There you didn't set the "RopePicked" to the "Fixed value" of the detector
Also you forgot to compare the Fixed value of the detector to the "RopePicked" value in the events where you manipulate the...
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There you didn't set the "RopePicked" to the "Fixed value" of the detector
Also you forgot to compare the Fixed value of the detector to the "RopePicked" value in the events where you manipulate the...
You could make a new variable for say the player, name it "Picked rope"
Once you get attached to the detector (depending on how you do it) you set the "Picked rope" value to the fixed value of the...
I think the main problem here is because the force is applied to all instances of the red detectors, instead of a selected picked one, couldn't give the example a precise look tho, but that's the...