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  1. Replies
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    Re: Passing FlashVars to embedded SWF

    Thanks, but maybe I am not explaining it correctly.

    I have an MMF SWF project. I am using the Flash Images Plus extension to attempt to dynamically load an external SWF to add functionality I...
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    Re: Passing FlashVars to embedded SWF

    Any example of how to do this???
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    Re: YouTube extension

    Good point, but I was hoping to be able to just position the embedded one. ;)
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    Re: YouTube extension

    hat's what I thought. Thanks.

    (Would be a nice feature though.)
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    Re: Passing FlashVars to embedded SWF

    Any ideas???
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    Passing FlashVars to embedded SWF

    Hello,

    I was wondering if there is a way to pass a set of FlashVars to a swf that is being loaded as a embedded swf?

    ie. I have a swf component from FlashXML that I want to embed inside my mmf...
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    YouTube extension

    Just a quick question. If I use the embedded player, how do I set its position in my frame?

    TIA
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    Re: Android Market

    I would LOVE a dedicated Blackberry exporter. I have been wanting to create apps/games for mine, but the current solution does not work very well.

    Thanks
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    Re: [BUG] Flash Strings

    Agreed, I have the same issue.
  10. Re: How to disable the right-click Context Menu?

    Any idea when this might be done? ;)
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    Re: Help with calling a Javascript function

    The first thing I saw is that none of the JS functions are defined in your test html file.
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    Re: Help with calling a Javascript function

    Could you give us a link so we can test it ourselves?
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    Re: [Request] Particle Spray for SWF

    I would love to see this as well. :)
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    Re: Shooting with gravity

    This BulletWidget works great. It was just what I needed for my new game. :D
  15. Re: MochiAds, Pay per view or click? and general ?'s

    -Platform movement object YES (built-in)
    -Built in Bouncing ball YES
    -Built in Pinball YES
    -Built in Path Movement YES
    -Mouse support (an active tracking the X, Y position of the...
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    Re: SWF Exporter - Update #1

    If you do this, make sure that you only use extensions that are compatible with the SWF exporter!

    Really, the SWF exporter is an absolute bargain. In fact, all the MMF products are a bargain! I'm...
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    Re: Sponsors & Licenses

    Thanks for the link. There is some very good info in that article.

    Custom APIs/Actionscript sounds almost crucial to the process if you want to make the big bucks through sponsorship though....
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    Re: Troubles with custom pause

    For a solution to this problem, please see my post in the following thread:

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=198575#Post198575
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    Re: custom pause problem

    I was having a similar problem with creating a custom pause system. I took my solution and plugged it into your sample for you. I have made plenty of comments. They are the ones with my initials...
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    Re: Full Screen!

    I disagree here. This would ONLY be true if Flash did NOT allow ANY keyboard access. There is NO difference in the App if it is running full-screen -vs- in a Window.[/quote]

    I disagree here. The...
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    Re: Full Screen!

    I disagree here. This would ONLY be true if Flash did NOT allow ANY keyboard access. There is NO difference in the App if it is running full-screen -vs- in a Window.




    Again, I disagree. There...
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    Re: Full Screen!

    Thanks for the info.

    Bad design decision by Adobe though.
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    Re: Full Screen!

    noScale seems to work, but content outside the desired app screen size is visible if the flash player is not at the correct aspect ratio.
    exactFit works as expected.
    noBorder works as expected....
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    Re: Flash Runtime for Multimedia Fusion 2

    You can get MMF2 Developer which does not have a logo requirement of any kind. It is also the most powerful and the version I use. ;)
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    Re: Flash Fx (Includes SWF zoom)

    Any chance you could explain what the other values do?

    TIA
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    Re: Flash Fx (Includes SWF zoom)

    How about being able to switch to Full Screen mode too?
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    Re: Java applet showcase!

    That is a riot. LOL ROFLMAO LOL
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    Sticky: Re: Public servers

    I was just wondering, what does one need in order to run their own Lacewing/MOO server?

    Also, can either be run off a shared hosting account?

    TIA
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    Re: A few EASY questions. Please & Thank You

    Hi,

    MochiAds are very easy to use. I released a game about a week ago and it has earned $0.50 which I consider to be not too bad.

    As far as I know there is nothing from Adobe that will convert...
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    Re: About Mochi Coins conditions

    Thanks Jamie. I was beginning to think I was going crazy. LOL

    The problems I have been having are intermittent too. Sometimes the OnNewItem/OnItemOwned will fire and sometimes they won't.
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    Re: About Mochi Coins conditions

    I am having the same issue.

    I have a multiplayer mode that the player must purchase. I have a special frame that informs the player of this fact and contains a Buy Now button which opens my...
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    Re: Mochimedia Enabled Games Made with MMF2

    Triple-T has been updated now.

    It has different music as well as leaderboard support. [/quote]

    Here is a link to Triple-T's MochiMedia package.

    http://cdn.mochiads.com/c/g/triple-t.zip
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    Re: Mochimedia Enabled Games Made with MMF2

    Triple-T has been updated now.

    It has different music as well as leaderboard support.
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    Re: Facebook & Flash

    Anyone know of any examples/tutorials on integrating Facebook with MMF/Flash games?

    TIA
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    Re: Mochimedia Enabled Games Made with MMF2

    Hi everyone,

    Angelic Games (my company) has just released Triple-T on Mochi's network.

    In 1 day it has already been played almost 500 times.

    I am now plannning on implementing a...
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    Re: Random Number Generation

    Never mind, I just found out that the expression editor can do what I need.

    There should probably be some better documentation for the expression editor though.

    Thanks again.
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    Re: swf runtime sdk?

    Jamie,

    A random number generator would be great.

    Never mind, just found out that I can get a random number in the expression editor.

    TIA
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    Random Number Generation

    Hi,

    Just wondering if there is an extension available to perform random number generation.

    If not, how would I go about creating one? I know quite a bit about C++, but would need to know how to...
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