scrolling the frame (even repositioning them). any ideas?
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