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  1. Thread: Firefly or CF 3?

    by Conno
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    2
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    1,349

    I'm 100% certain one of two things is true... F3...

    I'm 100% certain one of two things is true... F3 will support 3D to at least the same capacity as F2.5, or Clickteam are the worst 'business' that ever existed. You don't release a new iteration of a...
  2. For something like "Finn and Jack were here"...

    For something like "Finn and Jack were here" would be fine to use, it's a couple of generic male names, you can't copyright "Finn" and "Jack". Your argument would be that the reference is...
  3. Replies
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    Not sure if this thread is still active or if...

    Not sure if this thread is still active or if suggestions are still being taken:

    One stand-out thing that's missing from HTML5 Exporter (and for app/game development in 2015 is absolutely...
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    I've uploaded a video to YouTube demonstrating...

    I've uploaded a video to YouTube demonstrating the problem; after putting the current values into a string; they did appear as floats -- but they're definitely not being used as floats within the...
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    Layer woes (and Int() issues) in Flash/HTML5.

    I'm using a basic implementation of sub pixel movement, and a basic implementation of positioning layers.

    Both of my implementations work fine in Windows - but not in Flash or HTML5, where...
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    I think there are some problems with the 2.5...

    I think there are some problems with the 2.5 Flash exporter, because most of my old 2.0 Flash projects don't work in 2.5 and load as a white frame.
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    All of the features you listed really aren't...

    All of the features you listed really aren't essential to someone starting out - and are more geared to application development (as opposed to games). I'd go with the regular edition.

    If you find...
  8. Replies
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    Physics are now a base 2.5 feature. They aren't...

    Physics are now a base 2.5 feature. They aren't extensions. They aren't optional. That is part of my gripe with it still being for sale and stating "Works with 2.5" ... neglecting to mention...
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    I would reply to your entire post point by point,...

    I would reply to your entire post point by point, but most of it is superfluous. I have no problem with Flash not being supported "yet.". My problem is that we're being told that it might never...
  11. Replies
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    I thought physics/new functionality was to be...

    I thought physics/new functionality was to be added to existing exporters; at least that's the impression that was given from CC earlier in the year, no?

    It seems kind of silly to write off the...
  12. Replies
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    17,736

    How do you measure demand for swf/flash, current...

    How do you measure demand for swf/flash, current sales, not existing users?...
  13. I've noticed quite a few threads of people...

    I've noticed quite a few threads of people looking for Lacewing servers. I have a couple of dedicated servers which are only lightly used and can host a couple. If you're interested send me a PM...
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    When a power up "Doubler" is grabbed, set "Global...

    When a power up "Doubler" is grabbed, set "Global Value A" to 2 (let's call this a multiplier)

    + Start of Frame
    - Set Global Value A to: 1

    + Ball collides with Doubler (or Bar collides with...
  15. Thread: CF2.5 Request

    by Conno
    Replies
    4
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    767

    Oh, I know, well aware of the history of Moo...

    Oh, I know, well aware of the history of Moo extensions. I've been around long enough :-)

    I was just citing that I'm stuck using an extension that old.

    LB - I'll do some research on it.
    ...
  16. Thread: CF2.5 Request

    by Conno
    Replies
    4
    Views
    767

    CF2.5 Request

    Is there any chance of us getting native (to CF2.5) network/socket support, rather than going through extensions? I prefer to work with existing protocols, or create my own when designing apps/games...
  17. Replies
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    RSS could be done with moosock and a bit of...

    RSS could be done with moosock and a bit of understanding of the HTTP protocol and XML, though as pointed out by happygreenfrog - would be easier just to show a browser control.
  18. Thread: About MMF 2.5 :)

    by Conno
    Replies
    668
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    180,350

    Did you use the "Free Update" form, or the...

    Did you use the "Free Update" form, or the "Upgrade Request" form?
  19. Replies
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    Being a brand new product, there's going to be a...

    Being a brand new product, there's going to be a couple of bugs upon release (not that I'm justifying it!) -- no doubt Clickteam will be working on all bug reports over the coming days/weeks and...
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    In support of all of those suggestions, specially...

    In support of all of those suggestions, specially #3.
  21. Thread: About MMF 2.5 :)

    by Conno
    Replies
    668
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    180,350

    Pretty sure that Fusion 3 was adding mac support,...

    Pretty sure that Fusion 3 was adding mac support, not 2.5
  22. Thread: About MMF 2.5 :)

    by Conno
    Replies
    668
    Views
    180,350

    Interesting. I'll investigate this directly to...

    Interesting. I'll investigate this directly to find out the legal implications, and find out if it actually means what it implies/sounds like. It will be a great shame if so.

    In addition to this,...
  23. Thread: About MMF 2.5 :)

    by Conno
    Replies
    668
    Views
    180,350

    I got bored of waiting for the "early fourth...

    I got bored of waiting for the "early fourth quarter" release and bought a recently updated competing product @ $799. I love CT, but their communication to customers and structure of release leaves a...
  24. Thread: MMF 2.0/2.5

    by Conno
    Replies
    22
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    6,160

    I think the jist of it, as I understand it is: ...

    I think the jist of it, as I understand it is:

    peixe's brother purchased MMF2, which both peixe and his brother used on the same machine. Peixe purchased two exporters himself. Peixe's brother...
  25. Thread: MMF 2.0/2.5

    by Conno
    Replies
    22
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    6,160

    I would assume (and hope) that "early third...

    I would assume (and hope) that "early third quarter" means sometime in October. :-)
  26. Thread: Physics Testing

    by Conno
    Replies
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    8,774

    Interested in testing out the new...

    Interested in testing out the new physics/movements in MMF2, currently working on two flash games which could make good use of them; also have some time to put together some examples too!
  27. Thread: About MMF 2.5 :)

    by Conno
    Replies
    668
    Views
    180,350

    I'm sure one of them will post to clarify shortly...

    I'm sure one of them will post to clarify shortly :-)
  28. Thread: About MMF 2.5 :)

    by Conno
    Replies
    668
    Views
    180,350

    It's already been stated that if you very...

    It's already been stated that if you very recently purchased mmf2, you'd get a free upgrade to 2.5, though no time-frame on that was released, I would hazard a guess and say you'd qualify.
  29. Replies
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    Great tutorial, impressed!

    Great tutorial, impressed!
  30. Replies
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    To overlay a floating character on a web page,...

    To overlay a floating character on a web page, positioned absolutely, without having to slice and include parts of the background in the swf to match up positioning, one of many I could think of.
  31. Replies
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    Transparent Background

    I've seen a couple of threads based loosely on my question - but is it possible to render the background of a SWF as transparent? Apparently this is supported by Flash (see:...
  32. Thread: choppy in flash

    by Conno
    Replies
    7
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    1,034

    I e-mailed Francois about this, and he suggested...

    I e-mailed Francois about this, and he suggested that it might be a problem with the speed of collision detection; and I use FastLoops (not consistent ones, but still, I run a couple every now and...
  33. Thread: Is Java Dead?

    by Conno
    Replies
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    4,134

    It's not dead. Too many devices support it - but...

    It's not dead. Too many devices support it - but it's not as used as it was; sadly.
  34. Replies
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    I also experience this problem in Flash, 128kbps...

    I also experience this problem in Flash, 128kbps MP3. They play around 0.5 sec after they're supposed to when triggered by a collision between two objects. However in other cases when triggered by,...
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    Fanks Stephen!

    Fanks Stephen!
  36. Replies
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    660

    Found a way to fix it. Just re-edited the active...

    Found a way to fix it. Just re-edited the active and made it huge, moving the action/hotspot points. Visible again ;-)
  37. Replies
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    660

    Frame Editor problem

    So, I have an active object that I moved above the top of the frame in the Frame Editor, then edited the active object and saved it (so it was smaller than the original). Now it's still in the Frame...
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    I was afraid of that :( Thanks LB

    I was afraid of that :(

    Thanks LB
  39. Replies
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    Number Formatting

    I'm probably having a completely blonde moment, but is there an easy way to format numbers; for example into thousands?

    123456789 into 123,456,789

    I'm trying to avoid using unnecessary...
  40. Replies
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    Woho, I've been looking for this. PM'd Nifflas...

    Woho, I've been looking for this. PM'd Nifflas but didn't get a reply :(

    Thanks, Dave!
  41. Replies
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    I'm not sure if Clickteam sanction the transfer...

    I'm not sure if Clickteam sanction the transfer of license between owners, you might end up having to pickup a first hand copy
  42. Replies
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    Yeah, you need to make sure MMF knows that you...

    Yeah, you need to make sure MMF knows that you want to divide by decimal, so use:

    random(1000)/1000.0
  43. Re: I have forgotyten how to put text into my frames.

    Right click anywhere in the frame area, and choose "Insert Object"; from here, choose the "String" extension.

    :)
  44. Replies
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    Re: [Request] RTMP / MMS Player Object

    Tried this last night, it doesn't support RTMP sadly. Also; you can use Windows Media Player Activex object in MMF for WMA/WMV - but there's still a lack of control due to the problems with Acivex.
    ...
  45. Replies
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    Re: Bandwidth Stealer

    You mean like a denial of service attack? If so, use the FTP/Download object to upload/download a ton of files at the same time.

    If you mean prioritise all bandwidth for one device - configure...
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    Re: [Request] RTMP / MMS Player Object

    DirectShow can't play RTMP, been testing. It can play WMA, but I can't get it to work from an MMS/Windows Media Server using the MMS protocol, only local files. (If this is wrong, please correct me!)...
  47. Replies
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    [Request] RTMP / MMS Player Object

    I'd like to throw out a request to the extension developers!

    An extension that can play live MMS and RTMP streams, with greater control than that offered by current solutions.

    The ability to...
  48. Replies
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    ActiveX, Streaming & Flash.

    I'm currently working with Live Media Streaming (Adobe's RTMP to be exact, FLV streaming, etc)

    I kind of have a solution for playing the content; although it's hard to have much control over it -...
  49. Replies
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    Re: Setting mmf's basic platform jump strength

    There's many different ways to do this, but it would depend on how you're making your game. You could, for example, lower the gravity slightly or increase the jump power (if using the platform...
  50. Replies
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    Re: HWA Final, Time Estimate?

    There's not really any obligation for CT to keep us updated, much less even release HWA support. Be patient :grin:
  51. Thread: Live Reciever

    by Conno
    Replies
    33
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    5,269

    Re: Live Reciever

    Blasphemy! Don't diss the moosock!
  52. Replies
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    Re: One for the talented mathematicians.

    I've seen some cool effects done with maths&particles. Figured it would be a good place to start. Apparently not ;), thanks for the replies though.
  53. Replies
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    One for the talented mathematicians.

    Or is it basic mathematics, and I'm just an idiot!? Probably.

    I've been working on a Live Quiz game of sorts, which is online & multiplayer (Moosock, etc), it uses simple foreground graphics to...
  54. Replies
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    Re: Reading from a text file.

    It's not a game, it's an application.

    I have no control over the way the log file is created. It's created real time by a 3rd party program. I need to read the details from the log file.

    I...
  55. Replies
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    Reading from a text file.

    I have a log file which is updated in real time (new lines added). Reading from the Log File and loading it into a List Object is no problem.

    The problem is when the file becomes 100K in size or...
  56. Help! - Moving from Point A to Point B - arched.

    I was wondering if someone could help me out with a movement issue. I'm trying to move/throw an object from PointA to PointB, which alone is very simple; however, I want the movement to be...
  57. Replies
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    Re: Problem with Division/Percentage and Decimals

    Thanks guys. I had this problem in the past but couldn't remember how I fixed it.
  58. Replies
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    Problem with Division/Percentage and Decimals

    Whenever I try to make a calculation which involves dividing/multiplying with decimals... I always get a "0" result.

    For example: (100/180)*90, should return: '50'.

    I'm getting 0.. Any idea...
  59. Can you help me create this effect more reliably?

    I'm currently working on a project for an online game. The problem is, I've not done any animation or special effects in MMF simply because I've never needed to - until now, so I have zero skill in...
  60. Replies
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    Re: Extensive String Parsing! Need help.

    Wohoo! Thanks Jam, it works perfectly. *Heart flutters* :blush:

    :)
  61. Replies
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    Re: Extensive String Parsing! Need help.

    Hey Jam, It's working; kind of! If you have more than 4 of the characters you want to replace; it works fine. If you have between 0 and 4, it's not working. I can't work out what it's doing exactly,...
  62. Replies
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    Re: Extensive String Parsing! Need help.

    Hey Jam,

    Just tried it out. It's crashing the application now. Tried it in a new app, and still crashing :( Any idea what's up?
  63. Replies
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    Re: Extensive String Parsing! Need help.

    Thanks Jam, Sleep well :)
  64. Replies
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    Re: Extensive String Parsing! Need help.

    Just tested it, and it's working as intended! One thing I probably should have explained though - is that the replacement is actually a substring, not a character, and the extension is only working...
  65. Replies
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    Re: Extensive String Parsing! Need help.

    David, doing it with FastLoops is a pain in the muffin. I tried it; it can be done.. but it's annoying to look at and it stings my eyes. :)

    Just testing extension now, I'll let you all know how I...
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    Re: Extensive String Parsing! Need help.

    Clickteam! Promote this man!

    Thank you so very much Jam, it's appreciated! I hope this extension can be Vitalized when V4 is out ;)

    *Goes to play with his namesake of an extension*
  67. Replies
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    Extensive String Parsing! Need help.

    Hello everyone, I thought I'd call up on your brains and expertise for some help with advanced string parsing.

    What I'm trying to do is replace a character in a string, alternating with two...
  68. Thread: Moosocket & IRC

    by Conno
    Replies
    7
    Views
    1,915

    Re: Moosocket & IRC

    Hi NK :) - Add me to MSN. It'll be good to chat :)

    Yeah. That's how it's intended to look; 'cause that's what our client base wanted. As I said though, you can change the HTML Parameters to change...
  69. Thread: Moosocket & IRC

    by Conno
    Replies
    7
    Views
    1,915

    Re: Moosocket & IRC

    Hi Recoda, I work for OfficeIRC.com. We produce one of the best (IMO) Windows IRC Servers for communities and corporate environments (formerly IRCXpro).

    I'm actually creating a Web-based IRC...
  70. Replies
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    Re: A few "bug" reports for MMF2 and Vista

    Yves, as for the common crashes - They appear to be caused by render mode.

    If you use anything other than standard, they crash when closed after being run from within MMF. This includes with...
  71. Thread: Layers Toolbar

    by Conno
    Replies
    3
    Views
    1,315

    Layers Toolbar

    I'm having a big problem with the Layers Toolbar, and it's really slowing down my development pace.

    It seems to be broken, and I'm not sure if the issue is only in Windows Vista. I've searched the...
  72. Thread: Vitalize 4.

    by Conno
    Replies
    6
    Views
    1,768

    Vitalize 4.

    Hey everyone!

    I was wondering if anyone could update me on the release date of Vitalize 4? The last time I e-mailed Yves, he estimated around September (With the next build of MMF).

    I've...
  73. Thread: Arched Movement

    by Conno
    Replies
    2
    Views
    591

    Arched Movement

    Hello Fellow clickers.

    For most of the day, I've been trying to make an arched movement, from PointA to PointB (both points are alterable in position). I'm yet to find a way to actually do it,...
  74. Thread: Collisions.

    by Conno
    Replies
    4
    Views
    1,311

    Re: Collisions.

    Originally I was using a method similar to that Corentin.

    The 'blocks' in the game will be moving Horizontally, from the left of the screen to the right. When they hit a wall, they'll stop dead...
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    Re: Spread Values and Identifying a collision.

    I worked it out, it was mainly my own error. MMF was spreading the values backwards from the most recently created object, instead of the first created object.

    Thanks for the help David.
  76. Thread: Collisions.

    by Conno
    Replies
    4
    Views
    1,311

    Collisions.

    Collisions are sending me around the bend at the moment. I was wondering if I could call up on some knowledgable Clickers for a hand with the problem.

    I have an active object that flys to the...
  77. Replies
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    Spread Values and Identifying a collision.

    Good evening clickers!

    I hope someone out there can be of some help.

    I have a problem with spreading values. I'll explain:

    At run time, I'm creating 30 of the same object. and lining them up...
  78. Replies
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    Re: Smiley in RTF Box

    You included too much RTF code for the smile. You only need the Pict Object code that comes after the first data block. Also; at the end of the smile, there's a /par, in RTF format, /par means...
  79. Replies
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    Smiley in RTF Box

    A very basic example of how to use smileys in RTF Boxes. I wouldn't advise using this as a fail safe method, but it's a start for those having trouble finding alternative ways to accomplish this.
    ...
  80. Replies
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    Re: Chat With Smileys!

    I've been working on a Vitalize WebChat IRC client that supports smilies. I'll make an example and upload it to the files forum. It's fairly easy to do.

    (P.S. MSN Messenger / Windows Live...
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    Re: IconView Object & Others.

    Hi Tigerworks,

    Thanks for the quick reply. I tried using the Small Icons view. This did indeed use a Vertical Scroll Bar. The problem was, it filled up all space Horizontally by using more than...
  82. Replies
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    IconView Object & Others.

    As some of you may know by reading previous posts I'm developing a web based IRC Client. I've done it before in MMF and It's turned out great. Unfortunately, I was not able to add all the desired...
  83. Replies
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    RTF Highlighting.

    Hello!

    I was just wondering if Text Highlighting will be added to the RTF object; to change the background color of specified text permanently, instead of just the Background color of the whole...
  84. Thread: IRC Colors.

    by Conno
    Replies
    1
    Views
    958

    IRC Colors.

    Good Evening!

    I'm not sure how many of you clickers are familar with the IRC Protocol & IRC Color Protocol in general. I've spent most of tonight trying to work out a system for parsing strings...
  85. Thread: Question for CT

    by Conno
    Replies
    3
    Views
    683

    Re: Question for CT

    Yeah, I'm still about <img src="/center/images/graemlins/wink.gif" alt="" />. I've ordered new MMF2 Dev, and want to create a new version of proChat - but would like the above question answered...
  86. Thread: Question for CT

    by Conno
    Replies
    3
    Views
    683

    Question for CT

    Helle everyone, great new forums here &amp; congratulations on the new MMF2.

    I used the old Multimedia Fusion to create what turned out to be a scrapped commercial project because of some of the...
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