@Volnaiskra so im trying the make the left arm rotate along with the body on the left side of the body, same with the right arm but on the opposite side. the hotspot works, but i cant use it on both...
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@Volnaiskra so im trying the make the left arm rotate along with the body on the left side of the body, same with the right arm but on the opposite side. the hotspot works, but i cant use it on both...
@Volnaiskra am i able to put the right arm on the right side using the same hotspot too?
does anyone know how to make an object rotate at a different point? like instead of rotating in the middle it rotates at the top point of the object. i know how to make the object rotate i just dont...
how do i make the body move when the head is moving in a certain direction? kind of like ragdoll physics. when the head moves left then the body moves right and vice versa. i basically i want the...
@aenever ok thank you! but quick question - do you think the code on frame 2 looks good? does it all make sense the way i put it? i just wanna be sure
does anyone know how i can make the physics work in frame 2 like it doesn in frame 1? ive been trying to replicate it but it doesnt really feel right. instead of just hopping up and down im trying to...
in the file 1, in arena 1 when you shoot, the lasers will get created a bit farther from the player even though its supposed to be created at the action point which i set up in the code. but in file...
in the file 1, in arena 1 when you shoot, the lasers will get created a bit farther from the player even though its supposed to be created at the action point which i set up in the code. but in file...
@aenever hey sorry to keep bothering you, but i was testing this method and its not letting me shoot. ive been messing around with the alterable values and when i try shooting nothing happens. do you...
@aenever just to be sure - is this what you meant https://www.mediafire.com/view/99nellpt5yv79i9/dadsfdv.png/file
@aenever hey so i tried doing the shooting code another way and it didnt work either, but do you think im on the right track? https://www.mediafire.com/view/ix35xpt1fq1o5up/pkpic.png/file i know the...
@aenever thanks for the links. so i did as you suggested, i isolated the shooting problem and tried a few different things. i found like 3 other examples and first thing i did was set the multi touch...
hi, so when the player shoots and moves at the same time the laser fires rapidly. i dont really understand why or how. heres the video: https://www.youtube.com/watch?v=To4ZkXinNmQ&feature=youtu.be...
edit: it doesnt happen when the player stands still, idk why i said that lol
hi, so when the player shoots and moves at the same time the laser fires rapidly. i dont really understand why or how, but it rarely happens when the players stands still. heres the video:...
@MistaSub i made the scarecrow not part of group bad on purpose. what i mean is that the enemies when they collide with one another they just keep moving toward the player while overlapping each...
im trying to figure out how to make the enemies move away from each other while coming after the player so they dont overlap, because when they come for the player they move very close to themselves...
@aenever ah yeah i forgot to activate it lol, im so used to it working for me sorry about that. but i decided to abandon this method, instead im trying to figure out how to make the enemies move away...
@fredetmumu try this one 31020
so i have this custom level in my game where the player can make their own little arena. a few enemies that are bigger than others have some lines that make them spawn in certain areas so they dont...
@Janette5 it does
@Janette5 ok im hoping that i got it right this time, i made the adjustment on line 67, and changed line 74 back to the original code. 31005 31006
@Janette5 like this? 31004
@Janette5 i went with option c. so i tried doing it this way and it seemed to have worked, do you think its written correctly or should i make adjustments? 31002
so im having an issue - i have a tutorial that pops up when a player goes into a new level, the group of events "Pause" deactivates some other groups to make sure nothing happens while the player...
@Yves these are all the extensions in my file 30985 yes, im not sure if this is the exact reason but this may have had something to do with it. i have two versions of my game, pc and mobile, both...
@Yves so i tried your first option and it seemed to have worked. i went in exts.ini, deactivated cats, and then when i checked my extensions i found QuickTime VR 2 somehow added in, so i was able to...
so i tried opening my game file and i got this pop up that was asking for an extension called "QuickTime VR 2" and that the file was saved using the unicode version of it, even though i never used...
@aenever thank you for your help. i had this done a bit differently before but was told to change it for optimization lol. but looking at my code, do you think everything is written fine? like player...
@aenever quick question - i just now noticed that when you shoot the scythe coming from the left side that it creates double pixels. could lines 85 - 89 be causing this? 30953
hi, so when the player destroys the enemy "Grim Reaper" he throws the object "Scythe" in the direction he was looking. ive been trying to make it work but im not exactly sure how to write it...
@fredetmumu alright, thank you guys for your help i really appreciate it
@fredetmumu thank you! this is exactly what i was trying to do. i had this done another way but was told to change it for optimization. also, do you think the code is written fine? are there any...
@marbenx thank you. i do have another question - so when "Active 2" launches and it collides with another "Active", im trying to have that "Active 2" get destroyed. how would i do that properly? on...
so im trying to make the player collide with "Active" to destroy it and have "Active" launch "Active 2" in eight directions. it works, but the issue is when multiple "Active" objects are on screen...
@Fernando thank you, but when do you think the next beta will come out? im trying to update my game soon so im just curious.
so i have a custom font in my game but it doesnt show up on my phone. on my computer its fine but on my phone its just the default font. i have the android font packer with the font in it but it...
is it possible to play music from apps like youtube, spotify and soundcloud over my game without turning off music and sound? i have an options menu where you can turn off music and sfx, which then...
quick question - i have my game set to fullscreen at boot up and stretch to fit the screen. my computer is 1366x768 and my game stretches and fits perfectly, but for a monitor thats like 5120x1440...
quick question - i have my game set to fullscreen at boot up and stretch to fit the screen. my computer is 1366x768 and my game stretches and fits perfectly, but for a monitor thats like 5120x1440...
is it possible to play music from apps like youtube, spotify and soundcloud over my game without turning off music and sound? i have an options menu where you can turn off music and sfx, which then...
@PixelABCD im using the debugger that came with fusion to check and im pretty sure its the line on frame "select arena", i just dont know what i did wrong with it
so im trying to save and load a global value in my game but its not working. i found this ini example http://www.clickteam.com/creation_materials/tutorials/download/ini_tutorial.pdf and followed it...
@girwars ok so i took your advice and instead of using the score i just made another global value "Cutscene Count" and used that. here are the changes i made: in frame "arena 1" on lines 1 and 2 i...
@girwars yeah thats what im trying to do. i can try doing that
@girwars do i set the FirstScore to 0 in frame "select arena"? or "arena 1"?
@girwars is it the "load position of object"? i tried that and it didnt seem to do anything. or maybe i didnt do it the right way
@girwars well, i tried it out and now have 2 problems. 1, the score instead of staying 300 goes up to 600 in frame "select arena", and when you exit the game and come back to it the game sends you to...
@girwars yeah i dont know why it does that. check the frame "select arena", thats where i set the score counter to the global value after it collects it from the "arena 1" frame
@girwars like this? https://www.mediafire.com/view/6kdrsw24c5mwjmz/frgthy.png/file i tried it out and it still doesnt work
so in my game when the player reaches 300 points the first time they are brought to "cutscene 1", but when the player replays the same level again they should be brought to the frame "loading 2" but...
@StingRay but im the only user. the only problem is that the font wont show up in my application when i build it, on windows it works
@StingRay how do i do that?
for some reason my custom font doesnt show up when i test the game on my phone. its fine on my computer (cuz i have the font installed on here) but when i build it and test it on my phone as an apk...
@CapitaineCaverne yeah yves told me but thanks for the info, and i would change it but my "company" (if you want to call it that) has an "&" symbol in it so ill just wait and see if the next update...
@Yves it only gives me the sharing violation once, it doesnt keep alerting me each time i build the game (unless i delete and reinstall fusion which then itll pop up again, and it gives me the same...
@rrodg84 yeah i just added my game files folder under it and it still doesnt work. im honestly not sure whats going on lol. i did pretty much everything i could, even deleting and reinstalling the...
@Yves quick question - if i were to exclude a file/folder which one would it be? you said something about a directory and i couldnt find it under the fusion folder. is it located in the unicode...
@Yves ok thank you for your help
@Yves no only under author and company. is there a way for me to set the anti virus to unlock the exe? also, i went to look at the windows security to see if maybe i could find any issues and found...
Also, do you know the specific date for when the next update will come out?
@Yves the only anti virus software i have is the built in microsoft one. i checked the update logs and nothing really stood out to me
so i havent used fusion for a few months and today decided to come back mess around with one my games. as i started to build the game, i got an error that said this:...
thank you so much for the help!
aenever awesome! so i tried it out and it did seem to work, but just to be sure, does this code look correct? i just want to make sure there isnt some small detail i didnt notice....
aenever cant i do something like this maybe?
bomb is overlapping Robot
* bomb: Bring to front
[Negate] bomb is overlapping Robot
* bomb: Bring to back
aenever but then wouldnt that mean the enemies will be infront of robot and scarecrow?
aenever i see. but what if i want to bring the bombs infront of the scarecrow, robot, and the slime puddle? but also keep the bombs behind the enemies.
aenever heres the mfa. the code is on lines 690 - 692 29789
i did try doing it this way but it didnt really do anything either https://www.mediafire.com/view/jx4rhe94bb1t7zl/dfvb.png/file
in my game i have bombs that are supposed to be behind the enemies but for some reason they are in front even though i set them to always be behind them. and they are all on the same layer and the...
Janette5 i have one more question sorry lol - so in the mobile version when you collide against the robot you hit its frame border instead of actually colliding against the robot itself. on the...
yeah i just tried your second suggesting and it seemed to work i havent experienced any troubles. thanks
Janette5 well on the mobile version when you shoot at it the fireball doesnt get destroyed but just turns invisible and if you walk in the same area where you shot it youll still get hurt. same thing...
when you collide against the fireball while shooting at it it bounces into another direction. lines 30 and 92 have it where if the player collides/shoots at it then it creates another object and the...
Janette5 ah ok, so if i made a ninth blank frame could i do 8?
Janette5 why cant i do Current frame of explosion = 8?
Janette5 i just tried this and it didnt really work. i got rid of animation 13 because it was an early drawing of the explosion, but i added the code and all that happens is when the explosion ends...
so for some reason on mobile in one of the levels when the bombs explode and you walk where they were you get hurt and die. i tried replaying it on my computer but it worked fine and i never had that...
i actually didnt think about the global values. i just changed it and now it seems to work. thank you
for some reason everytime i reset the game the color of the level is still there. like, i can still go to that level even though the score is set to 0 and i reset everything else. how do i fix this? ...
Janette5 i think i figured out how it works. im not really sure what you wanted to do with it so heres what i have, hope it helps.
29569
Janette5 quick question - im trying to make the player go a bit faster when moving diagonally and i just wanna make sure i did it right. the player shakes a bit while moving that way but i also tried...
Janette5 so with the font embed object, do i have to put that in every frame that has a string? because i was watching tacos video on it and he had the font set to a string.
Janette5 whats the name of the one for windows?
Janette5 do i put the android font packer on every frame that has it or just in the 1st frame? and do i just just say Start of Frame : Read Internal Fonts?
when i exported my game the transitions didnt work and my font was changed to another one. how do i fix this?
Janette5 thank you! everything seems to work now
Janette5 thank you! one last question - i set the players direction down but when i start the game up theyre looking to the left. its in the first line, do i have to change something in the movement...
Janette5 yes, i dont really want them to shoot diagonally
Janette5 for me when im looking at any direction if the button isnt exactly to that direction the laser goes in another one. i hope im explaining it correctly lol
heres another example: you can...
Janette5 oh i was just showing how the laser was going in the wrong direction. like when im going up but walking to the left the laser shoots diagonally too instead of shooting in the direction the...
Janette5 i didnt even think about that lol, i might actually do it. yeah i just like the controls better on pc but want it to kinda act the same on mobile. i did figure out how to make the joystick...
fredetmumu Je ne l’aime apparaître où vous le voulez, mais je personnellement l’aime juste rester dans un endroit lol
Janette5 yeah i wouldve kept the arrow keys but theyre kinda hard to control with. they werent bad but i could already see people complaining that i was hard to move around with them. the way you...
Janette5 i could probably do his version, but i dont think the player will have a problem with the button going to the far left, i tested it on my phone and i never really made it past the joystick...
Janette5 when i drag the joystick button around it gets stuck sometimes, but i think it does that because since its programed to only move if it's being held by touch, and if someone moves it fast...
Janette5 like this? im not sure if you meant the special conditions on lines 8 - 9 or the inserted ones.
29551
Janette5 thank you lol. but for some reason the dot gets stuck when im dragging it around. https://www.youtube.com/watch?v=BvDZX6y7p2A
nivram i was meaning that i couldnt understand what he was saying in the mfa file he sent. the text was all in french and i wasnt sure if there was a way in fusion where i could translate it al lol
Janette5 ok so i just tried it out and did the best i can but its not doing what i want it to do. and how do i make it stay in one spot instead of moving around?
29543
fredetmumu im sorry but i cant read french and im not sure how to translate to english in fusion
Janette5 yeah thats actually what i meant lol sorry for calling it a joystick it thought thats what the dot and circle was called.
Janette5 oh ok thank you! but quick question - do you know how to make a virtual joystick? i have it set up in the "joystick_lvl" frame but dont know how to get it to work. im not sure if its the...
Janette5 thank you so much! its working fine now. i do have another question tho, i know this is isnt the android forum but since im here why not just ask. so im trying to build my app and it keeps...
for some reason in my options menu when i i trurn off the music and sound it still plays in the title and in the lvl frame. also, the vibration option goes back to On when exiting the frame.
...
Janette5 will it work if i hold the arrows and as i press the shoot button? also, i kinda wanna have the arrows to turn a lil darker when they get pressed because most games have that but when you...
Janette5 ah ok well thats great because i got like almost 30 global values and that would probably take a while to rename them all lol. i do have one more question though, this is for the mobile...
Janette5 ah ok, what about the global value names? do i have to do something similar or are they ok being called something like FirstScore?
Janette5 ah ok lol, so instead of Set current file to "ScoreData" i should call it something like XNG234@#?
Janette5 specifying a path? is that example in the file you sent?
Janette5 i didnt really understand the questions lol. i did my best to answer whatever i could since im not sure what to do
Janette5 so basically like this? 29488
Janette5 i hope i answer your question correctly and at the same time. so the lvl frame will always start with a 0 and once you have the score that you need to proceed then itll be sent over to the...
Janette5 option 2. because in the actual game each level has its own score that unlocks the next one. like if i get 1000 points in level 3 then level 4 unlocks. but if the player wants to go back and...
Janette5 yes i won. i went through the first level and got 300, then the second level and got 500, and then i went back to the first level just to check on it and after winning the score reverted...
Janette5 i implemented this into the actual game and it works but if i replay the level it sets the score back to 300 even though i had over 500 points.
Janette5 it works but now it just adds to the score. like, if i had 300 in the title frame and i replay the level it adds another 300 so now i just have 600. those lines where there to make sure it...
Janette5
thats weird, in the actual game this doesnt happen. i can leave mid game and the score is still the same as it was before, if i had 1000, then its still 1000.
Janette5 i just tried and it still did it. and whats in lines 108 and 109? mine only goes to 107 and i just added 108.
Janette5 in the lvl frame, when i press esc during the game it resets the score to 0, even though i had 300. what could cause that?
Janette5 i added an option to reset the score (press E), and for line 11 i changed it to ScoreOne (Global Value not the Counter) >= 300 and after getting 300 points it gets rid of the instructions so...
Janette5 adding setting the global value text = 1 in line 105 worked but only if the game is opened, once closed it goes back until you get 300 again. i also tried the score counter but it didnt work...
i tried it but it didnt really work. im sure if i did it right 29458
how do i make the text go away after the player has beaten the level? like for example in the lvl frame there are instructions on how to play the game, and in the cutscene frame theres an instruction...
Janette5 ok thank you, ill check them out
Janette5 is this what you mean? im not sure how to make the player move to the side. 29388
Janette5 oh ok, i also figured out that can make it fall without having to use alterable values by making the speed less than 15. theres still a small delay though, but im trying to make the game...
Janette5 oohhhhhh, omg im so dumb lol i just realized that. ok im sorry idk why i made it where the person right clicks lol. quick question - is there a way to make the cube fall immediately when the...
Janette5 it works but only if i press the left button, it doesnt respond with the right one.
nivram i just put it in and it kinda got crazy, im not sure if i was supposed to delete the other codes that were in the line but this is how i put it:29382
heres a video showing what happened,...
how to do i make it where if the player presses on the left button the green cube goes up but slightly to the left, and if they press the right button it does the same thing but it goes slightly to...
Janette5 ok thank you
Janette5 ok so i realized what i was doing wrong. in the file you sent, how do i make the counter in frame 2 start with a 0?
Janette5 what im trying to say is that the counter in frame 1 and 2 both get saved. the counter in frame 1 can get saved but the one in frame 2 has to get set back to 0, like i had in the original...
Janette5 i see, but the score is now saved in frame 1 and 2. the score has to be starting at 0 because in the actual game when the player starts up the level the score will be at 0. what i mean is i...
Janette5 YoPointsBro2 mirrors YoPointsBro1, and YoPointsBro1 actually saves the score and is the true score. YoPointsValue is just the item name and it restarts the value when the game starts. this...
Janette5 frame 1 is your real score. in frame 2 youre just adding to your score. in frame 2, do i need to switch to the 2nd value instead of the first? i got rid of setting the score to 0 and it...
Janette5 this way didnt save my score, and the example text was still there. im not sure, but do i need to use a global string maybe?
Janette5 i checked it out and it still showed up even if the score was 5 and higher in the previous frame. do i need to replace YoScoreBro1 with 2 maybe?
Janette5 oh i didnt notice that at first lol. yeah now it works and ill definitely change the names of the global values its just i made a quick test file and i took the frame from the actual game...
Janette5 just tried it and it kinda worked but it didnt switch off when i tried turning it off. am i supposed to replace a global value A with a B in the options menu? 29324
Janette5 ok so i tried to add in the options menu and tried having the player pick if they want the vibration or not. im not sure if i did it right but here it is. 29313
Janette5 hey i have a quick question, so ive implemented vibration into the game but want to have the player turn it off or on if they want. i tried doing the way similar to the music and sound but...
Janette5 lol yeah i asked some people in the clickteam discord on how to make games less likely to be viewed as a virus and they said to fill those out, so hopefull now it will work.
Janette5 quick question tho - in the properties tab under information, what do i put in the AboutBox Text and Description? i heard itll make the game less likely to be seen as a virus on a computer.
Janette5 ok then i guess i'll leave that alone. hopefully it wont be too hard for the player. thanks for the info
Janette5 nice, its also working on my end. but quick question - on the pc version when i press w + a at the same time i walk down but to the side a bit which makes it easier to play the game,...
Janette5 so like this? 29270
Janette5 it works better now thanks, but how do i make it where i can move around shoot? because it only allows me to do one thing. do i need another multi touch object? or instead of Touch 0 i make...
Janette5 i tested it and it only works if i simultaneously tap it not if i hold it. is there a way to make where i hold the button it makes the player move like the original code did?
Janette5 yeah i got the android studio working. my phone is fairly new so yeah it can handle multiple touches. ive never used the multiple touch object so is this how? as an example i replaced lines...
Janette5 hey do you know how to fix custom controls? i tested out my game on my phone and it doesnt work very well. i increased my button size which kinda helped but not enough. when i move from the...
Janette5 yes ive filled those out and i tried again and now i got a new error
-------------------------------------------------------------------------------
Starting a Gradle Daemon...
ok so ive been trying to export my game to android to test it and no luck. ive downloaded everything i need and still nothing. i dont know why it isnt working but i got this error from fusion and...
Janette5 i actually already have ini files just for the scores, but i was told i have to put "DataStorageDirectory$"(Android Object)+"data" into the android ini but idk where in it. its supposed to...
Janette5 do you know how to have scores on android? i know you have to have the android ini object but what do you put in them? and do i need to put in every frame or just the ones where the score is...
Janette5 well the other levels are made practically the same way. line 119 just prevents the pancake from getting created on top of another pancake. and in the regular levels the food doesnt have any...
Janette5 so the food in this particular level doesnt spawn. i checked and didnt see anything that could be causing it but im sure i overlooked it.29251
Janette5 thank you! oh and the reason the button isnt ticked is cuz this is a new example i made, the other one i already implemented in my game and it works now. but instead of stopping channels i...
Janette5 i do have one more question tho, so in frame 1 theres a ready button and it only moves you to the loading screen when a level is selected, for some reason even if its invisible and you click...
Janette5 actually i figured out another way. instead of using channels i just played the sample and looped it and in the level selection i made a counter and set it to the song position and now it...
Janette5 yes, for me in my file when i return from the level back to the level select the title song doesnt play, even though it should
Janette5 oh i meant the folk song in title screen. im tryna make it where the song doesnt restart everytime you get to a new frame, like when the title screen song plays and then you go into the...
Janette5 yeah ill probably just stick with that, but when i go into the level selection frame it just restarts the song that was previously playing in the title after following your example of...
Janette5 but what if i go back to that frame from the main menu? i know i dint add that in but in my game when the player loses or wins they'll be brought back the level selection screen and the...
Janette5 sorry about that, i didnt know the music made the file big lol. but how do i restart a song after the player leaves the level? like after you finish or die in a level you'll go into another...
not exactly but i decided to keep it the way it was before. thanks for the help tho!
how do i make the ghost fly over the alligator without changing much of the code? since the ghost can fly i want it to fly over the alligator, how would i do that?
29235
Janette5 quick question, so im tryna have my game in full screen but dont know how to do it. i got the ufs object and messed around with it but havent really figured it out. how do i make it where i...
Janette5 oh ok thank you. so for my other levels, i have 12 levels in total with levels 1 - 3 playing the same song 4-6 playing a different one, 7-10 playing another and the last two playing a whole...
Janette5 oh ok i see, but how do i loop a sample thats on a channel? do i just put under it play and loop sample?
Janette5 when i turn off sound i can still hear it in the level frame. how do i turn it off?
Janette5 ill probably start a new thread but i do have another question. how do i make it where the player goes into an options menu and if they want music or sound they can turn it off or on and...
Janette5 what about using flags?
Janette5 fixed. i have another question, how do i make the ghost fly over the alligator without changing much of the code? since the ghost can fly i want it to fly over the alligator, how would i do...
Janette5 for some reason the ready button is always visible and when i deselect a color it doesnt do anything. i think i messed with something by accident but i cant tell what. maybe cuz i resized...
Janette5 oh i didnt even notice that lol. ok its all fixed and everything has finally been put together. i have another question tho, so i have strings that have names of all the foods and on the...
Janette5 it got some of the colors wrong. like when i chose the gray color it came out lighter and when i chose the dark gray one it came out as black. is there like another way to do it to insure...
Janette5 ok so now for my last custom thing i want the player to choose their own color for the level. in the custom level frame in an object called "border" i put three animations for 3 of the...
Janette5 ok its working now but watermelon still spawns even though i chose the pretzel.
Janette5 ok so i just ran into a problem. when you select the pretzel and banana from frame 2 the the watermelon gets created instead of the pretzel. and if you select the fries and the burger none...
Janette5 just tried it and it didnt do anything for me. 29174
Janette5 ok so i tried that out and i havent really gotten any results. idk if i did it right or maybe i missed something but it didnt do anything when i put it in my file. 29170
Janette5 oh ok yeah its working now. but what do i do with the particles? each fruit has their own color and how do i make it where if the user choose a banana and orange that the yellow particle and...
Janette5 player can only choose 2 different fruits just like the enemies. honestly whatever is the easiest way for them to get created. ive seen people using one object and having multiple animations...
Janette5 i actually put the other foods as different animations in both fruit 1 and 2 (sorry for not clarifying that). i just tested it and only the first fruit i chose was created.
Janette5 thank you! now the main side of the game is finally finished, but sorry for keep bothering you with all my questions lol i just need to know one more thing, so i want the the player to be...
Janette5 ah ok. i do have another question. so when the player runs toward one of the spike walls and shoots at it the player gets stuck and moves with the spike wall, i know we've already talked...
Janette5 how would i push them away?
Janette5 the line 2 makes it where the enemies are always locked on target. if i just rely on line 49 then they'll move into the arena but not toward the player causing them to just walk away since...
Janette5 thats the thing, when fusion makes the box the player collides with it but the player doesnt actually collide with the reaper, instead just with the invisible box. and when the detection is...
Janette5 thank you! but i have a question about one of my levels. so the grim reaper has his scythe on his right hand and it when the player collides with him he doesnt fully touch him but loses a...
Janette5 i found a glitch in Frame 1, so i was testing out the enemies that go with the robot when i changed my character and it for some reason thought i was still selecting them which caused double...
Janette5 yeah its working a bit better now lol. i think it should be fine. everything feels better and ill go and try to fix everything else up. but for the robot and scarecrow, when the player...
Janette5 alright so i fixed up everything and it seems to all work! but sometimes the baddies collide with each other causing them to slow down a bit giving the player an advantage to shoot them. how...
Janette5 it all works good. but is there a way where i can have the alligator spawn on one side and the other baddie on the another? same like the robot and scarecrow, unless you already put it in...
Janette5 ok yeah, so i did make him smaller, i also made him a bit faster and it seems to work but how would i make it where when he's chosen then either first or second the other badguy doesnt get...
Janette5 so do you suggest i make it where all the baddies that come from left and right 240, 480? because ive never seen the problem with the ones that come from top and bottom.
Janette5 yeah he doesnt walk away now, hopefully itll stay like that lol. but he does do it with other badguys that spawn from the left (mostly on the left). like, if you choose alligator and mantis...