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  1. Replies
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    Nice one this is exactly what Im after thanks

    Nice one this is exactly what Im after thanks
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    345

    [REQUEST] Sonic Fade Shader request

    I am using the SonicFade shader by Looki which is really useful for my game but now I need a second one that fades to white rather than black. I need it to transition levels to bonus levels like in...
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    Did you ever work it out in the end? If so how...

    Did you ever work it out in the end? If so how did you do it as im looking for the exact same thing. A sonicfade that goes to white instead of black but as a dx11 shader :(
  4. Thread: Edge Enemy

    by SHINGEN
    Replies
    31
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    5,850

    The example works but not in the level i am using...

    The example works but not in the level i am using it in. The dino just turns left then right on the spot continuously.
    The level does use a lot of fastloops for a static engine if that is relevant...
  5. Thread: Edge Enemy

    by SHINGEN
    Replies
    31
    Views
    5,850

    Just to confirm, I replaced the fastloop formula...

    Just to confirm, I replaced the fastloop formula for the foreach one and kept the sensors, it worked a charm. Thanks for your help
  6. Thread: Edge Enemy

    by SHINGEN
    Replies
    31
    Views
    5,850

    Thanks for your response. I have never used...

    Thanks for your response. I have never used foreach statements before, I will give it a tinker. Looks dead simple in comparison to what I had. Mucho Gracias ;D
  7. Thread: Edge Enemy

    by SHINGEN
    Replies
    31
    Views
    5,850

    Actually don't worry I managed to do it using 2...

    Actually don't worry I managed to do it using 2 additional flags which seems lazy but it works!
    Flag1 disables movement while the delay is on countdown.
    Flag 5 (in my case otherwise flag2) also...
  8. Thread: Edge Enemy

    by SHINGEN
    Replies
    31
    Views
    5,850

    Adding a delay

    Hi there this helped me a lot but I wanted to know how to add a delay from when the edge is met followed by turning around and moving to the next edge like the enemies often do in Sonic The Hedgehog.
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    Ok cool but that still doesn't answer my...

    Ok cool but that still doesn't answer my question, how can I play internal sounds via an expression?
    I can do do this with external sounds using directshow.mfx, but then only external Music will be...
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    Hi Looki Can I use internal sounds or external...

    Hi Looki
    Can I use internal sounds or external only like with the directshow.mfx?
    How do I play an Internal sound using an expression? :(
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    How do I use Lookis Sound Player?!

    How do I get this extension to play an internal sound via expression?
    What I am trying to do is make a soundtest for my game.
    All the sound files are titled as a 3 figure hexadecimal number (000 -...
  12. So am I correct to assume the soundplayer won't...

    So am I correct to assume the soundplayer won't play internal sounds?
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    Start of Frame = (sound player) Play sound "01"...

    Start of Frame = (sound player) Play sound "01" on Channel 5...
    01 doesnt play? what have I done wrong?

    http://www.mediafire.com/file/676bgw3chnj6av6/SoundPlayer.zip
    This is the extension...
  14. How do you use that extension i cant get it to...

    How do you use that extension i cant get it to play any sounds.. do i say play''00'' or ''00.ogg''?
    What am I doing wrong?
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